PRESS RELEASE – World War Occult RPG Coming From Wet Ink Games, LLC

Wet Ink Games, LLC has partnered with artist Charles Ferguson-Avery to produce new tabletop roleplaying games based on his setting from the World War Occult art book which was successfully funded on Kickstarter in January of 2018.

World War Occult is a gritty horror setting where an eldritch hellscape flows over the battlefields in a fantasy World War, heavily inspired by the first-person accounts of the Great War.

The first book in the line “Never Coming Home: A World War Occult RPG” will detail the setting and the ongoing war effort, the soldiers caught up in the fight, and the strange magics that have begun coursing through the veins of humanity.

This full-color, 96-128 page book will contain all the rules and material needed to play the game, and will present a new narrative-focused, rules-light system based on Wet Ink Games’ innovative Compass System. It will release at Gen Con 2019, following fulfillment of a planned Q4 2018 Kickstarter.

 

 

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See the Kickstarter for the World War Occult Art Book here.

 

PRESS RELEASE – Gen Con Reaches New Heights in 2018 with a Year of Firsts

Gen Con Reaches New Heights in 2018 with a Year of Firsts


INDIANAPOLIS (August 6, 2018) Gen Con, the largest and longest-running game convention in North America, has announced that its 2018 convention is the most attended ever, propelled by a record number of 4-Day badge sales, a 16% year-over-year increase in Saturday badge holders, and astounding 60% jump in year-over-year growth for both Sunday badge holders and children attending with wristbands.

“By any metric, Gen Con 2018 was an enormous success,” said David Hoppe, Gen Con President. “The combination of a record number of veteran gamers arriving from around the world with an amazing surge in first-year attendees illustrates the bright future of gaming. We were also delighted to welcome many game industry partners back to the convention, including Blizzard, Pokémon, and Magic: The Gathering, which celebrated its 25th birthday at Gen Con. We’re proud that while substantially more than 60,000 unique attendees were on-site over four days, the feedback from customers, sponsors, and exhibitors was that we provided a smoothly-run show and top-notch customer experience.”

Beyond attendance records, Gen Con also set philanthropic high marks in 2018, raising more than $50,000 for its charity partners, The Jack Vasel Memorial Fund and Second Helpings, through multiple on-site events. Since moving to Indy in 2003, Gen Con has now raised more than $300,000 for its charity partners.

In a year of firsts, Gen Con launched convention-long streaming of events on Twitch, the online gaming network, netting more than 300,000 unique viewers of its programming with more than three million minutes of watched footage. The convention also successfully released a successful beta test of its on-site electronic event ticketing system, supporting nearly 10,000 transactions with the intention of expanding that service in future conventions.

Gen Con’s Block Party debuted in 2018, expanding Gen Con’s outdoor, free, unbadged experience spanning Georgia Street, on to South Street, and with placements around the Indianapolis downtown. The 2018 Block Party included 65+ food trucks, two Sun King Beer Gardens, Hot Box Pizza stands, an activation from the Indianapolis Public Library, and a free concert with the bands Local H and Brother O’ Brother.

This year’s convention featured more than 520 game companies, more than 600 new games, 17,000 ticketed events, and a significant increase in programming in Lucas Oil Stadium. The convention plans to continue its development of Lucas Oil Stadium as a new hub of convention growth.

Gen Con will return to Indianapolis August 1-4, 2019.

Quotes about Gen Con 2018
“When Gen Con comes to Indianapolis, everyone leaves a winner,” said Mayor Joe Hogsett. “This year, a record-setting number of attendees enjoyed a quality convention experience, as well as our city’s world-class restaurants, hotels, entertainment, and amenities — resulting in a local economic impact of more than $70 million. Since 2003, the Indianapolis community has embraced this convention and we are excited to continue to break records and find new and better ways to host the Best Four Days in Gaming.”

“This year’s Gen Con was another epic experience for a record number of attendees and exhibitors, as well as for the city of Indianapolis,” said Leonard Hoops, president and CEO, Visit Indy. “We are proud to have hosted this incredible event for the past 16 years, and we look forward to hosting it more many years to come.”

“Gen Con lived up to its reputation as the Best Four Days in Gaming!” said Scott Gaeta, President, Renegade Game Studios. “Once again, it exceeded our expectations and we can’t wait to return next year!”

“Hot Box Pizza was honored to be the official pizza of Gen Con,” said Gabe Connell, Owner of Hot Box Pizza. “The engagement with tens of thousands of Gen Con attendees is exhilarating! We truly value our partnership with a first-rate organization and phenomenal group of visitors to our great city of Indianapolis.”

About Gen Con LLC

Gen Con LLC produces the largest consumer hobby, fantasy, science fiction, and adventure game convention in North America, Gen Con, The Best Four Days in Gaming!™. Founded in 1968 and acquired in 2002 by founder and former CEO of Wizards of the Coast, Peter Adkison, the company is headquartered in Seattle and takes place each August in Indianapolis.

SNEAK PEEK 3 – Wrath & Glory, Warhammer 40,000 Roleplay (Rules Previews)

Ulisses North America sent more sneak peeks of the Wrath & Glory, Warhammer 40,000 Roleplay Core Rules! This time there are four excerpts from the book (all below). Pre-orders are available at http://www.ulisses-us.com/wrathandglory/ or find the press release here or sneak peek number one here or sneak peek number two here.

  

  

PRESS RELEASE – Bloat Games is excited to announce Tales From Vigilante City!

Bloat Games is excited to announce Tales From Vigilante City! 

Tales From Vigilante City is an all new street level super hero short fiction anthology which is to be a companion piece to Bloat Games recent successful Kickstarter SURVIVE THIS!! Vigilante City which is an RPG heavily influenced by the 90s cartoons Batman: The Animated Series, X-Men, Spider-man and TMNT.

Tales From Vigilante City will be compiled and edited by Eric Bloat (from Bloat Games, Creator of the SURVIVE THIS!! Game Series & Vigilante City) and by ENnie and Origin Award winning author James M. Spahn (from Barrel Rider Games, Creator of The Hero’s Journey & White Star RPGs).

Bloat Games is currently accepting super hero short fiction in the genres of Action, Adventure, Comedy, Crime, Mystery, Horror, Sci-Fi & Young Adult.  We are chiefly interested in stories that feature “normal” human vigilantes but also are accepting stories about Anthropomorphs (think TMNT), Mutants (think X-Men), or low power level metahumans, mystics, psions, etc.

SUBMISSION GUIDELINES:

·         Accepting 2.5K-16K word count.

·         Pay is $0.01 per word

·         Payment made via Paypal only.

·         Payment grants Bloat Games Non-exclusive rights to publish the story. Writer retains all other rights and Intellectual IP and can resell the story to other publishers.

·         All submissions and inquiries should be sent via email to ericbloat@yahoo.com with the subject line: TFVC Submissions.

·         Deadline will be announced later, based on response.

 

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Disclosure: This article contains affiliate links.

PRESS RELEASE – Gen Con to Sell Out of 4-Day Badges this Week

Gen Con to Sell Out of 4-Day Badges this Week
Saturday Badges Also Expected to Sell Out Prior to Convention

INDIANAPOLIS (July 23, 2018) Gen Con has announced that it expects to sell out of 4-Day badges as soon as this week, setting a new record for the number of 4-Day badge holders. The convention also anticipates that Saturday badges will reach a sellout prior to the convention opening next week. Gen Con will alert attendees of any badge sellouts via Facebook, Twitter, and email newsletter. Those interested in attending all four days of the convention or on Saturday can purchase badges at gencon.com while limited supplies remain.

“So far in 2018 we’ve already sold more 4-Day badges than ever before in Gen Con’s 51-year history,” said David Hoppe, Gen Con President. “The team has honed our operations and event planning to allow for increased attendance while still maintaining the same level of comfort for everyone as they move about the convention. We want to allow the maximum number of attendees to experience Gen Con without diminishing the event’s quality one iota.”

This year, more than 80% of badges sold for Gen Con 2018 will be 4-Day badges. In addition to online sales, Gen Con plans to sell limited quantities of the remaining single day badges (Thursday, Friday, and Sunday) at the Indiana Convention Center, beginning at noon on Wednesday, August 1.

Gen Con returns to the Indiana Convention Center from Thursday, August 2 through Sunday, August 5. This year, Gen Con’s Sunday badges cost $15 and children 10-and-under may attend any day of the convention for free with a child wristband. All badges and child wristbands may be pre-ordered at gencon.com for Will Call pick-up at the convention while supplies last.

Last year, Visit Indy estimated that Gen Con provided $73 million in economic value for Central Indiana, and this year, the convention plans that number to rise. Gen Con’s sponsorship growth for 2018 has increased more than 24% year-over-year with partners including Lyft, Blizzard Entertainment, Square Enix, Pokemon, and Magic: The Gathering, which will celebrate its 25th year at the convention.

About Gen Con LLC
Gen Con LLC produces the largest consumer hobby, fantasy, science fiction, and adventure game convention in North America, Gen Con, The Best Four Days in Gaming!™. Founded in 1968 and acquired in 2002 by founder and former CEO of Wizards of the Coast, Peter Adkison, the company is headquartered in Seattle and takes place each August in Indianapolis.

SNEAK PEEK 2 – Wrath & Glory, Warhammer 40,000 Roleplay Core Rules (Art, Map, and More)

Ulisses North America sent another sneak peek of the Wrath & Glory, Warhammer 40,000 Roleplay Core Rules! This time we’ve got entire art, a map, and a blurb (all below). Pre-orders are available at http://www.ulisses-us.com/wrathandglory/ or find the press release here or sneak peek number one here.

 


Rulebook Artwork

 


An Ork Workshop from one of the bundle adventures

 


Xeno

 

You can preorder Wrath & Glory, Warhammer 40,000 Roleplay here.

PRESS RELEASE – Wrath & Glory Warhammer 40,000 Role Playing Game

 

June 28, 2018 Wrath & Glory Warhammer 40,000 Role Playing Game Press Release

The much-anticipated Wrath & Glory Warhammer the 40,000-roleplay game, as announced in August 2017, is on preorder now. The RPG is crafted by award winning game designer Ross Watson and published by Ulisses North America. Go to www.ulisses-us.com/wrathandglory for all the details. The adventures in Wrath & Glory take place in the new era of Warhammer 40,000 that was introduced with the 8th Edition of Warhammer 40,000 miniatures game. This is a galaxy torn asunder by a great warp storm that altered reality itself forever bringing the great rift.

Pre-Order Campaign – What You Get The Wrath & Glory preorder campaign is not a Kickstarter or crowd funding. This campaign gives fans the opportunity to purchase bundles of the new products at significant savings. They are the first to get the new game, expansions, and supplemental items, months before they become available in stores for the general public. Along with the preorder, Ulisses North America is adding bonus material for fans plus other spiffs on the Pre-Order Campaign.

What’s New? Wrath & Glory is first and foremost a role-playing game. What’s new and different about the Wrath & Glory RPG from other RPGs? Lots! Here are some examples.

Simple yet Satisfying Wrath & Glory game mechanics are easy to grasp but detailed enough to make characters clearly distinct for other characters. Baked right into the game are rules and benefits for doing things that your character is particularly good at that gives great opportunities for role-playing. For example a commissar may have the objective of threatening someone with execution for being a coward while a priest must bring up a famous martyr and the effect of his death on the players. Wrath & Glory is built to be encompassing to different styles of play, different type of characters (both archetypes and races). Unlike the previous version of Warhammer 40,000 there will be no new systems or rules to learn as new campaigns and settings come out. While the system is simple and effective enough for a novice to learn, it offers the expert an opportunity to face varying degrees of challenge and adventure.

Character Spotlight Warhammer 40,000 has spawned countless novels, novel series, board games, video games, hundreds of miniatures, incredible artwork. In total more than any other game setting published. Players can create their own stories in this grim and dark far future. The character design and play style of the Wrath & Glory RPG makes every character player a key to the success of any scenario.

The Grim 41st Century Setting Fans of the 40,000 Warhammer universe understand the grimness of this far future and will find Wrath & Glory an immersive experience into the setting that’s true-to-lore with depth of detail experienced in character play.

Role-playing Game players who have never played Warhammer 40,000 miniatures game or don’t know the game setting will quickly be immersed into an incredible setting that’s ripe for role-playing. It is a fun and quick moving RPG allowing players many opportunities to participate in the game to build the strength and resources of their character.

 

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About Ulisses. In a few short years, Ulisses North America has earned its reputation as a publisher of very high quality roleplaying games. It was founded by Markus Plötz. Markus is also the CEO of Ulisses Spiele, headquartered in Germany, which supports more RPG lines in active print than any other company in the world.

The Ulisses North America design studio consists of high caliber, award-winning game designers with decades of experience who have worked on some of the best selling RPGs in history and some of the most popular intellectual properties in the world. They are led by Timothy Brown, multi-award winning designer and creative design director veteran with over 40 years of experience in the industry. In 2017, Ulisses North America was selected to create an immersive RPG for exploring the grim dark universe of Warhammer 40,000.

Ross Watson is the lead designer and product line manager for Wrath & Glory, Warhammer 40,000 Roleplay. Ross is an award-winning designer who, among numerous other credits, oversaw development of the Dark HeresyRogue Trader, and Deathwatch roleplaying games. His game design acumen and vast knowledge of the Warhammer 40,000 universe makes him the perfect choice for taking Warhammer 40,000 Roleplay into the Dark Imperium.

 

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Tessera Guild Editor’s Note – Some edits, formatting, and additions were made to this press release.

PRESS RELEASE – Magic: The Gathering to Celebrate 25 Years at Gen Con

INDIANAPOLIS (June 28, 2018) Magic: The Gathering will commemorate its 25th Birthday on August 2-5 in Indianapolis at Gen Con, North America’s largest and longest-running tabletop convention. Making an international splash at Gen Con in 1993, Magic: The Gathering has become a worldwide phenomenon with more than 100 booster releases, printings in eleven languages, and more than 20,000 unique cards. At Gen Con 2018, Magic will give back to the gaming community with a host of planned events, tournaments, and surprises.

“We are thrilled to see Magic’s exciting plans for 2018,” said David Hoppe, Gen Con President. “25 years ago, Magic’s debut at Gen Con changed the course of gaming history, and we’re eager to see not only what they have planned for this year, but for the next 25 years of Magic: The Gathering.”

Magic’s 2018 presence at Gen Con will include hundreds of events, including Learn-to-Play programming, competitive drafts, and signature offerings that highlight the 25th Birthday of the original tradeable card game.

Events include:

●     Magic’s 25th Birthday Championship- Eight qualifier events, open to all attendees, will take place over the weekend that will culminate in a Sunday eight-player event which will feature Beta boosters from Magic’s first year of existence.
●     Magic Panel- Attendees can learn about Magic’s history and glimpse its future at a ticketed, free panel.? Celebrate Magic’s 25th birthday with its creators! Come join us and members of Magic’s R&D team as they talk about their personal history with the game and where they see it in the next 25 years. Get a look behind the scenes at Wizards and learn about their journey from being fans of the game to creating it. Stick around for a Q+A session with our guests!
●     Multi-Player Events- The more players, the more fun! Multiplayer events will include Battlebond 2HG, Wizards Tower, Trios, and Grand Melee. These are great for parent & child teams!
●     Constructed Events- Great prizes await at Standard, Modern, Legacy, and Vintage events.
●     On-Demand Programming- Round-the-clock Magic including Core 2019 Drafts, Chaos Drafts, 2HG Drafts, Commander play, and TURBO TOWN events.
●     Weekend-Long Surprises- The Wizards of the Coast team will have some surprises in store all-weekend, and gamers should keep on the lookout for giveaways on social media, around the convention center, and in Magic’s play areas.

About Gen Con LLC
Gen Con LLC produces the largest consumer hobby, fantasy, science fiction, and adventure game convention in North America, Gen Con, The Best Four Days in Gaming!™. Founded in 1968 and acquired in 2002 by founder and former CEO of Wizards of the Coast, Peter Adkison, the company is headquartered in Seattle and takes place each August in Indianapolis.

About Wizards of the Coast
Wizards of the Coast brings people together through their shared love of games. Magic: The GatheringDungeons & Dragons, and other Wizards games are enjoyed by friends around the world, both at gaming tables and on digital platforms. We bring together world-class creators in game design, worldbuilding, fantasy art, and interactive events to create unforgettable moments. Wizards of the Coast is a subsidiary of Hasbro, Inc. (NASDAQ:HAS). For more information, visit www.wizards.com
.
Media Contact for Gen Con LLC
Stacia Kirby, (206) 363-1492, stacia@speakeasy.net 

PRESS RELEASE – Gen Con Approaching Badge Sellout for Second Consecutive Year

Gen Con Approaching Badge Sellout for Second Consecutive Year
More than 90% of Convention’s 4-Day Badges Gone


INDIANAPOLIS (June 19, 2018) Gen Con, the largest and longest-running gaming convention in North America, has announced that it expects certain types of badges to sell out in the coming weeks as sales have surpassed the 90% threshold for its badge offering four days of admission to the show. The sellout of 4-Day badges will mark only the second time that this has happened in Gen Con’s 51-year history with the first sellout occurring in 2017. Prospective attendees are encouraged to purchase 4-Day badges quickly while limited supplies remain.

“Our goal at Gen Con is to provide the highest-quality experience possible for as many gamers as possible,” said David Hoppe, Gen Con President. “We continue to refine our operational planning for Gen Con each year, which has allowed us to increase the total quantity of 4-Day badges available. That said, we expect to sell out of these badges soon.”

The majority of Gen Con attendees purchase 4-Day badges; while single-day offerings provide more economical options to attend the show, including the convention’s new $15 Sunday-only badge. Children ages 10-and-under can attend for free with a child’s wristband option.

Gen Con 2018 returns to the Indiana Convention Center Thursday, August 2 through Sunday, August 5. Last year marked a historic milestone for the convention as it celebrated its 50th show, setting record attendance numbers and selling out for the first time in its history.

About Gen Con LLC
Gen Con LLC produces the largest consumer hobby, fantasy, science fiction, and adventure game convention in North America, Gen Con, The Best Four Days in Gaming!™. Founded in 1968 and acquired in 2002 by founder and former CEO of Wizards of the Coast, Peter Adkison, the company is headquartered in Seattle and the convention takes place each August in Indianapolis.

Media Contact for Gen Con LLC
Stacia Kirby, (206) 363-1492, stacia@speakeasy.net

PRESS RELEASE – Fates of Madness Kickstarter

Legendary Games
Seattle, WA 98126
Jason Nelson, Publisher
MakeYourGameLegendary@Gmail.com
LEGENDARY GAMES KICKSTARTER

FOR IMMEDIATE RELEASE

Seattle, WA, (Jun 6th, 2018) – Legendary Games in partnership with Mythica Gaming has launched its first RPG card game, Fates of Madness Kickstarter! This project is intended to create a RPG rules lite cooperative adventure card game based on the popular Gothic Campaign Compendium. This diceless game is varied by the use of fate cards and skill level to determine success or failure. As the journey continues, madness sets in compounding the difficulty. Will anyone survive or will it end in a total party kill? This horror themed adventure project will be fulfilled in December 2018.

Rachel Ventura, Business Director of Legendary Games, said “I am so excited about this partnership and new avenue of games from Legendary Games. We were impressed with Mythica Gaming’s flagship game Legend of Draxia which is why we approached them about creating a card game based on Legendary Games products. We plan to have a long working relationship with many more games to come!” Publisher, Jason Nelson states, “It is time to make card games legendary!”

Lead Game Designer Jimmy Sanders agreed, “We immediately found kindred spirits in Rachel and Jason, and the partnership that quickly evolved is fantastic. We are very excited about this game and what future collaborations will bring!”

The Kickstarter ends July 9th 2018. You can see more here:
https://www.kickstarter.com/projects/legendarygames/484873175?ref=511695&token=2018be96

About Legendary Games

Legendary Games is an all-star team of authors and designers, coordinated by award-winning game designer Jason Nelson. They publish materials for the Pathfinder Roleplaying Game, Starfinder RPG, Savage Worlds, and 5th Edition, with a wide variety of products including adventures; rules expansions for core game mechanics like spells, feats, and magic items; themed monster books; character class options for heroes and villains; and an array of innovative rules subsystems and campaign supplements for every kind of campaign including a beginner/kid’s track. Publisher: Jason Nelson, Business Director: Rachel Ventura, Founder: Clark Peterson, and Executive Partner: Neil Spicer

“We are gamers and storytellers first, and we believe that passion shows in our products.”

About Mythica Gaming

Mythica Gaming is a family-run gaming company out of Bartonville, IL. Their flagship product, Legends of Draxia, is a tabletop boardgame with four expansions in various stages of development. A custom RPG system, a novella, and a prototype worker-placement game all based in the Draxian Universe has been created by Jimmy Sanders. Mythica Gaming has several other non-Draxian projects underway as well. The vision that underlies all of their work is to create games that bring non-gamers and gamers to the same table. Elegant, accessible game play with an underlying complexity of strategy; fun, interesting, engaging, and replayability: gaming that brings people together. Lead Game Designer: Jimmy Sanders, Lead Graphics Designer: Theresa Weibler, Business Operations: Janet Sanders, and Marketing: Katie Sanders

For More information please contact

Rachel Ventura,
Business Director
Legendary Games
815-954-1981
rfvrpg@gmail.com

Gen Con Reaches Agreement with Lyft as Official Rideshare Partner for 2018 Convention

John McGuire, Leland Beauchamp, and Egg Embry are attending Gen Con 2018 (as we did in 2016 and 2017 – read John’s 2017 thoughts here, here, and here), and, apparently, we’ll be Lyft-ing from our hotel to the convention. I say this because they sent me a press release and if you get a PR in your inbox, it’s official. 😉

 

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Gen Con Reaches Agreement with Lyft as Official Rideshare Partner for 2018 Convention

INDIANAPOLIS (May 3, 2018)
Gen Con, the longest-running game convention in North America, has announced a partnership with Lyft to become the Official Rideshare Partner for its upcoming convention, to be held August 2-5, 2018. Lyft will have dedicated pick-up/drop-off areas, include dedicated Gen Con information in their app, and give away more than $6,000 in ride share incentives as part of this agreement. Lyft also will offer exclusive promo codes for Gen Con attendees in Indianapolis, offering reduced rates on fares for new and existing users while supplies last.

“Lyft provides world-class service that will help connect attendees to gaming, dining, and lodging partners around the city,” said Megan Culver, senior director of sponsorship and sales. “We’re excited to team up with a customer-focused, cutting-edge company to offer an ‘epic’ amenity to our attendees.”

Last year’s convention hosted approximately 60,000 attendees for the first sell-out in its 50-year history. Gen Con anticipates a sell-out of attendee badges again in 2018, while hoping to expand attendance through further operational and space-planning optimization. According to Visit Indy, last year’s Gen Con represented a $73 million economic impact to the Indianapolis metro area.

“We are thrilled to partner with Gen Con, which has become one of our city’s largest and most anticipated conventions each year,” said Cebronica Luft, market manager of Lyft Indianapolis. “We know that gamers are active around the clock while they’re in Indy and we’re excited to provide affordable and convenient transportation during their stay. We can’t wait to welcome everyone in August.”

In 2018, Gen Con will host programming throughout the entire Indianapolis Convention Center, in several participating hotels, and on the field of Lucas Oil Stadium, home of the NFL’s Indianapolis Colts. Interested attendees can get their badge at gencon.com .

About Gen Con LLC
Gen Con LLC produces the largest consumer hobby, fantasy, science fiction, and adventure game convention in North America, Gen Con, The Best Four Days in Gaming!™. Founded in 1968 and acquired in 2002 by founder and former CEO of Wizards of the Coast, Peter Adkison, the company is headquartered in Seattle and takes place each August in Indianapolis.

About Lyft
As the nation’s fastest-growing rideshare company, Lyft is preferred by drivers and passengers for its safe and friendly experience, and operates in more than 350 cities across the U.S. The tech disrupter transports nearly 20 million riders per month and offers its customers both scheduled and on-demand ground transportation.

PRESS RELEASE – Torg Eternity – The Living Land Kickstarter

TORG Eternity is back on Kickstarter!

It launched on Tuesday, March 27 becoming funded in 21 minutes, hitting over $50,000 in less than three hours, and to date has so far broken 37 Stretch Goals. This Kickstarter ends on Tuesday, April 24. Last year the release of TORG Eternity on Kickstarter was a rocketing record setting event. By the end of the campaign it logged in at over $355,000 pledged. This made it the number one, largest Kickstarter of an RPG launch in 2017. In addition to that TORG Eternity also received a nomination for 2017 Golden Geek Award for Best RPG of the Year and already is a Top 100 Product on DriveThruRPG. Now TORG is available again on Kickstarter. This time with The Living Land supplements AND with another opportunity for backers to get the wildly popular monstrous Cargo Box, with all the stretch goals from the original Kickstarter included. “There was such a huge outcry from people who missed the first TORG Kickstarter that it became sort of a moral imperative to offer again the Delphi Council Cargo Box with all its Kickstarter rewards”, explained Darrell Hayhurst, TORG line manager for Ulisses. Here’s some tips and recommendations for getting the biggest bang for your buck on this Kickstarter: TORG Eternity Cargo Box Flashback Missed it the first time around? Get the monstrous TORG Eternity Cargo Box from the original Kickstarter (contains the bonus stretch goals for original Kickstarter pledge, as well). The original Cargo Box isn’t available through normal channels, so this is your chance to get it. Don’t miss out! Have the TORG Eternity Core rulebook? Then get the Living Land Survival Box. It includes all the Living Land goodness that you’ll want for this COSM (campaign setting), plus a host of unlockable physical stretch goals. Want it all? Get TORG Eternity and Living Land: All In. Perfect for those who missed the original TORG Eternity Kickstarter and want to make the most of this one. Contains the Living Land Survival Box and the TORG Eternity Cargo Box.

MORE ABOUT TORG ETERNITY LIVING LAND

The Living Land is a realm of primitive peril, savage sensuality, dangerous dinosaurs, and the invading Edeinos hordes (humanoid reptiles, with long tails and snouts). The Living Land supplements offered in this Kickstarter help you continue and expand your table-top role-playing game experience in the evolving world of TORG Eternity. There are amazing opportunities scattered among the Living Land’s perils. The Law of Wonders insures that lost treasures appear in the misty and unexplored jungles. These treasures might have disappeared from Earth long ago or they may be relics from COSM destroyed by the High Lords. Whatever their different origins, they are resurfacing here and now, for any adventurers bold enough to discover them! The Living Land is an amazing, in-depth addition for immersive play in TORG Eternity.

MORE ABOUT TORG

ETERNITY TORG is a classic that’s returned with the great setting that made it famous, but with new modern style runs that make it more fun to play than ever. It’s now called TORG Eternity. There is absolutely no game setting like multi-genre setting of TORG Eternity. There is amazing choices for players to control and create their characters. Thanks to the many celebrated game designers that created the game mechanics, it has extremely fun game play. It is truly unique. Check out the current Kickstarter for more details and videos about TORG Eternity.

For more on the Torg Eternity – The Living Land Kickstarter click here.

www.UlissesNorthAmerica.com

Survival Box as of 2018-04-05. More items may be added as stretch goals are unlocked.

PRESS RELEASE – Modern Adventures for Pathfinder Kickstarter is Live

Higher Grounds Publishing, LLC
Ray Machuga, Owner
Frisco, TX 75033
(214) 592-5753
Highergroundgamingllc@gmail.com

August 19, 2017 – Higher Grounds released their newest tabletop gem! Modern Adventures is a Pathfinder-compatible game set in modern-day Earth. Modern Adventures brings the full feel of a Pathfinder game into the modern era. You’ll get everything you expect from a modern setting including computer hacking, firearms, vehicles and aircraft. You’ll also get all of the races such as elves, dwarves and gnomes in addition to some new, never-before-seen races available for play. Modern Adventures combines everything awesome about a fantasy game with the gritty, realistic feel of modern era play.

Pathfinder: Modern Adventures includes:

  • A new, unique magic and spellcasting system. No more spell per day slots!
  • All the races you’ve come to love in your Pathfinder games.
  • New races including half-gnomes, city elves and the insect-like Acaroi.
  • Story oriented play style with gritty, real-world themes.
  • Completely revised class system, including new classes like Shaman and Mage.
  • Powerful new spells for spell casters to sling at their enemies.

 

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Disclosure: Affiliate links to DriveThruRPG.com were added to this press release.

Savage Worlds: Fast, Furious, and Fun! - Available Now @ DriveThruRPG.com

PRESS RELEASE – WILD SKIES: EUROPA TEMPEST

WILD SKIES: EUROPA TEMPEST RELEASE

Contact

Brandon K. Aten

Telephone

502-693-5319

Email

WetInkGames@gmail.com

FOR IMMEDIATE RELEASE

July 14, 2017

Wild Skies: Europa Tempest Release

A complete Role-Playing Game by Wet Ink Games, LLC

Louisville, KY, July 14, 2017– Wet Ink Games, LLC has released a digital version of the all new complete RPG, Wild Skies: Europa Tempest.

Wild Skies: Europa Tempest, designed and written by Brandon K. Aten and Matthew Orr, is the core rulebook of the Wild Skies setting in which players take control of anthropomorphic animal characters in a post-World War I alternate history Europe. Pulp-style technology and unique animal abilities contribute to the narrative storytelling of the game.

The game uses the new Compass SystemTM which merges traditional alignment and experience systems, allowing players to integrate their character’s personal motivations with rewards of their own choosing. With 40 animal types, 20 careers, and 80 skill specialties, players have a wealth of options at their fingertips. The book also includes 16 ready to play characters.

Wild Skies: Europa Tempest is available from DriverThruRPG.com as PDF for $13.49, and will be available in Q3 as softcover for $34.99 and hardcover for $44.99.

If you would like more information about this topic, please contact Brandon K. Aten at 502-693-5319 or email at WetInkGames@gmail.com.

PRESS RELEASE – REVOLUTIONARIES FROM MAKE BELIEVE GAMES ON KICKSTARTER NOW!

REVOLUTIONARIES FROM MAKE BELIEVE GAMES ON KICKSTARTER NOW!

MEDIA RELEASE
7th July 2017

Revolutionaries: Now on Kickstarter.

Washington, DC (07/12/17): 

Make Believe Games is pleased to announce its latest game is now live onKickstarter. Revolutionaries is a tabletop roleplaying game set during the American War of Independence.

Travel back in time to colonial America and an age of high-stakes diplomacy and perilous revolution in this roleplaying game of colonial struggle for independence. Experience first-hand the gripping drama of the politics and the grim realities of the war and not only meet the founding heroes who helped a nation break free, but become one yourself.

MBG is pleased to have several amazing guest writers and artists involved as stretch goals in the kickstarter campaign. These include award-winning designers Owen K.C. Stephens and Matt Forbeck, as well as the dazzling cartography skills of Alyssa Faden.

Backers of the Kickstarter are also invited to participate in the Decipher the Code promotion! Decrypt and discover four pieces of Culper code over the course of the campaign for a chance to win a copy of Revolutionaries, the I AM ZOMBIE Field Manual, and Vampire: The Masquerade (1st ed.), all signed by Mark Rein-Hagen.

Become part of Washington’s spy network across the United States and throughout Europe. Conduct secret missions for the commander in chief and his senior wardens, Tallmadge and Hamilton. Help Benjamin Franklin recruit allies in France and other parts of Europe. Take the fight to the enemy and shake an empire to its very core.

Contact Make Believe Games:
Nathan Tucker
nt@makebelievegames.com
http://makebelievegames.com/

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