Mad Max – Fury Road Movie Review

ImmortanJoeDisclaimer: This review is mostly spoiler-free.

Last week I reviewed understated sci-fi marvel Ex Machina. This week I saw another sci-fi movie, Mad Max, Fury Road.

It’s a sci-fi movie. Sort of.

And George Miller’s battle-tastic epic is the opposite of Ex Machina in almost every way.

It’s likely the original Mel Gibson Mad Max was among the pioneers for how we treat post-apocalyptic stories in the modern age. Earth population: drastically reduced. Nuclear fallout: yes. Crazy people fighting for survival in a crazy world: check.

Fury Road honors that tradition…and jacks up the awesome by 400%.

So you say you like action films? And that you don’t have much patience for movies slowing down in the middle? And that you crave movies which pull zero punches? Yeah? Yeah. Fury Road is for you.

Tom Hardy’s Max Rockatansky, blood-bag to a cult of fallout-diseased but utterly badass oil and water hoarders, really gets the shaft. I mean really. Every situation he’s in is bad. I mean, not that there’s much good in living in a irradiated desert wasteland dominated by spiky-car driving warlords, but Max might have it worst than most. He’s a universal blood donor, meaning he’s viewed as nothing more than a fuel-sack for the baddies, who suck his veins nearly dry just to extend their short, violent lives. Good luck, Max. Good luck.

Even when Max meets a truckload of the most beautiful women left on Earth, he still gets no play. Sucks for him.

Enter Charlize Theron’s Furiosa, badass among all badasses. While her motivations aren’t really known until the end, her willingness to crunch bones is evident from the beginning. I suppose if I were driving a truck brimming with such hotties as CapableThe Dag, and Toast the Knowing, I’d have a completely different goal in mind. Luckily Furiosa is all business, all woman, all tough, all the time. And I confess, while the stunts she pulls are over-the-top, it’s all entirely believable. Fury Road wears no kid gloves. When people die, good or bad, it’s visceral. Just the way it should be. I’ve heard complaints that this is more Furiosa’s film than Max’s. Bullshit. It’s everyone’s movie. There is no one superstar. Everyone does awesome shit. No one’s left behind.

Now let’s talk about the bad guys. Hugh Keays-Byrne plays the skull mask-wearing, willing-to-do-anything-to-get-his-beautiful-concubines-back Immortan Joe. In a way I can’t blame Joe. He’s got water. He’s got a loyal-to-the-death cult. He’s got several stunning concubines. And he’s got a monster truck with a freakin’ cannon on the top. If someone stole your hotties, you’d probably go bat-shit crazy, too. And if you had a skull mask, you’d probably wear it.

Don’t forget Nicolas Hoult’s Nux. This guy is proof that matter how much white body paint you wear, how many times you spray your mouth with silver paint in preparation for the afterlife, you can still find redemption. And honestly, it’s in Nux we find the movie’s true soul. It’s there. I promise. You might have to squint to see between all the carnage, but you’ll see it, and when you do, you’ll love it.

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Max ridin’ shotgun on the hood of Nux’s battle wagon.

Where Mad Max, Fury Road really scores its win is in its pace, its ruthlessness, and its sense of purpose. It’s relentless. It’s the loudest movie I’ve ever seen, so loud that even if you’ve got jerks in your theater talking or whatever, you will not hear them. You’ll tune them out…easily. Junkie XL’s superb soundtrack backs the sometimes absurd, always entertaining feast of destruction. I’m listening to it right now, and it’s boomtastic. And when Fury Road does manage to ease up on the gas pedal, the moments between the world’s most epic chase manage to be meaningful, tense, and believable. You may find that hard to swallow. You may think, “Action movie = no plot worth caring about.”

You’d be wrong.

There’s both glory and substance here.

But even if you don’t care about that stuff, you’ll get all you asked for and more in what’s sure to be the best action movie of the year.

Go now. Drive fast. Put explosives on your hood and spikes on your fenders.

J Edward Neill

If you like violent, epic stuff, check out my Tyrants of the Dead series here.

Creative Interview with Filmmaker/ Screenwriter Gabrielle Aliké Hawkins

I’m going to be straight up with you guys and gals, I’m kind of biased on how much I respect the subject of today’s creator interview. She’s talented, driven, and she’s my lil’ cousin.

Who I’m unabashedly proud of. 😀

Gabrielle Aliké Hawkins has studied the craft of film making internationally in London, on our own shores in the great NYC, and has honed her craft working on such indie productions such as “Alto” and “Global Tides”.  In addition to being an accomplished photographer, Gabrielle is currently conducting an Indiegogo campaign for a sci-fi dystopian short film she’s written and will direct called “Criminals”.

The filmmaker recently took the time to speak with the Tessera Guild about her career, the campaign, and indie film.

Can you start by telling us a little about yourself, your background in film, and just being a creator overall?

I became drawn to the arts at a young age, focusing on dance. After suffering a severe dance injury, I decided to continue my passion for arts and focus on filmmaking. I have always been drawn to films and when I was about 12 years old, I used to write stories that I wanted to see on the big screen. At that time, I wanted someone else to direct them. Then, I realized I could direct the stories I wanted to see.

I have a B.A in Film Production from Brooklyn College and a Certificate of Completion from the Met Film School in London where I studied film producing. I started working as a Production Assistant on music videos and feature films. I recently worked as an Assistant Director on a wonderful feature film called “Alto” directed by Mikki Del Monico.

What drew you to filmmaking? What about the medium drives you to create film?

Filmmaking is such a beautiful and powerful medium. It influences our society. As a teenager, I didn’t realize how much film and media influenced me. How I saw myself on screen or if I didn’t. What I watched influenced how I interacted with people without me even knowing.

That is one of the reasons that I became a filmmaker because I would like to see more diversity on screen. Not just in terms of race but also telling unique stories. I feel that watching a great film is like watching a painting come to life.

Talk to our readers about your short film “Criminals”, and the Indiegogo campaign. What about the science fiction/ dystopian future arena appeals to you as a filmmaker/ screenwriter in terms of storytelling?

I have always been drawn to abandoned buildings and characters that are seen as outcasts from society. There is great beauty in darkness if you can see the light.

The film takes place in 2040. Our characters, Ian and Ariana, are the last surviving members of an underground movement called the E.G.O. A massive manhunt for their capture takes place, in response to their infiltration of the notorious officer program and stealing confidential government files. They escape into the woods fighting to reach their last hope for survival. Will they make it to Nuevo Acuerdo, a society untouched by the government?

 I have always been drawn to science fiction/dystopian future films and novels. Octavia E. Butler is one of my Criminals Movie Posterfavorite authors and her work has greatly influenced me. For this particular film, I wanted to write within this genre because in some ways I feel  as a society this is where we are moving towards, unless we experience a serious wake up call. Climate change, violence and so much more is something that shouldn’t be ignored by the masses.

We currently have an Indiegogo campaign running to raise money for this film. All of the money raised will go to the making of the film. There is a breakdown on the site, and the campaign ends on April 2. Check out the link for more info here.

Is science fiction a particular favorite in terms of film genre’s to create in, or does this include a variety of other genre’s?

Science fiction is one of my favorite genres to watch and write but I am also heavily influenced by other genres, such as film noir and even comedy. So depending on the story, I like to combine genres.

“Criminals” is definitely science fiction but with a film noir touch. I have a super random taste in movies so I think that helps a lot. My goal is to write a film in every genre.

Once I write a story and create the characters then I come up with the genre. I always have an idea of where I want it to go but usually the characters tell me what type of film it should be. For example, “Criminals” started off as a modern drama, but once I knew the characters and developed the story further, the genre had to change.

 A common saying nowadays is that the field of independent filmmaking has become more level, with the advent of new technologies, greater access to information etc. Do you feel that this is the case? Why or why not?

I think there are two ways to answer this question. I think in terms of making an independent film, you do have greater access thanks to digital filmmaking. There are also so many ways for people to watch films now. You can upload to websites, like youtube or vimeo and people can view your work. Also there are so many festivals, that accept many different genres and stories.

However, if you want to have your film in theaters, I think that is still pretty tough for indie filmmakers. Not that it’s not possible, because it definitely is, but it’s harder for an indie film to get wide release in theaters than a Hollywood film. 

Are there any filmmakers, or films that you feel have been an influence on you as a creator? What about those creators, or works speaks to you?

Tom Tykwer is an incredible filmmaker and his film “Run Lola Run”, is one of my favorites. The story is just so different and the moment I saw it I was in love with it.

 Gina Prince-Bythewood directed “Love and Basketball” and most recently “Beyond the Lights”. I love her work because you become so emotionally attached to the characters. I love how naturally she writes and directs human interaction.

 The television series “Breaking Bad” to me was just pure brilliance. The writing, the acting, the direction, just everything. I was blown away by this series and needed a support group when it ended.

 There are so many other films, television shows and filmmakers that I can go on and on about because there really are so many. I love the classics like “All About Eve”, “Alien” to comedies like “Friday”. I love films that make me think and sometimes I just need a good laugh. I am all over the place with the types of films and TV shows that I watch.

 All of these artists work speaks to me simply because it makes me feel something and makes me think outside of the box.

What can fans look for from you in the future, and where can they find your current work?

After this short I plan on working on a web series, and then work on a feature film that I wrote. This would be my first short that I directed so the current work I have has been on some great projects where I worked in other departments. I am also a photographer and my work can be viewed on my website.

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Gabrielle Aliké Hawkins​​​​​​ as Assistant Director on the feature film “Alto”

 

 

 

 

 

The History of the Ur

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For those involved in the Tyrants of the Dead series (and those who will be) I present to you: The History of the Ur.

Every villain needs an origin story. Every monster needs a little light shined in its direction, so as to cast a darker shadow. The Ur are no different.

 

What are they?

In the Tyrants series, what the Ur truly are is touched on only lightly. That said, the Ur are best described as demons. Not in the biblical or classical sense. They’ve no wings, pitchforks, or desire to possess your grandmother’s dolls. They’re diabolical interstellar shadows. They move from star to star, swallowing every planet in darkness, building black towers on every surface, and turning oceans to deathly broth. Once a planet is blanketed in shadow and every living thing smoked out, the Ur eject clouds of star-snuffing darkness from their towers. The darkness consumes the planet’s star, and the Ur move elsewhere.

Where do they come from?

From the void. From the realm before such things as time and consciousness. The Ur always have been, always will be. At peace before the universe began, their slumber was disturbed by the birth of trillions of stars. The Ur despise the invading light and all the creatures depending on it. They wish a return to the utter darkness that was, to the infinite emptiness before light and life arrived.

Can they be destroyed?

No. Not in the common sense of the word. Being neither alive nor made of any tangible substance, they cannot be killed. However they can be rendered powerless by sunlight, driven back by powerful sorcery, and imprisoned. Thus far, the only race to successfully resist the Ur longer than a few breaths is mankind.

 What are their powers?

Before the coming of the stars, the Ur had no real power. But afterward, when the need arose to snuff the destroying starlight, they created a terrible form of magic. After encountering life (particularly mankind) they used this black magic to corrupt, enslave, and destroy. Because of the Ur, there is no ‘good’ magic. All magic come from the Ur, and thus all of it is meant for wicked ends.

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What do they look like?

They can take any form they wish, so long as that form is lightless and black. To terrify mankind, the Ur typically appear as shades. Ten feet tall, demonic claws and teeth, their eyes blazing with the light of annihilated stars, they are as fearsome a sight as is possible to imagine. A single Ur, given a cloudy, starless, pitch-black night, is capable of ending millions of lives.

Why did they build artifacts such as the Soul Orb and the Mountain of Malog?

Stretched thin throughout the void, the Ur needed dark engines to empower their magic and ensure their continued dominance. By capturing the fleeing souls of murdered life forms, they fueled their artifacts indefinitely, needing only a few hundred of their number to maintain dominion over each world. The Soul Orb is the worst of these creations, as it’s meant for living things to use while unknowingly destroying themselves.

Are there any ‘good’ Ur?

In the Tyrants series, no. However…a two-book prequel is in the works. And it may be revealed that not all the Ur are utterly irredeemable.

 How can mankind ever hope to defeat the Ur?

They can’t. They can only hope to hold them off and survive for as many generations as possible. For even if one Ur is driven back or imprisoned, billions more roam the darkness between the stars…

* * *

I hope you enjoyed this snapshot of the bad guys. For more backstory and fun, check out the complete Tyrants of the Dead glossary.

Ur Orig Sketch

Until next time,

J Edward Neill

Creative Interview With Novelist/ Comic Book Writer/ Bobby Nash

For today’s creator interview installment, we sit down with the prolific, and award winning author, Bobby Nash. The author of such works as Alexandra Holzer’s Ghost Gal: The Wild Hunt, Snow Falls, Evil Ways, Domino Lady: One Shot, and the recipient of the 2013 Pulp Ark Nominee for Best Novel, Earthstrike: Agenda, Nash show’s no signs of slowing down, with a host of other titles scheduled to be released in 2015.

 To begin with I just want to say this: you write like a mad man! And I mean that in a good way. Do you get that a lot? 

I have heard that a time or two, yes. [smiles]. When I decided that this was the path I wanted to travel, I set goals for myself and headed toward them. My stubbornness came in handy with helping me to keep going and I never looked back.

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Tell us about yourself. Where you’re from, what got you into writing professionally, and some of your training.

I was born and raised in Georgia, which is where I still live. I fell into writing, oddly enough, because of my desire to be a comic book artist. Turns out that my art skills leave a little something to be desired, but I was writing stories that I could draw. Somewhere along the way, other artists I knew started asking me to write for them so I decided that maybe I could be a writer/artist. Thankfully, a friend of mine pointed out that writing was my real strength and suggested that I focus on it instead of splitting my time between writing and art. He was absolutely right. Then one day I sold a comic book story to a publisher. It’s been a roller coaster ride ever since.

I don’t really have much in the way of formal training. I’m mostly self-taught, although I’ve picked up some hints, tips, and tricks along the way from others. I took some night classes at UGA focused on creative writing, which were quite useful. We would bring our writing in and read in front of the class. That instant feedback came in handy plus there was the happy side effect of helping me to get past being shy and awkward in front of a room full of people.

What’s the first thing that you remember writing?

WOW. That is a tough one. I wrote some truly horrendous comic book stories back in my elementary school days, but the less said about them the better. I started writing short stories in high school. I remember we used to be given a list of words each week to use in a sentence. I was bored one week so I actually wrote a story and used the words in it. The teacher thought it was neat and encouraged me to keep it up. I had fun doing it and even set up the challenge of ending stories on a cliffhanger that I would have to resolve the following week when we received our list of words. I learned a lot about writing doing that.

Is there a particular genre that you prefer to play around in, and why?

I do like to play in multiple genres, but I always find myself drawn back to crime thrillers, although they can have other descriptions added to them like pulpy crime thriller, action crime thriller, sci-fi crime thriller, you get the point. I grew up with PI’s on TV, books, and movies so I developed a love for the genre. I like solving crimes, at least in my writing. It’s not something I really attempt to do in real life.

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How does a typical writing session work for you? Do you have any “tools of the trade” that you use?

Typical is a relative term. I used to write full time so my day generally went, wake up, write for several hours, take a dinner break, watch TV, write, go to the gym, watch TV or read, bed, then repeat. Now that I’m back among the corporate working life, my writing time is pretty much limited to the weekends, which goes much the same as before. I spend a lot of time sitting in front of the laptop.

Not sure if I have any specific tools of the trade handy. I write on an old laptop using an outdated version of Word. Everything else is just in my head.

You’ve done a bit of screenwriting (the web series Star Trek: Farragut), and acting (Camp Massacre, The Following, Fat Chance). How have your experiences been working in this realm both behind and in front of the camera? Do you feel the practice of speaking in front of your writing critique groups prepared you for jumping into this arena?

Well, I’ve dabbled. I have a few screenplays under my belt, but three produced, two with my name on them and one that I did a script doctor job on that doesn’t bear my name. Each was unique in the way they were worked. Of those three, 2 have been produced and the third, a short film, is in production. It’s a lot like writing comic books in terms of how I set up the pages, focus on dialogue, and things like that. I will say though, that it is really cool to see actors delivering your words. I hope to do more screenwriting in the future.

I don’t think of myself as an actor. Most of what I’ve done on The Following, Satisfaction, Dumb and Dumber To, Halt and Catch Fire, Three Stooges, etc. is work as an extra. That involves a lot of walking back and forth most of SF COI BN banner3the time, but I’ve had some fun times doing it. Working with Kevin Bacon , almost knocking Matt Passmore down with my carry on bag, and standing next to Jeff Daniels and Jim Carrey as they did a scene are definitely three of my highlights.

Working as an extra also gave me a chance to meet a real life FBI agent (while I was playing an FBI agent on The Following) and that led to a nice meeting where I got some really interesting insight into the FBI for my upcoming Evil Intent novel. That was a nice bonus.

Learning to read my work out loud absolutely played a role in helping me do this type of work. If you can’t look up and stare straight ahead on a set, you’re no good to the filmmakers. It’s hard to be shy on set.

Congratulations for receiving the 2013 Pulp Art Award for Best Author. Can you talk a little about winning the award?

GG FINAL CVR frontThanks. It was quite an honor. As you know, I’m not often at a loss for words, but when I read off the list of winners on the old All Pulp site, I actually scrolled past it before it sunk in what I had just read. I was literally speechless for several minutes as I tried to digest the news.

Winning an award is an odd thing. Even though you don’t write any differently than you did before winning, having an award adds a little extra something to your work for many readers so hopefully, it helped open up my work to a wider audience. The biggest change is having people refer to me as “award-winning author Bobby Nash,” which is pretty darn cool, but it did take some getting used to as well.

What’s the best piece of advice you’ve ever received from a fellow writer?

I don’t remember exactly who told me this, I want to say it was Beverly Connor, but I could be remembering it wrong. Regardless, the advice was that no one was going to care about my work more than me so I should not expect anyone else to promote it more than me. There is a lot of truth in that and it’s one of the reasons I taught myself how to market my books.

What can folks look forward from you in the near future?

Oh, 2015 looks to be a good and busy year. I don’t have dates for any of these yet, but here are some books to be on the look out for in 2015:

Prose: Snow Storm, Alexandra Holzer’s Ghost Gal: A Haunting We Will Go…, V-Wars vol. 5, The Ruby Files Vol. 2, Evil Intent, Blood Shot, Freelancer: The Traveler Sanction, an as yet untitled Nightscape novel, and a few others I’m sure I’ve forgotten.

Comics: the graphic novel adaptation of Edgar Rice Burroughs’ At The Earth’s Core (art by Jamie Chase), 000 ATEC CVR FRONT smDomino Lady Threesome (a new team-up series I’m co-writing with Nancy Holder with art by Marco Santiago and others), Operation Silver Moon (art by Rick Johnson), Strong Will (co-written with Mike Gordon with art by Wendell Cavalcanti and Rob Jones), All-Star Pulp Comics #3 (a Lance Star: Sky Ranger story with art by Rock Baker and Jeff Austin), and a few others in the works.

Yeah. Looks like a busy year ahead of me.

Readers can keep up with the progress and release dates for all of these projects and more at www.bobbynash.com

Thanks Bobby for taking the time to sit with us and talk about your career.

Thanks Robert.

Let’s All Go To The Movies!

Like many of the Tessera Guild members, I love movies. I love watching them, discussing them, buying them, collecting them, etc. Being able to chill and enjoy a great flick from the comfort of your home is always great. On the flip side, catching a great movie at a theater can also be fun.

Going to the movies has always been an “experience” for me. Whether it be a crappy slog of a film, or a great, bombastic summer time blockbuster, I enjoy catching flicks at my local multiplex. Maybe it’s the high priced popcorn. The trailer’s for upcoming movies. The expectation created when the theater lights dim. Or the collective sigh, laughter, or clapping from the crowd when a movie hits its mark.

More than likely it’s a combination of all of the above, with some other things added to the mix. Whatever it is, I love heading to the theater. So if you’ve got a moment or two, sit back and read on as I do quick run through of some of my most enjoyable experiences at the cinema.

::Cue lights dimming as the projector reel starts::

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Jurassic Park, June 11, 1993

Shortly after my brother and I moved to Georgia, the summer movie season was in full swing. Standing out from the pack like an alpha-movie blockbuster was Stephen Spielberg’s adaptation of Michael Crichton’s novel “Jurassic Park”.

Let me lay something out at this juncture: I was never a big dinosaur fan as a kid. Learned about them in school, thought they were awesome looking creatures, but never got caught up in the dinosaur obsession that apparently a lot of boy’s hit growing up.

So with this little nugget of personal history, my mind was still seriously blown when I began to see commercials for Jurassic Park.

Jurassic_Park_posterSpielberg had once again mined movie magic from the awesome depths of Crichton’s popular novel, and created a film that could possibly kick butt on a variety of levels. I distinctly remember going to a sold out show at the AMC Northlake Theater,in Tucker, GA.

As usual, Spielberg killed it. I remember the sense of wonder the first time I saw the Brachiosaurus grace the screen. Or the terror when the T-Rex destroyed  the roof of the SUV with Hammond’s grandchildren in it. And the joy of the numerous Jeff Goldblum-ism’s.

I primarily remember just having fun with my family, as everyone else around us jumped at the appropriate times, laughed during the light parts, and gripped their seats in nervous anticipation of what monster might appear around the next corner.

Thanks Mr. Spielberg.

Star Wars Episode I: The Phanton Menace, May 19, 1999

So we started with the good. Let’s move on to the opposite end of the spectrum.

I was in the home stretch of finishing high school, and it was a glorious time. I’d been accepted into college, I was working with my school’s literary magazine, and life was just friggin’ awesome.

And then there was The Phantom Menace.220px-Star_Wars_Phantom_Menace_poster

Not saying that this one movie destroyed my life, as many fanboys often declare. But it left a sour taste in my mouth when it came to the Star Wars franchise for a while. I’ve always been more of a Star Trek fan, but the sense of adventure and wonder that you get from watching the original trilogy is one that can’t be matched.

The Phantom Menace was billed as being the start of this generation’s Star Wars trilogy, as Episode’s 4-6 were for folks who’d been there at the series’ inception. Episode I was getting face time on MTV, Entertainment Tonight, a Weird Al Yankovic music video, and was just appearing all over the darn place. People were buying tickets in droves. It was insane.

And I’d never experienced anything like this. It was basically pop culture overload to the maxed out level.

So at the time I had a group of friends who were big Star Wars fans, and we decided to head over opening day to see it, right after school. We piled into someone’s car, swerved out of the high school parking lot like maniacs, and made it to the AMC at North Dekalb Mall with plenty of time to spare.

To say that being a part of something like this, on opening day, kind of shocked my nerd senses is putting it mildly. See, I’d always been sort of by myself when it came to such geeky pursuits. Sure I had friends who were into some of the same stuff that I grew up loving, mainly comics. But I found that before I hit middle school it was hard to find those guys and gals who were as hardcore about comics, sci-fi, cartoons, fantasy, videos games, etc. as I was.

fanslineupatSo when we hit the lobby of the theater, and I saw numerous folks dressed as young Obi-Wan, Darth Vader, or even Princess Amidala I thought to myself, “I’m home”. This was further solidified when we were let into the theater, and some of those same fans ran down the hall to get to our screening, as if compelled by the Force itself.

The geek expections were at a heightened pitch, as fans held mock light saber fights in front of the movie screen, and talked amongst themselves with excited voices.

Shortly after, the lights dimmed…….

That familiar word crawl began…….

And………

Well, you know the rest.

At least the light saber fights were awesome.

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The Matrix, March 31, 1999

It was spring of 1998. My cousin Tia was visiting from Chicago, and we’d decided to check out a movie. I’d been seeing a lot of commercials for an action movie with a lot of leather, slow motion, back flips, and the dude from Point Break. I thought it might be ok to check out, as I don’t remember anything else catching my eye. At least if it sucked, I could get a student discount on the ticket, and get a chance to hang with my cuzzo.

The movie was The Matrix.

Everyone in the theater had their collective mind’s blown. I mean, dammit, I’d never heard so much gasping, clapping, excited whisper’s, in a theater before that point. The experience I had watching that flick was a great one, and has only been topped by one other.

The_Matrix_PosterThis particular film has gone a long way in influencing my writing career, but also just kicked so much butt as a film going experience. I think that for most folks the movie was like nothing they’d ever seen before. Sure, Hong Kong martial arts filmmakers had been doing this style/ brand of fight choreography in the years preceeding The Matrix. And maybe a lot of folks saw the mash-up of the goth/ techno/ computer hacker culture hybrid and said “its been done before”.

But to get a movie of such stature, created by two nerdy brothers from Chicago who seemed to have filmmaking swagger for days, was a helluva beautiful thing to watch.

And to anyone who tells me that when they saw Neo fly away at the end of that flick, sort of saying “yeah, you just saw all of this mind bending awesomeness, but here’s a little something extra”, they didn’t collectively clap at the end of this flick, as it happened in my theater, y’all are lying.

And the biggest thing that stands out about this movie is that this came out pre-Internet, or at least pre- SPOILER era. I was genuinely surprised at what I saw, as I feel most folks in my theater were. And our movie going experience was all the better for it.

So those are some of my top movie going experiences. I’ve got a couple of others to add to the mix, but for now, I’ll leave you all with these to reminisce over, Please add your own movie going experiences to the comments below, and hope you enjoyed this.

Route 3: The Movie

Remember when Wizard Magazine would do their dream movie casting feature for comic book movies? It was one of the sections of the magazine that I honestly got hyped about, with the hope that these flicks might one day see the light of day.

Sure, these features were probably little more than staff writers having their chance to play a little bit of fantasy casting. But at the time, when casting news wasn’t available at the drop of a dime, this was a big thing for comic book fans like myself.

So following in the footsteps of Wizard Magazine, and my fellow Tessera blogger J. Edward Neill, I’ve decided to do my own fantasy movie casting for my creator owned project, “Route 3”.
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These are the actors and actresses that immediately jump to mind when I think of the “dramatis persone” of the epic tale of Sean Anderson and company. As the story expands in future issues, I’ll come back and add more actors and actresses.

But for now, think of this as my big Comic Con announcement for the casting of next summer’s blockbuster, “Route 3”.

 

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Sean Anderson: For our main protagonist, it’d be a toss up between Donald Glover (“Community”) and  Tyler James Williams (“Everybody Hates Chris”)  I know Sean’s age would have to be adjusted for the sake of the flick in Glover’s case (maybe make him a senior in high school), but heck, if Toby McGuire can play a high school student in his early 30’s, why not Glover? Childish-Gambino

 

Williams would also make a great Sean Anderson, as we’ve already seen him play a down on his luck teen in Chris Rock’s “Everybody Hates Chris”. Add to this, such roles in “Dear White People” and an upcoming stint in “The Walking Dead” I think Williams could put on an awesome performance.

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Sean 2

 

316 2316: If Marvel or Star Wars won’t have him, “Serenity’s” scene stealing actor, Chiwetel Ejiofor, can join the Route 3 ranks as Sean’s main nemesis.

 

 

CE1I loved this guy in “Serenity”, and “Inside Man”, and would love to see him do his thing in this epic flick.

 

 

 

 

 

 

Richard Nathenson: Adding to the list of Sean’s list of antagonists, comes the puppet master himself, Richard Richard Nathenson 2Nathenson. He would be played by Neal McDonough. McDonough is a guy that you’ve seen in just about everything including “Terrier’s”, “Captain America: The First Avenger”, “Walking Tall”, and “Minority Report”.

 

Neil M

 

 

 

 

He can bring definitely bring it when playing the Washington D.C. power broker, who makes Sean’s life a living hell.

 

 

 

 

 

 

 

Charles Punching

Charles Reily: No one, and I mean nooooo one would fit this role better than Mr. Liam Neeson (I almost pulled a Key & Peele and called him Neesons). Neeson would be able to bring the kick-assery of “Taken”, with the TAKEN 2dramatic gravitas of “Schindler’s List” to the mysterious, and lethal figure at the heart of Sean’s tale.

 

 

 

 

 

 

 

 

Samie 1

Samie: Sean’s potential love interest would be played by the talented KeKe Palmer. With such credits as “Akeelah and The Bee”, and “Grey’s Anatomy” she’d be a perfect fit for the Route 3 universe. Just imagine this scene between Palmer and Williams. Box office gold.

 

 

KeKe Palme

 

Khenan & Salma: Rounding out 316’s covert ops force would be Malcolm Jamal-Warner and Michelle Rodgriguez. Sure, most folks remember Malcolm Jamal-Warner from “The Cosby Show”, as Theo Huxtable. But K S 1he had a great leading role in the post-apocalyptic television series “Jeremiah”, and other roles in “ Community”, “Sons of Anarchy”, and even “Dexter”.

Michelle Rodriguez personifies bad-assness in everything she does. “Resident Evil”.  “Girlfight”. “SWAT”. “Avatar”. “The Fast and The Furious” series. You’d be hard pressed to find a more epic action movie actress than Ms. Rodriguez.

 

MJW

 

MR2

Khenan and Salma 1

 

 

Larry Anderson:  Idris Elba. “Pacific Rim”. “The Wire”. “Luther.” “Mandela: Long Walk To Freedom”. “Thor.” Lenny 2Dude is a talented, talented, ta-len-ted actor, and he’d be able to bring a set of supreme acting chops to “Route 3”, playing Sean’s father.

 

 

Idris

 

 

Shane 1

Shane Watkins: The head of the Watkins drug cartel, Shane would be played by who I think would be a wild card to most: Dule’ Hill (“Psych”, “The West Wing”).

Hill was a hilarious straight man on “Psych”, but it was on “The West Wing” as Charlie Young where his dramatic acting skills shone. I think he’d be able to pull off the business minded, ruthless antagonist who gets caught in the wake of the epic “Route 3” story.

 

DE2

So Hollywood, look how easy I just made your job. I’ve done the casting, and have given you a template for a script.

Just need you to cut a check so we can make some magic.

P.S If you want to read the book before seeing the potential movie, head here to pick up the current three issues of Route 3.

Sean 1

Alien Isolation

Alien Isolation Xenomorph

You had to know this was coming…. This is the video game I’ve been waiting for, for a long, long time. I pre-ordered Alien: Isolation sometime over the summer–months ago. I’ve never pre-ordered a game. The only thing I wish I had now was a bigger flat screen TV!

 And yes, I recorded this opening of the game myself! I was grinning like a 10 year old at Christmas.

Xenomorph by Amanda MakepeaceIf you don’t already know, I am obsessed with H.R. Giger’s Xenomorph. I’ve been enamored with the monster ever since I saw Alien on TV when I was around 11 years old. The film terrified me but the creature was such an amazing work of art I found even at that age I couldn’t look away. By the time I was 13, I was also reading the comics and drawing Xenomorphs straight from the pages. There are many things I’ve drawn and thrown away as a young artist, but these were not one.

So yeah. I’ve been waiting for this game. I’ve been waiting for video game graphics to reach the level needed for a quality game, made by people who know what an Alien game should be. And let’s face it, you could almost say this game was made for me. The main character, Ellen Ripley’s daughter, is named Amanda.

Amanda Ripley

Alien Isolation - 2 DiscsBecause of some turmoil going on his my house at the moment, I didn’t pick up the game the day it released in stores. I picked it up over the weekend but still didn’t have a chance to play till yesterday. I didn’t mind waiting. My family comes first and the game wasn’t going anywhere, though I should have at least installed it over the weekend!

Alien Isolation is two discs and took longer to install than I imagined it would. If you own an Xbox 360 you can probably guess what happened next… There was an update to install too.

Ugh…

Once that finished I had to download my add-on content. One, Crew Expendable, comes with the game. The second, Last Survivor, was a bonus I received from GameStop for pre-ordering the game.

The game was worth the wait. It doesn’t take long to live up to its name. You begin the game as part of a team to investigate the discovery of the Nostromo’s flight recorder. Before Amanda and the others even board the trading station Sevastopol, she is separated from them. Alone. Isolated.

I haven’t even seen an alien yet and it’s had my heart pumping.

Alien Isolation

That’s all I’ll say for now. I don’t want to ruin the game for anyone who plans to buy/play. But if you’re interested in reading a more detailed review, that includes insane GIFs of the various ways the alien will kill you, take a look at this Alien Isolation review from Kotaku.

This is Amanda, geek obsessed artist, signing off.

Sliding Back Down Memory Lane

Way back when, in 1995, I did what all the cool kid’s did on Friday nights.

I ran the streets, hung out at the local movie theater, chopped it up until the wee hours of the night at Waffle House, and eventually crept into the house shortly before the roosters did their morning call.

Ok, now that we’ve got the obvious lying out of the way, let’s talk about what my Friday nights were really composed of.

Homicide: Life on The Streets, and Sliders.

Sliders Logo

Homicide: Life on The Streets deserves its own multi-part epic post, as being a trend setter for cop dramas which have come since.

And no, I don’t mean that flashy, pop song laden drivel known as CSI.

I’m looking at you Caruso. Take those goofy sun-glasses off, and stop with the tasteless murder scene quips.

Nope, this post will be dedicated to reminiscing about one of my all-time favorite sci-fi television series’, Sliders.

Let’s travel back to a far off time, when sci-fi/ fantasy/ genre network television shows, were kicking butt, and  fairy tale creatures, vampires, or werewolves were nowhere to be found.

In the wake of X-Files, it seemed to a young kid growing up in Decatur, GA that network television was something of the shiznit when it came to providing a platform for fun, dark, and in some cases cheesy sci-fi/fantasy.

The Fab Four: Sliders Edition

The Fab Four: Sliders Edition

X-FILES. Millennium. Space: Above & Beyond. The Lone Gunmen. M.A.N.T.I.S. The Adventures of Briscoe County Jr. SeaQuest DSV. Hercules. Xena. Star Trek: DS9. Star Trek: The Next Generation. These were a few shows that rounded out my weekly immersion into the awesome depths of genre storytelling.

But for me Sliders, stood out a bit from the pack.

(Separate nerdy note: both Sliders and DS9 were my two favorite sci-fi shows of the 90’s, but today’s Sliders time to shine.

DS9, I got you, homey. Best believe it.)

01-001

Dude, where’s my dimension?

The show told the story of Quinn Mallory (Jerry O’Connell), a San Francisco based grad school physics major, who in his attempt to create an anti-gravity machine, stumbles upon something even more amazing.

Quinn unlocks an ability to travel to different worlds, or alternate dimensions. Parallel Earth’s.

See why a geek like me might get excited by this? Or even why the writer in me loved this series?

Imagine a mirror universe of our own, where due to a small change in the course of that world’s history, technological advancements, etc., these parallel Earths might have taken drastically different routes than our own.

The possibilities are endless in terms of storytelling, and viewing potential.

Without giving too much away about the pilot (which I think still holds up even today), Quinn is joined in his MultipleEarths-300x200adventures to different worlds by his friend Wade Wells (Sabrina Lloyd), his mentor and teacher, Professor Maximilian Arturo (John Rhys-Davies), and the once famous R & B singer, Rembrandt “Cryin’ Man” Brown (Cleavant Derricks) who is accidentally caught up in the wake of Quinn and company on their first “Slide”.

When Quinn attempts to test his “Sliding” machine for the first time, he and his partners wind up whisked up in a 5 season dimension hopping jaunt. Unfortunately, due to a malfunction of the Sliding device (the timer) during the Slide, the group is caught up in a possibly never ending trip to get back home.

Sliders-Ice-World

Ice, ice baby. Too cold, too cold. Sorry. Couldn’t help myself.

Starting with this solid premise, the original “Fab Four” traveled to such places where the Soviet’s won the Cold War, women were the ruling sex, the British Empire triumphed in the Revolutionary War, American’s were migrant workers who were traveling to Mexico for work, global warming had run it’s calamitous course, and so forth, and so forth. These awesome “what if’s” were what had me coming back episode after episode every Friday.

That, and the growing camaraderie between Quinn, Wade, the Professor, and Rembrandt. Though thrown together by forces beyond their control, these actors seemed like a far flung Swiss Family Robinson of the cosmos. Every actor brought their A-game to this series (even in the face of sometimes questionable writing). This made it all the more nerve racking to wonder if they’d ever get home, as I found myself caring about these folks with every subsequent episode.

A never ending quest to get home.....

A never ending quest to get home…..

Added to both these factors was a fun and healthy sense of comedy, edge of your seat heroics, and adventure which all coalesce into why this series was at times awesome.

Now to say that the show sometimes, or in later seasons didn’t keep the same quality storytelling as in the first two seasons, would be a lie. At one point it seemed as if the screenwriters were just pulling from whatever popular movie was at the local Cineplex. Don’t get me started on “Twister” world, “Jurassic Park” world, “Species” world, or even “Zombie” world (actually, that was an awesome, though silly concept for an episode, but I’m kind of biased, being a zombie nerd).

And there were often times where the possibility of meeting your evil doppelganger happened way too many times. I understand that on a parallel Earth, there might be a douche-y version of yourself, who hates everything. But when you use that trope one too many times, it gets a little tired.

There were other episodes or storylines where I was left scratching my head, in certain instances as “Mad Max/ No More H20” world, “Magic” world, or even the storyline that would dominate seasons 3-5, the rise of the Kromagg empire.

The Kromagg’s were in simplest terms, evil, humanoid primate Sliders who were hell bent on the domination of all parallel Earths.

I'm going to pouty face you to death.

I’m going to pouty face you to death.

Yup.

So, don’t get me wrong, as with any show, this one had its minuses, in addition to the numerous plusses to be found. Some sources chalk it up to corporate interference by the FOX bigwigs. Others say it was the behind the scenes favoritism/ in fighting amongst the cast and some of the producers of the show that caused a dip in quality.

Definitely do the homework, and you’ll find some doozies in terms of the behind the scenes drama of the show.

But ultimately, as a kid of the late 90’s who wasn’t inundated with all of this extra info, and plopped himself down in front of the TV to watch the latest escapades of the Sliders, the show was a godsend. Cheesy or formulaic though it might have been at times, there were a host of episodes which kept me entertained, enthralled, and just overall enjoying some good sci-fi.

sliders2I simply enjoyed the idea of a group of travelers jumping from one different dimension, to another dimension, week after week, with the simple goal of getting home always in tow. Add to that, you’ve got some fun action/ adventure elements added to the mix, and the 13 year old Robert was satiated.

So if you’re looking for a fun sci-fi show to binge watch, check out Sliders on Netflix, Hulu.com, and other streaming providers.

Enjoy the Slide.

CO-OP Gaming: The Best Way To Game, Part Deux

So wow, that week turned into a month…..

🙂

And what an eventful month it’s been.

But back to my top two co-op vidya’ games.

3. Halo: Combat Evolved/ XBOX/ Release Date: November 15th, 2001

I’m going to spoil something for you: my last two spots are going to be FPS’s.

Sorry to all the FPS naysayers. I’m by no means a hardcore Call of Duty, or Battlefield aficionado.

So you can breathe a collective sigh of relief that this list isn’t going to head in either of those directions.

Storming the digital beaches of Normandy, or running through the streets of a war torn urban metropolis just doesn’t do it for me.  Never had much fun playing those types of games.

But give me a horde of religious fanatic aliens, and oh yeah, fun times all around.

Not saying that the Space Marine trope hasn’t been done to death, but that’s another discussion for another day.

Halo: Combat Evolved

 

Let me take you back. Back to a somewhat simpler time. The year was 2001. I’d just started college, and my weekends were sometimes spent hanging with my best pal, Phillip.

Phillip was (and I think still is) a straight up, hardcore gamer. Not just a dude who loved playing games hour, upon hour’s on end. This was a guy who truly appreciated video games. He loved gaming. All aspects of the art form.

Some of my most fun times talking video games, and just playing them were spent with the ‘ole Phil-meister.

Dude if you read this: HIT ME UP!!!!!

But I digress. Phillip had gotten the new fangled XBOX, and this little game,  that was soon to become a decade spanning monster of a franchise, Halo: Combat Evolved.

So, in my little world, the FPS genre only included the classic N64 Golden Eye 007 and Wolfenstein.

 

Hang Time (And I'm Not Talking About the mid- 90's Teen Comedy)

Hang Time (And I’m Not Talking About the mid- 90’s Teen Comedy)

My mind was blown open to high h^%* with the galaxy spanning adventure of Master Chief and company.

This was the first time that I saw the XBOX pushed to its impressive limits. Of course we now live in an age where PS4 and XBOX One would blow such a system out of the water, but for its time the XBOX was the shiznit.

With the aide of Phillip, I found myself running across impressive snow draped alien  vistas, battling hulking behemoth’s known as Hunters in frantic close quarter combat, and driving like a bat out of hell on a Warthog as the world went to crap around us.

As with most of the titles on this list, late nights were constantly spent trying to beat this game, and fun times were always had. Even now there are parts from this game that I can still remember, and for a guy whose played a lot of video games in his 32 years on this world, that’s saying a lot.

14 ammo rounds until certain death......

14 ammo rounds until certain death……

But what sticks with me the most is teaming up, and kicking some alien butt, via split screen shenanigan’s. Sure, we’d flip the Warthog over a cliff, or accidentally lob a grenade or two at each other mistakenly.

But after laughing our butts off, and respawning, Phillip and I were ready to push back the tides of the Covenant and the Flood.

Fun times indeed.

Honorable Mentions: Halo: Reach, Halo: ODST, Halo: 2-4

 

 

1. Left 4 Dead/ Left 4 Dead 2/ XBOX/ L4D: October 17, 2008, L4D2: November 17, 2009

Gotta get this out of the way first: I love zombies.

World War Z, the novel, is a must read. The original Night of The Living Dead is a classic piece of barrier breaking genre film making. When people talk about the Holy Trilogy of films, I lean more towards the Romero side of flicks, rather than the Lucas camp.

The Walking Dead (comic series). Return of The Living Dead. Ash. Dead Alive. House of The Dead (as crappy as the flick was). 28 Days Later (and I know they’re not “traditional zombies”, but that movie is a great addition to the zombie movie genre). Capcom’s “Resident Evil”.

And the Left 4 Dead series.

Numero Uno

Numero Uno

 

Numero Dos

Numero Dos

 

I can wax on all day and night about how much I love these two games. About how they rank up there with some of the greatest video games I’ve ever played.

My ride.....

My ride…..

But I know I’ve only got so much space on this blog, so I’ll try to keep it succinct.

Basic premise of the L4D franchise: you’re grouped with three other survivors of a zombie outbreak, and are placed in various scenarios where you have to fight your way through endless hordes of zombies, and other infected creatures.

The game is a FPS which, at least for me, only intensifies the feeling of dread and anxiety which permeates both these games. There will always be countless instances where a swarm of zombies will run at you at top speed (sorry for all you Boyle zombie haters, these ain’t the shuffling ghouls), unless you can dispatch them in enough time with dwindling ammo.

The environments in this game also set a creepy mood, ranging from an nighttime abandoned hospital, to the sunlit French Quarter avenues of New Orleans fame.

Teamwork is essential to this game. Teamwork. Teamwork. Teamwork.

.....or die crew.

…..or die crew.

Now, of course you can just blow your way through each level, with no strategy, just picking off zombies, Tanks, Hunters, Smokers, and Witches.

::Shivers:: Don’t even get me started on the Witches.

But in my opinion, to truly appreciate this game, it should be played with three other folks, with some sort of a plan in mind. Definitely, don’t become one of those ultra tight butt folks who treat the game as if it’s a real life or death mission.

 

Run.

Run.

Have fun with it, but just try to have something of a plan.

Case in point: on the last level of the aforementioned hospital stage, your final fight for survival takes place on the roof of the building. You head here to await rescue from a helicopter, but in the interim, you have to fight the living dead. Final showdown and whatnot.

 

Before the zombies began attacking us, we wound up stocking up on ammo, setting up gas cans as booby traps, and placing ourselves in such a fashion that we could deal out the most damage to the monsters.

Fun times. 🙂

The calvary's on its way.....

The calvary’s on its way…..

Overall this is a must have for any fan of zombies. Even if you don’t play video games, this is the game that should force you to learn how to play.

Imagine having an opportunity to recreate some of your most favorite tense filled, survival moments from any of the Romero flicks, and you have the Left 4 Dead franchise.

There were times in this game where I literally jumped in my seat, while either playing online, or playing on a LAN gaming session with three other friends.

Rumors abound about a third game being worked on by Valve. Here’s hoping it kicks as much butt as the first two installments.

Both games (along with a crapton of DLC/ downloadable content) can be found pretty much in any brick and mortar gaming store, and on Steam.

Honorable Mentions: Game of The Year Editions/ L4D & L4D2

So that’s it for me. If ya can, please drop a line or two in the comments section about your own favorite co-op games. And if you’re ever on XBOX Live and want to run some rounds, hit me up.