PRESS RELEASE: Unicorn Motorcycle Games presents One Child’s Heart

Unicorn Motorcycle Games presents One Child’s Heart, a tabletop roleplaying game about empathy, hope, and human connection in the face of childhood crisis.

About the Game

In this game, players take on the roles of child welfare professionals, such as psychiatrists, social workers, and therapists, who enter the memories of traumatized children to help them reframe moments of distress and teach them resiliency. These memories are a chance to forge real human connections and make someone suffering feel less alone.

The game uses a basic stat system that tells players how many d6 they roll when they’re seeing how the child reacts to their attempt to connect with them. If they succeed by hitting the target number, the child trusts the professional more, and forges a connection with them. If they fail, they risk losing trust with the child, traumatizing them, or even violating their professional ethics.

As the professionals move from memory to memory, the game’s difficult can lower as they work as a team to leave the child with the tools they’ll need to face the world. Every time they make a connection with the child, the professionals gain a therapeutic token. If they gain enough throughout the memories, they’ll leave a lasting impact on the child and help the child become more resilient.

The game is about compassion, human connection, and hope. It’s a game that focuses on moments where just asking if someone is okay can help that person feel less alone. It teaches the value of empathy, of listening, and of reaching out even when you don’t know what to say. Most importantly, it shows us that a loving, willing person can give someone suffering the gift of hope.

It is not a game about witnessing horrific abuse. It’s a game about trauma and resiliency. The memories being explored are about those smaller, quieter moments that from the outside might not seem like such a big deal, but because of the life the child has lived leading up to that moment, their perception of the world has changed. The game is about supporting someone in those moments.

About the Designer

One Child’s Heart was designed by Camdon Wright. Camdon Wright (he/him) is a game designer who passionately loves playing pretend, telling stories, and creating spaces for marginalized voices. Besides being known for being a staff writer at the ENnie award winning blog Gnome Stew and the Diversity Coordinator for the Indie Game Developers Network (IGDN). He’s the owner of Unicorn Motorcycle Games, co-host of the Misdirected Mark Podcast, and proud father of two amazing kids. Some of his incredible work includes the 200-word RPG Secret Person of Color and the game Madness and Desire. You can find him hiding behind a typewriter with a brilliant idea, playing pretend at various conventions, or holding loving conversations with those who need a friend.


“A tender, powerful game.

When I played, Camdon introduced us to Kelly, the child we would have the opportunity to try to help. She was strong and in pain. She had lost her mother, and was growing up in the foster care system. Kelly was challenged by life and what it hadn’t given her. Camdon told us this particular girl would only be in this one game. There was no game over for her, no respawning to try again. No one else could be her knight in shining armor that next time. We three and our fumbling attempts to help were going to have a lasting impact. In the way choices each of us makes each day, to try to be there for one another. We leave impacts, leave scars. And we can offer hope. Kelly found a thread to hang onto in our game. She connected with a teacher. Found something with meaning to her, creativity and art. She became a teacher herself, extending the helping hand she’d been given to others. Kelly challenges me to live up to her model. To remember that each moment we can give or be there for another is a moment we can never get back if it is squandered.

Play One Child’s Heart and let it change you. Camdon guides us to learn, witness and open our own hearts for the better. “

– Emily Care Boss

“I loved playing One Child’s Heart. It’s the kind of game that lingers with you long, long after you play it and it’s a genuinely moving experience.”

– Jeff Stormer

“It’s a really real emotional palette that this game works with and it does so in a way that’s really subtle. A way that doesn’t get enough recognition in games.”

– Jabari Weathers

“Camdon Wright’s One Child’s Heart is a game unlike any other I’ve ever played. It’s beautiful. It really strives to make better humans through role-playing.”

– Michael Conn

“After playing One Chld’s Heart by Camdon Wright, I was struck by how completely unique it is among tabletop rpgs. One Child’s Heart demands that you engage with your feelings in sometimes uncomfortable, but powerful ways. It’s intense, hopeful, and despite the fact that it’s primary framing device is fictional, very, very real.”

– Chuck Lauer


The fantastic Jeff Stormer of the Party of One Podcast brought Camdon on to the show to play the game. If you want to check out what the game feels like and how a one on one game would go, check out this really awesome podcast. Thank you, Jeff, for having us on and playing our game! We’re so excited to share this with the world!

Our friends at She’s a Super Geek had Camdon and Kate on to play the game. Kate ran the game for Andi Fox and Jen Adcock, two badass folks in the gaming world. To hear the first part of the game, check out the podcast! We’ll let you know when the second half drops. This actual play lets you hear how a session with three players goes. Thank you to Jenn, Senda, Andi, and the team behind She’s a Super Geek!

Finally, if you want to learn more about Camdon, the ever amazing Alex Roberts had Camdon join the show for Backstory. Hear Camdon talk about intentional and emotional game design, his hopes for the community, and learn more about how he designs games. Thank you to Alex for having Camdon join him and her thoughtful, compassionate interviews.

Have a listen and let us know what you think! You can also hear an actual play on the Kickstarter site with the folks from the Misdirected Mark Podcast. Thank you to all the folks from MMP and their continued and dedicated support of Camdon and One Child’s Heart!

The Lounge by the Misdirected Mark Podcast recently featured an in depth discussion with Camdon Wright about One Child’s heart. Jesse Edmond spends an hour to talk all things about the game, Camdon’s life, and his game design style.

Cover Art by Jabari Weathers

The Kickstarter is currently live and will be running until May 16th!

What Kickstarters Excite Creators? Pinnacle Entertainment, The Umerican Road Atlas and Umerica Unnatural, One Child’s Heart, Augusta Universalis, and Gordon’s Bluff

This edition of What Kickstarters Excite Creators? is a special one in several ways. First, Shane Hensley of Pinnacle Entertainment, the company behind Savage Worlds and Deadlands, shares a list of Kickstarters he’s excited about. I’m eager to share projects that Shane wants to put a spotlight on. Second, the creators behind The Umerican Road Atlas and Umerica Unnatural, One Child’s Heart, Gordon’s Bluff, and more share their thoughts on what’s good on Kickstarter. Third, I’ll be at JordanCon (the annual celebration of all things Robert Jordan in Atlanta) this weekend. If you’re there, I hope to see you.

The Umerican Road Atlas and Umerica Unnatural by Shield of Faith Studios, LLC

END DATE: Mon, May 6 2019 10:00 PM EDT.

“Two new sourcebooks for your Umerican DCC Campaign! A combo meal of wasteland wonder and sweet salvage to enhance your apocalypse.”

Reid “Reidzilla” San Filippo (Shield of Faith Studios, LLC) recommends:

I WAS A TEENAGE CREATURE by Ninjacat is a narrative-focused, urban fantasy tabletop roleplaying game that emulates a young adult paranormal TV show (or movie, or book series, etc.!) such as Buffy the Vampire Slayer, Teen Wolf, or even the Dresden Files. The twist is that the mechanics of the game are not based on what can these supernatural characters do but Why they are doing it and What emotion is currently driving their actions. The author has been a friend of mine for decades and I’m really happy to see this campaign live.

Lancer by Massif Press is a mud-and-lasers tabletop roleplaying game centered on modular mechs and the pilots who crew them. I grew up playing BattleTech, playing with Shogun Warriors, and watching Robotech so giant robots are a favorite of mine. This new RPG has amazing art and just crunchy enough to do mechs well without going overboard. Plus, the Beta rules have been freely available for over a year as the author tweaked them into perfection.”

One Child’s Heart by Camdon Wright

END DATE: Thu, May 16 2019 10:00 AM EDT.

One Child’s Heart is a tabletop roleplaying game about empathy, hope, and human connection in the face of childhood crisis.”

Camdon Wright recommends: 

The Koryo Hall of Adventures. This is a really cool looking campaign setting based on Korean locations, myths and legends for Dungeons and Dragons 5e. It makes me so happy to see thoughtful content that moves beyond the generic “Asian themed” material that we’ve seen for so many years. If you play D&D and are looking for something new to play please check out The Koryo Hall of Adventures! Please help them reach their funding goal!

Once Upon a Time in JianghuA wuxia-inspired Powered by the Apocalypse game that features some of my favorite writers! Sen-Foong Lim, Banana Chan, Rob Abrazado, and Elizabeth Chaipraditkul are all onboard as stretch goals! I love that it features the quick creation of unique characters in a setting that celebrates the diversity of Asia. As a bonus, Gallant Knight Games has always been great at delivering on the projects I’ve backed.”

UPDATE 2019-05-09. Unfortunately, the Kickstarter for Once Upon a Time in Jianghu has been canceled. It was done for the right reasons as the company investigates accusations made against the creator, but it’s still unfortunate news all the way around. Gallant Knight Games and WunderWerks share a statement about this situation and their next steps.

Gordon’s Bluff – A 5E DND and Pathfinder Adventure Module by Zan’s Adventures

END DATE: Sun, April 28 2019 3:12 PM EDT.

“A Lighthouse, evil magic, murderous monstrosities, and an innocent hamlet caught in the middle of it all. A 5E and Pathfinder Module”

Paul Rodenburg (Zan’s Adventures) recommends:

Odyssey of the Dragonlords blows me away. The artwork is amazing, and the production values look outstanding. The people behind it (James Ohlen, Jesse Sky, and Drew Karpyshyn) have a great history when it comes to CRPG’s. It looks exciting and fun. I wish I could design something that looks this good.

Deniable Assets is about being a horrible corporate villain, in the 80’s, working your way up the corporate ladder. I like anything where you can be the bad guy. Bad guys are more fun, and the setting is very intriguing. It’s an awesome concept.”

Rifts® for Savage Worlds: American Armageddon by Pinnacle Entertainment Group

END DATE: Mon, May 6 2019 9:00 PM EDT.

“Three New Worldbooks Exploring the North America of Rifts® for Savage Worlds!”

Shane Hensley (Pinnacle Entertainment) recommends [WRITER’S NOTE: I added the logline descriptions].

Several I’m looking at or have backed recently. Top of the list would be:

WiseGuys – “Wiseguys, a Las Vegas Mafia setting and guide to organized crime for the Savage Worlds Roleplaying Game.”

Movie Empire – “A medium-weight movie production strategy board game for 1-4 players. ‘I love the smell of worker placement in the morning.'”

Milito – “Milito is a card-based, diceless wargame by Martin Wallace, putting you at the head of an Ancient army.”

Girl With No Name Comic – “An orphaned girl raised by her bounty hunter uncle sets out for revenge after he’s murdered by a band of outlaws.”

Augusta Universalis RPG by Acchiappa Sogni

END DATE: Tue, April 30 2019 4:22 PM EDT.

“The Uchronic Role-Playing Game of Humanity and Empires beyond the Stars”

NOTE: Daniele Fusetto, a writer and a friend of Luca De Marini, creator of Augusta Universalis RPG, wrote me to share his friend’s RPG. I thought that was cool and the fact that I do my best to promote the international RPG scene, I decided to ask him to contribute his thoughts to this article (hence the recommendation for Augusta Universalis in the Augusta Universalis’ section).

Daniele Fusetto recommends:

“There are two tabletop RPGs from Italy that I would like to suggest: one is Augusta, of course, the other is Primi Re – First King.

Augusta Universalis is a uchronic RPG set in a world where the Roman Empire doesn’t fall and conquered the stars. You will be a Pretorian, a cyborgs guardian of the Empire used to conquer distant and wild exoplanets and fights against unspeakable cosmic horrors. The game uses the Dark Destiny System, which is capable of pushing a lot a player’s feeling of identification with his Player Character, the description of one’s actions and the narration.

Primi Re – First King is a historical-fantasy RPG with strong dark-horror atmospheres that brings you at the days of the foundation of the Urbe (“City”), telling the “true” story and nature of Romulus and Remus. The gameplay emphasizes the interpretation as the protagonist of the whole game, using an elaborate and very special D12System that unites dice-pool, zodiac, numerology and lunar phases to create a rule set and a characters building, basically unique in their kind.”