Writer of comics and novels. In 2006 his first short story "The God That Failed" was published by Terminus Media in their debut comic Evolution Book 1. Since that time he has had stories published in Terminus Media's Evolution Book 2 and Evolution Special, Kenzer and Company's The Knights of the Dinner Table, and Four J Publishing's The Burner #3. Currently he is eagerly awaiting the digital publishing of his first creator-owned comic The Gilded Age #1 to be published online as well as his first novel The Dark That Follows later this year.

Dragon Con – Everything Pop Culture

My wife heard an advertisement on the radio today about Dragon Con which said that its focus is “Everything Pop Culture”.

I guess that is true. Or maybe, that’s become true.

There are a few ways to look at it. I immediately jumped to the idea that Dragon Con has grown (for better or worse) into this Convention Behemoth. In my previous Dragon Con reviews, I’ve mentioned that I’ve been going for probably 25 years at this point. I’ve watched it twist and change and contort itself over that amount of time. And really, it doesn’t share those old focuses anymore. Whether it is the idea of not supporting comic books for the better part of a decade (at least) to the point that the amount of “artist alley” folks could fit into what really was a glorified closet… or whether it is pushing some of the roleplaying related things out as well (tons of companies used to be there). Those things were traded over time to focus on other things. Things that were still very much “nerd culture”, just in the form of cartoons and tv shows (think Xena and Battlestar Galactica) and movies that only those of us there had ever really heard of (Firefly, Dresden Files). Even embracing the costuming/cosplay people with open arms, giving them a place to fly their own geek flags.

It’s all been about changing from what it was way back then.

And don’t miss the mark- this isn’t one of those things where the old man goes off on how things were “better in my day”. Do I miss some of that stuff? Yeah, sure, but I don’t dislike what it has become either. The fact that it is now showcasing things which are considered “Pop Culture” and it isn’t said in a derogatory fashion. It’s crazy.

Courtney, upon hearing this, took it to mean exactly that. Being able to go and see the actors from your favorite shows/movies, but still having the ability to showcase some of the “other” stuff in there as well. She would have never enjoyed that mid-90s version of Dragon Con. She likes the stars and the panels where they talk to us about their current projects and what might be coming down the line.

And that’s great.

I also love that authors are beyond welcome at Dragon Con. That many of them make it a specific point to venture down to Atlanta for the show. I can’t count the number of panels with novelists and RPG creators I’ve sat in on trying to glean some pieces of insight. That’s not an opportunity every convention can offer.

Or what about that lost decade for comic books and related panels? With the Marvel movies setting records over and over, the comic books have been let back into play with everyone else. They now have a whole floor at the Apparel Mart where the artists can show their wares.

Really, what it gets back to is this idea that everything doesn’t have to be for you (me in this case) to enjoy it. But to have things you do enjoy being embraced by this convention in any fashion only will create more possibilities in the future. One of my co-workers sees the convention entirely differently than I do. He and his girlfriend don’t really get going until the late afternoon. They are there for the concerts and the late-night festivities. I wouldn’t know what any of that even is.

And that’s the beauty of Dragon Con.

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Gen Con 2019 Recap – Part Two

To read Part One, click here.

***

When we last heard from our heroes, they’d gone from the highest highs to back to back not-so-much-fun games. We had a couple of hours to kill after the last game, which of course meant another visit to the Dealer’s Room… which really meant trying to remember where we’d left off the day before so that we could ensure seeing all that we could. Personally, I wasn’t really looking for anything, in particular, this year. The last two times I’d ended up buying a game the last day we were there (and haven’t played either), so while there were a ton of games I might have liked to scoop up, I managed a bit of self-discipline (at least for now). After dinner and a stop by the room, we ventured into the realms of Space and Horror.

Alien

Alien was the best game I played at the convention. Hands down. It is still in the final stages of the playtest, and the adventure was a part of that (I’m pretty sure that’s right). When we showed up, the two Game Masters ended up taking 5 players each and running the session for us. In an odd twist, Egg and Lee played under one GM and I played under another… which, I wasn’t sure how that was going to work out since part of the reason we go to these things is the “shared” experience. Still, we pressed on.

One of the cool things is this is another of the games from Free League Publishing and uses the Year Zero Engine (a d6 system). Having played Tales from the Loop at my first Gen Con as well as playing in a few sessions of Mutant Year Zero, it was pretty comfortable. This was supposed to go from 10 to midnight, though the GM warned us it could go a little over. It went until about 1:30 (the other GM finished up maybe 10 minutes before my group).

The slow burn of the game was very apparent. The players knew that they were in for it, but our characters were clueless. One interesting thing we had on our character sheets were “secret” motivations. It could be that you are really a Synth or you are a spy or you are out for revenge. Mine was to ensure that word of what was happening on the planet (you know, with the aliens running around killing all the humans they can) never get out. After a long adventure, I was forced to leave my commander behind and escaped the planet as the only survivor.

After the game, we stayed up waaaay too late and talked about the Alien movies and Lee started laying out his idea for an actual campaign (which I’m very much looking forward to playing).

Day 3

Geist 2E

Last year we signed up for a Geist game, got confused, and then ended up playing a 2-hour demo rather than the actual full session. Not falling for that again, we made it to our real session at 10 AM. If Alien was my favorite game, Geist has me as my favorite setting from the convention. Playing someone who nearly died, you end up making a deal to fuse with a Ghost. This provides you with some supernatural abilities, a way to observe the Underworld, and a voice in your head from time to time. Now your job is to help those ghosts who cannot move on.

The setting reminds me of Angel, Dresden Files, and The Frighteners (especially the Frighteners). As we were playing the session (where an acquaintance of our characters had been falsely executed for a series of murders he did not commit), I couldn’t help but write down ideas for a potential game. Later that night, I pulled out my notebook and filled 3 pages with various bits and pieces and questions for myself. I’d love to build a campaign for the world (heck, I’d love to write books in the world!).

Dragon Age

I’m a big fan of the video games, and while we’d played one session with the rules, I was interested in seeing how things played out when you were with others who really knew the system. This was a session with level 16 characters (I believe that is correct), which was cool since I don’t normally play in campaigns that last until those power levels (normally the story is over around level 10ish). The one hiccup is that when you have the more powerful folk, it means you have more options… so there is a little bit of a learning curve.

Regardless, the GM was full of energy (even if she did occasionally lose her train of thought – then again, it was Saturday evening at Gen Con, we were all losing our trains of thought). She ran a great session, did a great job of laying out the scenes. And was obviously a big fan of the video games (and the written material of the world). To top it off, the other player running around with us was a writer for the “Faces of Thedas” supplement – Jamie Wood.

 

We had another gaming session scheduled for 8 to midnight, but we made an executive decision to bail on the game. It isn’t something we like doing, but we were completely worn out from the late-night sessions going over… and we had the handy excuse that Dedren Snead (who is a comic book writer/creator of Sorghum and Spear as well as about 50 other projects – he makes me feel very lazy) had found us and was experiencing his first GenCon, so we grabbed dinner and walked around for a bit, soaking up that last night.

Day 4

A final trip to the Dealer’s Room had us run into Danny O’Neill (of Hammerdog Games). Danny had run a Call of Cthulu game for us at my first Gen Con and we’d been friends ever since. He was on a mission to secure artists for his next project, so we followed him around for a bit, gleaning what we could, and seeing the world through his eyes for a bit.

The last trip through the room is always a bit sad. You know it is only a small amount of time before you’ll be back on the road and then back to your normal lives. And so, in keeping with tradition, I did end up buying a game on Sunday: Shipwreck Arcana. It is a cooperative logic and math-based card game that I bought mostly on a whim after watching about 2 minutes of a demo. The artwork is very cool, and, in the days since the convention, I can actually say I’ve played about 5 or 6 games with Courtney and we really like the game!

***

Another year of way too much laughter and fun (well, you can never have too much). I’m still glad that Egg and Lee convinced me to start going to this convention. Makes me wonder what possibilities we missed all those other years!

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Gen Con 2019 Recap – Part One

For a third year, I managed to make the pilgrimage up north to the great state of Indiana and another installment of how many hours of sleep does a person truly need.

Also known as Gen Con 2019!

This year we stayed at the Westin, which was amazing as we were directly across the street from the Convention Center. It meant we could sleep in another 10 minutes or so, and when it came time to walk back to the hotel, it wasn’t a 15-minute walk, but more like a 5 minute one.

Day 1

Heroic Dark

Thursday began with a 10 AM game of Heroic Dark, which was developed by the same guy who did the Sythicide game (of which I ran a short campaign of around 10 to 12 sessions last year). Heroic Dark comes with an interesting premise in that the group gathered to play end up coming up with the setting and genre that they are going to play. The Creator mentioned that he’d game mastered a previous game where it ended up being Sailor Moon style girls fighting the big bad. Basically, each person has the opportunity to add something to the game based on some categories laid out before you: Monsters, Magic, Races, etc. So you could end up with anything from a Fantasy world to a world where, due to the development of some wickedly awful technology, humanity is now using demon parts in order to build their mechs. And the Angels have had enough, vowing to terraform the planet in order to start over.

We’d laid out a bunch of thoughts: Demons, zombies, mechs, terraforming, angels, and so on, and that’s where we ended up. Then, the GM had about 10 minutes to come up with some kind of story to run us through. Talk about putting yourself under some pressure. But he managed to bring together an adventure where the spare demon parts were disappearing, and it was up to us to figure out what was happening to them (turns out the Angels were purifying them and then using the now holy parts to fuel their own war machines).

The game is currently available in playtest form, with a Kickstarter likely due next year. You can find the game here!

Mutants and Masterminds

Normally when it comes time to pick the games, I leave it mostly to Egg, as he is the game guru. However, since the very first year, I’d wanted to find a way into a Mutants and Masterminds game. I’d read and heard, over the years, that if you wanted to play a superhero roleplaying game, it was the one to go to. This session ended up being a jaunt back in time to the Golden Age of comic books. A time when the Flash was not Barry Allen or Wally West, but a man named Jay Garick. A time where Superman leaped over buildings rather than fly.

Running as the Justice Society, Superman, Green Lantern, The Flash, Aquaman, Hawkman, and Hawkgirl (yours truly) attempted to save a woman wrongly convicted of murdering her husband… but we only had a handful of hours before she would be sent to the electric chair. Mobsters were rattled, giant robots were battled, a train was stopped from going over the edge of a ravine, and the mastermind foiled!

Using a pre-generated character was interesting, but it also meant there were TONS of stats to navigate through. All three of us liked the game but wondered how easy it would be to pick up if you were starting a new character using the system.

 

It was finally time to sneak over to the Dealers Room, which was just as enormous as it had been in previous years. It always seems like the first time in that room you are just trying to get a foothold on where some things are located. Throughout the weekend, Lee and I managed to make it through the whole thing probably twice, which is our best run at it so far.

After dinner, we ventured over to Lucas Oil Stadium to play on the field.

Amber

I kid Egg about diceless games, saying that they are Communist. Mostly I prefer games with dice… then again, I don’t have the horrible luck he does (seriously, it is odds defying). Amber is one of those diceless games that’s been around for decades, but none of us had ever played. Based on a series of novels I learned a few things about the game.

First, the people who are into Amber, are REALLY into Amber. Think of your favorite series of books (probably Game of Thrones or Dark Tower for me) and then multiply that love you feel for them by a hundred… and you’d still be short. They know everything about the world… everything…

Which can make it a little bit to penetrate such a thick history. The story seemed to trump everything throughout this session, which I’m not sure if that is how most Amber games go, or just more of a GM preference. I must admit that this one didn’t work for me. In addition, it ran over by 2 1/2 hours, so we didn’t get done until 2:30 in the morning, which threw off our schedules a bit for the remainder of the weekend (that lack of sleep starts here).

 

Day 2

Song of Ice and Fire

Sleeping as late as we could, our next game was to see the Song of Ice and Fire game system. However, when we arrived we realized that this game wasn’t exactly what we thought it would be when we selected it. Using the roleplaying game’s rules as a base, it was really a LARP (Live Action Roleplaying) which meant that you moved around the room and interacted with other players while a Jousting tournament was going on.

I just wasn’t in the right mindset for this one. Maybe it was the experience from the night before or just not getting locked in with my character, but I wasn’t feeling it. The session was interesting enough though, and some of the moves people did during the game turned out to be very interesting. The final recap at the very end opened my eyes to some of the possibilities I might have been able to explore had I been a little more engaged.

***

That’s the end of Part 1, next week I’ll finish up Day 2 and reveal the best game I played all weekend (by the same company as a Best game of Gen Con from a couple of years ago!).

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

On the Road Again

This weekend is one of the largest gaming conventions, Gen Con, takes place in Indianapolis, Indiana. Along with Egg Embry and Leland Beauchamp, it will be my 3rd year of playing way too many games, walking all over downtown Indy, and trying our best to get a couple of winks of sleep in there as well.

I never know what is going to happen. I have a couple of predictions though:

If Lil’ Egg Embry has to miss a gaming session, it will either be the “Best Game of the Weekend” or at least feature “Some Cool Mechanic that we need in our games!”.

We will be cramming our faces with food because we don’t know how to schedule a true “break”.

We’ll all be very sad and tired on Sunday to leave…

Since I’m in the process of packing tonight, one of the things that this blog has provided is to help remind me of the moments that might get lost in the maze of my mind:

Gen Con 2017 Reviews – Part 1 and 2

The Best Game I Played at Gen Con – Tales from the Loop

Gen Con 2018 Reviews – Part 1 and 2

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

 

A Long Time Ago

I don’t binge tv shows. As much as this day and age means that the moment a show comes on Netflix or Amazon or Hulu I see people on Facebook talking about having watched a whole season by the end of that day. With all these shows appearing, you do just about have to binge them in order to keep up. Because while Stranger Things is released one week, the next might be the Next Star Trek and then the next is another Marvel TV show.

This weekend I got to experience the mad rush that is binge-watching a show. Veronica Mars, my wife’s favorite show of all time, came back to have a fourth season on Hulu. And while she’d taken great pains to clear her weekend schedule for this coming week (when it was supposed to come out), they released it a week early. Which was both a nice surprise and a sudden annoyance as our entire weekend was already packed to the gills.

So what do you do when you have a baseball game, a soccer game, a poker tournament, and a friend’s birthday to go to on the same weekend? You literally fill every spare second with an episode at 1 in the morning on Friday night after the Braves game. You wake up an hour early on Saturday and watch it through bloodshot eyes before the poker tournament. You sneak in 1/2 an episode after the birthday party. Another one Sunday morning before the soccer game.

And so on. It wasn’t so much as binge-watching as it was like racing through a show. There wasn’t any time to savor what we’d seen. And I think that maybe that was mostly due to not really being able to block out a two or three-hour block and do it then. It becomes a whirlwind of making sure you catch everything you can in the viewing. And hope the speed doesn’t cause you to miss something.

***

 

The show though?

It was really good. I was a little surprised at how well things flowed from one scene to the next. Character rhythms and interactions with old characters and brand new ones felt like they made sense. It was an adult version of this character. If the movie, dealing with the ten-year high school reunion could really be seen as the pivot point for the character. She chose to stay in Neptune (her home town) and try to make a go of it there. And now the show picks up some five or six years later. Our main characters are not in high school, they have bills to pay, they have adult issues to deal with, and yet it all feels like the characters we hung out with all those years ago.

While I know that they got to do a movie a few years ago, doing a brand new season made it where you could have the longer-form storytelling that we were used to from the first three seasons. And while this was only 8 episode, that meant that there were no wasted scenes. Plotlines wove between each other, overlapping at times, connecting some characters to others in unexpected ways.

And like any good noir, there were multiple points where I had it all figured out, and then I didn’t have a clue, and then I had it figured out again. And then I was wrong. And then…

You get the picture.

I want to avoid any real specifics on this one right now since I hate when people who’ve watched the show in record time then want to tell you “every cool part”, but then make sure to say “I’m not going to spoil it, but…”. Instead, I’ll say that I hope that it does really well because I need to see what the 5th season might look like.

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Hollow Empire – Free Chapter – Vadim

Hollow Empire exists as this experiment between Jeremy and myself to see if we could build this medieval post-apocalyptic world together in a serialized format. And I think the set up of him choosing a pair of characters and me doing much the same worked really well. It is a story and characters I’d like to get back to soon. In fact, I have part of what could be Episode 9 completed (assuming my co-writer doesn’t drop another chapter before then.

But, in order to get in the right mind-frame, I need to go back and reread… so here’s my first chapter from Season 1:

Vadim

 

 

The splintering door shattered Vadim’s peaceful sleep. A booming voice ripped through the early morning tranquility.

“You slept with my wife!”

His instincts took over, and he threw himself to the floor beside the bed in an effort to avoid the oncoming blow… that never came. Furniture exploded, a man roared again, and yet Vadim’s room lay seemingly undisturbed. Daring himself to peek at the carnage, he raised his head up so that his eyes were above the lip of the bed, just over the edge of the sheets.

And saw only his guest from the previous evening…

Hilda? Rayne?

She met his blue-eyed gaze, “Is there something amiss, milord?”

“I thought…,” Vadim caught a glimpse of himself in the full-length mirror along the wall beside him and observed his predicament; his manhood exposed and him cowering on the floor. No way for one of the King’s Men to behave. He stood up allowing his six-foot frame to come to its full height. It was not the nudity that brought awkwardness, but his stumbling and fumbling about on the floor. In fact, he never had any complaints about his appearance. The other Long Riders often teased him for his boyish grin, his bright, blue eyes, and his shaggy blonde hair. All of which resided on an untouched face, somehow free of any scars or wounds in his years journeying the Circuit. “This is rather embarrassing. I thought perhaps that which is happening next door was instead being visited upon the two of us. It’s not occurring in this room though, is it?”

“No, milord, it is not.” The freckled young woman stifled a giggle and ran her hands through her long blonde hair attempting to excise any tangles she found there. Vadim paused and stared into her deep green eyes trying to light a candle, which would be her name.

The wall behind the bed shuddered. Pieces of the ceiling flaked off and fell to the floor. Next door, a woman screamed.

Vadim searched for his trousers and found them tangled with his tunic and his consort’s skirt and blouse, all of it abandoned in a pile the night before. As he pulled up his trousers, he heard another crash, this time away from their shared wall. Then came more shouting from the hall and additional voices joined the chorus with the first.

Vadim glanced at… Sara? Trianna? and raised a finger. “One moment.”

Tightening his belt, he moved towards the door. Through the wood, he heard the shouting continue. There were calls for blood, pain, and then a slur of unmentionable deeds described by someone who must have been the original injured party. Vadim ran fingers through his blonde hair before gripping the handle. Preparing himself for the carnage, he took a deep breath.

When the door opened, he bore witness to sheer chaos. How the inn’s hallway could support the volume of patrons who watched, cheered, and shouted at the two combatants, he could not be sure. They crowded each end of the corridor, some stood just inside their open doorways, but all wanted to see these combatants duel. However, the word duel invoked images of two men squaring off in agreed-upon combat. This stank of something else entirely.

Vadim caught glimpses of the two men, flashes between arms and legs of the mob until he made himself a place in the crowd. It was only then that he could see the fight for what it was. Spittle erupted through the barrel chested man’s full black beard with each roar. A giant of a man, but not one someone might call attractive. His eyes appeared a bit too close to each other while his forehead seemed to slope until it gave way to a receding hairline. He appeared to have a full foot on his opponent giving him the reach advantage, but it seemed the smaller was adept at using his quickness to slip under the devastating blows. The two stumbled, the sea of bodies parted, and they crashed to the floor in front of Vadim.

“Jericho, how goes your morning? Rest well?” Vadim shouted above the din of the crowd hoping to catch his oldest friend’s attention.

Jericho looked up from his assailant. His red hair clung to the side of his face. Blood leaked from various cuts and lacerations on his head. In fact, red appeared to be the only thing that covered him.

Vadim smirked and shouted again. “Did you notice you don’t have any pants on?”

Jericho struggled to keep the large man’s blows from colliding with his body. “Perhaps you’d like to lend a bit of help?

His assailant bellowed, slamming a fist into the floor, just missing Jericho’s head, denting the wooden planks. “My wife!”

The two twisted and scrapped, each trying to gain some kind of advantage. Jericho managed to regain his feet and pushed away.

“He says you slept with his wife. Is that true?” Vadim asked the question through the din of noise, but did not give Jericho time to answer, “Tsk, tsk.”

A wild swing and another dodge.

“Vadim! I promise you, that was never my intention.”

“This gentleman would beg to differ on that point.”

“She never spoke anything of having a husband,” he spoke first to Vadim and then shouted it again at the large man, “I didn’t know!”

“It was our wedding night!”

Vadim whistled at the revelation, “Doesn’t seem like this man is all that eager to issue forgiveness. And even if he was, your explanation is not going to cover it.”

Jericho awaited the oncoming charge and slipped to the side under the brute’s undisciplined swings. The giant rammed into some of the crowd, toppling them in a mass of arms and legs.

“Even so, a little help?” Jericho screeched the last before sidestepping another missed blow.

Vadim nodded, “Right. Uhm… one moment.”

He turned back into his room and shut the door, muffling the roar slightly. He strode towards the partially dressed… Pia? Selene? woman sitting on the edge of the bed.

“Terrible thing, my mate is out there getting his head bashed in by a rather large, angry fellow. Something about sleeping with his wife. A pity. Still, it now falls to me to save the… wait; you’re not married, are you?”

She blushed and shook her head. “No, milord.”

“Right. Brilliant. Wouldn’t want to have a similar exchange as those two out there.”

Vadim scanned the room for the remainder of his belongings. Sunlight glinted off the small emerald gem sealed inside the pommel of his sword, which was resting in the corner alongside his pack.

He fastened the weapon around his waist before sliding his cuirass over his head. With one hand, he reached into his small pack and fetched a silver coin from a pouch within.

“You were a sheer delight, and I would love to spend another glorious evening with you when I return from the Long Ride in…,” his brain struggled with the length of time he would be away, “a few months’ time. If that would please you?”

A smile appeared as she blushed again. “Indeed, milord, it would.”

Vadim moved close and pulled her off the bed into him. Their lips met and she engaged his tongue with her own. His free hand explored her exposed right breast with one final squeeze before relinquishing its touch. He felt the familiar stirring in his trousers. He heard her moan softly and the bed creak as she lowered herself to engage him elsewhere. Yet it was what his ears did not pick up that troubled him. Only muffled sounds of the fracas filled the air to the point he could not be sure there was a fight left. He released his grip on her and slid back to the entrance to the room. A quick turn of the handle and an empty hallway greeted him.

“For your breakfast,” he turned and flipped the silver to her, “though I might wait until the festivities ran their course. Farewell…” Rachel? Miranda? “milady. Until I return!”

The hall was in disarray. The door to Jericho’s room hung lazily from one hinge. Shards of broken wood lay scattered, marking the path of destruction, a trail of crumbs leading him downstairs into the main area of the inn.

Vadim took the stairs two at a time. Jericho was the one man in the company he did not want to see injured. Of all the King’s Men Vadim had ridden with, Jericho was the only one who always had his back, whether it was when they were under fire from bandits or dealing with the strangeness of the infected. The man knew no fear, and never hesitated to rush in alongside Vadim. His other brothers never showed that kind of loyalty.

Now he hoped that he had not misjudged the threat his friend was under. As he made his way around the last corner, a mug exploded on the wall near him. Remnants of someone’s coffee leaked down the paneling. Those patrons from the second floor filled the dining area. They had pushed the tables and chairs up against the walls and out of the way. Their faces contorted in a frenzied desire to observe more pain.

“Kill ‘im!”

“Break his face!”

Each time Jericho tried to cut a path through the crowd they held fast and did not part. Instead, they tossed him back into the center. Vadim watched another tankard fly through the air, but this one found its mark and glanced off Jericho’s forehead. While not an incapacitating blow, it was enough to stagger the naked man. Jericho reached out to steady himself against a nearby spectator who shoved him down. Tree-like arms slipped around Jericho’s throat. It would take only one quick snap and the fight would be over.

The large man raged, “Most of you know me, but for those who do not, I am Otto Wilmot. My family has lived in Racein since before the Lichy. When everyone else fled to the larger cities, the Wilmots protected them and theirs. And when the plague had run its course, they helped rebuild with the rest of the survivors.

“Yesterday I married a woman before the town center. Under the statue of Rowan, we proclaimed our love as truth. The party which followed last night was a grand one indeed.”

The crowd bobbed their heads in agreement.

“And I must confess that both myself and my dutiful bride managed to imbibe much of the fine ale provided. I fear, in my drunken stupor, I failed to realize that my new wife did not return to my bed last night. She stumbled throughout this inn, clearly beyond her mind and this man… no, this wretch… he chose that moment to strike. He charmed her, brought her upstairs to his room, and defiled her!”

Jericho wheezed trying to explain but his captor tightened his grip.

“So I ask you, good folks of Racein, how do I answer this affront to the sanctity of my vows? Should I be content to extract my vengeance in bloodied knuckles and broken bones?”

Many in the crowd murmured amongst themselves. The early morning fog must have gripped them still, as they did not seem to understand the sermon’s purpose. Vadim understood all of it. Otto was not merely asking whether it was acceptable for him to kill Jericho, but asking the crowd to demand that satisfaction.

Vadim slipped through the throng, who had parted in an attempt to get a better look, and slid behind the combatants. Another stein, long since emptied, sat on the table beside him. He reached out and gripped the makeshift weapon. Otto continued,,, oblivious to the presence behind him.

“What say the lot of you? What judgment for this sinner?”

Vadim could see a few of the men did not care what the outcome was, but more of them were starting to realize the stakes presented to them. They might be a mindless lot, but they would never condone murder. But it only takes one…

From the rabble someone yelled, “Kill him! Teach a lesson to all the outsiders that our women are not their receptacles. We show them our hospitality and they abuse it for their own base needs.”

“Yeah!”

“Split his ‘ead open!”

Otto nodded. “Thank you, brothers. I am grateful you see the truth of the matter. If you deem it to be righteous and just I will act as your implement of destruction.”

Otto looked down at Jericho, whose face was tinted red as he groped and gasped for release. The enormous muscles flexed and seized around his neck.

“The Lichy may have spared your whore mother, and may have allowed you to enter this world, but I shall be the instrument that forces your exit. This insult will be met with righteous just-.”

Vadim brought down the large stein and shattered it on the back of Otto’s head. The blow was not enough to fell the giant man, but it did cause his grip to loosen. Jericho slipped out and crumpled to the floor, gasping for breath.

Vadim stepped out of the shadows, and pulled Jericho behind him. “This has gone on for long enough.”

The mob, for their part, did not know how to respond. They stood in shocked silence.

Otto did not possess that problem. He unleashed a guttural roar and spun around. In the same instant, Vadim released his sword from its sheath and placed it just under the man’s neck, freezing any further movement.

“My friend is sorry.”

Jericho had coughed his voice hoarse. “So very sorry. It was a misunderstanding.”

The giant rubbed the back of his head and took a step back. “You think you are going to stop me from exacting my vengeance?”

“Well, not only me, but this sword in my hand. Yes, I believe that changes the currency of this situation.”

“There is an entire room of men seeking justice here. Each willing to strike you down with a word from me. How is your sword going to stop them all?”

Vadim took a long look at the group still in the main room. Most of them had cleared out with the change of fortune, but he still counted eight, no nine including the lumbering hulk in front of him. Otto Wilmot might not understand what justice or consummating his wedding meant, but he was not so far wrong in his analysis of this situation.

Jericho’s legs were still a little wobbly, but he held a tankard as his weapon. The two of them, one naked, made for a laughable sight.

Perhaps, if we manage to escape with the better parts of ourselves intact, we could use this as great fodder for many a story in the future. For now, though…

“This sword does not need to stop all of them, only you. And do not doubt my word in that. You will be dead, gutted like a fish, before the first one of them reaches me. That is my promise to you.”

Traces of fear shifted through Otto’s features, but were gone just as quick. Vadim caught sight of it, and watched it vanish. His entire body steeled for the fight.

Emma! That was her name.

“Come on then.”

An ear-piercing whistle penetrated the room. Each and every man, including Otto, Vadim, and Jericho found himself wincing in pain.

“Hold!”

In the doorway of the inn stood the Watch Commander, his King’s armor glistening in the morning sunlight. His wiry frame doubled in size under its weight. The grays in his beard were the only thing that betrayed his apparent age. No one in the company knew his exact age, and none ever felt the need to ask. Around his neck, a bronze chain held the instrument that caused their mutual pain. He let the whistle slip from his lips.

“I believe that I must be witness to some kind of elaborate competition. For that is the only reason I could possibly see citizens squaring off against King’s Men.”

Vadim stared into Otto’s eyes. Even with the Commander’s appearance, he did not dare lower his weapon. The entire room held its breath, waiting to see which way the winds blew this day. When there was no immediate answer, the Commander spoke again.

“Mayhap the patrons are deafened by my device as well?”

Otto spoke through gritted teeth. “I demand justice from this one.” He pointed at Jericho. “He defiled my wife.”

“Is this true?”

Jericho opened his mouth to speak, thought better of it, and nodded.

“It appears you have taken the measure of this man through your fists. He is bloodied and he is beaten, what else must you have for your sense of justice to be satisfied?”

“His death,” said Otto.

“Tis treasonous to assault one of the King’s Men. The answer for such a crime is death. You have already committed one crime this day. Yet I am an understanding man and am willing to forget this event in its entirety. Make no more trouble and be content in the knowledge that this man is on his way to the Long Ride, and as such, you will not see him again for many moons.”

The Commander stepped closer to Otto, and Vadim thought it strange that even though the larger man stood at least a head taller, he seemed to shrink when he gazed into the Commander’s eyes.

“Do we have an accord?”

Otto forced the words reluctantly past his lips. “Aye.”

He then began to move towards the inn’s entrance, “Come on, lads. These King’s Men are needed to protect the land from all sorts. Let’s let them get to their business.

“Though, there will be a day between you and I, naked man.” Otto never took his eyes off Jericho until he was out the door. “Believe in that.”

After Otto and his gang were gone, the Watch Commander turned his gaze on the two of them. “All this… the two of you are going to be the death of me, you realize that don’t you?”

“Yes, sir,” they spoke in unison.

“The squad is set to leave. Get your asses outside and on your horses.”

“Yes, sir.”

The Commander moved to leave, but paused and turned back to look at Jericho, shaking his head.

“And for God’s sake, put some clothes on!”

 

***

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

All the Time (Sinks) in the World

This past week on my Facebook feed, a fellow writer was musing about when it might be time to hang it all up. She’s been rolling this boulder up the hills for decades and doesn’t feel like she’s moved up to the appropriate level (I’m paraphrasing here). Luckily, plenty of people, friends, fans, fellow writers made sure to let her know what she probably already knows:

You don’t quit being a writer. Not really.

But burn out is a real thing. Sure it sometimes goes hand in hand with writer’s block, the inability to deal with other people’s BS, or just a need to get the heck away from the day in and day out writing process.

It’s a good thing to take a step back. To take a break for a little bit and let your mind maybe catch up. What’s the old saying “if you love what you do you’ll never work a day in your life”. Which is true until it isn’t true.

Luckily, I don’t have this problem right now. The current novel I’m working on is fueling the fire quite nicely… although I must admit that it is a daunting task I’ve set in front of me, I know that it is what I’m supposed to be doing.

And there’s the problem… what are you supposed to be doing? Are you beating yourself up when a night goes by that you didn’t get your words in (or morning or afternoon)? Does that guilt compound in your mind that suddenly you are behind on where you should be. Those 5 pages have to come from somewhere, so now I have to do another 10 tonight to make up for the ones I missed out on yesterday. Oh no, I have to get my 25 pages in this week or it just keeps rolling over. Should I go out with my friends? Well, that means that maybe I can’t get the words in…

You see the quandary. Half the time you are writing and the other half you are trying to guilt yourself into writing some more.

And where does all this lead? To burnout… 100%.

There has to be a balance between being productive and enjoying life a little bit, right? I have discovered the secret for not burning out. It’s this device that sits as the focus of the living room for many people: the TV. It has so many options that I’ve subdivided my viewing so that everyone can see where I put my time (waste my time)!

Genre Shows

These are the superhero shows for me, but your mileage might be Star Trek or Sliders or Walking Dead or whatever. Not to mention then needing to follow up on the internet rabbit holes for the various spoilers or guest stars or what’s happening on the Flash next season.

At the very least you can claim to other people that you are doing “Research. Honest!”

True Time Suckers (according to my wife)

Wrestling shows are the big one here. I could probably rot my brain 100 times over with some mind-numbing cartoons, but wrestling shows are where she shakes her head and mumbles under her breath. Yet, these shows are those great guilty pleasures for me when I watch (and currently I’m probably reading recaps much more than watching the shows).

Sports

For those who don’t bother with any of the sports ball stuff… well, you probably have a ton of free time. Even though I am a big nerd and love comics and science fiction and fantasy stuff, I somehow also fell in love with sports. Did you know that baseball seasons are 162 games a year? Or that there are 16 games in an NFL season? Or there are around 30ish games in a college basketball season?

And don’t get me started on Poker on ESPN. Or my true kryptonite: Aussie Rules Football. You sit down, turn that on, not understand anything that is happening, and two hours later haven’t moved from your spot. Brilliant!

Repeats

These are like comfort food. You know the ones: Friends, Senfield, Rick and Morty, New Girl, etc. These are the ones you can watch a hundred times (and have) and effectively turn off the non-enjoyment centers of your mind.

However, if you are my wife, you take this to a different extreme. She watches a handful of shows over and over and OVER. She just started watching Jane the Virgin. It is in its 5th (question mark?) season and once she was through the 90 or so episodes… she started rewatching it. BACK TO BACK!

She’s got problems! 🙂

Things I got lucky with

I don’t watch the Food Network. Or the Golf Channel. Or any of the house flipping/renovation/buymyhouse shows. Or any of the news networks. Those are lines I don’t want or need to cross. And I don’t particularly enjoy seeing Pimples Popped.

Call me crazy.

***

So you see, there is a metric ton of stuff you could do with your time when you are not writing. You can avoid any burnout or really getting anything productive done if you just give it a chance!

***

I’m not trying to make light of the writer’s struggle, more that I’m saying it might be alright to not eat, sleep, and live writing only. That it is ok to take a break. Even if that is a just a simple vacation from your own head.

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

A Free Short Story by John McGuire – Til The Last Candle Flickers

I was thinking for the holiday week, a free short might be in order (and give my brain a rest!). From the Machina Obscurum Anthology:

 

Image by Myriam Zilles from Pixabay

* * *

Til the Last Candle Flickers

 John McGuire

Dave Simms wished the world would just end already. He didn’t care if it swept away in an enormous tidal wave that washed everything from the land. If a meteor struck his very spot in an extinction level event, he wouldn’t have minded. If the dead clawed their way through filth and earth and wooden coffins into the sunlight with a new desire to eat the living’s flesh, he would sigh in relief.

For then, maybe, just maybe, he wouldn’t have to put up with people like Steven Kingsley anymore.

“The world’s supposed to end this week, right Dave?” The nasally sound of Steven’s voice boomed across the hunting store causing Dave to gnash his teeth and clench his jaws.

Though, hunting store wasn’t the correct term for this place. Part hunting shop, part grocery store, and part gas station, the Tilly Mill Shoppe sat at the edge of civilization. Old highway twenty no longer roared with traffic the way it might had some thirty years earlier. Like most places just outside the suburban beltline, this area was wilderness for most city-folk. The store would be crowded with customers traveling north to the mountains from Atlanta on Friday evening, their trucks towing a boat, or a camper, or just hunting equipment. Each of them convinced they were recapturing some primal essence long since lost to them in their weekly routine of desks, emails, and deadlines. This place represented the last stop before complete anarchy. Somewhere the strong ate the weak. So the store would be very busy nearly every weekend. Filled to the brim with patrons trying to reconnect to that lost animal inside.

Those very reasons summed up why Dave only visited during the week. A trick he used so that he only needed to deal with the regulars. Maybe give a few of the old timers a nod as they lived out the last days of their lives, sitting outside, swapping stories, and counting every car which drove past.

That was, of course, as long as they weren’t giving Dave grief. Three of them had left their perch outside and followed him in, ever curious about his plans. He’d dealt with their type his whole life. In high school, they were the jocks, the cool kids, and he was the nerd who needed to be pointed at and laughed at for being different. Scrawny, glasses wearing, wimp of a kid, they saw him as weak and it was a moral imperative to ensure that they terrorized him throughout his adolescence.

“Big day for you, huh Dave?” When he made no move to acknowledge the comment, Steven cleared his throat and tried again. “This is the week, right?”

Dave looked up quickly, taking care not to lock eyes with Steven before immediately dipping his head downward again. Under his breath, he muttered. “Yes, sir. Noon on Saturday.”

Steven grinned, flashing his yellowed teeth back at Rick and Sam. “You hear that, fellas? We best be saying our prayers if ole’ Dave is to be believed.”

Rick decided to join in on the fun. “You ask me, the apocalypse happened a couple of years ago. Whole world’s going to Hell.”

Somewhere, along the shelves in the back, Dave Simms examined his shopping list a little closer. In front of the squirrely man stood the shelf with various dried packaged food, and he didn’t need to grab anything that might not sit well with his nervous stomach. His eyes darted from shelf to paper and then back again before he made his decision. His arm shot out and proceeded to scoop a dozen packets into his basket. A few more passes up the three aisles the small store offered and Dave sifted through the basket once more before grunting his satisfaction at his haul.

Rick chuckled and reached into the front of his shirt pocket to find the dip can waiting. Using two dirty fingers, he pinched a piece and set it between his front lip and gums. “Well I got ah question for you, Dave. How is it that about every three months or so you come in here and stock up on all sorts of,” he grabbed one of the pouches from the shelf, “Re-hydro-ized vegetables?”

Sam interjected, “That’s not real food. You know that.”

Dave remained silent, waiting for Rick to finish whatever point his feeble brain was trying to make. He kept his hands at his sides, fighting the urge to clench and unclench them with every word spat his way.

“Every three months you think that the world is going to end, and every three months go by and we’re all still here.”

Dave could tell that a reply was required. “That is true.”

Steven broke into a big grin before pointing to the radio sitting on the counter behind him. “I sometimes listen to those late night shows, you know with the crazy callers about aliens and the like. And they talk about the end of the world too. Ain’t none of them mentioned this particular time though. Why do you think that is?”

Rick poked him in the chest with the pouch. “So how is it that the world hasn’t ended if you’re so sure that this is the time. Last time was the time. And the time before that.”

Dave did his best to keep his expression neutral. “I only have to be right once.”

“What’s that?” Steven cocked his head and for a moment looked more like a confused dog than a man.

Dave spoke the words a little louder, a little clearer. “I only have to be right one time.”

The three men exchanged looks before they each let out a howl of laughter. Dave couldn’t blame them for their reaction. He took their jabs because he knew that it didn’t make sense. None of it made sense.

They weren’t wrong about his previous predictions. A quick bit of math told him that he’d made almost thirty-seven different predictions about the end of the world. He was far past crying wolf. Nobody would believe him, and if he were being honest with himself, he no longer believed it either. Yet he continued to make his weekly visit and monthly predictions.

*

The first message came to him through the direct service his work employed. A cryptic line that only gave the score of the next weekend’s Falcons’ game: 24-10. Dave didn’t pay it much mind. To be honest, he wasn’t much of a sports guy, knowing just enough about the goings-on with the various ball related sports to contribute one or two lines of dialogue to any conversation which might have the misfortune to spring up around him. It wasn’t until he arrived to work on Monday morning that he thought about the note again and rechecked the final score: 24-10.

The next Friday afternoon he received the scores for every football game on the weekend slate, college and professional. They all matched… every single one of them. By the end of the weekend, he was watching the Sunday night game with a measure of both astonishment and disbelief. He cheered as hard as he could against the picked winner. Even if every other game had been right, somehow he just needed one to be incorrect. It wasn’t possible to have that level of accuracy in such things. But when the final whistle blew and he double and then triple checked the scores, they all matched.

He seriously thought about calling in sick that next day.

*

“Hey! You three better stop harassing our customers!” Dave hadn’t noticed the woman behind the counter when he came into the store. The nice thing about small town grocers was that things never changed. The bad thing about small town grocers was that things never changed.

Every week it was the same elderly man, Mr. Jacobs, who sat and listened to the police scanner, a spit cup resting alongside him on a little ledge behind the counter… not quite out of sight of the customers. A heavyset man, Mr. Jacobs never said more than a couple of words in his mixed mumble speak, and Dave was never entirely sure if he actually hated the customers or just didn’t care to engage any of them in conversation.

Dave liked that about Mr. Jacobs.

Yet, here she was, someone new, someone he’d never met before.

“Sorry, Stacy.” Steven cast a dirty look Dave’s way, but led his cronies back out the front of the store.

The woman never took her eyes off the little crew until they were outside. Only then did she turn her attention to Dave. “Sorry about that…”

Dave focused on her. Full face, dark hair that had a little too much product in it, long finger nails, some kind of dark red, and the warmest smile he’d seen since he’d relocated to the mountains.

She took his basket from him and began inspecting his haul on the day. “Do you actually eat this stuff or what?”

Most of the conversations Dave had started much the same way. A bit of disdain dripping from their voice as they tried to wrap their brains around whatever freaky lifestyle they thought he was living. He’d been labeled a Prepper, a Doomsdayer, and a bunch of other names not fit for mixed company. A person tends to become immediately defensive regardless of anything else.

“Yes! Why does it matter?” Dave felt bad immediately upon speaking the words as it dawned on him she didn’t have that sound of arrogance in her voice. Instead, while his brain replayed the question back in his head, he heard something else… perhaps a bit of playfulness. “I’m so-sorry. Those guys, they just-“

“Push your buttons. No, I get it.” The smile returned after its brief vacation, which made him all the more grateful for it.

“So, did something happen with Mr. Jacobs?”

“What? Uncle George? Oh, no. He’s just getting a bit too old to work the full week here. And my aunt is very keen on keeping him more around the house rather than hang out with the…” she pointed to the outside. “Other nere-do-wells.”

“Oh, good then. I mean, not good.” Always stammering and stuttering around women. Dave knew he was doing it again. Couldn’t find the correct words to say if they sat in his mouth and leapt out of their own accord. Still, through it all, she just gave him another smile that calmed him once more. “I mean, I’m glad he’s doing alright.”

She finished ringing his last item. “Seventy-two fifty-five is your total. And I know what you meant.”

Dave watched as she took his card and fed it through one of those old style credit card swipes that created the carbon copy, one for the store and one for him. Stacy grimaced. “I just wish he’d have something from this century for me to use. Something with a scanner and buttons.”

*

The week after the football games, the messenger changed his style. Dave began receiving the communications on his work computer, his home computer, his tablet, his phone, and anything else that could convey the missive. Every waking moment his devices would chirp or beep in excitement at a new dispatch. And they all said the same thing:

I know the future. I know when it all ends. If you want to continue living then you must follow my instructions.

Each time, Dave would press the delete button. Yet the notes haunted him. His dreams twisted under their influence until all he could see were those words. He couldn’t focus on work. He couldn’t focus on the few friends he actually had. He couldn’t focus on entertainment. None of it could distract him from the messages. What they might mean to him, and whether or not they contained any measure of truth.

That was the thought that kept him awake more than any other.

*

Dave took his card back from her, signed the bottom of the store’s copy, and scooped up his bags. “Well, I guess I’ll see you next week then.” He wanted to say more to her. He wanted to find something to talk to her about. He just wasn’t that good at the small talk. For him, small talk was just a way to extract him from the conversation rather than ease into a deeper one. He shuffled along to the front entrance, trying to will something clever to say when he heard her voice again.

“Is it true?”

Dave turned around. “What’s that?”

“Is it true what they said? That you think the world is going to end this weekend?”

What was he supposed to say? Should he lie? Did it even mean anything? If things were about to go to pot, what did pissing off one more matter?

“Yes.”

He waited for the ridicule or the laughter or anything. He shut his eyes, not wanting to see her make fun of him. It might kill the last piece that still believed in humanity. Instead, she spoke with no hint of arrogance or irony, but as someone who was genuinely interested in the potential answer. “How is it going to happen?”

Dave shook off the shock and cleared his throat before speaking. “Have you heard about the N-778?”

Stacy furled her brow. “I don’t think so.”

“It’s a meteor. Well, more than that really. We’re talking about an object in space the size of Alaska.”

She lit up. “Wait! I know about that one. I heard it on the news late one night. Some NASA muckity-mucks have said…” she paused, and Dave could see that she was trying to make sure she got the next part correct. “That it is crossing through a trajectory in such a way that in some of the simulations they run, it collides with the Earth.”

Now it was his turn to smile. She had it, well most of it anyway. “I’m surprised.”

“Surprised that I know something about one of the billions of big objects in the sky?”

“Well, yes, but only because the rest of these people I interact with wouldn’t know a tenth of what you just said.”

“Sorry, not much to do here all day. I like the Science Channel.”

“So do I.”

“Plus considering the lot of them outside barely know how to tie their shoes every morning, that’s no surprise.” She cocked her head to one side. “Still, I’m going to take that as a complement.”

“Yes.” The words flowed from Dave’s mouth in rapid succession. “And do you remember the percent chance of it actually happening?” She shook her head. “About one in one hundred trillion of crossing into our direct orbit, and then another one hundred trillion worth that it could collide with us.”

She sighed, partially for effect. “Yet, apparently you think it is a one hundred percent chance.”

“Well, I’ve seen it.”

*

Dave couldn’t recall the exactly moment when he broke down and answered the lingering message. The days blurred into a molasses of nothingness, as if he were a stranger in his own life. He watched that version of him go to work every day and count the minutes from the time he sat down until the minute changed to six o’clock and he could head back to his home. That cold apartment never greeted him very warmly. The television never did much to enhance his life. And now, he dared not go to the computer lest the bombardment of messages face him once more.

He needed a change. He needed a lifeline. He needed something, but he couldn’t be sure what it was.

So slowly, he came around. Like an addict who had a left-over bottle of liquor hidden away at the back of the pantry. First, he slid over to the chair, his fingertips hovering over the power switch. Oops, suddenly the machine was on again. As it went through its boot-up process he thought about standing back up, unplugging the machine from the wall, and being done with it. But his feet didn’t move. His ass remained in the chair. And when it came time to enter his password, his fingers did not hesitate to type them in.

What do you want?

I want to save your life.

Why? Who are you? How did you know all of that stuff? Why me?

I know when things are going to happen because for me they are the past. You are my past.

Dave stopped typing. Did he believe it? Could he believe it? Was it possible? The person on the other end seemed to be able to read his thoughts.

It is true. It is possible. And I have already proved it to you. Or do you require more proof?

What did he require? If this was the truth, what would it take for him to believe? Why weren’t the scores enough?

I need one more piece of proof.

*

“You’ve seen it with a telescope?” Dave set his groceries down on the floor and moved back over to the counter. Stacy leaned against it.

“Yeah, I’m pretty sure I spotted it two days ago.”
Stacy pushed back from the counter. “So if it is going to happen, why would they say that it wouldn’t?”

“They?”

“The NASA muckity-mucks.”

Dave stood and stared at the woman. She noticed his look and blushed.

“But you don’t believe them? You think they’ve got it all wrong?”

“Well, let’s look at it this way, maybe they’re right and it is going to miss us. Certainly is a long shot that we would get hit in the first place. But if they really saw that the damn thing was going to collide with us… that’s the type of information you can never let out, because if they can’t stop it, then there is no point in having mass riots and chaos for two weeks before the event is supposed to happen.”

Stacy stared at him with her mouth open a little bit. After a few moments, she seemed to catch herself and regained her composure. “That’s… probably true.”

“Yeah, so whether it is going to hit or not, we’re on our own.”

*

Within three months, Dave bought the cabin in north Georgia, quit his job, and began construction on the bunker under his house. With the money he made from the predictions, finances were no longer a concern for him. No, the only worry left was survival.

These new days brought out a man from inside him that he didn’t know existed. In the mountain air, he felt invigorated. Without the need to wake up at some god-forsaken early hour, he now chose to be up with the sun. He filled his days with work on the bunker, and his nights reading one of the many books he’d brought up from the city with him.

And when the day approached he was ready for it. He watched the internet and listened to the news from the safety below his cabin home. As the hours ticked by, he napped, calmer than he’d ever been before. Then when the day past into night and then into early morning again, the world continue to spin as if nothing had happened.

The world had not ended.

It didn’t happen.

A pause greeted him from the other side.

Hello. Nothing happened.

Hmmm.

Hmmm? That’s all you have to say? I’ve abandoned my life for this and then nothing happened? I warned the people at the shop I go to.

Why would you do that?

Why wouldn’t I?

I’m only trying to warn you. I’m only preparing you. Remember that.

But…

I was wrong this time. These things are a little fuzzy at times. But you are prepared. And I assure you, it is going to happen.

I don’t understand. I thought you said you knew what was going to happen and when.

I do and I don’t. My brain isn’t what it used to be, my memory gets jumbled sometimes on the big stuff. But I know it is coming soon. That’s why you must be ready.

*

“Show me where it is.”

Dave swallowed hard and shifted the telescope around. Stacy moved back, but not very far. He could feel her sweater brush the back of his arm. The sweetness of her breath filled his nostrils. Night overtook the day and the two stood on top of the store, her telescope focused on the clearest sky he could remember seeing. A small bit of chill in the air misted their breaths.

“There. There it is.” Dave pulled back to allow Stacy room to see. “It’s not much to look at right now, but-“

“Oh, no… it’s beautiful. I can see wisps of light trailing behind it.”

“That’s pieces of it breaking off through its trip through space. Kinda like a comet.”

“And this is the thing that is going to end the world?” This time he heard a little playfulness in her voice, but it didn’t bother him.

“I believe so, yeah.”

“That’s too bad.” For the first time that day, he thought he detected a hint of sadness in her voice. A slight quiver as she said the words.

“I’ve never told this to anyone, and I know that it’s silly, but I’m actually wishing the world would just go ahead and get it over with. It’s the waiting that’s the worst.”

Stacy pulled away from the eyepiece and smiled at him, a small amount of proof that perhaps his joke had the right kind of effect. A gust of wind whipped across the rooftop, and she moved in closer to him… for warmth. “Is this world really so bad?”

*

The world had died. Of course, that happened many years ago, though Dave Simms’ mind no longer could recall the exact date it happened. The years between had not been overly kind to his memories which disappeared as if his brain was run through a colander. Still, he had a job to do. Something to help heal his heart, even if only a little bit.

Throughout the bunker, he did his best to avoid catching a look at any reflective surface. His was a face he no longer wanted to see. Somehow, he knew exactly what he’d find. Gone would be the bit of youthful exuberance that once filled his frame. Gone would be the determination to ensure he had the right things planned out, replaced by the man sitting in front of the ancient terminal. A graying, sad, little man who struggled on his bad days not to open the sealed door.

Not let the Armageddon in.

This place now served as a tomb to the one living person who could still use it. Shelves lining the walls, once packed full of various foods and canned goods, held only dust. He had to make a trip to the far end, through two pairs of doors, to get to the last of his reserves. At last count, he probably had enough to make it through the end of the year.

It was a slow death preparing to greet him. The very reason why opening the door to the outside became more enticing every day. A growing part of him wished to see what the world looked like before his retina’s burnt away.

Beside the infernal machine’s whirling and blinking, a strained effort to keep going, was a lone portrait from the Before. Of all the objects he could have brought below with him, he cursed and celebrated his decision to bring this item. The red-haired woman smiles at him, a small amount of cotton candy stuck to the tip of her nose. Those eyes focused on a younger version of him. Somehow, she was in love with him in a way that he did not know could be possible. At the bottom there was a date, slightly smudged from his fingers. It marked those last days where he… where they were truly happy. Alongside it sat the last newspaper he ever picked up proclaiming the end of all things. Mass chaos… death… fear. The dates were only a few days apart.

Dave settled into the chair, his fingers the only part of his body that still moved with a reckless abandon. Their tips pounded away at the top of the keyboard. He had stopped looking at his fingers a long time ago, but it would do him little good to bother with such an action now. Most of the keys were blank, worn away through his furious use over the years.

Time was all he had since the End came. Dave knew it would be over, and he hoped that he managed to steer his ancient doppelganger in the correct direction for once.

I met a girl.

The words came in pieces across the screen. Dave shook his head at no one in particular and fired a missive back. He wanted to scream at the man on the other end of the line. To grab ahold of him and shake some sense into him.

We talked about this. You can’t make personal connections.

No, I know, I know. You’ve told me not to get attached, and I haven’t, but…

Dave found himself nodding. Finally, some of the words he’d been telling the man had seemed to sink into his skull.

I’m sorry, but that doesn’t really do much for me though. I’m not sure what you want me to do. You’re not right.

More anger. More disbelief. Had he really been this stubborn so long ago?

What?

I’ve lived this way for the past three years. The only people I seem to talk to are you and the few who mill around the store.

That is what you have to do in order to survive what’s to come. You can’t allow your emotions to cloud your judgment. You’ve come so far… and it is ending soon.

You know what? Those people in the store are right. You’ve repeated that same thing repeatedly for all this time. And nothing happens. You’re never right about any of it. The comet missed, the flash-fires didn’t happen. The moon is still shining on us from above. Whole. There were no grand solar flares that emitted EMP and wiped us all out. No mass of lightning strikes. Nothing!

I know, I can’t figure it out either. My brain is still a little bit scrambled, but I know that it is soon. You just have to have a little more patience.

No, I don’t. I’m just the idiot for believing you again and again. For building this shelter. For leaving my life and my job and any semblance of a real future… and for what? Because I’m too damn scared of life?

No! To survive. To find a way to go on living. That girl is only going to haunt you. She’ll be the one you can’t save. She’ll be the one that makes you think about ending it all every day of your miserable life and the one who convinces you to carry on in spite of those feelings.

You say that I would only lose them. That I have to worry about surviving. That I must worry about myself. How would you even know? What does it matter to you?

Dave reread the screen. Since his first contact with his younger version, he’d managed not to answer that question directly. For some reason he worried that it would change things if his younger self knew whom it was communicating with him. He had his reasons. A list of them he long since used for kindling. Now… now, he couldn’t remember one of them.

It doesn’t matter who I am, only that I am trying to help you.

I’m done. I’m finished. I’m done listening to you. I can’t live like this anymore. By myself, waiting for something that may or may not happen. So what if you are right? From now on, don’t try and contact me anymore.

But the end-

I don’t care. If it happens, then it happens. But I’m not going to hide anymore in my dungeon.

Don’t do this. Dave! Listen to me!

The cursor blinked, waiting to be put to use again. Dave watched and waited for a response. He screamed at the monitor, picked up the keyboard ready to launch it across the bunker, and then thought better of it.

An hour, then two, and then four passed him by, the machine’s whine becoming the only noise in the room. It threatened to wash away his thoughts with its anger. Yet he didn’t move. He couldn’t move from this spot in front of the computer. He didn’t dare to-

A last whirl followed by a hiss. The hiss gave way to a series of pops. Those pops crackled in rapid fashion echoing off the metal sides of the tower until they climaxed into a firework finale. The monitor flashed once and clicked off, a small trail of smoke emanating from the top.

The whole process only took a minute. But in that time, Dave saw his own life flash before his eyes. He wasn’t dying, but with this last link to the outside world… even if it had been to an ancient world that no longer existed… even then it was something to look forward to every day.

Pushing away from the desk, he shuffled over to the mirror on the far wall and took that final look at himself. It was as he feared; though, his hair was much longer than he’d realized… a far cry from the short cut he preferred in his younger days.

Alongside the mirror sat his collection of water bottles now nearly empty. From his last trip into the back room, he knew that he wouldn’t find any more there. His filters went a few months ago… one of the few things he hadn’t calculated correctly.

The containment suit felt heavy today, that old easy weight pushing his frame a little lower. For a passing moment, Dave wondered if it wasn’t the suit or his muscles at all, but perhaps the planet’s gravity going on the fritz. Looking at his skinny arms and legs, it was a nice dream to clutch to. A heavy twist to the right and the airtight seal released, greeting him with a hiss. The outside world flooded into the first room, bathing it in radiation.

“There was never enough for both of us.”

The metal groaned as he pushed the door back into place. Another day in Hell, he only hoped that he could find some bit of supplies that he’d previously missed.

But hope was something he’d never been good at.

 

***

I Feel Fine appears in the Machina Obscurum Anthology and can be found here.

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Kickstart the Comic – Mine To Avenge: Book of Layla #2

With many of the Kickstarter projects, you are never entirely sure that the thing (comic, game, etc.) is actually going to see the light of day. So it is always nice to see a Kickstarter you supported for issue one get an issue 2. It’s those comics that we should be celebrating.

I wrote about the first Kickstarter here.

***

Mine to Avenge: Book of Layla #2

Creator/Writer – Robert Jeffrey II

Artist -Matteo Illuminati

Colorist/Letterer – Loris Ravina

 

Kickstarter Campaign ends on Thursday, July 4, 2019 at 2:00 PM EDT.

***

The Pitch:

The  history  books  call  it  a  house  of  horrors.  A  testament  to  the  true  depravity  that  inhabits  the  souls  of  man.  

 

The Story:

The  little  girl  who  escaped  the  demonic  forces  which  occupied  the  LaLaurie  New  Orleans  mansion  on  a  sunny  day  in  1833,  though,  called  it  something  else:  the  site  of  a  rebirth.  The  little  girl  swore  on  that  day  that  she  would  never  be  anyone  else’s  victim,  and  so  began  a  centuries  long  campaign  of  bloody  revenge.  The  Retribution  Cabal  (RC)  was  born,  protecting  only  those  descendants  of  America’s original sin.  

Now  on  a  cyberpunk  stage  where  technological  wonders  leave  no  place  for  creatures  of  legend,  the  LaLauries  and  their  denizens  reappear,  continuing  their  blood-soaked  quest  for  obtaining  ultimate  power.  Time  will  tell  if  the  remaining  members  of  the  fractured  Cabal  can  stand  as  the  bulwark  between  humanity  and  the  rising  hordes  of  darkness.

 

John’s Thoughts:

Robert Jeffrey II was a regular contributor to TesseraGuild, where he talked about comics and sci-fi and Sliders (he and I actually did a Sliders panel at a local convention this year!). I know that he eats, breathes, and everything else comics.

Mine to Avenge is letting him really stretch his legs and prove over and over his talent as a writer.

The Rewards:

If you supported the first issue, it is a minor thing to either get the digital copy of Issue 2 ($5) or a print copy ($10). However, if you are catching up then digital for both issues is $8 and print for both is $15. There are different artists covers and $90 gets you everything. But if you’d like to have a custom cover, for $250 you can get one where you design it (an option I’m not sure I’ve seen before).

 

The Verdict:

Ancient evil… a family’s quest and burden… and now, in the future, the evil returns, but is there anyone left to fight it?

Heck, I don’t know, but I’m certainly going to find out!

***

To find out more about Mine to Avenge: Book of Layla #2, check out the Kickstarter Page here.

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Stories From Our Future, Youtube Series Review

Now called Stories From Our Future

Stories from our Future is the official name for something that was originally going to be Little Black Mirror. Released on June 10, 2019, to help celebrate the release of Season 5 of Black Mirror, it took three short films (each less than 10 minutes each) that were all told in the vein of the television show.

One thing about these shorts: there is no spoken dialogue. The music, the beat, or soundtrack helps propel the stories along. In addition, there is a bit of text here and there to help push the narrative along. The other thing I just now realized is how the themes of these shorts mirror (Black Mirror?) the episodes of the season.

EP 1 – Getting to Know You

A virtual landscape to escape the drudgery of your daily life. Who hasn’t seen the video games that end up sucking their players into a life that effectively ends up being wake up, work, and then get online to interact with people you may or may not really know. Unless you meet them in real life, what do you really know about their people? How much might you have in common with them? Are they someone you could see yourself with in a relationship?

And what happens in your real relationships? When does your digital world become more real than your physical one?

And does it even matter?

EP 2 – The Healthy Alternative

Addiction comes in all forms and flavors. It could be a type of food, sodas, alcohol, drugs, sex, and just about anything else you could possibly think of.

And while it is very easy to recognize many of the bigger ones, that doesn’t mean the companies who make and sell this stuff aren’t trying on a constant basis to tweak your mind ever so slightly. They are trying to get their names burrowed within your brain so that you don’t see it as something bad or good. It becomes almost background noise to you.

The sneaky thing is if they can convince you that what they are selling is not only good for you but literally can improve your life in ways that you might not even realize.

And in this future, they can always upgrade the system to make sure they are dealing with your every ailment.

Image by Arek Socha from Pixabay

EP 3 – Cure for Loneliness

The rut of our lives. The constant sameness. Day in an day out. You wake up, go to work, maybe you have a hobby or distraction, and then bed before doing it all again. It makes it where you have to wonder if you actually do see time in a linear fashion, or maybe after a few years of this routine, those days do not fall in a real order.

Throughout all of that, if you are doing it by yourself, then comes the loneliness. Being with someone else. Having them share in some of those experiences, no matter how mundane they may be. That is how humans were supposed to see this world. Not through their own eyes, but through someone else’s eyes. That is how we grow and love and make our days just a little better.

This was my favourite of the three.

***

To see these episodes, check them out on Youtube here. I’m not sure if this is a one-of experiment or if it something we can expect to see more of in the future. I hope so.

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Black Mirror, Season 5 Review

 

My previous reviews can be found here: Seasons 1&2 and 3 and 4.

As I wrote last time, “For those not in the know, Black Mirror is an anthology show. Each episode stands alone to tell a story about how our technology or something perhaps not too far from our grasp affects people.”

Last time my big complaint to start things is how long it takes for these crazy shows to come out. However, since this was only 3 episodes, I feel like I’m left needing a couple of more just to last until the next season (yes, I know Bandersnatch came out earlier this year – what can I say, I’m greedy!).

EP 1 – Striking Vipers

It is said that Science Fiction stories allow us to confront ideas and themes in a “safe” way. Presented in a container of something that isn’t real, we can allow those statements and questions to be made without instantly rejecting them because they may not line 100% up with our own personal feelings or beliefs. So many of the Black Mirror episodes do this very thing, asking a question about the tech we use, but maybe more important is how that tech affects us in our day to day lives.

And while this episode allows the show to ask some fundamental questions about friendship and love and sexuality, it also doesn’t try and present only one answer. Is it ok to be in love with two different people? Is it ok to be in love with the mind of someone? Is it cheating if it is all virtual? Is it enough to know what you are doing is wrong and still continue to do it?

Or could the episode be about addictions more than sexuality? The idea of every day getting closer to losing ourselves within a virtual shell. That what is on the other side of the monitor or within some game, no matter how life-like, isn’t life.

Or maybe it is just about lying to yourself…

EP 2 – Smithereens

This is probably the most “normal” of the trio this season. The fundamental technology aspect has to do more with a Facebook-style site called Smithereens and how addicted we are to it. That idea alone is probably 5 or 10 years out of date. We all know this and don’t seem to care.

No, what is important about this episode is the lead character who is doing everything he can to “say his piece” about how far this addiction has gone with people and the world. But it is the performance of Chris that really shook me. Something about the pain he was in was conveyed by him in such a way that I was not only fully invested in his story (even if I had pretty much figured out the “twist” on why he was kidnapping this guy). That pain was something we’ve all had to go through… loss of a loved one will make you reexamine everything you are doing.

And it might lead you to do things you might have never suspected.

EP 3 – Rachel, Jack and Ashley Too

The juxtaposition of the pop-singer Ashley O and the teenaged girl Rachel is at the core of the episode. Really it caused me to echo back to my own teenage years, and while I was never a 16-year-old girl, I had moments where I didn’t know how I fit in. That any of us might jump to an artificial toy who can respond and interact to us… had that been available when I was in school I suspect it would have been as big a hit with my peers as it was in this story.

The flip side is a story we’ve seen or heard before about the pop singer (movie actress, famous person) who is just as dissatisfied with their own lives as we are. The proof that even being rich and famous may mean that we have less control of our own lives than those who are struggling to get through another day.

At what point do we take control of our lives and make it what we want it to be? Can we manage to do that when other people are depending on us to be the bread-winner? How do you manage to follow your dreams when reality won’t let you?

***

A short season only means I was able to knock the whole season out in a few hours… so I can finally be ahead of everyone else for just a few seconds!

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Kickstart the Comic – Lineage: Clockmaker Issue 2

Many moons ago I did a regular Friday feature here on Tessera which looked at all things Steampunk. Having written Gilded Age, it seemed a natural match to signal boost some things I might enjoy in that genre. But time gets the best of everyone, and I haven’t done one in a while.

So let’s rectify that…

 

***

Issue #1’s Cover

Lineage: Clockmaker Issue #2

Writer/Creator – Nathan Zwilling

Art – Jok

This Kickstarter Campaign ends on Sunday, June 30, 2019 at 9:03 PM EDT.

***

The Pitch:

Told in two parts: kidnapping, spirits and the genesis of the Clockmakers in fog-shrouded Victorian London, a haunted house, malaise and a hidden evil in the Clockmaker’s present as super-heroic royalty. Uniting both is a centuries-old curse that dooms each generation of Clockmakers.  

 

The Story:

“Interested in the world of dark magic and the occult? A fan of maniacal villains and bold heroes battling across timelines? Then this is the story for you! In Chapter 1, we join Albert Zillinger and his grand-daughter, Anna, in 1880s London as they battle the curse of the menacing Black Jack with help from Albert’s invention, the Clockwork Man: a mysterious man comprised of complex gears and concealed weaponry. Meanwhile, Chapter 2 propels the reader to present-day London and the adventures of Caylin St. Croix, the latest focus of Black Jack’s curse.”

(from a review on the Kickstarter page for issue 1 by Alyssa Ryan)

From issue 2’s Kickstarter page:

Told in two interconnected parts: In Victorian London, the legacy of the Clockmakers takes an unexpected turn when the Clockwork Man becomes part of a murderous plot that ensnares Anna and Albert with disastrous consequences. In the present, The Curse is poised to end the line of Clockmakers forever.

 

John’s Thoughts:

One of the things I’ve learned about myself is what things jump out to me when I’m scrolling through the comics on Kickstarter. And this one had that kind of artwork which is both stylized but seems a perfect fit for a kind of Bonzo Steampunk story. It’s the type of thing that even if I don’t have a clue what’s happening in the book for that particular page – I really WANT to know what is going on in the book.

(I mean, what is going on here? I don’t know, but it looks amazing!) From Issue 2, Chapter 4, Page 3 – Art by Jok

 

The Rewards:

If you just need this issue, the pdf is set at $8 or if you need to catch up (like me), then it will run you $12. At the $25 level, you can get both issues. And then at the higher end, you have the opportunity for an original sketch ($125) or some Original Art ($300).

Issue 2, Chapter 4, Page 1 – Art by Jok

The Verdict:

Again, it checks so many of my boxes:

Steampunk – Check

Cool artwork – Check

Neat story – Check

A story told across timelines – CHECK!

What boxes do you need to check?

 

***

To find out more about Lineage: Clockmaker Issue 2, check out the Kickstarter Page here.

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Chapter Preview – The Dark That Follows

A disgraced former cop who possesses the ability to see the future…

A college student whose life has become entangled in black magic…

A girlfriend who is no longer sure who to trust…

And a vision of the future which shows only the darkness of the void…

The only difference between Jason Mills and every other Fortune Teller in town is that when he tells people about their futures he doesn’t need to make anything up. With a touch, his mind is flooded with visions of what may come. Am I going to fall in love… am I going to be rich… am I going to get that promotion… Until the reading that shows him only a void, as if the future has been wiped clean for one person.

As all futures begin to unravel, Jason begins to realize that the young man who began this prediction may be more involved in this Dark outcome than he could imagine.

That his ability is as much a gift as it is a curse.

His gift of future sight had put him on the radar of some very powerful beings.

Drawn into a web of secret societies, Black Masses, and beings of immense power, Jason races to determine the truth behind his visions in order to save his own future from being wiped out.

 

Please enjoy the following preview chapter of

THE DARK THAT FOLLOWS

CHAPTER ONE

Office building. Elevator. Sam from accounts payable. Sip of water. Far office. Jim the terrible boss. New office. Handsome guy. Blush. Smile. Sandwich. Phone call. Tears. Screaming.

Marilyn.

“Are you sure that this isn’t going to hurt?”

Her words snapped him from the trance. Jason Mills watched as the woman fidgeted in the seat across the table. With one of her hands now freed from his, she maintained limited contact with the other.

“Just breathe deep and relax. You came to me, but we aren’t going to get anywhere if you continue to be this nervous.”

“It’s just that, well… I’m beginning to rethink coming here.”

He smiled at her. It was the same disarming smile he’d given to hundreds of other skittish customers who’d come to him. Whatever it took to make sure she remained a paying customer. He reached out with his free hand and coaxed her to regain the connection.

“Release your thoughts and let your mind wander.

“There… that’s it.”

Jason Mills gripped the older woman’s hand tighter while her potential life revealed itself. The sync between the two complete, he began to search out anything within the immediate future.

Through her eyes he glimpsed a corner office overlooking the weeds of cubicles. The man inside smiles while pointing at the nameplate on the desk: Ellen Small.

The words flowed from Jason.

“This is the year when all your hard work starts to pay off. You’ve been biding your time over the last few years. Something you have managed to earn and not just ease yourself into.”

A gasp escaped his charge’s lips. Spurred on by this first fortune, her grip strengthened to match his.

Another day and different images flowed through his mind. Ellen sat alone in a deli, her attention divided between an e-reader on the table, a partially eaten sandwich, and the attractive gentleman sitting three tables over. Jason caught the briefest glance; all she would allow herself to experience.

“New people and new possibilities go hand in hand. You should shed your shyness. Push beyond the nagging voice inside you which urges restraint, and instead open up to new experiences and new people.”

Another shift and another hand squeeze.

Jason delved one more time into her future. Somewhere her cell phone rang, the name on the other end read Marilyn, and Ellen placed it to her ear. Her world spun and twisted. Her words blurred and mixed with anguish. The phone slipped from her hand to the ground, and she slid to the floor after it.

Jason dropped the link and released her hands. Ellen sat before him, eyes wide and leaning forward in her seat.

Jason eased back in the chair. He ran sweaty palms through slicked back hair, the perspiration and the hair gel mixing to produce sticky goo. He let out a deep breath.

“You should take the opportunity to get in contact with your friends and family. They miss you greatly and will counsel you on your most difficult decisions.”

Ellen cocked her head to one side and nodded, whether to him or to herself, Jason wasn’t sure. Either way, he hated this part. Better to have good news… or at least, not bad news to give his clients. It made for poor repeat business. No one wanted to come back to a fortune teller who gave them upsetting futures. Repeat customers were the one thing that allowed him to pay rent.

Terrible news also made his heart ache for them. So, most of the time, he tried to make it vague enough so the person might leave perplexed, a fine alternative to the other thing.

“Someone named… Marilyn… I saw that she might be of great counsel to you in the upcoming days.”

Ellen’s jaw opened in disbelief. Everything else could be explained away. Up until that point, Jason’s talk of true insight into the future appeared just vague enough. Much like the magician who performs his tricks on stage to a captive audience, no one wants to know how the trick is done, because then it is ruined for them for all time. Better to allow themselves to think it real, but know that it is not.

Instead, with one name, he managed to shatter her image of not only him and what it is he’s told her, but the idea that it could be real settled inside her head… a scary proposition for most everyone.

“How? I haven’t…”

“I can’t predict what I am going to see within the vision, but what I have said can push you into the right direction. It is you who has to take control of your life and make the choices. Understand?”

A slow nod greeted him behind which he could see the struggle within her mind. She rose from her seat still bewitched from his words. A slight dazed look lay frozen across her face.

The sign of a possible repeat customer.

*

Image by Uki_71 from Pixabay

Jason Mills had come to realize, in the last three years, the important thing was to live up to the customer’s expectations. No one wanted their fortune read by some guy in a t-shirt and jeans. People wanted theatrics, a story for their friends so they might debate the merits of whether the guy who had done her reading was for real or a fraud. Even then, they do not mind the apparent lies as long as they had a good time. It was something he had struggled with understanding when he first started out. All the bullshit items they gave credence to allowed them to have a connection. So for that reason he dressed the chamber up to match those preconceptions. Something an ordinary person would want to see and experience.

The corner lamp’s light filtered through a purple shade framing the small table. Centered within the pattern sat a crystal ball. The curtains, which surrounded the area, were a royal red. Every piece needed to convey that he was worth giving money to and his fortune reading was as legit as a fortune reading could be. Whether he gave good news or bad, if the show felt wrong, then their experience would match.

His outfit was meticulously picked out. He slicked his dark hair back, combined a simple black vest with a red dress shirt underneath and dark slacks. For the final piece he added an intense glare he mastered a long time ago, in a different life. It helped that his six foot three inch height not only allowed him to stand above almost every customer, but also caused him to look a little more muscular. His size helped him sell the show; it made him more intimidating than anyone else in the room. Had it been Halloween, he wouldn’t have needed to change as he could either add fake plastic fangs and say he was Dracula or forgo that and claim to be a Vegas magic act.

Customers fell into a couple of camps. The two largest groups were comprised of either tourists visiting the Little Five Points area for a little extra spice of Atlanta, Georgia local flavor, or college kids who consumed one too many drinks during the day and thought getting their fortune read might be good for a laugh. Those same rich kids seemed to treat the whole experience as a rite of passage. As if it was their job to expose him as a fraud.

Their business was nice, if a bit unreliable. Still it was the regulars who allowed him to exist day to day. The older woman who searched for something to fill the hole in her heart. The business man trying to get the next big project off the ground, but had convinced himself long ago the fortune tellers knew something he did not. The Goth girl who believed in someone who could see the future, and hoped through her experience with Jason she would somehow become more connected to the universe itself. Inside each a puzzle piece was missing and the prophecies which Jason the Wondrous spouted could make them whole.

So now Jason sat, watching the feet moved past his curtain only to stop and shuffle back. The uncertain pause before a new face stuck his head inside the curtain and got their first glimpse of Jason’s inner lair. Aside from the lamp, only the crystal ball’s light permeated the room. It did its job well. Shadows made Jason look all the more mysterious.

Jason could hear someone behind the lead figure mumble something about going in, and sure enough the young man made a full appearance. Right behind him, two more followed.

The leader moved deeper into the curtained area, and Jason got his first true look at him. One of the few people who would have been able to look Jason in the eyes and from the shoulder length dark hair and complexion, Jason guessed the kid had some island blood in him. He dressed in a polo shirt and khaki shorts. His attire was the standard uniform of male college students when they hit the bars during these summer months.

The other two matched the dress code if not the look. A shorter, stocky guy took his spot on the left. His nose showed the damage of a man who’d won and lost plenty of fights, but from his frame, Jason suspected that he’d won many more than he’d lost. The taller friend flanked the right. He was all legs and arms and looked as if a deep breath would send him to the ground. His whole form looked as if each piece grew at different rates.

“Have a seat, my friend.” Jason used his best movie voice, struggling to channel Vincent Price, always trying to channel Vincent.

Image by Niek Verlaan from Pixabay

“Uh, alright.”

The twenty-something sat down across from Jason, eyes still adapting to the lower light around him.

“What is it that brings you to me today? Is there something particular you would wish me to ask the spirits?”

“No. I guess, um, just a general reading? Is… is that alright?” It wasn’t fear, but embarrassment which got him stuttering.

“A general reading is fifty. Cash first please.”

Jason learned the hard way that you always needed to get the cash before giving the reading; otherwise you end up chasing your rent money down the sidewalk at eleven o’clock at night. Add to it the fact that Jason grew closer to forty than to thirty every day; any chase was something in which he no longer possessed any confidence.

The young man motioned for the taller man to produce the cash. “This was your idea. Pay the man.”

Taking money from the friend, Jason stared into the customer’s eyes. “Your full name?”

“Terry Soone.”

The shorter friend added. “With an ‘e’.”

“I don’t think he needs the spelling, ass.”

“Alright, Terry, I need you to place your hands face up on the table. As I touch you, clear your mind of all thoughts.” Jason used this moment to unlock eyes with Terry and focused on his two companions, “You must all do this. Any additional stray thoughts will cloud the reading. You must be a blank slate for it to work.”

It was a lie. Jason did not need them to do anything other than stay somewhat quiet. It was more for the mood than the actual reading. Still it added to the mystery. Once again, it was the little things. He needed to make sure they got their money’s worth.

As his friends chuckled behind him, Terry put his hands on the table, and Jason reached across, focusing back upon him. He took a deep breath then grabbed the young man’s palms.

The room, the lights, the crystal ball, and the speech were all a lie. The tourists did not want Jason Mills, they needed the Wondrous One. Regardless, the gift was reality.

Chips. Raise. Fold. Brandon can’t hold his liquor. A redhead girl. Front porch. Face stings. Black robes. Candles. Smiles. Knives. Knives. Knives.

Blackness.

The images slammed into his mind. They blurred and morphed from moment to moment. When Jason tried to explain the readings to anyone else the best he could come up with was to compare it to the old style movie projectors. Every image those machines showed the audience consisted of many individual frames. At the speed it ran, one frame in ten might be seen. It was the same with any readings. Jason saw a movie, but the images moved so fast he couldn’t comprehend anything. It was a blur. Thus the first step was to get a connection. That was the easy part. The second step was to slow the movie down and take a look at the individual pieces, the frames.

Jason took another deep breath, concentrated, and the images came into focus:

Terry sat at a table wearing the same clothes he did now. More friends sat around him looking none too pleased as Terry raked in another stack of poker chips. Someone threw up on a fake plant in the corner. Still, Terry pulled in more and more cash.

Seeing cash was easy to explain, everyone’s thoughts drifted to money, and as such, Jason picked up that information quicker than any other issue the customer might have.

“You will be coming into wealth very soon. Cash won is much sweeter than money earned. It appears your friends here are not good poker players.”

The short stocky friend spoke with disgust. “Standard. They always say something about money.”

“Quiet please.”

With the next image, Jason watched a young redheaded woman slap Terry across the face. He stood in the doorway, too stunned to respond or even make an effort to fix the perceived slight he must have visited on the female. She did not allow him the time anyway and slammed the door in his face.

“You will have some bumps in your love life in the near future. Whatever it is you do, try not to piss off the redhead any more than you already have”

“Obvious, relationship stuff… this guy is a joke.”

Terry shifted his grip at the mention of the girl. Jason struck the correct cord.

The scene dissolved into a shadowy place where a robed man placed a hand on a kneeling Terry’s shoulder.

“A,” Jason needed to search for the word, “ceremony… in the days to come…”

The moment disappeared into emptiness.

You are not welcome here.

The connection severed, and Jason released Terry’s grip.

“Is that it?”

Jason wiped palms on his vest before reaching out to grip Terry’s hands once more.

“No… it is just that… I’m not sure you are concentrating on this. Without your cooperation, this is not going to work.”

Terry nodded and clenched his eyes shut.

Focusing, Jason rewound the vision to try and lock onto it.

Jason strained, sweat rolled down his face, but he saw more of the same.

Robes. Candles. Knives. Blackness.

This differed from anything he experienced in a reading before. For one to stop on its own accord…

He rolled the mental picture back to the last clear image: the ceremony. Through Terry’s eyes he looked up at the robed man who stood in front of him anointing his subject. White flashed from beneath the hood. A bright light filled his eyes…

Undesired. Interloper. Begone.

Again the connection severed.

An electric spark seemed to leap from Terry into him. Jason jerked free.

“Whoa, what happened there? Did you see something else?” The obnoxious friend leaned in close, trying to scan Jason’s face for any hint of what happened.

Terry pulled back from the table and rubbed his hands. Jason guessed the electricity had not been a one sided affair.

“Do you have a buzzer underneath the table?”

Jason composed himself as best he could. He needed to remain in character and not betray the fact he did not know what had occurred.

“I have no such need for parlor tricks. Check under the table for yourself if you do not believe me.”

That invitation was all the unconvinced friend needed. He squatted down beside the table and lifted the table cloth. Jason watched as he felt around for anything that might have explained the jump.

“Whatever it is you felt was both true and powerful. In the coming days you are going to be presented with an important choice. One choice made in darkness will bring great light, but…”

Jason searched for the right words.

“It will not be without its dangers. Choose wisely, your next step, for the futures of many will be at stake… not just your own.”

Terry sat there for another second, either to contemplate what Jason told him or to determine how they had been ripped off. The two friends, who had enough of the show, grabbed Terry on the shoulder urging him to leave.

“Let’s get out of here. I told you this was a scam.”

While they were unconvinced, Terry’s face betrayed his own concern. Jason couldn’t be sure if it was due to the strangeness of the reading, or if Terry understood more of the reading than even Jason did.

The three men left the curtained room muttering to themselves, but Jason did not give them any more notice. He lifted his hand up and found it trembling. His heart sounded off within his chest.

The absence of an image…

Still Jason could not shake the images he saw. He visualized many things in the few years since he discovered his gift. Some were standard beats, like Terry’s money or love life; those were common links between all humanity. Those are the things that subconscious minds dwell on. Will I find love? Am I going to be rich? Those were easy as Terry’s friend had pointed out. The blackness… that was not normal. It seemed there was only one way to interpret it:

Terry Soone was going to die.

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

The Last Game

(Obviously spoilers for anything and everything Game of Thrones.)

We sat down last night to watch the series finale. It was Monday night, so everyone else in the world who cared about such things were already neck deep in talking about the show, lamenting the decisions of the writers, loving other decisions, and struggling to determine whether or not they liked even other bits and pieces. As I wrote last week, it isn’t an easy thing to write the ending to a short story or a 22-page comic, I can’t imagine how you’d go about writing the end to a series that’s lasted 8 years.

I watched it.

I absorbed it.

I may need therapy. 🙂

I wrote an email to some friends this morning that summed up my immediate thoughts all of about 12 hours later:

I’m still not sure how I feel about everything. I couldn’t go to sleep last night because my mind was playing things from the episode over and over. I know that there was no way that Danny could stay on the throne after what had happened in Episode 5. Regardless, my mind kept trying to find an “out” for her other than what happened. I had one hope that perhaps… just perhaps, once she gave the Big Victory Speech, that maybe she’d continue on her quest to liberate the world and need a Regent to defend her claim in Westeros. Which would leave Jon Snow serving his Queen and helping the lands of his forefathers. You’d get a “good” ruler and you still would have Danny out there killer the evils of this world.

Image by Gerd Altmann from Pixabay

I know, I was stretching things as far as I could.

So I watch and I become a little sad that Danny doesn’t win in the end. And I watch and I think that Tyrion’s solution of Bran the Broken was both out of left field and inspired. I watch and I think that Arya going to explore past the end of the map is perfect. I watch and I think that Sansa has become a character worthy of Queen of the North.

And I watch Jon Snow, broken, beaten… betraying the one he loved, the one he served, and instead of death (not entirely sure how Grey Worm didn’t just end it for him) he gets to go back to the Wall. Back to where he started all those years ago. Back to a place where he will no longer bother anyone in the Seven… er… Six Kingdoms again. He’ll have to replay all the moments of his life to see if perhaps he could have found a better way.

Did this path get set upon because he told his sisters? Had he kept that much a secret could there have been someone to walk Daenerys back from the brink? Could he have found another way once that information was out? Seen what the others were beginning to see?

I don’t know if there is an answer out there for him. Maybe he’ll find peace north of the wall.

***

With the show over, my hope is that George RR Martin will finish his story finally. Not because I want a different ending. And not because I think the show didn’t do a good job. But because I wonder about the other characters he’s been setting up for decades. Characters that never appeared on the show, but still have their impacts in the words. I wonder if he’ll look at this ending within the show and tweak anything now that he’s seen the reaction to it? Do you use millions of “Beta Readers” opinions to shape the tale or do you continue on whatever the path is regardless of ruffling a few more feathers? Or maybe change things a little “just to make it mine”.

If it were me, I might be tempted to do just that.

***

The last thing is now what do you replace this with? What tv show could put these types of ideas on the screen as successfully? It’s been with us for 9 years…

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Before the End of the Story

<This has spoilers for Game of Thrones… sorry.>

How do you stick a landing on a long-running tv show?

We’re a few days before the end of Game of Thrones. A show that opened to a little fanfare, but has built upon itself into a show that people can’t seem to help themselves from spoiling in the minutes after the latest episode airs. I normally don’t watch the episodes until Monday, which prior to probably Season 7, wasn’t much of a problem. Now it feels like people want to try to be clever in not saying anything but actually saying a ton of stuff about the show. And heaven help you if you go onto Yahoo or something and scroll through the articles on the front page. They will put the big moments in the damn title of the article.

But I don’t want to rant about spoilers right now (that’s a post all on its own).

As we approach this ending, it’s gotten me thinking about other shows I’ve loved and how they ended. And then it got me thinking about the actually act of writing an ending to some epic story. You see, I’m currently writing a draft of what will be a 5 book series at this point. So endings are important even all the way at the beginning. Do you set up the last scenes as soon as you put the first words on the screen? Do you have a vague idea of what the plot points should or shouldn’t be in that last book when you still need to discover what happens in books 2-4? Just how much do you need to know and how much should you wing it?

Image by PIRO4D from Pixabay

And here’s the other problem: your readers/viewers have a decent idea of where they’d like to see the story end up. Sticking with Game of Thrones, after I’d seen the first season I fully thought that this was going to be a show where I expected the last shot would be of Danny sitting on the Iron Throne. That regardless of where the other dozens of characters ended up, that needed to be the constant. She would have earned it through the way Kings and Queens in this world earn it – she took it, but she did it through alliances. She’s managed her allies – the Unsullied, the Dothraki, the Queen’s Hand, the Dragons, etc. She was one of the BIG heroes for this show. And in a world where there weren’t a ton of heroes, that seemed important.

But this is a world of greys. Not black and whites. And now that Season 8, episode 6 approaches, I no longer know if that is how it is going to end… or even if it should end that way.

So is that a bad thing? Is it a bad thing to potentially NOT deliver on what some people have expected. And note, I’m not talking about quality here… that is another debate. This is strictly about moments which have built up in my head as things that need to happen. It doesn’t mean they have to happen, but I believe they will make my enjoyment all the better.

Yet, in this last season, they have subverted a couple of things already. I’d not expected Arya to be the one to kill the Night King. So much was made of the Lord of Light and his champion that it felt like Jon Snow HAD to be the one to end him. When the time came, I realized it needed to be Arya. That’s how this was all framed and set up. So when the moment came it was a good moment… a good outcome that still wasn’t exactly what I’d expected and that was fine.

So reading the 5 books, watching 7 seasons of the show has led me to some thoughts about where the characters are going to end up. So in this last season, the question for me becomes – what did I think/want to happen, what actually happened, does it still work for me. I like pretty much everything they’ve done, it just makes certain choices, when they don’t match up…

Again, how do you make sure you serve your own vision of the series while not alienating your potential fans?

And there is one other problem: if you are too predictable. What then? People are going to complain because “they saw it coming from the second episode” (or some such thing).

Where is the line? That happy place between predictable and unpredictable. Does it ever really exist? And for those of us who watch the shows or read the series what do we want to see when we get to the end? That the creators did their best? That they played it completely safe? Or that they went balls to the wall and surprise us with something (or many somethings)?

Is there a right answer?

I loved Breaking Bad’s ending. Buffy’s ending. Angel’s ending (might be my favourite). I loved Lost’s ending moment. You’re the Worst stuck the landing.

With this last episode, we’re going to get an ending. For better or worse.

Image by TanteTati from Pixabay

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Free Comic Book Day 2019 – Report

This past Saturday was Free Comic Book Day. Hopefully, you were able to get out of the house and snag a handful of the freebies your local comic stores were giving away.

A few things I realized for those people who aren’t aware of Free Comic Book Day – many people didn’t realize it was a nationwide event. More than one person responded over social media that they were bummed because they weren’t in the Atlanta area. After letting them know that their local comic store was probably participating, I’m hopeful some of them managed to get into a shop.

The other thing that I don’t think plenty of people realize is that just because Saturday is the day of the event, it doesn’t mean that it is the only day to potentially go and pick up free funny books. Plenty of shops order extra copies of some of the bigger books (the Marvel and DC probably leading the pack, but plenty of the more kid-focused ones as well). So even now that it is Wednesday (New Comic Book Day!), there is a decent chance they still have some of the Free books left over from the weekend. No reason that you can’t check it out (even a couple of days late).

As I posted last week, I was participating directly as one of the guests at Galactic Quest’s Buford, Georgia location.

It was a great time. When I arrived to set up around 8:30 AM, there was a line probably 30 people deep waiting to get into the shop when it opened at 9:00 AM. Once the clock rolled over, there was a steady progression of people coming into the building for the next 30 minutes (no let up from the line until that point). Medieval Times had a couple in costume who gave out free passes to those first five people in the line. While there were a handful of comic creators (yours truly included), Galactic Quest also has a gaming area where they had people ready to teach customers about the Final Fantasy Card Game. Next door, there was a live band playing.

The best part of the day is seeing the people who cosplay. I saw a Scarlet Witch and Winter Soldier. A mom and daughter dressed as Little Red Riding Hood and the Big (well, small) Bad Wolf. A little boy in a Miles Morales Spiderman costume along with his friend who was dressed in a Captain Marvel outfit.

For me, the day was a good one, although I must admit that I made a small(ish) mistake. Silly me thought that given it was Free Comic Book Day, that I should have plenty Gilded Age Graphic Novels ready to go. And while I did sell a few, what actually got the most looks were my two novels (The Dark That Follows and Hollow Empire). I only brought 2 copies of The Dark That Follows and they were gone by noon, while I had 5 copies of Hollow Empire to start (and ended with 1 copy left). I actually had to text Courtney to say “hey, if you are still coming by the shop, make sure to grab some copies of both books!” I probably only missed one potential sale by not having more copies with me (my fault, I thought there were more in my bag and didn’t verify).

There I am!

A good problem to have.

The other item I currently have on the table is the Gilded Age Coloring Book. It was one of the stretch goals from the Kickstarter and normally gets the response of “Wow, what a cool idea.” from people who notice it (not that they all buy it or anything, but it is a way to continue the conversation some times). I’m actually down to about two dozen copies and am now wondering if maybe I should invest in some new images for a Volume II…

Anyway, it was a great time and a great Saturday. And I even managed to snag a few comics for myself! Thanks again Galatic Quest!

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

John McGuire is at Galactic Quest (Buford, GA) for Free Comic Book Day May 4, 2019

This coming weekend (Saturday), I will be at the Galactic Quest Comic Store in Buford, Georgia from 9 till 4(ish). It’s Free Comic Book Day, so there are all sorts of goodies whether you are a young fan or old fan (or anywhere in between). Check out the website for information on exactly what comics are being offered this year. Plus, there are bound to be superheroes showing up here and there in all their costumed glory.

So come and stop by and we can chat. I will have copies of the Gilded Age trade and The Dark That Follows and Hollow Empire novels.

Hope to see you there.

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

We’re In the End Game Now

At some point, there was an idea. An idea to take those comic book characters who only lived in a 2D world and bring them to life on the Big Screen. Marvel Comics licenced out a handful of their characters and we got our first taste of what comic books in a live action format was going to look like.

It was clearly a hit or miss situation.

At the same time, there were cartoons to be watched where your favourite characters could actually swing through the air on a spider’s web or fly around completely on fire. It was bringing the characters to life in a way that was both faithful to the comics and… well… wasn’t cheesy looking.

Nothing wrong with this!

I remember thinking that Marvel wasn’t ever going to get it right on the movie front, maybe they should just concentrate on making good cartoons. Heck, there had been a couple of cartoon movies here or there that did alright (I was thinking Transformers and later on the Batman: Mask of the Phantasm movies that both were released to the theaters). Maybe that was the way to go for them?

But you’d hear rumors of them working behind the scenes to get this movie made or that character a try-out. And we still got this:

Although, in light of the movies we ended up getting, maybe this wasn’t soooo bad.

As I continued to read the funny books into my college years, I’d given up much hope for anything great to show up. For whatever reason, the Marvel characters just didn’t seem like they were ever going to work. Even if DC had managed to somewhat crack the code with Superman and Batman, Marvel always seemed to just lag behind.

And then it happened…

Ok, maybe not that one…

This guy. Here was where they got it right.

And you know how sometimes all you need is a little bit of success and that will generate more successes for you. Like a snowball rolling down the hill, you pick up speed and suddenly you’ve got it going in the right direction. Suddenly we get an X-Men movie. And a Daredevil movie. And a Spiderman movie.

Even if you didn’t think they hit every beat or story or special effect just right, the fact that those movies existed at all was mind-blowing.

When the first Spiderman came out after the credits rolled it was like you could have had to use a jackhammer to get the smile off my face. This character I’d read for so many years looked like I wanted him to look, he sounded right… he could swing through the air!

A few years later, Marvel decided that since all their big name properties were with other studios, due to those 90s deals, they needed to reach out and get another one of those characters from the toy box. Being a big Avengers guy, I knew who Iron Man was, but most people would have had no clue. In fact, the Avengers weren’t the A-Listers at Marvel at the time. They might have had one comic series for the Avengers and then one for Iron Man, Captain America, and Thor… and that was it.

Yet, the Iron Man movie worked.

And now, here we are after 21 some-odd movies the culmination of 10+ years for the studios will be on the Big Screen. But more than that, those characters who I thought only would ever work in a 2D environment are living, breathing people. Everyone in the world seems to know who they are. It’s crazy that these movies not only exist but are actually pretty good.

I always wonder if I could talk to my younger self and let him know these things were coming, what he’d think. All those days spent with my nose in the colorful pages, watching the Avengers defeat Doctor Doom or Baron Zemo or even Thanos… those toys are out of the sandbox for everyone to get a chance at.

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Behind the Comic – Last Stand 2

A couple of months ago I ran the pages of a short story comic I’d done back in the day. Looking over that post (you can see it right here), I had meant to also provide the original short story to provide a tiny bit of behind the scenes on what things were like before the pretty pictures. I didn’t do that apparently, so I figured I’d provide the story here (plus I’m a bit under the weather tonight, so my brain isn’t much for the writing stuff this evening). So, go read the comic and then come back and read the short:

Image by Katrin B. from Pixabay

Last Stand

 

The ocean water had risen to the edge of the outermost wall now.  And moment-by-moment it would get higher and closer.

Plastic men whom once roamed these walls, scanning for the enemy ships on the horizon, now stood silent, watching the ocean’s waters draw near.  It was a dream that now turned into a nightmare

The castle itself seemed like it was prepared.  All the defenses the kingdom could muster had been put into action.  Great barrier walls of sand had been erected many times over.  Ditches were dug as a way of breaking the force of the waves.  It was pride that told them they could stop nature’s onslaught.  Pride, vanity and maybe stubbornness, Jason had known what was the best placement for the foundation.  It was folly.

The words of his father resonated in Jason’s ears.

“You should build somewhere else.  The ocean will take your castle away.  All your hard work will be lost, not to mention possibly some of your men.”

But Jason knew better.  As commander of this construction, it was his final decision.  Under the fiery sun, he and his men had toiled.

It couldn’t end like this.  Too much work had been done to this land.  Using the very sand and dirt that surrounded the castle, its walls had been erected.  In fact, nothing like it stood for miles.  Of course, it had been known that this was a possibility.  They had all heard of abandoned forts from years past even as construction was begun on this.  Talk that the ocean would swallow them up eventually.  But those warnings were ignored.  Nothing could stop this construction.  It was to be the pride of the kingdom.

The ocean’s waters had bashed down the first of three dirt and sand barriers.  Now it was only a matter of time.

Luckily for them, it had been seen that an evacuation would need to take place.  By the droves, the residents had left all their worldly belongings behind, save for the occasional shovel or bucket.  Those would be gathered up at the end.  For now, they were needed.

Strong hands dug more trenches, packed more dirt onto the inner walls.

Orders hung in the air, “Defend the castle until the end”.  Those same words that had given them strength were just echoes in their ears now, for it was the end.

The sun was dipping below the horizon now.  Soon darkness would engulf them, only the lights from the camps behind them would illuminate the area.  And very poorly at that.

The last of the outer walls began crumbling into the sea.  No one moved to try and brace it once more.  It was a lost cause.

That was the last line of defense.  All that remained between the ocean and the castle was now little more than a memory.

The walls themselves seemed to swell with moisture.  They were seemingly prepared for what was to come next.  No amount of bailing was going to stop all four of the walls from coming down.

Jason watched all the hard work get slammed by the water.  Minutes passed, and more of his castle was removed.  Taken back into the sea again from whence it came.  He held the shovel and the bucket in his hand, trying to decide if there was anything more he could do.  As the master of the house, it was his responsibility.  And he couldn’t allow anyone to be hurt or injured in attempting to stop the inevitable.

Slowly he picked up his soldiers.  He whispered to them that they had done their best.  More than anyone could have hoped for, but that the retreat was given.  None of their lives needed to be risked for any longer.

They could only stare back in disbelief.  Jason wasn’t sure if it was the order, or if the long day had finally taken a toll on them as well.  Like statues, they stood still staring out into the growing darkness.  The spray of the ocean water wetting their faces.  But one by one Jason pulled them from their post.  It added to the growing sadness.

Soon it was only Jason and the remnants of the castle, which was now half flooded.  Pieces broke off in large chunks and crashed to the ground.  Jason couldn’t even see the outer walls anymore, those same walls that they had erected earlier that day; the same walls that were supposed to stop nature itself and minimize the damage of the ocean.  All they would need is to make it through the night, the tide would change once more, and with that was hope.  Yet with each passing moment, the sand was carried out to sea.

Jason looked back to his men.  They awaited their orders.  There was no blame for the positioning of the castle.  That had been his decision, and it was their duty to ensure that his decisions were carried out.  Still, he couldn’t help feeling that he had let them all down.

Jason felt a hand on his shoulder; slowly, he turned to see his father.

Looking up at him, Jason swallowed his pride and forced the words out, “It would seem you were right all along.”

His father only looked out into the darkness.

Jason pointed to the remnants of the castle, “I had hoped it would have stood longer.”

His father surveyed the results of the day and nodded, “There’s always tomorrow, son.  Come in now, dinner’s ready.”

His father turned back toward the house, but Jason looked one last time at his castle.  His hand reached down and picked up the shovel and pail, now full of soldiers, and turned to make his way back up the hill.

Image by Pawel Pacholec from Pixabay

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

My Top 5 – The Avengers

I was reading Avengers before it was cool to read Avengers.

When everyone else was buying X-Men and hoping to get multiple copies of what was sure to be the next comic worth $100 plus, I was a devoted fanboy of not only Avengers but also West Coast Avengers (ok, I have some copies of X-Men #1 from that time as well). While everyone else was busy watching the X-Men cartoon, I was sticking it out with the lesser heroes; you know the guys and gals I’m talking about: Captain America and Iron Man and Black Widow and Hawkeye and…

I was holding the flag for a group of characters that the company itself didn’t know what to do with. It got so bad that when the opportunity arose to have some of the Image Comic guys come back and work on the characters, they wouldn’t dare give them Spiderman or the X-Men, so instead they got the characters not as many people cared about (apparently) – so the Avengers and Fantastic Four were shunted off into another universe where their stories could be told.

Given that the biggest movie in the world (or at least for the year) is opening at the end of the month, it is hard to rationalize those early and not so early days of reading the Avengers. Once Iron Man became a hit and the ball got rolling into the first Avengers movie, Marvel seized on the idea and suddenly where there might have been TWO Avengers titles, there were like 50 titles (and I’m only exaggerating a little bit on that number). For someone who has a copy of issue 9 and a complete run from around issue 140, it became a bit much to try to keep up with.

But two of the first comics I ever bought with my own money were Avengers and West Coast Avengers. Along with Spiderman, these were my windows into the world of comic books. They were the ones whose stories I looked forward to the most every month.

Firestar

Yes, because of the Spiderman and his Amazing Friends cartoon.

But also because when I saw another book on the stands: New Warriors, she was one of the original members. I’d never read her before, but I was struck by how she was someone trying to find her place in the world. Then later, during Busiek’s run on Avengers she got called up to the big leagues. Something about that idea really caught me. Another mutant that the Avengers somehow got a hold of, she (and Justice) sorta acted as the reader’s eyes while they fought alongside the Big Three (Captain America, Thor, and Iron Man).

Scarlet Witch

I think it is partially because when I started reading they (Scarlet Witch and Vision) weren’t a part of any Avengers team, so it felt like a big deal when they did join back up. Wanda has always been a cool character because she has feet in both the X-Men world (what with her father being Magneto) and in the Avengers world. Back in the 90s when it seemed like if the X-Men sunk their claws into you, then your character might never show up in any other book, the fact that she always remained on the Avengers side meant something to this reader.

Even before Bendis had her destroy the Avengers team in Disassembled, even before she wiped out the mutants at the end of House of M, she was this woman who was trying to balance having a family and saving the world and having powers that were probably too much for anyone to handle. She seemed to offer opportunities for storytelling in a way that so many other characters cannot.

Wonder Man

The oldest comic I own is Avengers 9 which features Wonder Man’s origin. He joins the team in that issue, but it turns out that he’s an infiltrator for Baron Zemo to take down the Avengers from the inside. Of course, at the last minute, he has second thoughts and turns on the villains only to perish…

And that might have been the end of it. But in comics, death is not something that lasts. And sure enough, nearly 140 issues later, he “wakes up”.

He’s one of those characters who is tied to so many cool plots and storylines. His brother is the Grim Reaper, an Avengers baddie. His brain patterns were used to bring the Vision to life, making them defacto brothers… which gives him a tie to Ultron. He was “created” by Baron Zemo.

Moon Knight

Yes, Marvel’s “Batman”. He’s one of those guys who is flat out insane.

No, really, he’s legit crazy pants. He has voices in his head talking to him. He develops alternate personalities under the guise of trying to infiltrate the criminal underground and ends up with a fractured psyche. He talks to an ancient Egyptian god: Khonshu, for whom he acts as his hand of vengeance.

I had hopes that he might be the next Marvel character used by Netflix for a new show, but with them pulling their properties back in house (I’m guessing), I’m wondering if that is now more or less likely to actually happen.

Hawkeye

Yes, the Bow and Arrow guy from the movies. When I started reading, Hawkeye was the leader of the West Coast Avengers, and in stark comparison to someone like Captain America or Mr. Fantastic, he led in a very off the cuff sort of way. He was definitely the type of person who leaps, doesn’t worry about where he might land, and somehow makes the best of the fall. And unlike the East Coast squad, he both understood that they might be the “B Team” but he wasn’t going to treat them as such.

Plus, I loved that he had been a villain to start out (one of Iron Man’s villains in fact) that realized he wasn’t doing what he was supposed to be doing, then launched an attack on the Avengers in their mansion, all to prove to them that he deserved a chance on the team.

***

While I obviously dig the Captain Americas and Thors and Iron Mans of the Avengers, the above are the types of characters that, as a reader, you can “claim” as your character. There is something special about that.

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

What’s My Brand?

 

This past summer I spent a weekend glued to my computer during an online writing course. It wasn’t so much about the act of stringing words together, but more about the mindset of writing. It was about an idea that perhaps you could Clock Out at your day job if you made enough money from your writings. And it was about some (many steps) which could lead you into that direction.

As a part of this process, I had the opportunity to speak with one of the guys who ran the class. Basically, a way to pick his brain.

You see, so many times you end up in this little world within your own brain where you can get to the point that you’re no longer sure what the best course of action may or may not be. I’m lucky enough that I have a few friends and family to bounce ideas off of, but to get a little perspective from an outside person seemed like a great idea.

So I told him everything I could in the short amount of time we had (20-minute video call). I talked about what things I have done: the comic book work, the Kickstarter for the Gilded Age, the pair of novels, short stories, and the weekly blog. I talked about the idea that I was an extreme “Genre Hopper”.

You see, most smart authors pick a genre (sci-fi or romance or post-apocalyptic or…). You try an write all your books within that box because that way you know someone who liked one of your books is more likely to pick up your next one if it is the same type of idea. People like what they like and unless you are some kind of generational talent (Stephen King), you may only confuse the issue if you keep changing what types of books you write.

Such as writing steampunk comics, an urban fantasy novel, and a dark medieval fantasy… just a great idea all around. Now only if you’d follow that up with a sort of steampunk and a science fiction pair of novels… then you’d be living the dream.

 

I told him all about this, and the current idea I’m working on (that would be a series of same genre works – he says, finally realizing his mistakes). But how do I make sure not to push aside the stuff that is already out there. How do I leverage the pair of unpublished novels on my hard drive?  How do I put myself in the best situation where my work just pays for itself. Maybe even get to only work 4 days a week at the day job?

His answer was to figure out what was my BRAND.

What is it that connects me with all the things I write? Is there one connective force that seems to flow through them? Is there something I’m trying to answer with all my works?

If I can answer that question, it will help me find those readers for all of my products.

So I’ve been wrapping my brain around the question, but I’m not entirely sure. I write things I’d like to read. I write about characters who are trying to rise to the occasion. Those characters who may be flawed, but have some kind of hero within them that may need to be coaxed out. I write about ideas that interest me. What if you could do it all over again? What if you had the opportunity to take the easy way out, would you do it? Why are we here?

Yet, I’m not sure what the right answer is just yet. Maybe there isn’t a grand unifying theory for my brain. But I believe it is time to look and see.

I’ll let you know when I figure it all out.

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Kickstart the Comic – 5 Seconds Volume 3 – The Final Countdown

What superpower would you want?

What superpower would be the most useful and which would be as much a curse as an asset?

I’ve done those thought exercises. I’ve had the dreams where I could fly or teleport or read people’s minds. Sometimes it was the best of times and sometimes it was like something out of the Twilight Zone. That’s the thing with powers, you never know what the side effects may be.

***

5 Seconds Volume 3 – The Final Countdown

Writer/Creator – Stephen Kok

Illustrator – P.R. Dedelis

Colorist – Peyton Freeman

 

This Kickstarter Campaign ends on Wednesday, April 3, 2019 at 6:00 A.M. EDT.

***

The Pitch:

What would you do if you could see five seconds into the future?

 

The Story:

5 Seconds is the continuing story of Jake as he discovers what happens 5 seconds in the future. With his best friend Ellie, the two of them decide to test out exactly what Jake can do! Unfortunately, others also find out about Jake’s power and they seek to exploit his unique time-bending skill set!

 

John’s Thoughts:

This is the third volume of the ongoing story about Jake and his dealing with his own gift/curse. As the story has progressed, a Villain has arisen to test our hero.

I like that this is presented as the final piece of the story, but that each of the volumes have been written as stand alones. That is something that may not always be the easiest thing to pull off. Of course, I would think that if you liked one of the volumes it wouldn’t be a stretch to check out the others!

The Rewards:

Here’s the thing, if you only wanted the pdfs of the 3 volumes, you can easily get those at the U.S. $7 level, which feels like a steal. At $60 you can get the print copies of all three volumes. They’ve also provided a “Get Drawn In” to the comic at the $99 level, which is always one of those cool things to have the opportunity to go after. At even higher levels you have a chance to meet the creator or get some original artwork ($212 U.S. for both).

 

The Verdict:

If you are looking for some young adult comic stylings with a splash of action, adventure, romance and a sprinkling of time, you should definitely give 5 Seconds a shot.

***

To find out more about 5 Seconds Volume 3 – The Final Countdown, check out the Kickstarter Page here.

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

 

Kickstart the Comic – The Legend of Everett Forge: Issue #3

Man vs. machine.

Normally that would mean that the machine is on its way to replacing the worker. The more efficient machine outlasting the fragile human.

How about a story where the human isn’t going to give up his dreams, his goals, or anything else for a damn machine…

***

The Legend of Everett Forge: Issue #3

Writer/Creator – Scott Wilker

Artist/Letterer – Clickart Studios

Publisher – About Time Comics

 

This Kickstarter Campaign ends on Thursday, March 28, 2019 at 6:30 PM EDT

***

The Pitch:

The Legend of Everett Forge is a Steampunk/Weird West tale set in an alternate 1889 where Machines control the American West. The story follows infamous outlaw, Everett Forge, as he ventures deep into the Machine Territory in search of vengeance!

 

The Story:

SINS OF THE FATHER picks up right after the events of Issue #2. After a brutal showdown with the Angel of Death, Everett Forge finds himself aboard a mysterious airship. Meanwhile, in the heart of the Machine Territory, Omega is hard at work bringing his evil plans to fruition.

 

John’s Thoughts:

Here’s the deal – Steampunk to me is all about that Wild West (Weird West) meets steam tech. It is about man versus machine. It is about revenge and vengeance and old grudges and new problems. Bounty Hunters and gunfights with weapons a bit more powerful than you might find in a regular western.

The Legend of Everett Forge hits those sweet spots in this ongoing battle between “good” and “evil”. But much like any good western, those words don’t always mean that the good guy is anywhere near squeaky clean!

The Rewards:

As this is the third issue of the series, the lower levels allow you to get this newest one to add to your collection ($5 Digital/$10 Print). At the $25 level you can completely catch up on the print comics. At the higher end ($100), you can not only get the comics and posters and stickers but also get a poker chip as well as digital copies of the Godsend comic book (to complete your collection).

 

The Verdict:

Do you like Weird Westerns? Do you like Steampunk? Are you hoping for some potential shootouts between Everett and all sorts of Machine Enemies?

Yeah, maybe this book is for you…

***

To find out more about The Legend of Everett Forge, check out the Kickstarter Page here.

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

 

 

The Atlanta Science Fiction and Fantasy Expo – A Review

As I wrote last week, I had a table at the 5th annual ASFE this past weekend.

Most conventions have some kind of fee to gain access to the creators and products within. I remember many years ago discovering that these smaller conventions even existed (this is pre-internet, where it felt like to find anything out about anything took rumour and innuendo and all sorts of luck). And while that one wasn’t all that big and could be walked through in less than an hour, it was cool to be able to interact a little bit with the creators.

I’ve always thought that the ASFE was a little like that except it was completely free.

Obviously, given its location in a mall in the northeast Atlanta metro area, the hope is that people who are going to see the latest Marvel movie decide to swing by the Expo and see what all the commotion is about. What this really means is that you get an interesting cross-section of people who wander through the area. There are obviously the people who know about the Expo and have come to check it out or they know one of the independent creators are going to be there with their wares. You have some people who like to support the local artists. Then you have the people who are completely unaware an event might be going on, but then are almost forced to walk through the area and hopefully, something catches their eye.

Having been there for the first one and pretty much all the other ones in between, it’s been an interesting process to watch. While there certainly has been table growth since the early days, it is more about the other stuff surrounding it where I see the greatest growth. The number of panels over the two days has increased probably ten-fold.

One of the products decorating my table space.

As to the actual interactions with the public, obviously, I am there to get my products in people’s hands. I came with copies of The Gilded Age Graphic Novel, The Gilded Age COloring Book, The Dark That Follows and Hollow Empire novels. And like any convention, you have an uphill battle in trying to convince them to purchase your wares. Of course, with some people, those who want to support the local artists, it really becomes a matter of making sure they don’t walk away empty handed.

Personally, I think I have a decent enough pitch for my stuff, but I’m sure, like everything else, it could use some refinement as well!

And, no convention would be a good one without the ability to see old friends. So many people over the last decade-plus that I’ve gotten to know through the old Terminus meetings or at these smaller conventions or those friends who always come out to support me. It is appreciated beyond what you know!

So that closes out another year of the Expo. See you next time!

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

March 9-10 – The Atlanta Science Fiction and Fantasy Expo

 

This weekend I will be manning a table at the annual Atlanta Science Fiction and Fantasy Expo.

Here’s the thing that makes this event so cool – it’s FREE to attend. Located inside North Dekalb Mall, you can wander in, walk through the tables and check out the various wares people are selling. Tons of creative types from artists to writers to cosplayers to comic creators and a bunch of other things I’m certainly forgetting about.

I’ll have copies of the Gilded Age Graphic Novel (something that hadn’t come back from the printers in time for last year’s Expo) as well as copies of my novels.

I’m also doing a panel with Robert Jeffrey II on the tv show Sliders at 4 PM on Saturday. So if you were a fan of the show come check us out.

Check out the website to see what other activities they have going on!

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Kickstart the Comic – Ret:Con Issue #1: A 133art Afrofuturist/Sci-fi Tale

H.G. Wells might have been the first, but since his book, The Time Machine, entered into the world’s consciousness, there has been no limit to the number of stories which focus on or around time travel. So if everyone has already done it before, then what separates the good stories from the bad?

It’s always the characters…

 

***

Ret:Con Issue #1

Publisher/Creator – Jason Reeves

Writer – Robert Jeffrey

Artist – Jordi Perez

Colors – Paris Alleyne

 

Kickstarter Campaign ends on Friday, March 15, 2019 at 11:00 AM EST.

***

The Pitch:

An afrofuturist comic series about The RET:CON agency, an organization tasked with saving the future from the ravages of broken time.

 

The Story:

In a time when artificial intelligence governs the remains of a world ravaged by violent temporal ruptures, the RET:CON Agency is formed to stop reality from falling into entropy. Agent ‘4 am’ is a part of RET:CON’s elite unit, the Slingshotters, whose mission is to breach the time stream to repair the future.

The A.I. designed to analyze and direct the Slingshotters in fixing the ruptures, the RET:CON Engine, requires very unorthodox methods, alterations previously thought to result in a time catastrophe.  4am’s first mission:  infiltrate the Wolfsschanze and Kill Hitler!

John’s Thoughts:

Time-travel is one of those great sci-fi premises. Here we have the ultimate agent of a force who will stop at nothing to see his mission completed. Someone who doesn’t see the flaws in the system. And yet, to be so blind about what the goals are, that seems to be a way to descend into madness.

But that’s not the only thing. You have those who have to manage the minds, the psyche of those who travel through time. How do you begin to put back together a mind who has seen through to other timelines? How do you ever deal with those now false memories?

It’s an interesting thought that I’m looking forward to seeing explored.

 

The Rewards:

What’s cool is that you have the opportunity to potentially get a variant cover right out of the box which features art from Sean Hill, who did the 4th issue of The Gilded Age ($10 Level). 133art also provides a couple of levels for stores to get a handful of copies ($20 level for 6 copies). At the higher levels, you can get the “ultimate 133art print bundle” ($50 level). At the highest end you can get featured in a back-up story where you are a Slingshotter ($500 level)!

The Verdict:

Full disclosure – Robert Jeffrey not only wrote for this site, but he is a good friend. But even if that wasn’t the case he would have had me at time-travel!

Seriously, though, if you’ve ever read Route 3 (and you need to!), you know that the guy can write his ass off. So what are you waiting for?

***

To find out more about Ret:Con #1, check out the Kickstarter Page here.

***

By the way, did you know that I was participating in a Kickstarter for 5th Edition Dungeons and Dragons focused on Love, Knights, and Enchanters? It is called Love’s Labour’s Liberated. The Kickstarter runs through the end of the month. If you are a fan of roleplaying games, give it a look!

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

YOU – A Review

True love. Pure love. The kind they write the stories about. Those are the tales we hear about. Those are the tales the classics would have you believe might be the only way to capture LOVE for yourself. You merely have to wait for the right guy/girl to show up, and the rest is magic.

But there are other emotions that are like neighbours to Love. Obsession. Jealousy. Insanity.

And that brings me to YOU. Currently on Netflix.

This is how I have sold the show to people: You should watch “YOU”. It’s the story of a stalker from his point of view. And weirdly, you are kinda cheering for him at certain points. Like, I know he’s a bad guy, but she’s got issues as well and maybe, just maybe this is a case of two wrongs make a right? Maybe they should be together?

Yes. I know. That’s completely messed up.

But it is also a testament to the writing on the show. Based on the novel by Caroline Kepnes, which, I haven’t read it, it does an excellent job within the show in making you feel for Joe (our stalker antagonist). They make him human and not just this looming evil that is going to do some very bad thing to someone down the line. In some ways, it is much like watching something like Breaking Bad – you knew Walter was doing some terrible things, but you were still holding out hope for him (or at least I was). Or maybe it was at a certain point that we all knew he was too far gone and then watched to see exactly how far down the rabbit hole he’d end up.

Joe is kind of like that. There are certain points where you know he can’t come back from a particular action, but a part of you (me) was still kind of holding out hope that he’d figure it out. Maybe realize that this wasn’t the way to go about life?

Heck, one of the biggest things about the show is that Beck (the object of his obsession) has probably just as many issues as Joe does. They just come out in less destructive ways. She isn’t treated as this infallible creature who he must possess because she is a “unicorn”, but it is that mutual aspect of them both being messed up that can make you wonder if they aren’t really soulmates.

Just extremely messed up soulmates.

The show is a mystery. At various times I wasn’t entirely sure where we were going to end up. With TV you don’t know if they are going to save a big moment for the last episode. I wasn’t sure if there was going to be a second season and maybe they were going to hold onto a couple of things for next year. They managed to keep the viewers just off enough that when something happened that you weren’t expecting, it wasn’t because it was completely out of the blue. Instead, it was more like you do the double-take and then realize that it made total sense for the path the characters were tumbling down.

YOU –  a study in obsession… and love (maybe).

***

By the way, did you know that I was participating in a Kickstarter for 5th Edition Dungeons and Dragons focused on Love, Knights, and Enchanters? It is called Love’s Labour’s Liberated. The Kickstarter runs through the end of the month. If you are a fan of roleplaying games, give it a look!

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

 

Review – Shakespeare Tavern’s Romeo and Juliet

I don’t know if I was any different than anyone else in class the first time we were “forced” to read Romeo and Juliet. The language was strange. The story felt too familiar – like I’d seen it a hundred times if I’d seen it once. And the idea that they needed to come up with some elaborate plan of faking death in order for the two lovers (who’d known each other about an hour before Romeo proposed to Juliet). It was just… too much.

But I didn’t hate it. I’m not sure I can fully remember how I felt about it. Just one of those things that you have to do in school. You read it, take a test or two on the material, and move on to the next classic. Occasionally they will lead you to someone becoming a favourite author (thank you Jack London for “To Build a Fire”). Sometimes you realize how much of a non-fan you are (Mr. Dickens, I’m looking at you).

 

 

Weirdly, it was the 1996 version of the play starring Leonardo Dicaprio and Claire Danes where I think I started to understand the story. Whether it was the modern setting, the delivery of the lines… maybe just hearing the words rather than reading them. Or maybe I was just in a different mindset 4 years after I’d initially read the tale. Maybe I had more knowledge about the idea for the reason I thought I’d seen the story over and over… it was because everyone was using it as a basis to tell a certain kind of story.

And with watching, the nuances of the actors’ performances lend themselves to seeing how even if I didn’t catch every word, I knew what the characters were trying to convey. Those little pieces that are completely missing from a read through.

I probably haven’t seen that version of Romeo and Juliet in over a decade, at least. But the Shakespeare Tavern in Atlanta puts on the play for the month of February. Courtney and I had been threatening to go and see a play there (lived here how many years and never went, what’s wrong with us). So we finally made it this past weekend.

Have you ever had one of your favourite songs come on and for some reason, it has a slightly different context than it ever had before? Maybe you hear a group of lyrics for the first time or just are in a different moment in your life… and suddenly the song is different for you. That was this performance this weekend. It was the same play and yet little moments caught me by surprise.

  • The dialogue of Juliet’s Nurse. Multiple times she stole the scene she was in just with the energy she had at the beginning of the play. Later when she has news about Romeo, Juliet calls her old, so she has fun at her expense. Previously I’d thought of the character as someone who toys with the two main characters, but in this, I truly felt the affection she had for Juliet to the point that she put aside her own grief for Tybalt’s death because Romeo was now Juliet’s husband.
  • Mercutio is my favourite character in the play. The movie version is ever in my mind with every line of his dialogue, but in this performance, the role was further defined as someone who loves life, someone who loves Romeo, and someone who would defend his friends until the end. “A plague on both your houses.” resonates with me. The futility of the war between the families.
  • I was struck by seeing the split of the Acts of the play. Romeo is the star of the first part with Juliet not appearing for a few scenes. It was enough where at the intermission my brain was thinking “wow, I thought Juliet was in more of this play.” Of course, the second half is Juliet’s time to shine. The split makes for an interesting compare/contrast that I hadn’t expected to see going into the play.
  • Lastly, Paris and his death in the crypt. I’m not entirely sure I even knew that scene happened prior to Saturday night. So when he appeared, in grief, it adds a bit of weird context to the story. Here was a man who appeared to be fond of this girl he sought to marry. So much so that he asks that Romeo lay him beside her… perhaps he’s not the villain or idiot I’d often taken him for?

Overall it was a great night with the words of the Bard ringing in our ears. I look forward to visiting another of his timeless tales there in the future.

***

By the way, did you know that I was participating in a Kickstarter for 5th Edition Dungeons and Dragons focused on Love, Knights, and Enchanters? It is called Love’s Labour’s Liberated. The Kickstarter runs through the end of the month. If you are a fan of roleplaying games, give it a look!

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

 

 

 

Kickstart the Game – Love’s Labour’s Liberated

Check out Leland Beauchamp’s, Egg Embry’s, and John McGuire’s 5th Edition Dungeons and Dragons Zine!

You just never know how something is going to be received. How something may or may not connect with someone else. Or even whether or not the right people will see the thing that you’ve created.

The first part of it is in the creation… the idea. Then you have to do the work and get it out there. And then you have to try and spread the word as best (or better) you can.

And then, when it is all said and done, you just don’t know what’s going to happen.

***

So I am a part of a new Kickstarter:

Love’s Labour’s Liberated.

You can check it out here.

We launched this past Friday and through the weekend were a quarter of the way to our goal.

Launching a Kickstarter means that I get to relive that month of periodically checking to see if anyone else had pledged anything in the last five minutes since the last time I checked the page. 🙂

This project is apart of Kickstarter’s ZineQuest that they are promoting. Basically, they are harkening back to a time where you ordered newsletters from the backs of magazines in an effort to connect with other people, get news that no one else would know, or maybe even new games that someone had created in their basement. You were in a little community.

Of course, in today’s internet world, pretty much any information you’d ever want is right at your fingertips. Do you want to know how to cook a particular dish? No going to the cookbook, just go to Youtube and watch someone walk you through it. Need to know who else was with the Spartans when they held the Hot Gates against Xerses? Just a click away.

This Kickstarter is much more do it yourself. It’s black and white. Approximately 36 pages. And it will be focused on something Egg Embry, Leland Beauchamp, and myself are all interested in: roleplaying the things that happen in between you blowing up things with your fireball spells.

***

Throughout the various roleplaying games that I’ve taken part of, the moments that stick out the most are when the characters really come to life. Normally that isn’t because they killed a bunch of goblins. No, it was because they connected to something within the story. They connected to the characters the Game Master had created in order to try to ground the players to the world. At the core of it all is this connection to Love.

It could be as simple as saving your lost love from the clutches of the evil wizard. Or seeing the loss of a character and wanting to make things better. It’s not about saving the world but instead becomes saving someone’s heart.

***

Image by Rick Hershey. Modified by Egg Embry.

And then there is Chivalry. I like the idea of someone who stands for something bigger than themselves. They have an honor they hold up to show others. It isn’t easy in the games either. A good Game Master is going to put you to the test to see whether you break some truth you claim to have.

The knights of the story books. The ones who go on quests for king and country. Who do their best to make the world around them a little bit better by defending those who can’t defend themselves.

***

Leland had a character in one of our campaigns in college that was maddening in how he played her. Aurora was an Enchantress who almost never cast any spells. She never needed to. He’d have them prepared, just in case, but time and time again situations would come up and he’d find a way around using his powers. After a while I think it became a little mini-game of his to see if he could get through a session without casting magic.

That’s the type of wizard I want to play, someone who is looking at all the angles and making sure they have exhausted every other option before falling back on their abilities.

That’s the type of wizard we want to introduce in the Zine.

***

You never know who is going to potentially read your work. But you hope that someone might read through our Zine and get a little idea here or there to introduce into their own games. Maybe they see a potential angle they never really explored before.

I hope you take the opportunity to check out the Kickstarter.

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Unbreakable Glass

I got the call from my former roommate. He kept telling me that I needed to go see this movie. That it was actually killing him a little bit that I hadn’t gone to see it yet. And it was on my radar, life just had gotten busy. So my future wife and I sat down on a weekend night in late 2000 to watch this movie he was absolutely sure I needed to see. I’m not sure if Courtney knew what the movie was going to be about… I didn’t have a clue aside from maybe one trailer.

And then the following text greeted us:

“There are 35 pages and 124 illustrations in the average comic book.

A single issue ranges in price from $1.00 to over $140,000.

172,000 comics are sold in the U.S. every day.

Over 62,780,000 each year.

The average comic collector owns 3,312 comics and will spend approximately 1 year of his or her life reading them.”

Courtney looks at me and says, “What have you taken me to see?”

“I don’t know.”

See, this isn’t like it is now, with a new superhero movie coming to theaters every couple of months. Or that a new tv show premieres every year (and sometimes on multiple networks). It had been a couple of years since the last Batman movie (the less said about that one the better) and X-Men had come out earlier in 2000. But this wasn’t something to be expected.

If you’ve seen Unbreakable you either love it or you just didn’t care. And after all, M. Night Shyamalan had just come off of The Sixth Sense. Unbreakable wasn’t exactly what people were hoping for.

For a guy who was a part of the stats above (only 3,312 comics though? Lightweights!), the movie was this idea that just felt perfect. In fact, when others said they didn’t like it, I was ok with it because it was something for ME and not them.

***

Flash forward some 16 years later and his new movie Split comes out. And it looks interesting enough, but I hear a little mixed reviews. Maybe I’ll catch it on HBO at some point.

And then I read a spoiler about Split: David Dunn (from Unbreakable) is in the movie.

$#@$!

So it’s in the same universe?

And then they announce Glass.

So the week before we see Glass we watch Split. And I get the initial mixed reviews. MCAvoy is amazing in the role. Taylor-Joy gives an excellent show as our eyes and ears. Frightened and fearless at the same time. The movie itself feels like it wants to be bigger. And when we get to the scene that connects it with Unbreakable… it feels right.

 

***

Glass was unexpected. And expected. And everything I didn’t know I wanted.

Glass is something that we’d been asking for since Unbreakable, even if we didn’t know how it could be done. Something a couple of friends could talk about. Come up with potential ideas for storylines that they might follow. But then you’d end the conversation the same way: acknowledging that it might be better to not have anything else. To let this movie just stand on its own as this powerful thing.

And it may be something that needed 18 plus years to cook. For the characters to grow older. For the son to be an adult.

I don’t want to spoil anything in Glass. Like any M. Night film, there are twists and turns. Some hit me with the same force that the ending of Unbreakable did all those years earlier. That understanding which comes with a revelation that is both out of the blue and so obvious at the same time. McAvoy is truly the missing piece to their puzzle.

And much like all those comics upstairs, it did what the best of them always do… it stays with you in the hours and days after you have finished with it. You look forward to when it will be time to give it another viewing. When those pages with burst forth from your hands and burrow into your brain. You’ll look at each moment to see if there was anything you’d missed.

In the way that Glass connects to a time before comics took over everything, you get to relive a smaller world. Maybe even connecting to the you of a decade earlier as you began your journey down the path with that very first comic.

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com