Steampunk Fridays – Gears and Cogs

There are games to be played. There are videos to be watched. There are novels and comics to be read.

But I haven’t done that.

Instead, I wanted to share some things I’ve been checking out. Most have caught my eye because of a Steampunk connection. These are bits that I’m just beginning to explore or think about or watch or…

Draw with Jazza

This is a series of youtube videos where you get to watch him take votes from the audience and then come up with a colored character drawing. I first saw it on a random search and he had done a “Steampunk Rogue”. As a guy who writes comics, seeing an artist work is like watching someone perform actual magic. The page begins empty and slowly they fill it into something greater than it started.

Jazza does a great job in really walking through the steps (at an accelerated visual pace) of what he’s thinking, what he might be trying to convey, and whether he thinks he’s gotten it right.

If you just want to scroll through his final prints, you can find them here.

They Are Billions

What do you get when you cross Steampunk with zombies with the gameplay of a Starcraft style real-time strategy game? They Are Billions looks to be the answer to that question. It is currently in early access, but I like the idea behind the game and am interested to see what Steampunk things might play into the actual gameplay.

Brass Empire

I actually bought this game at Gen Con and it still has not been played. But I longingly look at the box and hope once the holidays are over, that I can convince my poor wife to entertain me for a little while as we learn the ins and outs of the game. This is one of those where it certainly has all the look of something extremely cool… and it kills me to look at the box every day as it mocks me from its spot on the desk.

Rock Manor Games just did an expansion box set to the original game on Kickstarter. You can check out Rock Manor Games here.


John McGuire is the creator/author of the steampunk comic The Gilded Age. Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His prose appears in The Dark That FollowsTheft & TherapyThere’s Something About MacHollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at

Making a Publication on a USB Drive

Making a Publication on a USB Drive

by Dylan Kinnett

Contributor to the awesome website, Infinity’s Kitchen



Publishing has become a digital process. Books, newspapers, magazines, and posters are all, for the most part, created using software before they’re printed, by machines, onto paper. The older traditions of letterpress, screen printing, and binding by hand have taken a back seat to these newer technologies throughout the publishing industry, but they’re not dead.

Ink Press Productions, an operation based in Baltimore, Maryland, is a publisher that focuses on a DIY aesthetic, and relies heavily on the tried-and-true manual, human processes of book-making.

In that same city of Baltimore, Maryland, another operation called Infinity’s Kitchen is focused on the question, “what is literature in a post-digital setting?” It’s also a website that features video and other multimedia. This project seeks to do things with writing that take advantage of what print can do, but it also publishes work that cannot possibly be printed.

These two operations are collaborating to produce An Internet, which is a digital publication that does not rely on the World Wide Web to be distributed. Instead, it is a physical object, a USB drive. Dylan Kinnett, of Infinity’s Kitchen shares some coder’s notes, about what it’s like to build such a thing…

In the early days of the project, before the interface for An Internet had any code to support it, we had several conversations, largely centered around THE Internet. What is it? What is it meant to be? What is it becoming? How do we feel about it? What would happen if we were to bring a DIY aesthetic to the whole thing? I found myself thinking often about the very early days of the web, before Google became the apparently omniscient automated oracle that it is now, when the web really was a more handmade thing. There were hand-picked web directories, and web rings, and links pages, that provided personally chosen connections between one thing and the next. These connections were made as often by individuals, sometimes hobbyists, as they were by other individuals who worked for small (growing) companies. Now, the whole thing is so vast that these connections seem to be impossible to curate by hand, let alone to comprehend, and so we trust algorithms to compute relevance for us. A hand-made internet, if there can be such a thing, should resemble those early days, more than the algorithms.

Read the full Notes from a Coder article right here. *

By Dylan Kinnett

courtesy of InkPress Productions