Steampunk Fridays – Kickstart the Comic – The Invention of E.J. Whitaker

Women kicking ass. That’s one of my wife’s favorite things to ask about any kind of media. Conversations normally go like this:

“Does it feature women kicking ass?”

“Yes.”

“Then I’m in.”

The following comic spotlight feels like it is going to be just that: A woman who is forced to outfox those who would try to do her wrong. However, unlike the normal Kickstart the Comic, this Kickstarter actually finished up at the end of last year (check it out here). Still, the comic is due out in a few short months (you can order your copy here), so I thought I’d give it a write-up.

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The Invention of E.J. Whitaker

The Gibbs Sisters – Writers/Creators

Mark Hernandez – Penciler/Inker

Hasani Mcintosh – Colorist

Earl Womack – Cover Artist

Starline Hodge – E.J. Whitaker Emblem Designer

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Pitch:

When Ada Turner, a young Inventor’s apprentice, creates a flying machine in 1901, she’s introduced to the dangerous side of the Industrial Age.

The Invention of E.J. Whitaker is a combination of science, adventure, romance, and transformation that we have been starving to see visualized since our teenage years gobbling up series after series by Octavia Butler and later Tananarive Due. It was in part developed because of our appreciation and passion for telling classic stories featuring smart, aspirational, and diverse female characters.

The Story:

At the turn of the century, in America’s great Industrial Age, Tuskegee University student Ada Turner is a brilliant and charming inventor with dozens of patents to prove it but she’s got one big strike against her: She’s a woman…and…well, frankly put, she’s got more than a few strikes going on. So in an effort to have her work taken seriously, she comes up with her best invention yet: the pseudonym of E.J. Whitaker…

When “E.J’s” patent for a wondrous flying machine begins garnering national attention, Ada finds herself relentlessly pursued by William, a mysterious young businessman, and his colleague, Samuel. Ada must keep her identity and popular invention under wraps but can she, as more and more powerful people set sights on EJ Whitaker…? People with intentions to use the inventions for their own financial gain and get Ada out of the picture.

(artwork from Pinterest site for The Invention of E.J. Whitaker)

John’s Thoughts:

First off, I like the idea behind the story. Steampunkish espionage. While everyone else is chasing Tesla or Edison, E.J. Whitaker seems to be carving her own path through the world. From the Kickstarter, it describes the sisters’ background in “indie comic book and animation”, which you can definitely see from the concept art they have posted on their website.

(Concept art featured at www.ejwhitaker.com)

Speaking of the art, I love the mixture of engineering patents mixed in with their artwork. I’m not sure if they are all real or not, but it is a nice touch.

The Rewards:

This would be the part where I would tell you about the various rewards, but sadly I (we) missed the Kickstarter.

But you can still order a digital copy of issue #1 for $10 here!

The Verdict:

After some delays, it appears that the comic book is set to come out Winter, 2017. After that, they have designs on doing additional issues leading up to a full trade. Seems like an excellent time to support an indy book to me.

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For more information on The Invention of E.J. Whitaker, check out their webpage here.

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John McGuire

John McGuire is the author of the supernatural thriller The Dark That Follows, the steampunk comic The Gilded Age, and the novellas Theft & Therapy and There’s Something About Mac through the Amazon Kindle Worlds program.

His second novel, Hollow Empire, is now complete. The first episode is now FREE!

He also has a short story in the Beyond the Gate anthology, which is free on most platforms!

And has two shorts in the Machina Obscurum – A Collection of Small Shadows anthology! Check it out!

He can also be found at www.johnrmcguire.com.

Thursday Art Assault – Big Dark Painting

I’m wandering in a strange artistic realm.

Somewhere between this and this.

On a rainy Saturday, with a glass of scotch in hand and Chris Isaak roaring in the background, I decided to consume my largest remaining canvas.

…and paint green clouds, dark terrain, and tall, hollow tombs.

Introducing the Grave Towers:

The final painting. Bleak and green. Were I a better photographer, you’d get the deep shading and details.

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This is the background, which I painted on a chilly Friday night. Some people have told me they prefer it without the towers. Meaning…I’ll probably paint a tower-less version soon.

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If you liked this painting, you might also like these.

J Edward Neill

Painter of shadows

Kickstart the Comic – Frankenstein, Texas

The weather is beginning to turn a bit cooler. Soon enough the calendar will change from September to my favorite month: October. A whole month where it is ok to bask in the idea of the horror genre. A whole month dedicated to experiencing as many scares as possible.

Let’s get a jumpstart on it.

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Frankenstein, Texas – a 48-page western horror graphic novel

From Dan Whitehead

Dan Whitehead – Writer

David Hitchcock – Artist

Kickstarter campaign ends on Wednesday, October 18, 2017, at 10:36 AM EDT.

The Pitch:

What if Mary Shelley’s famous gothic novel was a lie? What if Victor Frankenstein paid Captain Walton to announce both he and his creation had perished and vanished in the Arctic? What if instead, the pair headed west, across Europe, to Ireland and from there to the new world? To America?

The Story:

This is a tale of action and adventure, but also a story that explores ideas of damnation and salvation, of fresh starts and bitter ends, and what it takes to atone for the deadliest of sins.

At the heart of the story is the complex relationship between Frankenstein and his creation. The man, constantly wrestling with the knowledge that he created life from death, and the monster, heartbroken by the violence that rages inside him and determined to prevent his “father” from repeating the mistakes of the past.

Page 1 – Art by David Hitchcock

John’s Thoughts:

This is a 48-page graphic novel of Frankenstein in the Old West… it’s one of those ideas that I’m both scratching my head about and also wondering – why didn’t I think of that? What better place for the Doctor and his Monster to lose themselves than in the untamed frontier of America far from their birthplaces?

The Rewards:

Fairly cheap for the digital version of the basic graphic novel ($4), but the printed copy is also very reasonable ($14). Sadly for those coming onboard at this point, the $68 Wanted Dead or Alive level is all gone, and with it your chance to make a cameo in the comic. As to some of the higher end options – the Saloon Decorator ($204) allows you access to an original page of artwork (9 spots are left at the time of this writing). Or the Town Marshall ($272) gets you an original commission of your choosing by the artist (5 spots left).

The Verdict:

The artwork on the page and the core idea tell me to back the comic book. They’ve launched at a perfect time of year for such a story, and I’m looking forward to seeing the finished book.

Art by David Hitchcock

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For more information on Frankenstein, Texas, check out their Facebook Page here.

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John McGuire

John McGuire is the author of the supernatural thriller The Dark That Follows, the steampunk comic The Gilded Age, and the novellas Theft & Therapy and There’s Something About Mac through the Amazon Kindle Worlds program.

His second novel, Hollow Empire, is now complete. The first episode is now FREE!

He also has a short story in the Beyond the Gate anthology, which is free on most platforms!

And has two shorts in the Machina Obscurum – A Collection of Small Shadows anthology! Check it out!

He can also be found at www.johnrmcguire.com.

Thursday Art Fart – Asian Art Attempt

I suppose I’ve always been fascinated by Asian style art.

Trees. Landscapes. Buildings. Dragons.

…all so different from Western work.

I tried to let it inspire me while painting a duo of large acrylic canvasses.

Did I succeed?

You be the judge…

Tower of Souls

Tower of Souls was sort of an accidental painting. I painted a deep gold background while having no idea what to focus on as the subject.

And then it came to me. An eerie tower…full of ghosts.

As ever, it was a true pleasure to paint with bold blacks and deep, rich ambers.

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Winds of Forever

For Winds of Forever, I tried to be a bit more focused. I wanted to do a bigger, bolder version of this. The blues remind me of a perfect winter day. No clouds. A chilling breeze. A sky drifting into forever.

Pretty sure I’ll keep Winds of Forever for my private collection.

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Thanks for stopping by. More paintings are soon to come.

Prints are available here.

For art inquiries, hit me up on Facebook, Twitter, or via email.

If you like these, you might also like these.

J Edward Neill

Painter of shadows

Steampunk Fridays – Interview with the Creator of Boston Metaphysical Society

One of my favorite things about Steampunk stories is how the genre lends itself to the use of real world people and places… but with a twist. Monster hunters set on their path by some of the leading scientists of the era (Tesla, Edison, Bell, and Harry Houdini!). An X-Files in a Steampunk world!

I can see why it started its life as a tv show pitch.

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How long have you been creating/working in comics?

About five years.

At what point did you sit down to become a writer? Do you remember the first thing you wrote?

I was a child, so it’s tough to say when or what exactly. I was always inventing stories in my head then probably by the second grade, I was writing my own.

Who inspires you? Or do you have a favorite artist or creator?

Other indie creators inspire me, but right now Marjorie Liu’s Monstress and Lady Killer by Joelle Jones are my favorites.

How do you manage your daily/family life with your creative work? Is this your 9 to 5 or is this your 10 to 2?

What a question. Hahahaha. Time management is always hard. I work part-time for LA Fitness as an instructor, plus have a husband, two dogs, and house that gets cleaned (by me) on occasion.  I usually write in the afternoons from 2-5 pm and do what I call administrative tasks (expense reports, signing up for cons, travel arrangements, inventory, etc.) for an hour after I get home from the gym. Obviously, laundry and dog walking get squeezed in there somewhere…. And my husband.

It’s often difficult to get word out about independent comics. What do you do to market and promote your books? Anything work really well or really poorly?

I do a blend of social media, exhibiting at cons, reaching out to blogs, reviewers, doing panels and interviews like this! I don’t think you should focus on just one aspect of marketing. However, I do like reaching out at Comic Cons or steampunk conventions because you can develop a relationship with a potential fan.

What’s your process look like when you’re writing? Do you go with the full outline? Or are you a fly by the seat of your pants type?

Most of my stories require some research, then I do character bios, a beat sheet, an outline, then a treatment where I break down the scenes and page count for comics. If I’m doing prose, I pretty much do the same except the treatment is broader in scope, but allows for me to go off in different directions if need be, or if I’m feeling inspired.

What inspired you to create Boston Metaphysical Society?

It was a combination of my love of history, science fiction, and The X-Files. However, the original story was a TV Pilot that I wrote at UCLA School of Theater, Film and TV when I was a graduate student in the MFA Program in Screenwriting. It was suggested I turn it into a six issue mini-series, which I did. And here we are.

Was this a case of coming up with the story first and then the setting or vice versa?

The story and setting came up simultaneously in this case.  I thought it would be cool to have paranormal detectives set in an alternate history of Boston and the United States and have to deal with a different set of social mores and expectations than we deal with today.

Or at least not quite so blatant.

What’s been the reaction to the book?

Excellent. I have what I refer to as a small group of ardent fans. And I love them all.

Are there themes and/or subjects you find yourself drawn to again and again in your work?

Absolutely. I almost always deal with the theme of classism. In the case of Boston Metaphysical Society, I also dealt with racism and sexism.

After running 4 successful Kickstarters for Boston Metaphysical Society, what have you learned about the process of Kickstarter? What do you think has contributed to hitting your goals on Boston Metaphysical Society? Did you worry about “going to the well” too soon after each one?

Soooo many questions….LOL. Once upon a time, back before 2013, you could pretty much throw something up on Kickstarter and get it funded. Not anymore. You have to create a fanbase before you launch and post what is essentially a grant proposal as your Kickstarter page. There is much more professionalism in how projects are presented now.

Many of the reasons we make our goals so quickly is that I have a core email list of people who I’m 99% sure they will back the project. Not only because they like it, but I have delivered on all past rewards in a timely fashion. I don’t like to do more than one campaign a year as it is very time intensive and takes away from my productivity. I do think there is a risk of “going to the well” too much, but I have friends who have no problem with it and have been successful.

Do you view the platform as a testing ground for the concepts?

I don’t view the platform as a testing ground for concepts when it comes to comics. Most comics use Kickstarter as a pre-order mechanism. However, I can see how tech items might use it that way.

You currently have 6 issues (a full trade) of Boston Metaphysical Society. What’s the overall plan with Boston Metaphysical Society?

All stories after the timeline of the original six issue series will be in 32-34 page one shots. I’ve just completed a draft of the first story which will feature Granville Woods and Tesla. These will be complete standalone stories focusing on two or three of the main characters. Anything that occurs before the beginning of the six issue series will be in prose. In fact, I’ve got a first draft of the first novel which begins five years before the start of the comic. Unfortunately, I haven’t had time to go back and rewrite it yet.

Comics is an amazing collaborative medium. Tell me a little about working with artist Emily Hu.

Emily has been a joy to work with. We set up a schedule where she would deliver three pages a week. I would review them, then give her notes while she continued on to the next three.  We worked together for almost four years and she completed the entire series. We hope to work together again in the future if her schedule permits it.

If you could go back in time ten years, what advice might you have for your younger self? Something you wish you knew?

Start reading comics sooner. Let me explain… My brother has probably the largest graded collection of Daredevil comics in the U.S., but I was never interested in superhero comics because I thought that was all that was available. It wasn’t until I decided to adapt the TV Pilot that I took a sequential art class and started reading indie comics. That was such a revelation. I loved them and wondered where they had been all my life.

Do you have any upcoming projects? Anything you’d like to promote? Anything else that you’d like people to know about you (Hobbies? Passions? Favorite TV Show)?

 

Yes! I’m very excited to announce a couple of things. The first is that I was hired to write a four issue mini-series for SFC Comics/Evoluzione Publishing called, Kasai: The Homecoming.  It will be my first time writing a superhero and I loved doing it. It’s set in a world where many superheroes are pro-wrestlers. My series will focus on a young female pro-wrestler from Japan who is half-human and half-fire demon. It will be on Kickstarter in early 2018.

The other project is a short story called, The Scout, which will be in the anthology, The Fourth Monkey. It is an anthology which deals with social and environmental issues and will launch on Kickstarter on Sept. 12, 2017.

I also wrote a short story for The Enyes Anthology called Saturday Night Fever. It contains various stories from indie creators about the Enyes family; a family where each of its members are either monsters or have some sort of relationship with monsters. It will be on Kickstarter in 2018.

And definitely look for us on Kickstarter for the Granville and Tesla standalone story in early 2018. Right now the working title is Boston Metaphysical Society: The Scourge of the Mechanical Men.

Where’s the best place to find out more about Boston Metaphysical Society and the rest of your works?

Website: www.bostonmetaphysicalsociety.com

Facebook: https://www.facebook.com/BostonMetaphysicalSocietyComic/

Twitter: http://www.twitter.com/mholly

Instagram: https://www.instagram.com/mcholly1/

Storenvy: http://bostonmetaphysical.storenvy.com/

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A TV, feature film, and comic book writer, Madeleine is the winner of the Sloan Fellowship  for screenwriting, and the Gold Aurora and Bronze Telly for a PSA produced by Women In Film. She also won numerous awards while completing the UCLA MFA Program in Screenwriting. Having run a number of successful crowdfunding campaigns for her comic, Boston Metaphysical Society, Madeleine now teaches a crowdfunding class for independent creators at Pulp Fiction Books in Culver City as well as guest lecturing at UCLA Professional Program in Theater, Film and TV, Scriptwriters Network, and Dreamworks Animation. She has also published the book, Kickstarter for the Independent Creator.

Boston Metaphysical Society webcomic is the recipient of an HONORABLE MENTION at the 2013 GEEKIE AWARDS and was nominated for BEST COMIC/GRAPHIC NOVEL at the 2014 GEEKIE AWARDS. The comic has also been nominated for a 2012 Airship Award as well as a 2013, 2014 and a 2015 Steampunk Chronicle Reader’s Choice Award. Her novella, Steampunk Rat, was also nominated for a 2013 Steampunk Chronicle Reader’s Choice Award.

She also has an anthology of short stories and novellas called Boston Metaphysical Society: Prelude  (in print as well as eBook) based on the Boston Metaphysical Society universe available at all major online retailers. The Boston Metaphysical Society short story, Here Abide Monsters, is part of the Some Time Later anthology from Thinking Ink Press. She is currently writing the first novel based on the series and was hired by SFC Comics/Evoluzione Publishing to write a four issue mini-series based on the SFC character, Kasai.

Formerly a nationally ranked epee fencer, she has competed nationally and internationally. She is an avid reader of comics, steampunk, science fiction, fantasy, and historical military fiction.

Madeleine lives with her rocket scientist husband, David and two rescue dogs: Ripley and Bishop.

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I want to thank Madeleine Holly-Rosing for being so gracious with her time!

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John McGuire

John McGuire is the creator/author of the steampunk comic The Gilded Age. Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list to learn about the upcoming The Gilded Age Kickstarter.

His prose appears in The Dark That FollowsTheft & TherapyThere’s Something About MacHollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com.

A Kickstarter for the Kids – Hello! Fat Crow!

Is it Fall yet? More importantly, has the feeling
for the season of Halloween started? For some people
this is just another passing holiday, but for others, it’s
a yearly tradition that starts the second the change is in
the air.
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ATLANTA, GA. – AUGUST, 2017 – Comic book creator/artist, Jason
Flowers tries his hand at making a fun children’s story.
But not just any normal kids book, this one represents the
season of Halloween. He constructed the project and released
it on August 22nd through www.Kickstarter.com called: Hello! Fat Crow! A story of a little fat crow that ventures to an old forgotten cemetery to wake a skeleton named Mister Larry so that he may go and dig up his four brothers to get into mischief on Halloween night.
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“When describing the book I try to explain the story as told in the rhyming styles of Dr. Seuss with fun spooky illustrations done in the style of the old Disney’s Skeleton dance cartoon,” says the artist. “Whenever reading bedtime stories to my daughter we could never really find many great Halloween books. A few were good, some were okay, but most just fell short of what made Halloween so great to us. So one day I thought up this idea of a little fat crow that goes to visit a skeleton to wake him up. Over the years I drew doodles and ideas here and there which finally led to me writing the story out a few years ago. Fast forward to today
and as part of a personal goal to make long awaited projects, the season is coming
up and it was finally time to unleash this idea upon the world!”
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Already given Kickstarter’s seal of approval, also known as a “Project that we
love” you can see why this book has already gained such great attention just by
watching the vintage, comedic, Halloween video talking about the book, artist
Jason Flowers created with his wife.
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The book is being sold as 8.5 x 11 inches in size and forty-four pages in length
with perfect bond binding. Colored in the traditional fall and Halloween colors (orange, white, and black) the creative and moody illustrations, along with the detailed environments help make and bring this fun and spooky kids book to life.
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Scrolling down the campaign page you can see a wide arrange of pledges
available to choose from. Starting at a digital download of the book to physical
copies, bookmarks, tshirts, limited prints, sketch drawings, or hand made original
sculptures.
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Asking for a $5,000 project goal in a thirty-one day time frame, Hello! Fat crow!,
well into it’s second week, has already reached more than $1300 in pledges and
with the help of more supporters this book will be funded in no time~
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For more information visit the link to the Kickstarter:

www.kickstarter.com/projects/698068505/hello-fat-crow

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KICKSTARTER DESCRIPTION:

Hello! Fat crow! Tells the story of a little fat crow that ventures to an old forgotten cemetery to wake a skeleton named Mister Larry so that he may go and dig up his four brothers to get into mischief on Halloween night.

The book measures 8.5×11 inches in size and is forty-four pages long. The story is told in the rhyming styles of Dr. Seuss with fun spooky illustrations done in the style of the old Disney’s Skeleton dance cartoon.

Check out these sample panels!


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Reach out to the creator, Jason Flowers, at contactjasonsart@yahoo.com
Jason Flowers is a full-time Freelance Comic Book/Sketch Card Artist from Atlanta, GA. Currently he is illustrating his new creator owned books, Hello! Fat crow! and A.A.I Wars. His past work include numerous sketch card sets for UPPERDECK CARDS and TOPPS CARDS for companies like DISNEY and MARVEL. His comic book work has been published in Image Comics, Arcana Comics, and Black Thumb Press. Between comic and sketch card work, he is constantly creating various designs for clients on t-shirts, logos, album covers and art prints.

Thursday Art Fart – Demons and Girls

In the beginning, I preferred to draw, paint, and sculpt demons and dark imagery.

And lately I’ve returned to my roots…

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Sacrifice

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The girl in Sacrifice was conceived and sculpted by artist T. Morrison, who then handed me the canvas to paint a deep, dark background.

I went with abstract demon pillars.

Because…why not?

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Malevol

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For Malevol, I waited until the latest hour of the night. I wetted my brush with blacks, greens, and ghoulish whites, and I worked fast.

And this guy dripped onto the canvas.

He’s big in real life. 18×24″.

My kid wouldn’t let me hang it in his room. Go figure.

**

Thanks for stopping by. More paintings are soon to come.

Prints are available here.

For purchase inquiries, hit me up on Facebook, Twitter, or via email.

If you like these, you might also like these.

J Edward Neill

Painter of shadows

A day in the life of an artist, author, and dad

Part 1 of 2 – The ideal schedule

6:30 AM – Wake up, enjoy a light breakfast, read a few writers’ blogs, look up new art posted by my favorite artists

7:30 AM – Drive to the nearby forest trail, walk briskly for 90 minutes, return home feeling amazing

9:15 AM – Shower. Open all the windows in the house. Fire up a brooding soundtrack to get in the right mood for painting a masterpiece or writing the next great American novel

9:30 AM – Create for the next two hours. Spare not a single glance at fake news, real news, or anything resembling social media

11:30 AM – Drive to my favorite café. Sip a glass of wine while overlooking the vineyards of North GA.

1:00 PM – Return home. Glide through an hour of marketing, blogging, and prepping spirited press releases for my latest book

2:00 PM – Power through an invigorating workout on the back deck. It’ll hurt less because of the wine. The weather will be ideal…not the muggy, no breeze, mosquito-laden climate typical of Atlanta’s suburbs

3:00 PM – A second shower, a snack, and then two hours of writing, editing, and painting a masterful cover piece for my newest short story. The lights will be low, the incense powerful, and the atmosphere serene

5:00 PM – It’s date night. Dress in something light, but not too casual. Splash on a tiny drop of cologne.

5:15 PM – Hop in the car, launch a thrilling playlist of Hans Zimmer, Depeche Mode, and Slayer

5:45 PM – Arrive at one of my favorite spots downtown. It only took 30 minutes to get there. No traffic today!

6:00 PM – Sit down across from my beautiful, confident date. Sip red wine. Discuss anything but politics, religion, or the socio-economic ramifications of another major land war with North Korea

8:00 PM – Dessert at a nearby spot. A sip of scotch. A slice of cheesecake. Candles, music, the thrum of a busy restaurant…

8:30 PM – Arrive home, slip out into the evening with a fully-charged laptop and a glass of Balvenie scotch – minimum 17-year aged.

8:45 PM – While relaxing to the sounds of crickets, owls, and bats fluttering through the night, write for two hours. No mosquitoes tonight, only fireflies

10:00 PM – Relax in the basement with a movie, an enthralling video game, or a while spent strumming the guitar

11:00 PM – Finish a last sketch on which to base tomorrow’s new painting. Enjoy a gentle nightcap. Tumble into a bed with the ceiling fan on and the night’s breeze drifting through the wide-open windows

***

And now…

The real-life schedule

7:30 AM – Stagger out of bed, dress my son while he’s still half-asleep, shuttle him to Montessori school, return home in a daze.

10:00 AM – Stagger out of bed a second time, drink a quart of water to rehydrate after too much scotch last night. What happened between 8-10 this morning? No fucking idea

10:05 AM – No coffee for me. Can’t stand the stuff. Heat up some frozen Eggo waffles and whip up three mimosas. Consume it all within 10 minutes

10:20 AM – Look at Facebook

10:21 AM – Review yesterday’s book sales. Grumble about Amazon’s KU (Kindle Unlimited) pages read algorithms

10:22 AM – Review yesterday’s art sales. Realize I haven’t sold a goddamn thing…and that there’s a reason artists are poor

10:23 AM – Avoid my Twitter account like the fucking plague

10:25 – Write for 90 minutes. It’s shit and I’m still tired. I’m pretty much editing the stuff I wrote last night.

Noon – My laptop powers down unexpectedly. Rather than crush it into powder Office Space style, I throw on some shorts and head to the forest for a run

12:45 PM – The second part of my run hurts like a motherfucker. I drank too many mimosas. I power through it anyway, but I look like haggard hell to other runners on the trail

1:30 PM – Head to the café bar for lunch. Consider the smoked salmon and risotto, but ultimately decide on steak and scotch. Glance around the bar looking for interesting people/beautiful women to chat up, then realize I’m alone

1:45 PM – Check my phone compulsively while eating. Nope…still haven’t sold any art, though someone just reported my latest graphite sketch to Facebook for containing nudity

2:30 PM – Return home. Sit in a stupor for 15 minutes while deciding whether to paint, draw, write, or play nine consecutive hours of Witcher 3

2:45 PM – Paint for an hour. Spill watercolors on the floor. My blind cat wanders between my ankles, causing me to smudge the eyeball which I’ve slaved 30 minutes to perfect. Shout at the cat. She’s pretty much deaf. She wanders off with a self-satisfied meow

4:00 PM – Check Facebook for the 20th time today. Consider posting a grand plea for book reviews, realizing I’d be wealthy as fuck if just a fraction of my readers slapped down a few stars. Decide against the plea. Realize that everyone in the industry is already bitching about the subject without any success

4:01 PM – Sit down to edit. Get distracted by articles in which other authors talk about being distracted

4:30 PM- Realize I have to pick up my son in 30 minutes. Plow through a 15-minute workout, then drive to get junior

5:00 PM – Pick up my son. Ask him if he’d like to paint, draw, play baseball, or take a long walk. He decides on an hour-long discussion about Play-Doh, a commentary regarding Bowser from the Super Mario Bros. series, and a firm but polite request to drink two gallons of chocolate milk

5:30 – Give in. Pour him the chocolate milk. Respond to his inquiries about latest painting. “What is that?” he asks. “A demonic woman ready to wage eternal war on humanity,” I answer. “Cool,” he says. “Why are her boobs so big?”

6:00 PM – Squeeze a 15-minute workout, a shower for me, a bath for junior, 30 minutes of homework, two additional after-school snacks, a play-by-play of every scene from every Zelda game ever made, seven hugs, 3 minutes of backyard baseball, and 4 minutes of painting…all into one hour

7:00 PM – Dinner should take an hour, right? Wrong. It takes two. At least there’s wine.

9:00 PM – Put junior to bed. Ask him if he wants me to read something other than Ul De Rico’s Rainbow Goblins. He doesn’t. We read it again

10:00 PM – Stagger downstairs in the gloom. Turn on the music. Try to sit on the patio, but get eaten alive by mosquitoes. Girl calls. Sorry, no date tonight. Check book sales. Learn that British people read…Americans don’t. Check Facebook. Enjoy the deep discussions of my art…but despair in zero painting sales for the day

10:15 PM – Finish a bottle of cheap scotch. Write for three hours while tipsy. Avoid the internet only because I know I’ll say something stupid if I post during the late, late hour

1:15 AM – Consider wandering up to bed. Decide to write for another hour. Would consider writing while in bed, but junior snores like a motherfucker

2:15 AM – Fall asleep while playing video games

3:00 AM – Who needs sleep, anyway?

* * *

I want to tell you this is all hyperbole.

But it isn’t. Go here if you don’t believe me.

J Edward Neill

Steampunk Fridays – Interview with the Creator of The Legend of Everett Forge

Cowboys and Robots.

I’m a sucker for the Western genre. Anytime they cross my tv, I end up stopping on that channel to watch. And Heaven help my poor wife if the word Tombstone is mentioned anywhere in there. She might as well give up on me being productive for the rest of the day (even though I own the DVD).

Everett Forge is in the mold of many of those same Westerns. He’s clearly a man on a mission to destroy Omega’s entire livelihood. He’s a myth, a ghost story the Robots tell each other at night – make sure you lube all your joints of Everett Forge will get you.

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How long have you been creating/working in comics?

I’ve been working in comics since about 2014, that’s when I officially started work on The Legend of Everett Forge.

At what point did you sit down to become a writer? Do you remember the first thing you drew/wrote?

I’ve been writing for as long as I can remember. I was super into Goosebumps when I was a kid, so the very first stories I wrote were all lighthearted, scary ones.

Who inspires you? Or do you have a favorite artist or creator?

So many people. Family inspires me to continue pursuing my dreams. And the list of creators out there who inspire me is way too long. I’m just extremely fortunate to be surrounded by so many amazing, loving, and talented people.

How do you manage your daily/family life with your creative work? Is this your 9 to 5 or is this your 10 to 2?

Writing is my 10 to 2 for sure. It’s a tough thing trying to balance family life and my creative work. I don’t want to sacrifice any time with my wife and daughter, so I will write while they’re at the grocery store, visiting family, or when they’re asleep.

It’s often difficult to get word out about independent comics. What do you do to market and promote your books? Anything work really well or really poorly?

With essentially no budget, I stick to the cheap and easy social media methods like Facebook and Instagram. I’m fortunate enough to be friends with a lot of indie creators who help get the word out about my comic as well. Kickstarter, in my opinion, works the best. It’s an amazing platform to get your work out to thousands of people from across the globe. From just two Kickstarters, my readership has expanded over a couple hundred. That is pretty solid for a new indie title.

What’s your process look like when you’re writing? Do you go with the full outline? Or are you a fly by the seat of your pants type?

I always start with a general outline. I don’t get too detailed with it as I’ve come to find that often times the story will tell you how it wants to be told. For example, in the second issue, I wrote and re-wrote a couple pages over and over again because they just weren’t coming out the way I outlined them. Then I realized that the way I was writing them was way more organic than what the outline had. Sometimes, as a writer, you have to give a little of the control over to the story.

What inspired you to create The Legend of Everett Forge?

I always say I wish my inspiration was deeper and more meaningful…but, to be honest, I just wanted a story that had robot cowboys! A college professor once told me that if you can’t find the stories you want to read, write them yourself. So, that’s what I did!

Was this a case of coming up with the story first and then the setting or vice versa?

Well, it all initially began with me wanting to see robot cowboys. Then in high school, I wrote a short story about an unnamed gunslinger who has to fight his way out of an old west town full of robots. The story ended up lost somewhere in my hard drive until I came across it a few years later in college. I was minoring in Film Production, so I decided I wanted to expand on it and turn it into a screenplay. I worked on that for about a year or so, on and off. After I finished it, I shelved it again. It wasn’t until a couple years later, after I attended one of my first Comic Cons, that I decided I wanted to revisit the story again in comic book form. And here we are!

What’s been the reaction to the book?

So far, so good! Reactions from the Steampunk community regarding the comic have been extremely positive. Even those who aren’t big into either Steampunk or Westerns have enjoyed it. But, I think my favorite reactions are from the people who typically aren’t into comics. I have one reader who hadn’t read a comic in over 20 years, but after he saw my first Kickstarter, he decided to pledge and now he’s one of our biggest fans.

Oh, and just a few weeks ago someone shared one of our posts and said they want to cosplay as one of the characters from the story.

That’s amazing!

I don’t think you can get a bigger compliment than that!

Are there themes and/or subjects you find yourself drawn to again and again in your work?

I seem to always be drawn to stories about death, vengeance, or humanity. I love exploring all three. Fortunately, The Legend of Everett Forge focuses heavily on all of those in varying ways.

After running 2 successful Kickstarters for The Legend of Everett Forge, what have you learned about the process of Kickstarter? What do you think has contributed to hitting your goals on The Legend of Everett Forge? Did you worry about “going to the well” too soon after each one? Do you view the platform as a testing ground for the concepts?

Networking and expanding my fan base have proven instrumental in hitting our goals. My very first Kickstarter failed miserably. I only had a few pages of the comic done by that point, I had only started my facebook page maybe three or four months prior, and I knew very few people in the industry. After the Kickstarter flopped, I sat down, licked my wounds, and started to put myself out there more. Within a year I had become close friends with dozens of indie creators and more than doubled my fan base.

You currently have 2 issues of The Legend of Everett Forge. What’s the overall plan with The Legend of Everett Forge?

Yeah, the second issue should be out in about a month or so. The initial story arc for Forge will run seven issues. After that, I have two additional story arcs for him that will close out the entire saga. If I’m lucky, I’ll be able to tell the tale of Everett Forge for the next ten years!

Comics is an amazing collaborative medium. Tell me a little about ClickArt Studios.

They’re the best! Back in 2014 when I was looking for an art team, I posted an ad on DeviantArt. Rai responded almost immediately and showed me their work and stated that he and his wife Ochie were big Steampunk fans. I knew almost instantly that they were the ones I wanted to work with. Then the concept art started coming in, and suddenly these characters that had been in my head for years started to come to life in ways I could have never imagined!

They’re all such amazingly talented and kind people! I love working with them and I just love them in general. I hope to have a very long career with them!

If you could go back in time ten years, what advice might you have for your younger self? Something you wish you knew?

I’d tell my younger self not to wait to pursue his dream. I spent so many years thinking I wasn’t ready or doubting that anyone would even want to read my work. Had I spent all that time actually getting my stuff out there, I’d be light years ahead of where I am now.

Do you have any upcoming projects? Anything you’d like to promote? Anything else that you’d like people to know about you (Hobbies? Passions? Favorite TV Show)?

I’m currently working on a new comic series with Godsend creator, Lee Jiles. It’s called Red Scare. It’s still in its early stages, but so far it is looking great. I’m also working on a pitch for a superhero story. Other than that, I enjoy playing video games and reading comics. I love spending time with my family. My favorite TV Show is Westworld. Shocking, right?! 😛

Where’s the best place to find out more about The Legend of Everett Forge and the rest of your works?

Check us out on Facebook at facebook.com/EverettForge. Otherwise, follow me on Kickstarter and Instagram.

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I want to thank Scott Wilke for being so gracious with his time!

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John McGuire

John McGuire is the creator/author of the steampunk comic The Gilded Age. Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list to learn about the upcoming The Gilded Age Kickstarter.

His prose appears in The Dark That FollowsTheft & TherapyThere’s Something About MacHollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com.

Thursday Art Fart – Two Dark Towers

We’ve recently ended our long-standing Thought for Every Thursday series.

It may one day make its return.

But for now, please enjoy the first installation of  Thursday Art Fart

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Dark cities…

Wasted landscapes…

Unholy dwellings…

These are among my favorite types of art to create.

And so I have.

City of Nowhere

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City of Nowhere – 24×48″ is among my more massive of my works. To make it happen, I slathered an entire canvas with red and black paint. After the base layer dried, I carved a stencil into two large poster boards and applied white spray paint to the non-blocked out areas. And then, to top it off, I dotted a few white stars and added some glossy black acrylics to the individual towers.

Boom. It’s huge. And I’ve nowhere to hang it…

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Dark Oasis

The stencils for City of Nothing were so time-consuming to cut, I felt I had to use them at least once more before tossing them. And so the necropolis of Dark Oasis was born. Creating the clouds with spray acrylics was a blast. Detailing the swirls within the towers…also fun. Dark Oasis is smaller at 18×24″.

I’m not sure which one I like more.

Oh well.

Prints are available here.

For purchase inquiries, hit me up on Facebook, Twitter, or via email.

If you like these, you might also like these.

J Edward Neill

Painter of shadows

Watercolor Warfare

My co-painting collaborator has been down and out lately.

While she’s under the weather, I’ve been busy with my new favorite style.

…watercolors.

Here’s a few I’ve slathered up. Please enjoy:

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Stygian Tree

For Stygian Tree, I wanted a slightly Asian theme. Bold colors, stark lines, graceful curves. This painting was both fun and rewarding to create.

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Diabolos

A friend asked me to paint/draw a tattoo. It’s a request I’ve often received, but usually avoided. Drawing tattoos doesn’t really pay, and then there’s the whole ‘this will be on someone’s skin forever’ pressure.

But…

With Diabolos I made an exception.

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Daemonic

Using a similar style to Diabolos, I popped the cork on a bottle of Apothic Red wine and went nuts on a huge sheet of watercolor paper. I let the paint flow as it willed, and Daemonic was born.

Sometimes the most interesting pieces arise from a total lack of planning…

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Magi

Who’s everyone’s favorite Egyptian god? Anubis, that’s right! This one’s huge, and it sold mere moments after I posted it. Truth is…I’ll miss it. I had visions of framing it above my bed.

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Hallowed Slopes

Trees. Mountains. A minimalist style. If I’m being honest, I painted this one while deep in my cups. I still like it. But perhaps it’s missing something?

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Gravity

For ‘Gravity’ I decided to use an intense blend of greens, blues, and blacks. I’m not sure I’ve ever had more fun painting. I pretty much went wild with the brush, using huge, wavy strokes to create the gravitational waves.

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Caryatid

For Caryatid, I began with a charcoal/graphite base, then slathered on heavily-watered paint. The combo is unusual, I admit. The subject matter…well…maybe unusual for me. Maybe not. 🙂

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Fireroot

Most of my watercolors, I finish within a single day. I like to keep the painting surface wet and pliable (and easily changed.) But with Fireroot, I kept coming back for more. I wetted and re-wetted four separate times. What at first was a lighthearted forest scene grew darker, thornier, and shadowy-er.

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Shadow Walk

And finally, here’s one I’m not quite done with. We’ve got an Asian-looking tower, some deep blue hills, and the hints of twilight clouds. The plan is to darken the sky considerably.

…and make the moonlight furious.

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Thanks for stopping by.

Prints are available here.

For purchase inquiries, hit me up on Facebook, Twitter, or via email. Most of my watercolors are $20. (They’ll need to be mounted and framed.)

If you like these, you might also like these.

J Edward Neill

Steampunk Fridays – Interview with the Creator of Hinges

There are moments when you start reading a comic and you just know there is something about it which speaks to you. And maybe you don’t understand every little thing which has been set out in front of you… maybe those are the things you’ll figure out on a reread. But when you lock in, that’s all it takes.

When I sat down to check out some Steampunkish comics a couple of weeks ago and came across Hinges by Meredith McClaren, I thought I’d read a few pages and move on with my life.Bauble and Orio had other plans for me.

Bauble and Orio had other plans for me.

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How long have you been creating/working in comics?

Oh gosh.  Maybe nine years now?  It’s all a blur.

At what point did you sit down to become an artist/writer? Do you remember the first thing you drew/wrote?

I don’t know what I started doing first.  But I do remember that my interest developed after a friend gifted me a SAILOR MOON comic.  Once I realized it was an option to make comics, I started seriously contemplating the idea.

Who inspires you? Or do you have a favorite artist or creator?

God.  The list is so long.  Anka always does wonderful work.  So does Bengal, Juan Díaz Canales and Juanjo Guarnido, naniiebim, Nico Delort, Tomer Hanuka…  Pretty much all of Twitter and Tumblr.  There’s just a wealth of beautiful work out there I could not possibly name them all.

How do you manage your daily/family life with your creative work? Is this your 9 to 5 or is this your 10 to 2?

I haven’t really hit a chord with work/life balance.  I don’t have a family or spouse to depend on me, so I can work whatever hours I feel like.  The only thing I really work around right now is sleep.  And it turns out that I need a lot of it.

It’s often difficult to get word out about independent comics. What do you do to market and promote your books? Anything work really well or really poorly?

Going to conventions and talking to people face to face helps.  But it’s far from the only option.

Putting out fan work will get people to pay attention to you. And if you attach links to your creator owned work to those posts, people will share and promote you simply by reblogging the work they originally liked.  I find that works well.

And make yourself a broken record when you really have a campaign going, like Kickstarter.  You really do need to get loud while you’re running those.

What’s your process look like when you’re writing? Do you go with the full outline? Or are you a fly by the seat of your pants type?

When I can get away with it, I usually just work with a bare bones script.  I know what will happen on each page and what points need to be verbalized.  But I won’t have finished dialogue until I’m actually lettering it.

But when working with editors the script definitely needs to be locked down first, and I’m still learning how to meet that need well.

What’s your process look like? Digital or by hand? Do you have a preference?

I’m all digital now that I have a Cintiq.  I was tired of having all the paper around.

While I only had a tablet to work off of I preferred to draw and ink on paper and then color digitally.

But I’m definitely addicted to my Cintiq now.

So, I was late to the Hinges party, but I consumed it in like a day (and I might have gotten a little misty a couple of times 🙂 ). I feel like the relationship between Bauble and Orio reminds me of all my pets. You love them, you get frustrated by them, and you love them again. With the two of them, it just feels like everything is earned as time goes on.

Not sure there was a question in there. 🙂

It’s very nice to say though, regardless.  😉  Thank you.

What inspired you to create Hinges? And why did you go the webcomic route?

I wanted to do a story about dolls for a while because I just liked the aesthetic.  But Orio’s story really started to formulate as I was preparing to come home from college.  There was a lot surrounding the ideas of home, returning, and comfort that came together to form the story.

And then some of my other projects were held up in their developmental stages, so I had time to start really playing with HINGES.

As for the webcomic route.  I wanted to challenge myself and see if I could commit to having a certain amount of work done weekly, and posted consistently, for a long period of time.  Having it on a public forum would help keep me locked into that commitment.

Was this a case of coming up with the story first and then the setting or vice versa?

Probably the other way around.  I had very basic ideas about what kind of stories would be served by the visuals HINGES provided, but the full story didn’t formulate alongside the world until later.

I saw that you put the trades out through Image, how did that come to be?

I ran a successful Kickstarter to print book one.  Faith Erin Hicks made mention of it to IMAGE and the book got into their hands and we worked out the rest.

It means a lot to publishers when you’ve shown that you can complete and print a book, as well as acquire enough support to fund it.

What’s been the reaction to the comic?

Good.  I have my loyal followers.  And I’m happy the story struck a cord for some.

Are there themes and/or subjects you find yourself drawn to again and again in your work?

Working up to confrontation I think.  It takes a long time to go from, ‘this is not good’ to ‘this must be addressed head on and forcefully.’  It’s something I struggle with a lot.

I also seem to be drawn to characters that have something artificial about their ‘humanness.’  Dolls, robots, bodysnatchers.  They all make the question of what makes people, people much more obvious.

It’s something that’s come up several times.

Did you always have a complete story in mind when you started Hinges or was that something you discovered through creating the story?

Yes.  I do not start stories if I don’t know the ending.  I’m flexible about how we get to an ending, and over time I can recognize that the meaning of that ending might have evolved.  But I won’t start anything that doesn’t have a goalpost.

I just don’t want to scramble at the end.  And I also like to know that projects I start HAVE an end.  I don’t like working on things that have an indefinite lifespan.

If you could go back in time ten years, what advice might you have for your younger self? Something you wish you knew?

You’re on the right track.  And you can do all of this by your terms.

Do you have any upcoming projects? Anything you’d like to promote? Anything else that you’d like people to know about you (Hobbies? Passions? Favorite TV Show)?

I’m working on an adult book with LIMERENCE that features the relationships and sexy times of superheroes called SUPER FUN SEXY TIMES.

That won’t be out until 2019 though.  There are a few works that will be coming out much sooner, but unfortunately, none of them have been announced yet.

I will have a sketchbook of mermen called BUBBLY available on my storenvy around October though.

Otherwise, the only things to know about me is:  I make famously coveted caramels. I take politics very seriously.  I watch a metric ton of documentaries.  And I love audio drama horror like NO SLEEP or LORE. (But not horror movies. I really do not like horror movies.  It only works if there are no visuals.)

Where’s the best place to find out more about Hinges and the rest of your works?

HINGES

http://hingescomic.blogspot.com/

ALL WORK

http://meredithmcclaren.tumblr.com/

https://www.patreon.com/meredithmcclaren

https://twitter.com/IniquitousFish

STORENVY

https://meredithmcclaren.storenvy.com/

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A Meredith McClaren is very dangerous when encountered in the wild.  Place any pizza and Diet Cokes on the ground slowly and then vacate the area.  If appeased, the wild McClaren will produce work, as seen in HOPELESS SAVAGES v4 by Jen Van Meter, HEART IN A BOX by Kelly Thompson, and JEM and the HOLOGRAMS v4 by Kelly Thompson.

If the McClaren finds your offerings wanting, you will know you are doomed when upon hearing the crow caw three times at noon.

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I want to thank Meredith McClaren for being so gracious with her time!

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John McGuire

John McGuire is the creator/author of the steampunk comic The Gilded Age. Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list to learn about the upcoming The Gilded Age Kickstarter.

His prose appears in The Dark That FollowsTheft & TherapyThere’s Something About MacHollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com.

Steampunk Fridays – Imaginary Voyages of Edgar Allan Poe #1 KS Exclusive Edition

Is Edgar Allan Poe Steampunk?

We mostly know him from his horror side of things. Whether it is burying people alive or being driven mad by the guilty thoughts of our minds, Poe had a stranglehold on that part of his reader’s minds. But Steampunk? I honestly didn’t know. So I consulted the all-powerful internet for the answer and came across this article from Tor.com: Was Poe Steampunk?

That’s good enough for me!

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Imaginary Voyages of Edgar Allan Poe #1 KS Exclusive Edition

Dwight MacPherson – Writer

Luis Czerniawski – Artist

Kickstarter campaign ends on Wednesday, August 30, 2017 at 8:51 AM EDT.

 

The Pitch:

I’ve often described this story as “Alice in Wonderland meets The Lord of the Rings.” And for those who are fans of classic literature like myself, I would describe it as “Homer’s Odysseymeets Dante’s Divine Comedy.” 

The Story:

Edgar Allan Poe has lost everyone he ever loved and now he is losing his mind. Haunted by his wife’s ghost and his many literary failures, the poet tumbles into a fantastical world created by his genius…and his madness. This world called Terra Somnium is a nightmare region that merges his macabre literary creations and mythological gods and monsters of old, all hell-bent on stopping him from escaping the land of dreams.

John’s Thoughts:

As a writer, there are many times when you might want the things you write about to actually come true. It would be great to become the hero of some epic fantasy who slays the dragon and takes the throne. Then again, it is less fun thinking about it when you are writing about very horrific ideas.

And then watch them not only come true but pretty much try to kill you? That is right up there with Writer’s Block!

The Rewards:

The interesting thing about this Kickstarter is that there are only 3 Rewards: Digital copies ($5), KS exclusive printed edition with a pair of prints ($15), and the print book with a t-shirt ($25). So many times the talk is about appealing to as many people as possible with the rewards, but here MacPherson boils it down to the core… and as of this writing (with roughly 7 days to go) he’s more than tripled his asking goal ($3000+ vs $1000).

Perhaps the lesson is less is more?

The Verdict:

You get on the ground floor of issue 1 of the comics. The art is a nice mixture of cartoony and horrific… a perfect fit for this time of story.

If you are a lover of Poe then this seems like a complete no brainer.

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For more information on Imaginary Voyages of Edgar Allan Poe #1 KS Exclusive Edition and Hocus Pocus Comics, check out their Facebook Page here.

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John McGuire

John McGuire is the creator/author of the steampunk comic The Gilded Age. Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list to learn about the upcoming The Gilded Age Kickstarter.

His prose appears in The Dark That FollowsTheft & TherapyThere’s Something About MacHollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com.

Top 10 Artists who inspire the hell out of me

The tricky part about creating a best-of artist list?

…you can’t usually post an artist’s creations without ticking them off and destroying copyright protections.

It’s ok. We’ll figure something out.

Here’s ten artists who’ve shined a powerful light on me (and my walls.)  They’re in no particular order.

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Allen Williams

Allen Williams, master of graphite powder, lord of graphite, is among the most interesting illustrators and conceptual artists I’ve ever stumbled upon. He’s done film work, but the works I’m struck by are his weird, ghoulish drawings, posted regularly for sale right here.

My absolute favorite piece by Allen? This monster here – The Lotus King.

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RK Post

Back in my days of playing Magic the Gathering, I discovered the best part of the game is the card art. A host of excellent illustrators toils to create some pretty fascinating monsters, angels, and otherworldly entities, all for players’ enjoyment. RK Post’s art is likely my favorite. His sometimes harsh, often dark images bring MtG to life.

His website is here. He creates unique alternate versions of his MtG cards here.

And one of my favorite RK Magic cards is:

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Terese Nielsen

If RK Post is my favorite MtG illustrator, Terese Nielsen is a close, close second. She blends strong realism with wild, barely controlled elements, and I love it. Angels, goddesses, beautiful women, strong men, powerful animals…she’s a master of them all.

Her website is here. A fine selection of her best Magic the Gathering cards is here.

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Bastien LeCouffe DeHarme

Sometimes one stumbles upon an artist whose concepts and execution demand immediate attention. Bastien is one such person. Based in France, he specializes in women, often mixing them with mechanical and/or fantastical elements. His themes are often dark and tormented (my favorite) and his execution when blending realism and the abstract is stunning.

I have several DeHarme prints on my walls. Just sayin’.

Enough of my gushing. Go look at his portfolio right here. And yes, some of his work is NSFW.

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H.R. Giger

Sadly, the lord of the Xenomorphs has passed to the next world. Thankfully his creations remain. Surely most people have watched the Alien movies, and yet H.R. (Hans Ruedi) Giger created far more than just a few creepy extraterrestrials. His mastery of biomechanical, necromantic paintings, sculpture, and other media are unparalleled.

I first discovered Giger’s work (Meister und Margeritha) on the cover of a Danzig album.

A selection of Giger’s art books is here.

Necronom IV. (Photo: H.R. Giger)

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Jeremy Mann

It’s true. I accidentally discovered Jeremy Mann years ago while Facebook stalking a mutual fan. Whatever. Simply put, Mann’s oil paintings and photography are stunning. He specializes in portrait work and breathtaking cityscapes, sometimes blending his subject matter with a dark edge.  Like most of my favorite artists, he walks the line between utter realism and abstract fantasy. Just look at his women here (NSFW.) And his unbelievably haunting cityscapes, implying rain and twilight, are here.

It’s worth mentioning Mann prefers not to sell prints. You’ll have to hit up one of his galleries or buy one of his premium (and personalized) art books if you really, really want to be a fan.

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John Howe

It’s probable that during the creation of the Lord of the Rings movies, Peter Jackson could not have chosen a better illustrator than John Howe (and Alan Lee.) John’s sketches, landscapes, and character work captured LOTR’s theme in a way perhaps no other could match.

His website is a bit clunky. Doesn’t matter. Check it out anyway.

It’s definitely worth mentioning that John Howe is also an experienced and talented swordsman. He believes the best way to understand objects and motion is to hold, use, and touch the object to be drawn or painted. I tend to agree. Completely.

You owe it to yourself to check out the special features on the LOTR DVD boxed set. Kick back and check out John Howe and Alan Lee’s superior art

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Alan Lee

The second half of LOTR’s dynamic art duo is Alan Lee. He’s a master of watercolor paintings, often depicting surreal landscapes with incredible detail. His creation of faerie-like forest scenes, with writhing branches and strange, ethereal colors, is particularly inspiring. Alan not only worked as an illustrator for the movies, but also has his hands in several Tolkien-related art books, all of which are worth every penny.

Chase Alan’s fascinating art on Facebook.

An interesting bio of Alan appears here.

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Marcela Bolivar

I count myself lucky to have found (again by accident) Marcela’s art via Facebook. Marcela is a photo-illustrator specializing in digital recreations of stunning photos. While I don’t typically adore digital art, for Marcela (and a few others) I make exceptions. Her work, especially her women and surreal natural scenes, provide elegance and eye-candy all art-lovers can likely appreciate.

You need to check Marcela’s website here. Especially the stunning piece ‘Hydroponic.’ Thank me later. 🙂

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Amanda Makepeace

Lady Makepeace is a humble dweller of the central Georgian woodlands, and just so happens to be my personal favorite cover artist. Yeah…I’m a fanboy; her painting Autumn Waters hangs right next to my favorite art pieces at home. She’s an illustrator, using both digital and traditional media to portray mythical creatures, magical birds, wondrous woodlands, and the occasional terrifying sci-fi monstrosity.

Her website is here.

Amanda has created stunning cover work for several of my novels, including:

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My own not-nearly-as-amazing-as-the-ten-artists-above art can be found here.

J Edward Neill

Coming Soon – Life & Dark Liquor

Sometimes I write drunk and revise sober, and sometimes I write sober and revise drunk. But you have to have both elements in creation — the Apollonian and the Dionysian, or spontaneity and restraint, emotion and discipline.”

– Peter De Vries, Reuben, Reuben

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And so I shall.

At least two cocktails per chapter.

…to soften the senses and open doors long-shut.

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Coming soon…

Life & Dark Liquor

‘Sequel’ to Reality is Best Served with Red Wine

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Having survived winter in the Chicago suburbs, J Edward Neill descends to Atlanta, where summers are mercilessly hot and every evening invites new adventures.

In the Deep South, he discovers new places, new friendships, and new cocktails.

Alternatively calm and stormy, exuberant and lonely, his latest bounce between bottles digs into the life of an ordinary author living in a strange and unpredictable world. Life and Dark Liquor is both a memoir and philosophical piece, ranging through topics both small and grandiose:

Single fatherhood.

Holding on to relationships.

Searching for creativity.

Marriage, divorce, and the hardest parts of being human.

And what’s more…

J Edward sips scotch, bourbon, and deep, dark whiskey with every chapter. No topic goes untouched.

No cocktail is spared.

 

*

Life & Dark Liquor

Coming in August 2017

 

Kickstart the Comic – The Owl Tribe

I love it when creators find a spot of history that very few people have decided to set up in and really make it their own. Here’s a book that not only does that but uses one of those pieces of North American history that doesn’t always get looked at in general, which creates a potential goldmine of ideas for the right person.

***

The Owl Tribe

Lukasz Wnuczek – Story, Dialogues, and Art

Luke Cartwright – Dialogues and Edits

Kickstarter campaign ends on Thursday, August 17, 2017 at 1:39 AM EDT.

 

The Pitch:

Precolumbian America… The worlds of Vikings and natives collide in this full-color graphic novel.

The Story:

The Owl Tribe contains a single complete story which revolves around a hunt for a beast straight out of the native (and Norse!) legends. It is set in the time of Viking exploration of pre-Columbian America and features fantastic characters borrowed from the lore of native tribes while also drawing from Norse tales.

John’s Thoughts:

Years ago there was a movie called Pathfinder which dealt with Vikings coming to the New World. It’s one of those ideas that just clicks for me. So when I read the initial pitch for The Owl Tribe and it mentioned Vikings and the New World… well, that’s something I’ve got to see.

The level of detail in some of the drawings, the weapons or equipment… not only am I pretty sure those took some effort to do, but they really sell me on the realism side of things. These are people who are clearly passionate about this story and want to make it as authentic as possible.

The Rewards:

There are both the print and digital options to start. Then some art prints (which you should go to the Kickstarter Page to check out those if you do nothing else). However, for those who would rather make an appearance within the comic book, there is both a Single Appearance opportunity ($137 Level) and a chance to become a Secondary Character in one of the scenes ($242 Level).

But the one that is unique is the Art Commission where it appears you can have a One-Page story drawn up in this style. That’s a very cool opportunity that I’ve not seen in other Kickstarters ($320 level).

The Owl Tribe – Page 16

 

The Verdict:

One of the biggest things going for this project (aside from the material, obviously) is that this has already been completed. Especially with something of this scale: 100 page graphic novel with 56 of that being the story, that’s a good thing (nobody likes to wait for months and months if they don’t have to).

More than that, this book just looks like one you know you’ll get drawn into… or, at least, I know I will.

***

For more information on The Owl Tribe, check out their Facebook Page here.

***

John McGuire

John McGuire is the author of the supernatural thriller The Dark That Follows, the steampunk comic The Gilded Age, and the novellas Theft & Therapy and There’s Something About Mac through the Amazon Kindle Worlds program.

His second novel, Hollow Empire, is now complete. The first episode is now FREE!

He also has a short story in the Beyond the Gate anthology, which is free on most platforms!

And has two shorts in the Machina Obscurum – A Collection of Small Shadows anthology! Check it out!

He can also be found at www.johnrmcguire.com.

Steampunk Fridays – Interview with the Creators of Arcane Sally & Mr Steam

Independent comic creators’ biggest problem may be getting the word out about their work. If you aren’t attached to one of the larger companies, there is much more opportunity to have your comics slip through the cracks.

Having recently completed their latest Kickstarter, the team over at the Arcane Sally & Mr. Steam comic are clearly doing something with their Steampunk… Ghost Story… Victorian supernatural action-adventure… Love Story?

But don’t listen to me, check out the Book Trailer they did and then come back for the interview!

***

The Players:

David Alton Hedges – Writer

Jefferson Costa – Art

Shane Amaya – Producer

***

How long have you been creating/working in comics?

David – This is my first comic!

Jefferson – I’ve been working with comics since I was about 21 years old.

At what point did you sit down to become an artist/writer? Do you remember the first thing you drew/wrote?

David – I was an artist first, but in college, I started to realize that the people around me were better artists.  After I turned in one particularly creative art term-paper, my professor pulled me aside and said, “Why are you an art major? You’re a writer.”  That’s when I realized my special purpose was to use words to paint pictures in people’s imaginations.

Jefferson – As far as I can recall, I started drawing around 4 or 5 years old, but I don’t remember what my first drawing was. Drawing was a hobby at first. In my country, for someone of my humble origins, I didn’t see any prospect or path toward a career in illustration, art, or entertainment. But nonetheless, I took a step when I was about 20.

Just before turning to comics, I was studying aircraft maintenance!

Who inspires you? Or do you have a favorite artist or creator?

David – I am in awe of Neal Stephenson, jealous of China Mieville, and still trying to figure out Gene Wolfe.  Jeff VanderMeer is one of my heroes.  But if I had to pick one writer whose career I wish was my own, it would be Dan Simmons.  People scratched their heads over DROOD but I loved it.  It’s one of maybe five books in my lifetime that I read twice.

It’s probably obvious that Alan Moore and Mike Mignola were strong influences for Arcane Sally.

Jefferson – Various artists and creators inspire me in different ways and different media. A few could be Flavio Colin (a famed Brazilian creator), Mignola, Tarkovsky.

How do you manage your daily/family life with your creative work? Is this your 9 to 5 or is this your 10 to 2?

David – I HAVE to get out of the house to get any real work done.  I share an office with another writer – we interrupt each other sometimes but it’s good to have someone on hand to lob an idea at and get an immediate reaction.  We have white boards with indecipherable cave paintings on them that mean something only to us.

Jefferson – I manage it very badly I think, hahaha. I always work more hours than recommended for health, around 15-16 hours a day, or more, and this is crazy. In the past six months, I’ve been trying to manage it better. Nowadays I work 10 hours a day and preserve the weekends for family.

It’s often difficult to get word out about independent comics. What do you do to market and promote your books? Anything work really well or really poorly?

Jefferson – I am personally very bad and selling and promoting myself. I really need help with this.

David – This one’s for Shane!

Shane – Not much! We have the requisite Facebook and Twitter accounts, but we found that neither moves the needle much in terms of getting eyeballs on the comic—or backers to our Kickstarter campaigns.

We have the comics at our local comics store (Avalon in Santa Barbara, CA!). And we post them online on Tapastic and LINE WebToon. Tapastic and Webtoon are great mobile platforms and we have some enthusiastic fans there. But the sites are geared for mostly teen anime type comics, so our readership is relatively low in comparison to the most popular comics (with millions of readers), but all the more appreciated for it!

Now that we have three issues and a collected TPB out, we’re very excited to start hitting the cons in CA (for now). We hope to be at WonderCon and SDCC next year.

Our very first con will be on August 20th at the LA Comic Book and Science Fiction Convention, and then we’ll be at Stan Lee’s LA Comic Con in at the end of October (27-29)!

We’re hoping these cons and others will make all the difference!

What’s your process look like when you’re writing? Do you go with the full outline? Or are you a fly by the seat of your pants type?

David – I’m a screenwriter so I outline.  I don’t really know what would happen if I didn’t – probably a big mess of ideas and cool scenes that don’t really build up to anything until – suddenly – the end!

What’s your process look like? Digital or by hand? Do you have a preference?

David – I mix it up: breaking story by hand (with Blackwing pencils!) and then burning rubber on the keyboard.

Jefferson – Today I’m more adapted to digital, and I prefer it. But it depends on what each work requires.

I was able to get in on your last Kickstarter, so I’m looking forward to being able to read the story so far. What inspired you to create Arcane Sally & Mr. Steam?

David – I’ve always been obsessed with anything Victorian.  I wrote a Jack the Ripper script years ago that I never sold, but I included supernatural overtones and a chase across the London rooftops that I loved.  Arcane Sally was a way to take some of those ideas and just let them morph into something even crazier.

Was this a case of coming up with the story first and then the setting or vice versa?

David – Setting came first – Victorian London!  Then the characters appeared and began to demand to be heard.

What’s been the reaction to the book?

David – The first reaction I got was from a friend who read an early draft and said, “Did you really just write a love story?”I said, “No, it’s a Victorian supernatural action-adventure.”  He said, “Bullshit – this is a love story.”

I said, “No, it’s a Victorian supernatural action-adventure.”He said, “Bullshit – this is a love story.”

He said, “Bullshit – this is a love story.”

Are there themes and/or subjects you find yourself drawn to again and again in your work?

David – Someone much smarter than me who has read a lot of my writing told me:“All of your scripts are formal complaints about Death.”  She was right – everything always comes back to me shaking my fist at the inevitability of dying.

“All of your scripts are formal complaints about Death.”She was right – everything always comes back to me shaking my fist at the inevitability of dying.

She was right – everything always comes back to me shaking my fist at the inevitability of dying.

After running 3 successful Kickstarters for Arcane Sally & Mr. Steam, what have you learned about the process of Kickstarter? What do you think has contributed to hitting your goals on Arcane Sally & Mr. Steam?

David – This one’s for Shane!

Shane – Three successful campaigns–and two failed ones from which we learned plenty. Kickstarter has been the best platform so far in terms of finding our readership. There’s a lot of comics on Kickstarter. And comics readers go to Kickstarter to look for new comics to read. It’s win-win. We have terrifically loyal backers backing us for every issue and encouraging us to continue. And that you can’t put a price on.

Did you worry about “going to the well” too soon after each one?

Shane – We don’t worry about going to the well too often, because our fans are on board, as some have said, for the long haul. It’s a great relief to be able to count on getting enough to produce the rest of the books. But it’s also a challenge to keep producing new rewards and incentives to keep each campaign fresh—but that’s also the fun of it. We don’t take anything for granted, least of all our readership!

We initially attempted to raise money to complete the whole series. And we learned then that the best way to go about it was issue by issue. But we produced the first issue on our own. So we offered #1 as a reward for the campaign to raise money for #2. This way, backers know the book is finished at the get-go: they are guaranteed to get something. And that makes a big difference. Plus, since we only try to fund one book at a time, it’s much easier to meet and exceed the goal. And we always put our minimum at actually lower than we need, because we’ve seen that people are more willing to back a project that looks as if it will succeed.

Do you view the platform as a testing ground for the concepts?

Shane – Is Kickstarter a testing ground for concepts? Sure. But it’s hard to say what the standard is, if there is one at all, in terms of what people will back. There’s always that project you might think is dubious that racks up triple your pledges. It goes to show that Kickstarter is a place where any creator can go to find their audience/readership/consumer and succeed if they can meet their expectations and follow through on delivery.

You currently have 3 issues of Arcane Sally & Mr. Steam. What’s the overall plan with Arcane Sally & Mr. Steam?

Shane – It’s slated for 10 issues. We plan to collect 4-7 and 8-10 in separate TPBs, and then collect the whole run. Ideally, we’d then go to an established publisher who could print and distribute it to the direct comic book market and beyond.

Comics is an amazing collaborative medium. Tell me a little about working with each other (now’s a great time to spill any dirt you might have on them!).

David – Screenwriters must collaborate, so it hasn’t felt too weird to do it on this comic.  Jeff is so cinematic in his layouts and where he positions the reader’s eye, so it’s always a pleasure to see his artwork.  Shane and I have brief, heated arguments about details and then we resolve them and move on and we’re usually both happier with the results.

Jeff lives in Sao Paulo, Brazil so we’ve never had a disagreement!  Pretty hard to argue with someone thousands of miles away – plus he is a super nice guy!

Jefferson – It’s great when everyone is heading for the same place in relation to the project, like this team is.

If you could go back in time ten years, what advice might you have for your younger self? Something you wish you knew?

David – The pursuit of money is a lie.  Creativity is everything, but you must make your work professional.  And all writing is bullshit if the writer doesn’t expose himself and risk being vulnerable.

Jefferson – I would tell myself to plan better, everything, my career choices, and my career path.

Do you have any upcoming projects? Anything you’d like to promote? Anything else that you’d like people to know about you (Hobbies? Passions? Favorite TV Show)?

David – I have a Netflix movie that I wrote that’s going to be shot in South Africa in November: Scorpion King 5!  I loved the original with The Rock because it reminded me of 80’s sword-and-sorcery movies, so was thrilled when Universal told me to take this franchise and bring it back to Egypt.  It’s a pretty low-budget movie by today’s standards so no one was very nervous about it, so they let me invent whatever I wanted.

Where’s the best place to find out more about Arcane Sally & Mr. Steam and the rest of your works?

We are on Tapastic (https://tapas.io/series/arcanesally)

Webtoon (http://www.webtoons.com/en/challenge/arcane-sally-mr-steam/list?title_no=51190)

Facebook (https://www.facebook.com/arcanesally?ref=hl)

Twitter (https://twitter.com/)

Patreon (https://www.patreon.com/dragabok)

www.facebook.com/jcostarm (for Jefferson Costa’s Facebook)

***

DAVID HEDGES is a screenwriter from Los Angeles and a recipient of the Academy Nicholl Fellowship in Screenwriting. He has written scripts for several major studios. This is his first comic.

JEFFERSON COSTA is an artist and animator from Brazil, and the winner of three HQ Mix trophies, the “Oscar” of Brazilian comics, for Best Anthology and Best Graphic Novel in 2015, and for Best Graphic Adaptation in 2013.

***

I want to thank everyone over at Arcane Sally and Mr. Steam for being so gracious with their time!

***

John McGuire

John McGuire is the author of the supernatural thriller The Dark That Follows, the steampunk comic The Gilded Age, and the novellas Theft & Therapy and There’s Something About Mac through the Amazon Kindle Worlds program.

His second novel, Hollow Empire, is now complete. The first episode is now FREE!

He also has a short story in the Beyond the Gate anthology, which is free on most platforms!

And has two shorts in the Machina Obscurum – A Collection of Small Shadows anthology! Check it out!

He can also be found at www.johnrmcguire.com.

Steampunk Fridays – Interview with Ken Reynolds

Independent comic creators’ biggest problem may be getting the word out about their work. If you aren’t attached to one of the larger companies, there is much more opportunity to have your comics slip through the cracks.

Today we shine a little bit of light in the direction of Cognition’s creator: Ken Reynolds.

***

How long have you been creating/working in comics?

Only about 2 years, ‘properly’. I used to make comic strips for my design blog, but I didn’t really commit to making comics until after my daughter was born… Suddenly I had limited time for my freelance work, and I figured I better use it to make stuff I genuinely enjoyed rather than trying to just make some extra money on stuff that I found frustrating or unfulfilling.

I started out as a letterer for Dave Hailwood on the sci-fi anthology, 100% Biodegradable… 2 years later I’ve written 3 single issues, editing an experimental anthology that is about to release its 7th issue, and I’m about to complete a book I’ve drawn.

Things, kind of, snowballed!

Who inspires you? Or do you have a favorite artist or creator?

The whole small press comic scene inspires me. Everyone is making stuff they are truly passionate about, and they are genuinely interested and supportive of anyone making comics. And everyone SHOULD make comics if you love the form. Go to a con, chat to creators… Everyone will be really keen to give you advice and help you get started. It’s amazing.

As for more mainstream creators… I’ll read anything Jason Aaron writes, and look at anything Dave McKean draws.

How do you manage your daily/family life with your creative work? Is this your 9 to 5 or is this your 10 to 2?

I have a VERY understanding and supportive wife.

I work full time… We have a busy family life… But when my daughter goes to bed, I get to work on the comic stuff. It’s all time management stuff. Early mornings, late nights, working through lunch hours, squeezing in creativity as and when you can.

Everything is a balancing act… I’m sure I ignore a few things I shouldn’t in order to make it happen… Like exercise or leisure (I barely watch TV anymore and I wish I picked up computer games more) but there will be time down the road for that stuff.

Family first, then work… Comic stuff next, everything else for what’s left.

So, it’s difficult… But I can’t do it any other way. I’ve conditioned myself to make stuff, and to break that now would be a silly thing to do.

It’s often difficult to get the word out about independent comics. What do you do to market and promote your books? Anything work really well or really poorly?

I wish I had that golden bullet of an answer, but I don’t.It’s a slog. It’s a constant cycle of shouting into the void of social media and general marketing in the hope someone will take a look.

It’s a slog. It’s a constant cycle of shouting into the void of social media and general marketing in the hope someone will take a look.

Most of my readership found me through Kickstarter, and the rest stems from being an active member of the small press community. Taking an interest in what everyone else is up to, so they might take an interest in you. But it’s got to be a genuine interest… Everyone sniffs out a phony. No way to fake it.

I found it a tough balance. I dislike the hard sell and often worry about ‘bothering’ people. SO I may well be missing out on my full marketing potential.

The easiest way to market a product is to make a really good product. People talk about exceptional things. You can’t buy word of mouth marketing, you have to inspire it with something that’s worth talking about… I strive to make something exceptional.

What’s your process look like when you’re writing? Do you go with the full outline? Or are you a fly by the seat of your pants type?

My process is messy. I start with a notebook full of scribbles. I distil that down onscreen and break it up into chunks before writing a script.

Within that, though, there is a lot of outlining and planning. By the time I get to scripting, I know everything that is going to happen, and all of the beats and pacing.

The joy in writing for me is surprising myself with dialogue within that framework. Sometimes an unexpected idea will crop up… But that’s what editing is for!

I’m a big believer in completing things, even if they are terrible. At least you have something to work with, to improve.You

You can’t make ‘nothing’ any better.

I love the idea of Cognition! What inspired you to write Cognition?

Cognition went through a lot of stages before it got to where it is now…I guess the initial idea came from a ‘Steampunk Pinocchio’ concept. Originally it was a much smaller, slower and quieter story about a robot that came to life in a basement and explored that small place believing it to be the full extent of the universe.

I guess the initial idea came from a ‘Steampunk Pinocchio’ concept. Originally it was a much smaller, slower and quieter story about a robot that came to life in a basement and explored that small place believing it to be the full extent of the universe.Things grow and develop. Ideas come along and fall by the wayside. I still plan on

Things grow and develop. Ideas come along and fall by the wayside. I still plan on reusing that initial idea within the current series. But all in all the messages and ideas behind the book have totally changed. Big concepts for me are the duality on our personalities and how wrapped up in our sense of self is, in our physicality.

You currently have 3 issues of Cognition (issue 0 through issue 2). What’s the overall plan with Cognition?

There are 2 more issues to complete the first arc… I’m writing them at the moment, and I might try complete and print them together… We’ll see.

Sam is taking a break for a while as he works on other exciting projects, but we’re looking to wrap up the first story as soon as we can.

I know where I’m leaving things at the end of the arc… It’s a good stopping point, with plenty of potential to carry on. I have stories for years in my head, but it comes down to a lot of outside factors to keep it going. I’ll attempt to pitch the first arc to wider distribution and see if we can figure out a way to make production a bit ‘easier’… We’ll see.

Basically, as long as Sam wants to draw it, I’ve got stories for us to tell.

Comics is an amazing collaborative medium. Tell me a little about working with Sam Bentley, the artist on Cognition.

Sam is a dream!

Seriously, he has so much to do with how this book as connected with the audience. His art tells so much of the story without me having to overwrite or fill in any blanks.

Getting pages to my inbox is a real treat as he makes my script come alive in ways that are always different… And better than I had in my head when I was writing.

This is the joy of collaboration… People taking your idea and executing it better than you originally imagined.

The more we’ve worked together the better our collaboration has become. There are some sections in the scripts now that I don’t have to fully script. I give Sam the narrative beats and let him have the creative freedom to figure out the best way to join the dots artistically. I have a huge respect and trust in him as an artist and I want to keep the project as fulfilling and interesting as I can for him.

He does sketches, we discuss things, he re-draws and suddenly these miraculous pages appear and I get to add letters and feel bad about covering bits!

After running 3 successful Kickstarters for Cognition (and 4 overall), what have you learned about the process of Kickstarter? What do you think has contributed to hitting your goals on Cognition each time?

Kickstarter is a wonderful platform for self-publishing. I use it in a very particular way though. I only go to KS once I’ve got a complete book. I only use it for printing costs and getting it over the line… This has a few drawbacks and benefits… It means I have to self-fund most of the book, but it means I can fulfill the campaign very quickly after funding. This has resulted in having quite a decent reputation on the KS platform. I dislike the horror stories of people waiting years for what they’ve paid for etc… Plus I’m very conscientious and would dislike an unfulfilled campaign hanging over me!

The wonderful thing about KS is that there is no single way of utilizing it. I run things in a way that they are in my comfort zone, and that zone is defined by my own personal circumstances and set of ethics.

Everyone will be different, but there are a set of rules I set myself and play by… It’s worked thus far.

Did you worry about “going to the well” too soon after each one? 

I don’t worry about going back too much, because I know I’m offering a product that has proven sustained interest at the level I need for it to succeed. As long as there is enough support I’ll keep seeing it as a viable avenue to create the books I want to make.

Do you view the platform as a testing ground for the concepts?

As for a testing ground…. I’m not sure. I see it as a place to take a complete project and make it a reality. I’m uncomfortable with ‘speculative’ campaigns… There is a lot of trust needed, and I, personally, don’t feel comfortable asking that much of people willing to support me.

Ken’s desk where the magic happens… with a smaller desk for his daughter.

If you could go back in time ten years, what advice might you have for your younger self? Something you wish you knew?

Just make stuff!

Why did I wait until I was in my thirties to commit to making comics? Because I didn’t think I could pull it off, because I doubted myself…

Seriously, just make stuff… Find other people that like making the same sort of stuff, talk to them, share your work… Do more work, get better. Fail…. Fail HUGE! But don’t stop. Just use whatever you learn to make the next thing better.

I’m learning with each page, each book each project… The last thing I made is the best thing I ever made. If I don’t feel that way about it, nobody else should.

Do you have any upcoming projects? Anything you’d like to promote? Anything else that you’d like people to know about you (Hobbies? Passions? Favorite TV Show)?

I’m very close to finishing my first solo book. I’ve done everything on the page. Writing, art, lettering… The whole lot. It’s quite a personal story about pregnancy and the end of the world! But I haven’t quite figured out what I’m doing with it yet… So if that sounds interesting follow me on twitter as I’ll be going on and on about it once I decide. (@kenreynoldsdesign)

www.kenreynoldsdesign.co.uk
http://kenreynoldsdesign.deviantart.com/gallery/
http://cognitioncomic.bigcartel.com/
http://slicedquarterly.co.uk/

Ken has lettered for many independent publishers and creators, including Alterna, Markosia, Grayhaven Comics, & Insane Comics. He was proud to be part of the lettering team that completed the 750+ page epic that is ‘The Explorers’ Guild’ by Jon Baird, Kevin Costner and Rick Ross published by Simon & Schuster.

He also writes the supernatural adventure series ‘Cognition’, edits the experimental comic anthology ‘Sliced Quarterly’ and is an assistant editor of the sci-fi anthology 100% biodegradable.

***

I want to thank Ken for taking the time to answer all my questions. If there ever was a doubt to trying to create your art, just fall back on Ken’s own words: “Just make stuff!”.

***

John McGuire

John McGuire is the author of the supernatural thriller The Dark That Follows, the steampunk comic The Gilded Age, and the novellas Theft & Therapy and There’s Something About Mac through the Amazon Kindle Worlds program.

His second novel, Hollow Empire, is now complete. The first episode is now FREE!

He also has a short story in the Beyond the Gate anthology, which is free on most platforms!

And has two shorts in the Machina Obscurum – A Collection of Small Shadows anthology! Check it out!

He can also be found at www.johnrmcguire.com.

 

Dark Art Giveaway Contest!

It’s time for an Art Giveaway Contest!
It’s easy…
All you have to do is:

  •  Visit this Facebook page.
  • Post which one of J Edward Neill’s book covers you like the most AND add a brief explanation of why. (The link to the covers is here.)

Then…
From amongst everyone who posts, a winner will be chosen at random.
To the winner, we’ll ship one of the two 8×10″ paintings below (winner’ choice.) We’ll even cover shipping.

Winner chooses:

Cinder Tree

or…

Trapped in Amber


The contest starts now!
We’ll accept entries through Monday, July 17th at noon.
Good luck!

The Book of Wine…and Life.

In J Edward’s latest book, he promises to drain one bottle of red wine per chapter.

That’s the rule. 

There’s no breaking it.

 And while deep in his cups, he takes readers on a sometimes funny, sometimes poignant journey.  Playful yet serious, funny yet honest, the bounce between bottles takes readers on a stroll through everything. 

Dating. Religion. Politics. That one time J Edward and his friend built a dam and met the world’s most relaxed water moccasin…

 It’s all here.

One bottle per night.

Every night.

At least…that’s the idea.

Now Available!

   
* * *

Reality is Best Served with Red Wine

Anecdotes and philosophy by J Edward Neill

Painting with Darkness – Part 15

Collaboration is the name of the game.

Sculptor T. Morrison & I have been doing it in spades.

She invents wild ideas, sculpts them with lightweight spackle, and I add deep, dark backgrounds. She even did a funny tutorial.

Our latest pieces have been getting ever darker. We held a challenge via Facebook to select a new painting’s theme, and the people decided on Itsy Bitsy Spider. (Sleeping Beauty was a close second.)

Only thing was…

We decided Itsy wasn’t so itsy after all…

Itsy

Around the same time, we wanted to do a painting with a gypsy girl. She had to be strong. We decided she also had to be a vampire.

And so…

Blood Gypsy

And then we went straight up spooky, crafting a haunted woodland no one would dare enter.

Would you wander here?

Gravewood

We’ll continue pumping out paintings as fast as we can sell them. We’re currently working on a Frankenstein piece, and then there’s the huge skeleton-filled tower we’re conceptualizing.

You should keep coming back for more.

Our prints are available here.

For purchase inquiries, hit me up on Facebook, Twitter, or via email.

I, II, III, IV, V, VIVIII, IX, X, XI, XII. XIII, XIV, XV.

J Edward Neill

Painter of shadows

Author of darkness

Kickstart the Comic – Standstill #1

Post-apocalyptic stories come in all shapes and sizes, but what they truly are about is the survivors. Like any good science fiction, they force the reader to ask questions: What if it was me who lived? What would I do to survive? At what point might it all no longer be worth it?

***

Standstill #1

From Justin Gray

Justin Gray – Writer

Brox – Artist

Kickstarter campaign ends on Thursday, July 20, 2017, at 10:08 AM EDT.

The Pitch:

At its core, Standstill is the bastard love child of the Americana survival horror genre and a romantic Greek tragedy. The dramatic table is set here in the opening chapter when you are introduced to Mason and Luna, two young people very much in love, but that love is going to be tested under unimaginable circumstances over the course of their story. I say their story because Standstill is big enough to sustain multiple storylines over time and that’s how I’ve been writing it. As it progresses from chapter to chapter, the story is visceral, emotional, and, in some cases, not for the faint of heart.

The Story:

Over 7 billion people live on planet Earth. What if 6 billion of them suddenly and inexplicably stopped moving – like toys that ran out of batteries. What would happen if the world came to a… Standstill.

John’s Thoughts:

The little blurb on the back of the book. The little bit of text where you have to put the idea out there enough so that it will catch someone’s eye. Simple, concise… everything I look for in a story. On the surface, it is the type of idea which could have just as easily worked in a novel format… but as a lover of comics, I’ll happily take what Justin Gray and Brox are putting out there.

Art by Brox. Standstill Issue 1, Page 1

The Rewards:

A couple of things popped out to me:

The digital comic is very reasonable at $3 and you get a copy of the script which, as a writer, is never a bad thing to know a little more about someone else’s process.

The physical copy at $5. Many comics end up charging far more than that even before shipping.

The ability to add a digital ad to the digital version of the comic at the $8 level. At the time of this writing, a small amount of money could get you in front of at least 225 backers where maybe something you write in your pitch becomes the thing which drives them to your story.

Art by Brox. Standstill Issue 1, Page 2

The Verdict:

Justin talks about the idea coming to him if he woke up and everyone else was paralyzed, waiting to die.

That is some messed up thinking… a man after my own heart. I don’t know where the story may end up going, or what the long-term ideas he may have already mapped out, but at least in the initial issue, I am all aboard to see what happens next.

***

For more information on Standstill or Justin’s other comic projects, check out his Facebook Page here.

***

John McGuire

John McGuire is the author of the supernatural thriller The Dark That Follows, the steampunk comic The Gilded Age, and the novellas Theft & Therapy and There’s Something About Mac through the Amazon Kindle Worlds program.

His second novel, Hollow Empire, is now complete. The first episode is now FREE!

He also has a short story in the Beyond the Gate anthology, which is free on most platforms!

And has two shorts in the Machina Obscurum – A Collection of Small Shadows anthology! Check it out!

He can also be found at www.johnrmcguire.com.

Kickstart the Comic – Angelica Reigns #1

Sometimes it is about the story, sometimes it is about the art, sometimes it is about the promotion, and sometimes it is about the whole package. The Angelica Reigns has a little bit of each… a comic I can enjoy and a Kickstarter campaign I can take notes from… sign me up!

***

Angelica Reigns #1

From SFC

Brian Hawkins – Writer

Federico Sabbatini – Artist

Chiara Miriade – Colorist

Brant Fowler – Letters

Kickstarter campaign ends on Thursday, June 29, 2017 at 1:05 PM EDT.

 

 

The Pitch:

Angelica Reigns is the first solo series of the SFC Comics line. SFC is a world of super powered sports entertainment. These solo series are a chance to get to know the characters outside of the ring.

The Story:

Angelica is trying to establish a life outside of the shadow of her mother’s cult and Qakare’s power. She’s a young woman in a new city making new connections. All of that is put on hold when she becomes prey to a secret society called, The Faith. They are a faceless, timeless, and secret organization with roots that go back to the crusades. Their mission is to bring purity back to this world. They have ways to track and monitor dark magic. 

John’s Thoughts:

This one has the feel of maybe a Buffy style of story for Angelica. A young girl, fighting against supernatural forces bigger than herself, and, from the looks of it, has a couple of friends to help her on her travels. Consider me intrigued by the overall idea.

In addition, the work Federico Sabbatini is doing on the various images they’ve shown on the Kickstarter page are very nice, almost as if someone took a series of animated cells from a tv show or movie and put them on the page.

From Angelica Reigns #1 – Art by Federico Sabbatini & Colors by Chiara Miriade

The Rewards:

A couple of things they are offering that are a little above and beyond what you normally might expect at such lower levels is a 30 minute Google Hangout with the writer of the series ($30 Level). I could see that being not only an interesting conversation to pick his brain for a bit, but maybe even gain some insight on further learning the craft of writing comics (if one was so inclined). At the $150 level in addition to print versions of the books, you get a 1 hour Google Hangout.

Many of the comic Kickstarters have the idea of “putting you in the comic”, but Angelica Reigns might be the first one to make you “a major character in Angelica Reigns 2-4” ($500 Level). I’m thinking that if you ever wanted to be the villain, but didn’t want to deal with all the jail time… this might be your chance!

From Angelica Reigns #1 – Art by Federico Sabbatini, Colors by Chiara Miriade & Letters by Brant Fowler

The Verdict:

Looking over the Facebook page, they’ve hit upon some interesting cross-promotion with a couple of other Kickstarters (The Untold and Knight), both of which are holding their own Kickstarter campaigns right now. I love the idea of Indy creators banding together to raise all boats as opposed to treating each other as competition. Let’s get those stories out there and told!

***

For more information on Angelica Reigns or the rest of SFC comics, check out their Facebook Page here.

***

John McGuire

John McGuire is the author of the supernatural thriller The Dark That Follows, the steampunk comic The Gilded Age, and the novellas Theft & Therapy and There’s Something About Mac through the Amazon Kindle Worlds program.

His second novel, Hollow Empire, is now complete. The first episode is now FREE!

He also has a short story in the Beyond the Gate anthology, which is free on most platforms!

And has two shorts in the Machina Obscurum – A Collection of Small Shadows anthology! Check it out!

He can also be found at www.johnrmcguire.com.

 

Trees and Towers 2017 Calendar

It’s never to late in the year to slap a calendar on your wall.

Especially when it’s full of art.

Introducing my new 2017 wall calendar – Trees and Towers. It’s a collection of sky-cracking towers and sylvan trees, each of which I painted in the comfort of my deep, dark dungeon. There’s something for every season in this colorful and melancholic calendar.

Check it:

January features my original piece – Ghost Tree.

Here’s all the images – January through December:

Snag my new calendar on Redbubble right here.

And look out for 2018’s Damsels of Darkness…

J Edward Neill

How to react when hit with bad reviews

It’s no longer debatable.

Self-published authors are a force to be reckoned with in the publishing world.

As of June, 2017, more than 45% of all new published works are from non-Big Five, non-publishing house writers. And while a majority of readers’ money is still used to purchase traditionally-published works, indies  consume an ever-growing piece of the pie.

This is the world we live in. This is the new face of books, writing, and marketing.  Perhaps one day the pendulum will swing in another direction. Or…perhaps not.

The device that changed everything…

*

And yet, behind the scenes of the indie revolution, there’s a battle brewing. The most coveted resource of the modern writer isn’t always money, recognition, or even literary success.

It’s reviews.

Wander the social media accounts of most self-published writers, and you’ll find one thing in common: requests for reviews. New and established authors alike believe the key to getting noticed on sites like Amazon, Goodreads, and Smashwords is having reviews…and plenty of them. This is true for any product, but perhaps doubly so in the minds of the self-published. The perception, if not the reality, is that a pile of four and five-star reviews will earn authors more clicks, and thus more buys.

And while it’s a common theme amongst indies to state, “We’re not in competition with each other – we’re all allies here,” it’s simply not the case. Savvy and successful self-published writers know full well that all resources are limited, that readers aren’t in never-ending supply, and that while good reviews are little chunks of gold, not everyone cares to write them.

Trouble is; while in search of reviews, many authors are in the habit of shooting themselves in the foot.

Here’s just a few of the negative behaviors exhibited:

  • Authors spend more time appealing to readers’ willingness to review their books…rather than presenting appetizing stories, blurbs, and cover images
  • Authors chastise (either directly or indirectly) readers who either leave no reviews or less than favorable reviews
  • In frustration, authors publish full-length articles complaining about negative reviews
  • Authors post complaints directly to their social media accounts
  • And most grievously, authors forget their audience isn’t other writers, but readers

We all get it. We know marketing is typically the least enjoyable part of the self-publishing process. For a new (or even established) author to leap into the world of selling books is intimidating. Unfair reviewers do exist. Trolls are out there. Readers probably could help out and leave honest reviews more often than they do.

Guess what?

It doesn’t matter.

Authors new and old need to consider:

  • In self-publishing, just as in all other parts of life, no one really wants to hear complaints
  • The vast majority of people who read aren’t authors, and have no interest in the laundry list of issues self-published writers face
  • Time spent complaining online and publishing negative articles would be better spent creating, marketing, and practicing one’s writing craft
  • It doesn’t take much negativity to drive potential readers away – they’re here for the story, not a diatribe about the publishing industry

It’s almost understandable. It’s human nature to suffer frustration. The temptation to vent, complain, and commiserate is powerful.

But authors (and in fact, everyone) would do well to resist.

Truth is, a few negative reviews won’t sink a determined writer. Nor will a handful of bad reviews kill sales for a high-quality piece. If an author’s story is truly a work of art, chances are it’ll rise above the others regardless of a smattering of one-star pings. And it’s worth mentioning that authors who earn passionately negative reviews are probably authors who provoke feelings among their readership.

And that’s kind of the point.

Also…

Rather than take to the web in droves to protest negative reviews, authors would serve themselves (and their contemporaries) well to write more, write better, and to brush away the sting of readers’ disdain like so much dirt off their shoulders. The humble, self-aware author absorbs one-star hits privately. They’ll know every reader is different, that trolls and ill-intentioned people do exist, and that their book, while painstakingly created, probably isn’t a groundbreaking masterpiece beloved by every single reader in the world. Those kinds of books are rare. Most of us will write our whole lives and never create such a thing.

And so most of us will suffer bad reviews now and then.

And that’s ok.

So…

What should one do when a beloved story gets one-starred?

  • Consider whether the review has any valid points
  • If so, address them in your writing, not on Facebook
  • If not, shrug and move on with your life

You’ll be happier for it.

J Edward Neill

Author and Artist

 

Sculpting with Darkness – Turning Paper into Shadow

Every artist finds inspiration in different ways.

Some dream it. Others pry beauty from otherwise ordinary things. Still others wander the world in eternal search of it.

As for me, inspiration recently walked right up and slapped me in the face. Quite by accident, I collided with an artist whose style and creative medium is so different than my own. Her art tore me out of my miniature creative rut, lighting a new fire beneath me.

Now…

I could go on and on about how and why we decided to smash our styles together. Why we believed mixing her paper sculptures and my deep, dark color would work.

But instead I’ll just show you…

*

Our first collaboration was…naturally…a demon inspired by my kid…

The Demon

It went like this: my six-year old described a monster he wanted on his wall. I listened closely and sketched a rough draft. And then T. Morrison (the aforementioned amazing artist) poured herself a big bowl of water and lightweight spackle (and another bowl of Cream of Wheat for sustenance) and hand sculpted our deadly demon friend.

When she finished a few days later, we turned the demon over to my kid, who slathered it up with blacks, reds, golds, and whites.

Meaning this piece was created by three artists, not just two.

*

Then T. Morrison decided to get serious.

Her next piece (which I’m calling Black Masque; she never names her art) is about as creepy and cool as it gets. Once again her mediums were lightweight spackle, wet paper (for the shawl) and acrylic paints.

Black Masque

I had no idea what to expect when I turned over this oval-shaped canvas to m’lady Morrison. But she delivered…and she even let me paint a few skeletal shadows in the background.

I love it. What do you think?

*

Soon enough, it was time for T. and I to engage in a true collaboration. No kids, no messing around.

On a 20″ x 20″ canvas, I sketched out a twisted tree. (It’s kind of my thing.) Afterward, Miss Morrison whipped up a BIG batch of sculpt-alicious spackle and turned my simple tree into a spooky three-dimensional monstrosity.

Here’s the progression:

1. Apply lightweight spackle atop my sketch.

2. Turn the piece over to me for background painting.

3. Sip vodka and pineapple juice while I pour on more colors.

And thus was born a piece we call ‘Haunted.’ It’s super vibrant. We liked the end result so much, we decided to sell prints here.

*

Next up, T. Morrison decided to put her patience to the test.

Lovingly (she uses the term loosely) T. sculpted three airships atop a blank canvas. The ships took hours to sculpt, requiring utmost care to carve out every little detail. Then…she decided to paint each one. Tiny brushes…tiny blobs of paint…and not-so-tiny sips of vodka.

I thought she might give up, and yet she persevered.

As for the background city, she insisted I paint it. Every cloud, building, and razor-sharp bridge component…mine all mine.

Storm City

Storm City took us about a week.

Well worth the effort, we think.

*

Now then, here’s one that’s all T. Morrison. Other than a few color (or lack thereof) suggestions, I didn’t touch it.

And perhaps this piece is better for it:

Frozen Shade

Look at the folds in her cloak. Savor the deathly whites and deadly blacks.

Frozen Shade is my personal favorite piece of all the works T. Morrison has created.

*

As of the moment I pen this article, we’re working on several new sculpture/painting collaborations.

But perhaps none so dark as this one:

Ocular

Ocular – a nice angle to see the 3D sculpture

Ocular – part skull, part tentacle, all scary. Sculpture by T. Paint by me.


*

For our final pieces, I’ll just leave them here. I did the backgrounds. T did the rest. Boom.

 

The horned girl is Infinity Queen. She’s available here. The angelic girl is Spirit of Regret. She’s available here.

*

We’ve got several more pieces lined up.

Including a spooky green-lit tree, a girl in a shawl, and more.

Visit us again right here at Tessera Guild to see what we’ve cooked up.

J Edward Neill

Obsessive Artist

Author of Shadows

Kickstart the Comic – Route 3: Vol 1

Full disclosure – I might have some interest in Route 3’s Kickstarter succeeding. Robert Jeffrey is not only a collaborator on this very site, but is a writing partner and good friend. I have watched him grow into his own as a writer over the years, and I have see how much sweat and blood he’s put into Route 3. This isn’t just a comic for him. This is a story he’s been dying to tell for some time.

With this Kickstarter, he’s going to get his chance.

***

Route 3: Vol 1

From Terminus Media

Robert Jeffrey II – Writer

Sean Damien Hill – Artist

Omi Remalante Jr – Colorist

Ann Siri O’Brien – Colorist

Kickstarter campaign ends on Sunday, June 18, 2017 at 3:50 EDT.

 

The Pitch:

We are raising funds primarily to get the completed collected edition, Route 3 Vol. 1, printed.

Let me repeat this:

THE BOOK IS FINISHED. COMPLETE. IN THE CAN.

The Story:

Route 3 is a super-powered road trip from hell. A Stone Mountain, GA teens finds out he’s been granted with a set of spectacular abilities, that he knows nothing about. He’s now on the run from a wide array of folks in a sort of super powered arms race across the Southeastern United States. Explosions, gunfights, telekinetic feats of awesomeness, and a little personal growth are all thrown into the mix.

An explosive scene of action from Route 3 #3. Pencils/ inks Sean Damien Hill. Colors, Omi Remalante

John’s Thoughts:

If you look at the top of this page you’ll see Robert’s name alongside my own. If you look on the Terminus Media Facebook page you’ll no doubt see our fingerprints all over the place. I’ve known Robert now for over a decade. This project, this book, has been one he has clawed and scrapped and promoted and talked about and… this list goes on and on. This book is a piece of him. When the last issue was completed, there was a joy there that can’t quite be fully explained. It’s like finally crossing a finish line after years of hard work.

However, the path of the indy comic creator is full of pot holes. Money runs out, print runs don’t happen, and you’re constantly torn between this odd thing of people devaluing your work (“It costs how much!?!”). This Kickstarter will help push the comic to a place where it can start funding itself… hopefully into an issue 4 and 5 and 6 and…

The Rewards:

The Kickstarter is for the first trade of the series which collects issues 1 through 3. There are the options to get either a pdf or the print version sent to you. At the $40 level a couple of digital prints become available. At the $75 level there is a limited opportunity to not only get Route 3, but you can also get a physical copy of Radio Free Amerika’s trade (which Robert co-wrote) (at the time of this writing there were only 7 of these left available).

If being drawn as one of the mercenaries is more your style, there is an opportunity to do just that at the $300 level.

The Verdict:

What’s that saying? The biggest no-brainer in the history of the world? Yep, that’s what this is. Not only is it Robert, so I’m supporting it, but I’m wondering if I can get him to throw in a special print or something… 🙂

Seriously though – so many comic book Kickstarters are looking for funds to even come into being. That is a different kind of crapshot as you can never be 100% sure the book is going to be completed. This is a FINISHED trade. All this money is going to print costs just so that he can get this out there and into the hands of the people.

Plus, he’s tired of the question – How can I buy the trade?

***

For more information on Route 3 or the rest of Terminus Media’s comics, check out their Facebook here.

***

John McGuire

John McGuire is the author of the supernatural thriller The Dark That Follows, the steampunk comic The Gilded Age, and the novella There’s Something About Mac through the Amazon Kindle Worlds program.

His second novel, Hollow Empire, is now complete. The first episode is now FREE!

He also has a short story in the Beyond the Gate anthology, which is free on most platforms!

And has two shorts in the Machina Obscurum – A Collection of Small Shadows anthology! Check it out!

He can also be found at www.johnrmcguire.com.

New Painting – Storm City

Typically…

I prefer to work alone. The quieter, the better. If I can hear a mouse squeak, a human sigh, or a sound other than the wind at night, sometimes it’s too much for my creative self.

But I’ve stepped outside my comfort zone. I worked with up and coming artist T. Morrison on a rare piece. And my efforts were rewarded.

She sculpted using lightweight spackle. I splashed with acrylics and watercolors.

And we created a piece we’re calling ‘Storm City.’

*

Storm City prints are available here.  The original is 16″ x 20″.  Reach me here for purchase inquiries.

If you liked this painting, you might also like these.

J Edward Neill

Painter of shadows

Author of darkness

 

 

 

My Love of Drawing Beautiful Women

Ages ago, I was a student in a small Atlanta art school.

I wasn’t searching for a degree. Or a job. Or to become the next Boris Vallejo, HR Giger, or Picasso.

I just wanted to learn how to draw. Particularly people. Especially beautiful bodies and faces.

After I finished school, I ended up getting married, having a kid, writing books, and falling out of touch with the artsy young dude I’d once been.

But…

Over the last year, my world has stabilized. Once full of turmoil, I now enjoy relative peace.

Which means more time to paint. Sketch. And draw. Usually while sipping red wine beneath the setting sun.

One of my favorite topics has always been the female face. It’s elegant in a way no other subject matter can match. That’s not to say I don’t love all other forms of art, just that I find relaxation in the challenge of painting human expression.

So today I’d like to share some of my work. Some of these are what I’d consider ‘failed’ pieces, being not up to my standards. Others are small successes. While I still consider myself to be a weekend warrior (at best) I’m getting better with each piece.

…and enjoying every second of the process.

* * *

Here’s a recent tiny (6″ x 8″) piece I did. I almost, almost, almost left it the way it was on the left. The mere suggestion of a face is sometimes enough. Nevertheless, I ended up finishing it up and naming it Callista, after a tragic character in this book.

*

Here’s another one I almost left alone after the initial sketch. Valeria’s look is completely different before and after I added the crazy watercolors. On the left, she looks pensive, maybe even regretful. On the right, she looks more like a warrior princess. I sometimes struggle with loving/hating a piece after I move beyond the initial sketch phase. Still, despite the unusual color scheme, Valeria is framed and hanging on my wall.

*

After finishing this one, titled Ashes for Ande, I suffered no such post-color regret. The sketch looked ok, but the inks and dark acrylics worked out really well. This painting popped off my brush with ease. I had a character in mind (from another of my books) and the outcome matched what I’d imagined. Ashes for Ande might be my favorite. Maybe.

*

Mother of Midnight is and probably always will be the most challenging thing I’ve ever painted. The sketch alone (performed on a 24″ x 48″ canvass) took a week. The deep graphite, inks, and shading took another twelve days. I still haven’t snapped an ideal photo of Mother of Midnight. The trouble with photographing graphite is that it tends to reflect light, thus dulling the image. Oh well. Here she is:

*

For this tiny (6″ x 6″) piece, I imagined a dryad leaving her ancient forest behind. I sketched her, inked her, and then let the golden watercolors drip. Her name is Sylpha. You like?

*

Emme, the Pale Queen is a portrait I did for a friend. My latest gig has been to draw real-life people, but with subtle fantasy elements added.  In this case, she got a few green face tattoos and a whip of black hair tightened to her throat. I really liked how Emme’s eyes turned out. Her look suggests complete confidence.

*

The Sorceress is a piece I tried (as in really tried) to sketch and swear to leave alone. I made myself promise not to go in afterward with colors and inks. Apparently, I can’t keep my oaths.  A few days after I finished the sketch, I sipped too much wine and broke out the color. For a little abstract addition, I left half of her hair untouched. She looks dangerous, no? And I’m glad I smashed my promise. I like her better now.

*

Ah, the treacherous nature of adding color. This is one piece I wish I could go back and redo. There’s something about her face that’s not quite right. Even so, I couldn’t bring myself to trash this one (titled ‘Last Glance’.) If for no other reason, I hold on to her to remind myself I have lots of room for improvement.

*

For a true challenge, try sketching the intricate musculature of a woman’s shoulders and lower back. It’s no easy thing. For ‘Blood Princess’ I wore a few pencils down to nubs. And now she’s undressed to kill.

*

This is my most recent piece, titled Angelic. The original sketch was fairly NSFW, but after I added an ethereal gown and some ghostly yellow-gold watercolor, she’s slightly SFW. Maybe. For a real challenge, I used almost every media available to me, including pencils, inks, graphite powder, charcoal, acrylics, and watercolors. Next up: framing her.

*

For even more paintings (most of which aren’t women) go here.

To start a conversation with anyone on the planet, get into this.

J Edward Neill