Kickstart the Comic – The Legend of Everett Forge: Issue #3

Man vs. machine.

Normally that would mean that the machine is on its way to replacing the worker. The more efficient machine outlasting the fragile human.

How about a story where the human isn’t going to give up his dreams, his goals, or anything else for a damn machine…

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The Legend of Everett Forge: Issue #3

Writer/Creator – Scott Wilker

Artist/Letterer – Clickart Studios

Publisher – About Time Comics

 

This Kickstarter Campaign ends on Thursday, March 28, 2019 at 6:30 PM EDT

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The Pitch:

The Legend of Everett Forge is a Steampunk/Weird West tale set in an alternate 1889 where Machines control the American West. The story follows infamous outlaw, Everett Forge, as he ventures deep into the Machine Territory in search of vengeance!

 

The Story:

SINS OF THE FATHER picks up right after the events of Issue #2. After a brutal showdown with the Angel of Death, Everett Forge finds himself aboard a mysterious airship. Meanwhile, in the heart of the Machine Territory, Omega is hard at work bringing his evil plans to fruition.

 

John’s Thoughts:

Here’s the deal – Steampunk to me is all about that Wild West (Weird West) meets steam tech. It is about man versus machine. It is about revenge and vengeance and old grudges and new problems. Bounty Hunters and gunfights with weapons a bit more powerful than you might find in a regular western.

The Legend of Everett Forge hits those sweet spots in this ongoing battle between “good” and “evil”. But much like any good western, those words don’t always mean that the good guy is anywhere near squeaky clean!

The Rewards:

As this is the third issue of the series, the lower levels allow you to get this newest one to add to your collection ($5 Digital/$10 Print). At the $25 level you can completely catch up on the print comics. At the higher end ($100), you can not only get the comics and posters and stickers but also get a poker chip as well as digital copies of the Godsend comic book (to complete your collection).

 

The Verdict:

Do you like Weird Westerns? Do you like Steampunk? Are you hoping for some potential shootouts between Everett and all sorts of Machine Enemies?

Yeah, maybe this book is for you…

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To find out more about The Legend of Everett Forge, check out the Kickstarter Page here.

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John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

 

 

Kickstart the Comic – Ret:Con Issue #1: A 133art Afrofuturist/Sci-fi Tale

H.G. Wells might have been the first, but since his book, The Time Machine, entered into the world’s consciousness, there has been no limit to the number of stories which focus on or around time travel. So if everyone has already done it before, then what separates the good stories from the bad?

It’s always the characters…

 

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Ret:Con Issue #1

Publisher/Creator – Jason Reeves

Writer – Robert Jeffrey

Artist – Jordi Perez

Colors – Paris Alleyne

 

Kickstarter Campaign ends on Friday, March 15, 2019 at 11:00 AM EST.

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The Pitch:

An afrofuturist comic series about The RET:CON agency, an organization tasked with saving the future from the ravages of broken time.

 

The Story:

In a time when artificial intelligence governs the remains of a world ravaged by violent temporal ruptures, the RET:CON Agency is formed to stop reality from falling into entropy. Agent ‘4 am’ is a part of RET:CON’s elite unit, the Slingshotters, whose mission is to breach the time stream to repair the future.

The A.I. designed to analyze and direct the Slingshotters in fixing the ruptures, the RET:CON Engine, requires very unorthodox methods, alterations previously thought to result in a time catastrophe.  4am’s first mission:  infiltrate the Wolfsschanze and Kill Hitler!

John’s Thoughts:

Time-travel is one of those great sci-fi premises. Here we have the ultimate agent of a force who will stop at nothing to see his mission completed. Someone who doesn’t see the flaws in the system. And yet, to be so blind about what the goals are, that seems to be a way to descend into madness.

But that’s not the only thing. You have those who have to manage the minds, the psyche of those who travel through time. How do you begin to put back together a mind who has seen through to other timelines? How do you ever deal with those now false memories?

It’s an interesting thought that I’m looking forward to seeing explored.

 

The Rewards:

What’s cool is that you have the opportunity to potentially get a variant cover right out of the box which features art from Sean Hill, who did the 4th issue of The Gilded Age ($10 Level). 133art also provides a couple of levels for stores to get a handful of copies ($20 level for 6 copies). At the higher levels, you can get the “ultimate 133art print bundle” ($50 level). At the highest end you can get featured in a back-up story where you are a Slingshotter ($500 level)!

The Verdict:

Full disclosure – Robert Jeffrey not only wrote for this site, but he is a good friend. But even if that wasn’t the case he would have had me at time-travel!

Seriously, though, if you’ve ever read Route 3 (and you need to!), you know that the guy can write his ass off. So what are you waiting for?

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To find out more about Ret:Con #1, check out the Kickstarter Page here.

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By the way, did you know that I was participating in a Kickstarter for 5th Edition Dungeons and Dragons focused on Love, Knights, and Enchanters? It is called Love’s Labour’s Liberated. The Kickstarter runs through the end of the month. If you are a fan of roleplaying games, give it a look!

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John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Kickass Kickstarter – 47 Furious Tails

47 FURIOUS TAILS, ISSUE ONE live on KickStarter


January 23rd, 2019 – Writer W.S. Quinton and artist Alexia Veldhuisen brought their vision of the samurai epic to KickStarter in a bold way. This new comic book, 47 Furious Tails Issue One, is the first in a twelve-issue limited series that tells the classic story of the 47 Ronin in brilliantly-illustrated comic book pages.

In issue one, readers are introduced to key actors in this historic legend as Asano Naganori prepares to leave Ako for his fateful, final trip to Edo.
Based on historic and literary accounts, 47 Furious Tails portrays the characters from this classic tale as anthropomorphic animals, making each character beautifully unique.

Issue one immerses the reader in the lives of these famous samurai as they carry on with their lives before the coming of events that would transform them into legends. Witness as Asano Naganori meets with his loyal Oishi Yoshio, and behold the prowess of the elder samurai Horibe Yahei and the young Oishi Chikara as they defend Ako from fierce bandits.

Fantastic art, devotion to duty and fierce samurai action await the reader, in 47 Furious Tails.

Discover 47 Furious Tails, Issue One right here: KickStarter: http://kck.st/2RchurL

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Sinopa Publishing LLC is incorporated in the Commonwealth of Kentucky
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47 Furious Tails is a trademark of Sinopa Publishing and is Copyright © 2017 by W.S. Quinton
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All rights reserved

Behind the Comic – Last Stand

I was fairly new to this whole writing thing when I stumbled upon the guys who would eventually become Terminus Media. I talked a lot about writing. I talked about ideas that I had. I thought about ideas and stories and characters… all the time.

But I never did much more than sit down and write a couple of pages here or there. It just seemed too daunting, I guess.

When I first landed with the Terminus guys we talked about writing a screenplay. One of the guys in the group said he might be able to get something in front of someone who knew someone who knew…

(That age-old story!)

So we brainstormed ideas together. We talked and came up with an idea for Smallville (a Superman show on CW for those who missed its 9 to 10-year run). I wrote about that script and the episode that was made here.

The floodgates opened. And then the comics came.

We did a couple of anthologies where I got to first hold something in my hands that included MY IDEAS. And the thing is once you get that taste you go one of two ways. You say “Ok, I’m glad I did that THING, but I am ready for something completely different.” OR you say “This is AWESOME! When are we doing the next one?”

And you suddenly start looking outside the group. We self-published those anthology comics, so now it became time to try to get a story in someone else’s comic. A little bit more validation never hurts.

And then an opportunity came in the form of a Tsunami Relief comic book. The organizers were trying to do something for the 2004 Tsunami which hit the Indian Ocean and destroyed the coastal areas over there. So there was something to shoot for, a way to potentially help others and put another story out into the world.

I had this short story I’d written… not even sure what caused me to write it down. It wasn’t too long, about a thousand words, about a kid trying to save his sandcastle from the rising tide. I initially called it Sand (because I’m not great with titles, apparently?). I wrote it up and then promptly filed it away… and didn’t think about it again.

Until this charity book where it felt like it might be perfect for a 4-page comic. I went to a couple of the artists in Terminus Media as well as another artist and got them to do 1 to 2 pages for the story. And somehow this thing that was just a collection of words in a prose story became this imaginary tale about a medieval castle struggling against the oncoming weather which threatens to destroy it. Soldiers who are trying to save their homes…

And a boy who is trying to save the world he’s created.

Somewhere in there, I renamed the story “Last Stand” and with a little help, I got all the pages ready in time… and… I can’t remember if I never heard back or they turned me down or what. Either way, the story sat there without a home for five or six years. And it wasn’t until Egg Embry got the bright idea to do a self-published book of his own “The Burner” that Last Stand found a home in his issue #3.

***

What’s the moral? I don’t know. I hate when things are left in limbo. It bothers me to have these things that I’ve put effort into and then asked others to do the same. So maybe it’s perseverance? Maybe it is finding the right moment? Again, I’m not sure. But I am happy that Last Stand found a place to exist other than on my hard drive.

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Legends of Tomorrow

I’ve written about there being maybe, possibly too many superhero shows. As in, I can’t keep up with every single one of them. It feels like I might call watching all those shows a second job unto themselves at this point. All that to say that sometimes choices have to be made.

Cuts had to be made.

Cuts had to be made.

And Legends of Tomorrow was one of those unfortunate casualties from the original trimming. Which sucked. If any show was going to be directly in my wheelhouse it should have been that one. Time travel to different eras, an immortal villain, alternate futures, and a couple of my favorite heroes/villains from the various CW shows: Captain Cold, White Canary, and Firestorm. But by the end of the first season, my wife and I just weren’t feeling IT anymore. And when the next season started we focused on the other 3 shows and left Legends to build and build and build up on the DVR.

Two seasons passed.

Somewhere in the back of my mind there was this feeling that I left too soon. I mean, I’d thought it would have only lasted one more season and then they’d been done with it for good. Yet, here we were. A 4th Season about to begin.

Had I missed something? Had I judged it too harshly? Should I give it another chance?

I fired up Netflix and watched the first episode of Season 2 one night after Courtney had gone to sleep. And things felt a little different. And then at the end of the episode, these guys showed up:

These guys and gals!

The Justice Society.

Damnit! I guess I need to watch another episode to see how this turns out.

Then the Reverse Flash showed up. And Damen Darque. And Malcom Merlyn. And the show seemed to be having a little more fun. And the alternate history stuff was put back to the forefront with our heroes being in charge of “fixing” history.

Over the last month I’ve watched all of Season 2 (liked it alot), all of Season 3 (was even better), and have started Season 4 (which was building up on the DVR again). Multiple times I’ve been watching thinking that “This is my favorite episode.” Then a couple of episodes later: “No, this is my favorite episode.”

Look… they are playing… well, fast and loose isn’t strong enough, but let’s say fast and loose with the rules of time travel. And honestly, I don’t care. You tell a decent story, and I can accept that not everything is going to line up perfectly.

Still, I wanted to spotlight a couple of episodes for anyone who maybe has a Sliders style itch (and much like many episodes of Sliders, you should probably just roll with it):

Raiders of the Lost Art – Season 2 Episode 9

Changes to the timeline mean that George Lucas never became a film maker. Which means that Star Wars and Raiders of the Lost Ark never existed… which means that Ray Palmer (The ATOM) and Nate Heywood (Steel) never get into science and history respectively… which means no powers.

It’s goofy as hell, but for some reason it works.

Moonshot – Season 2 Episode 14

Apollo 13 experiences some problems, Houston! And they are brought on by the Reverse Flash.

Any episode that features a hero needing to team up with a villain or they both won’t survive is fine by me. But the surprising part of the story revolves around Nate and his father and his grandfather. Even when I saw where the storyline was going, it still managed to get me a little bit.

Phone Home – Season 3 Episode 4

If you like E.T. or the Goonies or Flight of the Navigator or Stranger Things and don’t mind that this is a very blatant rip-off of many of those things, then you will love this episode. This is a Ray Palmer focused episode, and while that might have been a bad thing in Season 1, this allows the viewer to see why he is who he is and still let him retain some of his positivity.

Here I Go Again – Season 3 Episode 11

It’s Groundhog Day for one of the members of the team (Zari)!

Nuff said.

I will say that the fact that the way she convinces one of her team mates she’s stuck in a time loop is by referencing Groundhog Day makes this a win all around. Just good stuff that actually manages to give a ton of insight into all the characters.

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So if you abandoned ship like I did after season one, this is one of those shows that might deserve a second chance.

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John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Kickstart the Comic – Mine To Avenge: Book of Layla #1

Ancient evils… this normally lends itself to fantasy style settings, or maybe some kind of urban fantasy where there is something that will destroy all that you hold dear.

But what if there was a group who had to ensure the evil remained put down? What if you were recruited into such a group? And what if you realized that the shadow war you never belived in was very, very real?

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Mine to Avenge: Book of Layla #1

Creator/Writer – Robert Jeffrey II

Artist -Matteo Illuminati

Colorist/Letterer – Loris Ravina

 

Kickstarter Campaign ends on Saturday, December 15, 2018 at 3:43 PM EST.

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The Pitch:

In a time of technological marvels, an ancient evil rises.

 

The Story:

The  little  girl  who  escaped  the  demonic  forces  which  occupied  the  LaLaurie  New  Orleans  mansion  on  a  sunny  day  in  1833,  though,  called  it  something  else:  the  site  of  a  rebirth.  The  little  girl  swore  on  that  day  that  she  would  never  be  anyone  else’s  victim,  and  so  began  a  centuries  long  campaign  of  bloody  revenge.  The  Retribution  Cabal  (RC)  was  born,  protecting  only  those  descendants  of  America’s original sin.  

Now  on  a  cyberpunk  stage  where  technological  wonders  leave  no  place  for  creatures  of  legend,  the  LaLauries  and  their  denizens  reappear,  continuing  their  blood-soaked  quest  for  obtaining  ultimate  power.  Time  will  tell  if  the  remaining  members  of  the  fractured  Cabal  can  stand  as  the  bulwark  between  humanity  and  the  rising  hordes  of  darkness.

John’s Thoughts:

Robert Jeffrey II was a regular contributor to TesseraGuild, where he talked about comics and sci-fi and Sliders (he and I have talked many times about Sliders!). I know that he eats, breathes, and everything else comics. For a long time, we’d tease him by saying “Robert, you’re are on the cusp! Just have some patience.”

Well, in my opinion, he’s no longer on the cusp. He has made it big time, and with this comic, it will only further his empire!

 

The Rewards:

Since this is issue #1 of the comic book, you have the entry-level tiers: Digital ($5), Physical ($10), and then starting at $25 you can either get an alternate cover or a print. On the higher end, you can potentially get a cameo appearance in issue #2 ($100) or you can go BIG and become a character within the story for issues 2-5 ($500).

The Verdict:

Look… if Robert writes it, I’m buying it. That’s been my attitude since I first met him. You should do yourself a favor and check it out.

Plus I’m a sucker for stories which bring that centuries old grudge to bear all over again and again and again and…

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To find out more about Mine to Avenge: Book of Layla #1, check out the Kickstarter Page here.

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John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Kickstart the Comic – Sorghum & Spear Fantasy Graphic Novel & Animation Short

It’s a strange thing to create a universe from the ground up. Gamers do it all the time without thinking twice about it. They love to explore lands never seen before. They want to introduce you to all manner of people and beasts. How man and machine interact. How man and magic are at odds.

So what other worlds have yet to be discovered?

Sorghum & Spear Graphic Novel by Dedren Snead and Welinthon Nommo

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Sorghum & Spear – Fantasy Graphic Novel & Animation Short

Creator/Writer – Dedren Snead

Artist – Welinthon Nommo

 

Kickstarter Campaign ends on Friday, November 23, 2018 at 1:13 PM EST.

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The Pitch:

SORGHUM AND SPEAR is an African fantasy saga about young girls called to serve their people in a time of war during their ages of innocence. For a young farm girl named NAMAZZI who dreams of escaping the sleepy farm village of her birth, her life would be forever changed the day that monsters came there to find her.

 

The Story:

SORGHUM AND SPEAR is centered around the lives and stories of a mythical race of warrior women, known as the AN’FRE, who fight against a legion of demons to protect a rare and ancient artifact known as the LIFESEED. Created and guided by a living goddess known as ESHE, THE ALL-MOTHER who wields the Lifeseed, they have found a rise in power of their foes known as the ABIKU.  The shifting tides of the FOREVER WAR now threatens to end their people, they call upon the last generation of girls to use their hidden powers and skills to save their world and their way of life. Each girl has their own voice and within the war’s final outcome, and their decisions will impact the fate of the ETERNAL REALM.

 

John’s Thoughts:

This is the second Kickstarter for Sorghum and Spear with the first one being for the very first issue. This one is much more adventurous as they are going for a three comic book-length graphic novel.

I was a contributor to the first Kickstarter (as well as an editor of sorts on the script – full disclosure). Even so, Dedren managed to create the entry point into a larger story with that initial tale that made me want to see how the world would open up. And if you’ve ever seen him at a convention, he always has so many prints of the characters… different interpretations of the heroes and villains of the stories. It’s almost as if his brain might explode without getting some of those ideas down. And I believe that is the kind of passion he has for the story itself.

Preparing for Battle by Welinthon Nommo

The Rewards:

There are a number of pledge levels that have some very unique rewards. Aside from the digital version ($10) or the Physical copy of the Graphic Novel ($30), you can help donate to the Ancholi Quarter in Uganda ($50). At $75 level you can get Ancient Coin Jewelry. While at $200 you get to be within the graphic novel.

And there are numerous others that I didn’t list, so do yourself a favor and scroll through the various options.

 

The Verdict:

I’d be remiss if I didn’t mention that Nichelle Nichols was an Executive Producer on the project. I can’t wait for her to lend her talents to the animation.

The project is only a couple of days away from the end of its Kickstarter life and needs just over $2000 (at the time of this writing) to fully fund. If you check out the Kickstarter page, you can see that Dedren has plenty of guest artists on tap for potential alternate covers or new prints (or probably other things I’m overlooking). This is one of those projects where I believe that if enough eyeballs see it, there is no place to go but up.

Eshe the All-Mother by Sheeba Maya

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To find out more about Sorghum and Spear, check out the Kickstarter Page here.

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John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Stan Lee

I thought I’d sit down and pour out the words about Stan Lee passing. I thought that it’d be easy to put into words what his creations have meant to me for pretty much my whole life. But it turns out that it isn’t an easy task to figure out what someone you’ve never met dying actually means to you.

There was a point in my life that I didn’t read anything other than comic books. If you’d asked I would have told you that books were boring.  Not comics though and specifically the Marvel superheroes. They kept me comfort on rainy days with their adventures. They inspired me to fill a tattered blue notebook with my very first (terrible) stories about a super team called the Threats.

Back when I started collecting comics, Stan Lee wasn’t writing them anymore (aside from the Spider-Man comic strip, I believe). But there was a comic series called Marvel Saga coming out at that time. It was effectively a “history” of the early (1960s) comic stories. And I might not have known it, but Stan Lee had a hand in many of those stories during the founding of the Marvel Universe. For a ten-year-old, it was like having a crash course in comic books. Characters I was slowly becoming familiar with… now I got to read their origins. At the time, I don’t think I would have understood that they had a nearly 25-year lifespan already.

The fun was built in. Lots of articles will talk about how he made characters who had problems just like the readers had. Or that he gave them flaws. Made them more human. And he did do that. But for me, he’d created fun characters I enjoyed reading.

This hobby has gone from niche to people buying 10 copies of an issue #1 in hopes of funding their retirement to bankruptcy and now movies. What’s even more amazing is that I’ve been collecting long enough where the rest of the world has only now caught up to what us funny-book readers always knew: this stuff was never just for kids. It was always for everyone.

It is possible I could have discovered comic books without Stan Lee’s creations. I wonder if my love for the format would have been possible without his influence. Would the medium be something that I have not only dedicated 30 plus years to supporting, but also in creating my own comic books… my own characters.

I’m glad I don’t have to figure that out.

Throughout our lives, there are people who have influence over us that we will never meet in real life. Those people can create things which leave the world in a far better place than it was prior to their existence. Those items floating out there waiting for you to stumble upon them somehow. And others are touched by these things leading them to create and those things only add to a person’s legacy. Like a family tree which grows stronger and stronger with each passing year. It stretches out and up to inspire others.

Stan Lee was one of those people for me. And now he’s gone. But I can’t feel empty because he’s filled my mind and heart with so many stories and ideas.

Thank you, Stan… for everything.

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John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Halloween Costume Ideas

They’re everywhere. Little kids dress up like them. Adults sometimes dress up as “sexy” versions of them. Every week there seems to be another one appearing on the theater screens.

Superheroes.

Yeah, I love them, but when it comes to Halloween, it is always the same things. Spider-Man or Superman or Batman or Wonder Woman or… just the same characters over and over.

But what if you could be a hero/villain that no one has heard of? You could be on the beginning of the bandwagon for once! Plus, if they had easy enough costumes, then you wouldn’t be out tons of money.

So here are your newest inspirations to make everyone ask: Who the hell are you supposed to be?

Turner D. Century

Are you a man? Can you grow a handlebar mustache in the next week? Do you have white pants and a striped jacket and look like you stepped out of the early 1900s? Then I have a villain for you!

You see, apparently, Turner is not a fan of “modern times”. He longs for the days of his great-grandfather’s youth. When women couldn’t vote and everyone was hoping the Titanic would make it across the ocean in one piece. A simpler time before the century of wars. He longed for those days so much that he tried to send San Francisco back to the stone ages and then rebuild that glorious society once again.

Spider-Man stopped him, have no fear.

Crazy Quilt

I know, we all have those blankets our Aunt Bertha knitted us. We have a smile on our face when we open the gift (“You shouldn’t have!”), and then it gets stored in the upstairs closet until there is a snowstorm and we lose power. Otherwise, it is never seen again.

Well, why not dig out that bad boy and give the gift one more ride!

If anyone asks, you can tell them that you can use it to send powerful laser beams (maybe bring a laser pointer too?) which can blind, kill, confuse, and possibly control other people. However, if Batman or Robin are at the same party, you should get out of there… because Robin is your arch-nemesis.

Peek-A-Boo

Do you like to roller skate everywhere you go? Do you often think that life can be solved by going as fast as humanly possible on those skates? Then maybe you should give Peek-A-Boo a go!

When asked about this one, you can always go with the idea that you can teleport as far as you can see, making you theoretically as fast as… The Flash (yeah, I don’t think so).

Still, she only got into villainy because she needed to steal a kidney for her father.

Madame Fatal

Not in the mood for villainy? Looking to put a use to your grandmother’s clothes? Here’s a hero:

Richard Stanton decided that he needed to go undercover to infiltrate a gang. So what better way to do just that, but as an old, elderly woman with a cane? Apparently, gangs were just letting in the elderly left and right in the 40s.

Dazzler

Are you a fan of the 70s? Do you have the platform shoes? The white bell bottoms? Maybe even an outfit that might be better featured on Saturday Night Fever? Then she’s the hero you’re looking for. It’s not that it is a bad costume, but instead one very much of the time she was created. However, the nice thing is that Dazzler goes with the current trends, so you could always update it to a modern pop-star and be fine… as long as you’ve got some glitter for your face!

***

These are the types of costumes you don’t have to do much more than go up into your attic/ down to the basement or maybe raid a thrift shop somewhere. And then you too can become part of the superhero craze!

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

 

 

HUMBLE BOOK BUNDLE: TALES OF HORROR

Just in time for Halloween, Humble Bundle has a collection of horror books and graphic novels to spice up the season!

HUMBLE BOOK BUNDLE: TALES OF HORROR

The horror! The horror! We’ve teamed up with a spooky host of publishers for a new ebook bundle. Get creepy tales like Cold in July, Parasyte Vol. 1-2, and Lovecraft’s Monsters. Plus, your purchase will support the Arthritis Foundation!

$392 WORTH OF DIGITAL BOOKS * PAY WHAT YOU WANT * DRM-FREE * MULTI-FORMAT

Short stories, graphic novels, and books featuring characters like Dracula, Jack the Ripper, and Sabrina along with original content. Written by Stephen King, George R.R. Martin, Neil Gaiman, Anne Rice, Alan Moore, Clive Barker, Dean Koontz, and more.

To view this Humble Bundle, click here.

 

* * *

 

Disclaimer: This post contains affiliate links through Humble Bundle’s Humble Partner program.

Kickstart the Comic – Arthur Blackfrost

Curses and horror go hand in hand. Whether it is something that ensures you live forever as a rotted corpse or it foretells how you are going to die, they become all-consuming for those afflicted. A disease of the soul, which ensures nothing else can be well and good until it has been lifted.

And that might be the worst part, trying to figure out how to remove it.

***

Arthur Blackfrost: A 72-Page Dark Fantasy Graphic Novel

Writer – Justin Gray

Illustrator – Laura Rimaszombati

 

Kickstarter Campaign ends on Wednesday, November 14, 2018 at 10:00 AM EST.

***

The Pitch:

A remote fishing village – surrounded by vast seas and faced with a magical heritage, he never knew existed, Arthur Blackfrost will discover some folktales about his island home are true… and could be the key to breaking a centuries-old family curse or… make it much worse.

 

The Story:

After his father abandons his family, a young fisherman named Arthur inherits a curse that has plagues his bloodline for generations. On the eve of the annual fishing tournament, Arthur begs the spirit of the ocean for help. What happens next changes the lives of everyone in Gull Harbor and unravels the mystery of the Blackfrost Curse.

 

John’s Thoughts:

When I clicked on the Kickstarter Page, I was struck by Laura Rimaszombati’s artwork. In the introduction, Justin Gray invokes stories like Coraline and Corpse Bride, and while this artwork isn’t that, it has a fantastical feel to it right away. It reminds me of various pieces of art and nothing at the same time. And seems perfect for the type of story Justin Gray has laid out in the Kickstarter.

The Rewards:

Overall, this is a pretty straightforward Kickstarter when it comes to Pledges. You can get the book in digital ($10 level) or paperback/softcover ($20 level) or hardcover ($30 level). There are also opportunities to double down with Arthur Blackfrost and and all-ages novel The Adventures of Penelope Hawk ($40 level). The one higher end Reward Level ($120) has not only the hardcover of Arthur Blackfrost but a “box full of Hardcovers and paperbacks predominately from DC Comics” – which is one way to start up your Justin Gray collection!

 

The Verdict:

I feel like you just need to look at the images and ask yourself if you want a dark fantasy graphic novel to sit on your shelf. Something with great looking artwork and a compelling story? Is that something which might interest you? 🙂

***

To find out more about Arthur Blackfrost, check out the Kickstarter Page here.

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Kickstart the Comic – The Adventures of Parker Reef – To Save a Soul

Writers and Artists have a somewhat unique ability. Most of the time they don’t think about it, but it is always there… always a possibility. Both can offer a form of Immortality.

It is no substitute for the person being in front of you, but to tell their story to others is a way to keep their spirits alive. Knowing that even if they are gone, a part of them will live on.

And that is a beautiful thing.

***

The Adventures of Parker Reef – To Save a Soul

Created by – Christopher Campana

 

Kickstarter Campaign ends on Friday, September 28, 2018 at 8:13 PM EDT.

***

The Pitch:

The Adventures of Parker Reef is a love letter to the life, I, my family and so many people will never get to experience. On March 14th, 2018, my girlfriend Tana and our son, Parker, died in my arms. It was supposed to be the day we welcomed our son into this world. My third child and Tana’s first. 

This book (90 + pages) is my way of having them in this world in some way. Loss is always difficult and we all experience the pain of someone leaving us. Be it too soon, or after a life well lived, it hurts the same. No more smiles, phone calls…no more anything.

 

The Story:

This story is about Parker’s dream to see me in this world and Tana helping him prepare for that dream. Tana always believed you should follow your dream and that is exactly what Parker Reef will be trying to do within these pages. 

Adventure? Well, you can’t just choose to leave the after world and just come back. 

You have to earn that. 

In my story, souls are the rarest of treasures. When someone is attempting something like Parker is, ALL are watching. All bets are off and the peaceful land he had been in with Tana is no longer where Parker will be. No, the land Parker will be set in will be dangerous. Full of those souls who have been lost, those souls who did evil while in this world and creatures sent by pure evil to try and stop Parker and covet his soul.  A land full of challenges and adventure. A land Tana has been preparing him for. After all, who knows what their son would wish for more than their parent? 

John’s Thoughts:

I cannot imagine having to go through what Christopher Campana has gone through these last 6 months. The idea of taking that pain and anguish and probably a thousand other emotions and putting it in this format is an incredibly brave thing for a person to do.

 

The Rewards:

While a couple of the rewards have already been gobbled up, there is still the opportunity to get some original art ($80 level) or variant covers ($150 level) or if you just want the physical book ($20 level). So there are a few choices for all types of backers.

The Verdict:

Time is short on the campaign as there is only a couple of days left, but I only discovered it tonight… I’d say if the story has touched you in some way… then take a look at the Kickstarter page.

***

To find out more about Christopher Campana, check out the Kickstarter here.

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Kickstart the Comic – Knight in the Snake Pit Issue 2

Who are we?

Reality is what exactly? Who determines it? Is it as simple as one man’s insanity is another’s reality? Is it something you would even know was happening to you?

Do we ever truly know what is real?

***

Knight in the Snake Pit #2

Writer/Creator – Kevin Chilcoat

Artist/Letterer – Marc Olivent

 

Kickstarter Campaign ends on Friday, September 7, 2018 at 9:45 PM EDT.

***

The Pitch:

Allister must determine if he’s really suffering from delusions or if everything in both worlds is real.  If that’s the case, he needs to worry about how to not get killed by his “delusions.”

The Story:

In Knight in the Snake Pit, we follow a character Allister Ward who is stuck in two worlds, jumping back and forth at random.  One world is 19040’s Los Angeles, where he’s a patient at a mental hospital and the other world is a medieval fantasy world, where he’s being begged by a king to save his daughter and his kingdom from an impending invasion that could happen at any moment.

Issue 1 has Allister fearing for his life in the mental hospital, as he’s one false move away from a lobotomy.  Issue 2 has Allister fighting for his life and freedom in a Gladiator pit.  Both issues have a combined 48 pages (without inserts and variant art).

John’s Thoughts:

I’m utterly fascinated by the idea of who we are deep down and whether the reality I’m experiencing is the same as the reality others are experiencing. Stories like Knight in the Snake Pit take that conceit and enter it into a more fantastical realm that any of us might see on a daily basis, but that doesn’t mean what Allister Ward is experiencing (in either reality) is any less real for him than it would be for any of us.

Plus, I’m really digging the name of the comic…

As this is a Kickstarter for the second issue, it allows you to really sink your teeth into the overall story… and there are plenty of rewards to get you all caught up, so no worries there.

The Rewards:

So many Kickstarters tend to overload the Rewards, trying to anticipate every possible combination, however, Knight sticks to pretty much the basics. At the lower end, you can get the first two issues in PDF at the $5 level. Going up a little, if the physical copy is more your speed, you can get a hard copy of both issues ($20). And if what you really want is something to call all your own, you can get an original quick sketch from Artist Marx Olivent ($40).

The Verdict:

Bouncing between a more contemporary time period and one that looks to be a mixture of the Roman Coliseums… with dragons.

I mean, you had me at Dragons… or stuck in two worlds… or a lobotomy? Maybe not the last one. But if you’re in the mood to question your own reality for a little while, it looks like Knight in the Snake Pit might be your next favorite comic.

***

To find out more about Knight in the Snake Pit, check out the Facebook Page here. And check out the Kickstarter here.

***

John McGuire has co-written, along with his wife, two Kindle Worlds novellas set in the world of Veronica Mars: Theft & Therapy and There’s Something About Mac.

He is also the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Indiegogo the Comic – Fallen Ones

Werewolves, Vampires, Zombies… while I haven’t done much in my own writing with either of those, I am a consumer of such things. Always looking for a different approach or something that uses them in a slightly different way.

Fallen Ones might scratch that itch…

***

Fallen Ones

Writers – Balint Bank Varga & James Grey

Illustrator – Mate Vadas

Designer – Balazs Bodnar

Communications Manager – Orsolya Toth

Executive Director – Peter Hornyak

This project has already funded and is a part of Indiegogo’s Indemand Service, which means it is still available to order!

***

The Pitch:

An outcast werewolf, a lonely inventor, and a beautiful assassin. You would think that they live in separate worlds, having nothing in common but their fate still brings them together to form an alliance against the scheming of a demonic dark sect. Will the Fallen Ones rise again or are they doomed forever?

The Story:

The series is set in a dark fantasy universe, the Unseen Domains.

It is the middle of the 17th century. Magic has awakened, and its deadly impact along with the raging plague of the undead have obliterated Europe, changing the known world forevermore. Entire nations have disappeared, and its people are scattered all over the continent. The old traditions can now only be found at small cultural refuges.

Those who wish to survive must adapt to the age of witch plague. New heroes rise, answering the call of changing times, as creatures long thought to be vanished now crawl out from their lairs. People realize that things thought to be nothing more than myth and superstition have always existed, only their necessary magical sense was missing to see them.

If these times had cartographers, they’d draw very strange maps. Landscapes without borders, only zones around the Haven. Enclosed valleys still capable of sustaining life, and regions less roamed by the undead hordes. Everywhere else is desolation and barren lands- the realm of the dead.

John’s Thoughts:

Like I said above, a world gone dark. Where the things which go bump in the night might be the very creatures humanity will need to embrace if they are to survive. I like the idea of wondering who are the monsters and who might be the heroes.

The Perks:

The main Perk is at $25 for the hardcover edition collecting the first 5 issues of the series, or $5 if you are interested in only the pdf. However, if you are looking for something a little special, at $45 you can get an autographed Limited Edition Fallen Ones with an Indiegogo exclusive cover!

The Verdict:

This is a book that has already funded, so that’s an automatic plus right there. You don’t have to do the whole shuffle of wondering whether the creators are actually going to finish things up or even print the comic. Plus, it’s a Monster book set in a very Dark Universe… which should have anyone into horror stories that much more intrigued.

***

To find out more about Fallen Ones, check them out here.

***

John McGuire has co-written, along with his wife, two Kindle Worlds novellas set in the world of Veronica Mars: Theft & Therapy and There’s Something About Mac.

He is also the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Comic Challenge, New Day, New Questions

A while back I did one of those 30 day challenges… except instead of doing it daily over the course of a month, I did 4 at a time over the course of a year (and ended up doing 33 total for good measure and because months should have more days in them… or something).

I got to thinking about some of my previous posts and then saw someone else had done one of those 30-day challenges (the correct way… you know, daily). Anyway, I thought “Here are some new things I haven’t posted in the previous run… so why not continue things. We’ll call this Volume 2 or something.

For the previous posts, check out: 1 & 2 & 4 & 5 & 6 & 7 & 8.

1. My Favorite Villain

This one is easy. When I think about villains, I’m looking for those characters who could have gone the straight and narrow had one thing gone the other way. Villains should be flawed versions of the heroes and at the same time be better than the hero in some way (otherwise, where is the struggle). For me, that villain has always been Doctor Doom.

And while he is a no doubt villain, there is an honorable man buried beneath that armor. Yes, he is petty, and he is power-hungry, and he always thinks he knows more than everyone else (and most of the time he’s correct), but when he shows up he has that presence where every hero has to go “oh, crap!”

2. Favorite Villain Team

The Masters of Evil

This is more the version from just before I started collecting “The Siege on the Mansion” where they laid waste to the Avengers.

Wait… what? How’s that?

Yeah, they took them out systematically. Baron Zemo used his brains to isolate them, take them out, and then go onto the next. Until it was him and Captain America… and he wanted to hurt him.

Of course, it also features Captain America overcoming the odds to win the day, but it was a hollow victory for sure.

3. Superhero who should have stayed dead

This is more about the soapbox of death in comics. When I was first getting into collecting comics, Marvel put out these Marvel Universe books which were a breakdown of their characters. It would give things like first appearance and an overall bio… every page was fresh and new to me as I was just discovering how big the world was at that point. But my favorite run of that comic series were the Books of the Dead. Even back then I knew that death in comics wasn’t an every issue occurrence – otherwise who is the hero going to fight after a while. In that series, I read about obscure characters I’ve still never seen mentioned since, and there were the biggies, like the Green Goblin.

I might have read those a dozen times.

Around the same time, there was a two-part story in Avengers and West Coast Avengers where the team is forced into a fight to the death against some of those very same characters from my comic. It was one of those comics where I realized both how cool it was to have some of them back, even if only briefly, and also how it was nice to have this assortment to choose from.

In the years since many of those characters have returned from the grave (it is comics after all)… but it makes me think about that Avengers story – it doesn’t work anymore. Yes, if they magically came back to life it works, but what about someone who was in hiding during that time (Norman Osborn)?

I don’t like things being completely invalidated like that.

Plus, I kind of like the idea that if someone had a reason to kill a character off, there should be a good amount of time passed before they can come back.

***

John McGuire has co-written, along with his wife, two Kindle Worlds novellas set in the world of Veronica Mars: Theft & Therapy and There’s Something About Mac.

He is also the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

 

Kickstart the Comic – 5 From Beyond

When Terminus Media decided to get into comics, we cut our teeth on four different anthologies. The thought process was that it was a lot to ask an artist for 22 pages, but 8 pages… that would be doable. On top of that, learning to write in those 8 page blocks only helped me as a writer. Considering I was still trying to figure out how exactly to script a comic in the first place, it allowed for learning on the job.

So I have a soft spot for anthologies…

***

Five From Beyond

Published by From Beyond Comics

Writers – Kyle Roberts, Dan Kern, Clay Adams

Artists – Rafael Romeo Magat, Kyle Roberts, Rafael Dantas

Colors – Ilaria Fella, Mai, Davi Comodo, Emilio Pilliu

Kickstarter Campaign ends on Friday, June 22, 2018 at 11:00 PM EDT.

***

 

The Pitch:

Drawing inspiration from classic anthology comics and television shows like Creepy, Eerie, The Twilight Zone and Tales From the Crypt – FIVE FROM BEYOND is a full color, 48-page anthology comic featuring five short stories infusing elements of horror, suspense, and science fiction into each gorgeously illustrated tale.

 

The Stories:

Parent/Guardian

In the far flung future, beyond the far reaches of our solar system, PARENT/GUARDIAN tells the story of a father’s fight for redemption in the eyes of his daughter.

The Brokener

Born from the imagination of a three year old girl, THE BROKENER is a terrifying tale of folk tradition and the cycle of abuse.

Deathtrap!

A mind bending re-imagining of Edgar Allen Poe’s classic The Pit and the Pendulum. DEATHTRAP! turns the focus outside the pit and onto the rescue party tasked with saving Poe’s original protagonist.

The Ark

Earth’s attempt at colonizing a new world is jeopardized when the transport’s commander decides to play God aboard THE ARK!

The Bin

Based on true events! Four teens stumble upon an unsettling discovery when they go snooping within THE BIN!

John’s Thoughts:

Kyle Roberts clearly knows how to hook me in the very first sentence as he called upon The Twilight Zone. I might as well stop reading at that point as “you’ve got me!”. That aside, the biggest thing with anthologies is doing the initial scan when you are trying to see if any of the story synopsis grab you. So I do that, and knowing nothing else, I’m intrigued by “The Ark” and “Deathtrap!”. The first due to the fact that I have about 10 different ideas on where the story may go and want to see if they’re true. With the latter, Edgar Allen Poe’s story is one that’s always caught my attention (if, for no other reason, that my wife once had nightmares from watching only the beginning scene of the movie).

And I love the cover!

 

The Rewards:

You have the PDF ($5) only or the Print ($15) versions of the comic. At higher levels you can get an 8 1/2 x 11 inked drawing ($60) or an original interior page from the book ($100). At the $25 level, there is a unique reward where you get a panel from the comic that is suitable for framing.

 

The Verdict:

The book is done, so that’s always a great thing to be able to read it all the quicker. And like I said above, I’m a sucker for this type of comic. When done well, you end up with stories that will stay with you for weeks after you’ve read them!

 

***

To find out more about From Beyond Comics, check them out here.

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His prose appears in The Dark That FollowsTheft & TherapyThere’s Something About MacHollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Kickstart the Comic: Cat & Mouse #1

Stories don’t want to be confined to our desk drawers or to our computer hard drives… they want to be out in the world where they can be consumed and absorbed into the minds of readers and creators.

 

***

Cat & Mouse #1

Writer – Roland Mann

Penciller – Dean Zachary

Inker – Barb Kaalberg

Colors – Kevin Gallegly

 

Kickstarter Campaign ends on Thursday, May 31, 2018 at 12:00 PM EST.

***

The Pitch:

Cat & Mouse is a crime action-crime-drama, set in the city of New Orleans, presented to you in saddle-stiched comic book format! Cat & Mouse #1 contains 22 pages of story and art.

 

The Story:

When Brett’s ex-girlfriend asks him to go to New Orleans to find her runaway sister, Bobbi, he stumbles on to a human trafficking operation run by Ms. Johnson, known on the streets as The Widowmaker. Brett has to figure a way to rescue Bobbi, and maybe take down the entire organization. Fresh out of the police academy, is he up to the task? Brett will seek the help of his friend, Jesse, an officer on the New Orleans police department, and will also receive help from … some unusual sorts.

 

John’s Thoughts:

I never read the original Cat & Mouse series, but I love the idea that a creator is able to take something from thirty years ago and bring it back to life through Kickstarter. As much as anything else, we all have these ideas and projects that have a bit more story left to tell. These creators have decided to do something about it, which is all sorts of awesome!

As to the story itself… well let’s see: it looks like we get a mixture of crime story, mixed with super-heroics in the form of martial art fighters/heroes. I’m only going to assume that is going to lead to some pretty nice all-out fight scenes… with ninjas!

Page 15, Cat & Mouse #1

 

The Rewards:

The good thing is that this project has already hit its goal (currently $3,610 at the time of writing). The bad thing is that a few of the rewards are no longer available. Luckily, there are still plenty of ways to get the comic in pdf ($4) in print ($10) and signed by the entire team ($20). I’m also a big fan of projects, especially when you read the credits on each of the creators, that offer up and coming artists/writers/inkers/colorist an opportunity for a critique ($50). Sometimes all we need is just a little direction from an outside viewpoint to truly make that last leap from good to great. On the higher end of things, you can own some original artwork ($100+) from selected interior pages to the cover.

Mock-up of the RETAILER cover.

 

The Verdict:

This is one of those no-brainers. The artwork reminds me of some of those 90s style artists that I loved to pick up their books because I knew they knew how to tell a story. Each of the sample pages shown only reinforces that feeling for me. In addition, given that each of the team has worked professionally for decades, this seems like one that will certainly get done.

I’d say give it a shot. I don’t think you’ll be disappointed.

 

***

To find out more about Roland Mann, check him out here.

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His prose appears in The Dark That FollowsTheft & TherapyThere’s Something About MacHollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Ode to Free Comic Book Day

I’ll be at Challenges this Saturday with brand new copies of the Gilded Age Graphic Novel!

This Saturday is the annual Free Comic Book Day event. It’s a time where the comics industry hopes to bring energy and excitement into the comic book stores by coordinating and putting out free comic books (hence the name). Whether you read comics back in the day, never read comics before, or have been reading them for over 30 years there is apt to be a comic being given away that might interest you (yours truly).

I always try to snag a couple of the kiddie comics to give to either my niece or nephews or kids of friends. As someone who’s been reading for so long and as someone who creates comics, I think it is my job/duty to try and pass along that same love to the next generation. And the thing is I don’t know if it will work at all. I figure it might take doing this every year and still not have any luck swaying the next generation. I’m still not sure why it clicked in my own head all those years ago. Technically it took four tries before I actually began picking up comics on a monthly basis.

The first time I remember even seeing a comic book had to have been when I was 4 or 5. I would sometimes get babysat by a woman whose husband had a bin in one of the rooms filled with comic books. They were neatly stacked up and I can recall seeing some of the crazier comics that existed back in the 70s: Ghost Rider and Man-Thing come to mind. I didn’t try to look through them… maybe I wasn’t supposed to touch them, but I did stand there at the edge and look at the covers with some wonder and awe not knowing exactly what it was these magazines represented.

The second time was when I picked up an issue of Transformers from the hospital gift shop (my mother was a nurse there). I was pretty much locked in on Transformers, constantly watching the show after school. Always conspiring on what I might be able to get when Christmas came around (sadly relatives thought Go-Bots were the same thing – I’m surprised I didn’t yell at them to try to get them to understand the difference!). I read that comic over and over again. Maybe it was because the cover said it was the last issue of a 4 issue limited series, but it never occurred to me to even seek out more issues. This really should have locked me in but it didn’t.

The third time was my elementary school’s book fair. Armed with a little bit of money, I stumbled across a collection of comic books. Again, not knowing the characters, I grabbed one that looked interesting – Fantastic Four. The story was in the middle of a story-arc about a little boy and what only could be the devil and these heroes who had to fight… demons? Again, it never occurred to me to seek out more issues.

And maybe that would have been it. I would have had 2 comics to my name and a bunch of money in my pockets from then on. I watched the Spiderman and His Amazing Friends comics, fascinated whenever some new hero might show up on-screen. In later years I would come to realize how many members of the Marvel Universe made little appearances on the show. After Spiderman, the Hulk cartoon came on and I watched that. I’d seen the Superman movies, watched episodes of the live-action Hulk, the 60s Batman and Robin, and the Wonder-Woman live-action shows.

Still, I didn’t seek them out. Maybe I didn’t know where you’d buy them?

On top of all of this, my dad read comics when he was a kid, but before I started collecting I don’t think we ever talked about it.

Then one day it happened. My step-father dropped me off to get my hair cut while he ran some errands and left me with $5 to go next door and get a snack and a drink. Next door was a 7-11. Needing to kill time, I wandered through the aisles trying to figure out what kind of candy I was going to get (I’m sorry… candies… plural). I wondered to the magazine rack and began looking when I saw a Spiderman comic book. Picking it up, I flipped through it amazed (pun intended) that Spiderman wasn’t wearing his traditional red and blues, but had a black and white costume that looked really cool.

Hmm… $0.75? OK. Sold! Wait, there are other comics? Who are the X-Men? And why are there two Avengers comics?

I bought all 4 and waited outside with my comics, soda, and maybe a candy bar (just one).

And it was over. I was hooked. It took 4 opportunities for the universe (maybe?) to ensure I went down that path.

Without comics, I don’t know if I would have read very much prior to 6th grade and meeting one of my best friends. Without comics, I wonder if I would have formed the same friendships which have lasted to this day. Without comics, I don’t know if I would be a writer of anything (the first thing I ever wrote was basically a comic).

So I’ll be out there on Saturday watching new faces light up to their first comic book and other faces light up to their 10-thousandth. You just never know when the magic is going to happen.

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His prose appears in The Dark That FollowsTheft & TherapyThere’s Something About MacHollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Kickstart the Comic – Stealth

No matter what, I love reading newly created superhero stories. I’ve grown up on them, and they have a special place in my heart.

Plus, it never hurts that our good friend Robert Jeffrey II was involved!

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Stealth Comic Book Series Launch!

Writer – Sean Mack

Creator/Writer – William Satterwhite

Artist -Schereiner

Colors -Woods

 

Kickstarter Campaign ends on Sunday, May 20, 2018 at 5:00 PM EST.

***

The Pitch:

Allen White must learn to balance educating the youth of Terminus City while educating criminals as the vigilante hero Stealth!

The Story:

Stealth follows the story of Allen White as he navigates Terminus City as a school teacher by day attempting to educate the youth on real-life issues and why those real-life issues should matter to them. However, by night, Allen provides an entirely different education to the underworld and evildoers of Terminus City as the vigilante hero known to the public as Stealth.

 

John’s Thoughts:

One of the things that many comic book Kickstarters don’t always factor in, is what happens if you aren’t actually finished with the comic. It always takes double or triple the time you think it is going to take. So for every little extra day here or week there, that is another gap in time to get the books out to your backers. So it is always nice to see that the comic in question is already completed and ready to go off to the printer. That means the day the funds are released they can send the files off… which really means you get your comic that much quicker (something we all want, right?).

That bit of preamble out of the way, I also like the ideas they put forth as to having a good mix of action, character interaction, and “Real Human Stories”. Too often we can get caught up in making sure to have it be over the top with the action that you never get a real chance to understand the character and his experiences.

The Rewards:

At the low end, you can get PDFs of the comic and the issue #0 ($5). Or for $10 you can get a sampler pack of Red Band’s other comics (in pdf). As you move up the list, they start adding alternate cover art (by Sean Hill! – who I interviewed here and here!) ($25), t-shirts ($35), or a Custom Stealth Action Figure ($100). And if you are feeling really creative, maybe you can make your own action figure ($135).

 

The Verdict:

For these creators, yes, they want to tell a great story, but they are also looking to give back to the area. They donated copies of the comic to multiple charitable organizations. We feel that this project can have a greater amount of reach to fans that will appreciate new and diverse superhero stories using a direct market approach as opposed to going through costly distributors.

Support good comics made by good people!

Stealth #1 Variant Cover B by Sean Hill

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To find out more about Short Fuse Media Group, check them out here.

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His prose appears in The Dark That FollowsTheft & TherapyThere’s Something About MacHollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Steampunk Friday – Interview with the creators of The Invention of E.J. Whitaker

In scouring the web for Steampunk comics sometimes you hit upon one that you are interested in, but have completely missed the Kickstarter for. Even so, I felt compelled to give it a Kickstart the Comic treatment. At the same time, I reached out to the women behind the comic for an interview and with the official release of the comic today, it seems like a great time to catch up with Shawnee´Gibbs and Shawnelle Gibbs.

***

How long have you been creating/working in comics?

SHAWNEE´: Shawnelle and I have been working in comics since 2011 when we started writing our comedic sci-fi series “Fashion Forward.” We’d been working in independent animation before that and comic books just felt like a natural step, since we loved telling stories through art. In addition to the “Fashion Forward” series, we’ve written short stories for anthologies, including several for Graham Cracker Comic’s Ladies Night Anthology, a great women in comics organization based out of Chicago. 

At what point did you sit down to become writers? Do you remember the first thing you wrote?

SHAWNEE´: When we were kids in elementary school, we’d staple together lined paper and create our own little homemade comics to sell to kids for a quarter. I remember those stories being about cartoon characters, not unlike the animated shows we were seeing on tv at the time. Imagining fictional worlds and writing about them was something that began early for us. It was an awesome way of entertaining ourselves and our friends and a surprisingly great way to make candy money. 

Who inspires you? Or do you have a favorite artist or creator?

SHAWNELLE: We are inspired heavily by our mother, who set us on this path with her eternal love of illustration and stories and our strong desire not to bring shame upon her head (laughs). Octavia Butler who we discovered in our youth, and whose stories spoke to our souls, and the work and careers of a host of writers and artists such as Vera Brogosol, Nnedi Okorafor, Sonny Liew, Vashti Harrison, and the list goes on and on. In terms of our own work, Shawnee and I are forever inspired by life itself, history and the human condition. We’re constantly getting hit with shocks of inspiration, our notes applications in our phones are a laundry list of thoughts and ideas for stories and projects.

How do you manage your daily/family life with your creative work? Is this your 9 to 5 or is this your 10 to 2?

SHAWNELLE: We’re still working on it, actually. I think it’s a lifelong process. Shawnee and I don’t have families of our own at the moment, but it’s something we constantly think about, carving out time to stop and smell the roses and spend time with our partners, friends, and families. We both make our living in creative and demanding jobs, and write and produce our own content independent of that. It helps to have the resources to take trips and take breaks when we can, it’s just a matter of taking breaks. We both have incorporated sacred time for meditation and stillness that has been really helpful to how we approach the days and weeks. Having a partner to help get the check-off list of things to do helps tremendously as well. So that when we need to tap out for a day or two, there’s someone there to carry the torch.

Working with your sister has to be both amazing and bring an entirely different set of challenges. What’s your process look like when you’re writing? Do you go with the full outline? Or are you a fly by the seat of your pants type?

SHAWNELLE: Having some level of organization and a plan when it comes to writing has always been a big part of our process. But when we first started writing together, we’d outline together and then try and sit down at one computer and write together as a team….and….it was difficult, to say the least, and SLOW. We’d spend more time debating about dialogue than actually getting it on the page (laughs). But over the years, we definitely have found our groove in respect to writing and most things. These days we’ve learned to work more remotely, and we’ll come up with an outline that we both are excited about, split it in a way that makes sense, and have at it separately. That way we can swap pages, make scene and dialogue punches without getting into long western-movie-style stare-downs (laughs).

What inspired you to create The Invention of E.J. Whitaker?

SHAWNEE´: While working on the story for “Fashion Forward,” which is a time travel adventure that jumps time between present day New York and a New York twenty five years in the future. We were also writing a screenplay about an African American entertainer who lived during the early 1900s. 

So we were simultaneously looking at historic photos of African Americans from the early part of the 20th century, while also perusing designs and concept art of what the world would look like in the near future. And an idea started to emerge about a young black woman of the Victorian Era who had dreams of becoming an inventor. Once we started fleshing out the details and knew there’d be flying machines and robots and fanciful gadgets involved, we thought comics would be the perfect medium for it. 

Was this a case of coming up with the story first and then the setting or vice versa?

SHAWNEE´: I think as the story started to take shape, the setting pretty quickly followed. As a historical fiction piece, we wanted to anchor The Invention of E.J. Whitaker in an America that actually really existed. Since our heroine, Ada, is an inventing phenom, we thought placing her on the campus of Tuskegee University, where legendary inventor George Washington Carver taught and lived would be the perfect place for her. 

We also knew that one of the most challenging places to be black and a woman at the time was the Deep South. So having our adventure get underway in both Alabama and Texas gave the story real palpable tension and danger. 

What’s been the reaction to the book?

SHAWNELLE: We’re really thrilled that our readers are enjoying the beginning of the series, and the steampunk community has also embraced it as well. In our early reviews, they’ve been really positive and it helps as we’re digging into the second book to have that level of reaction. It’s very validating.

Are there themes and/or subjects you find yourself drawn to again and again in your work?

SHAWNELLE: Science Fiction, Adventure, and History are recurring themes in our work, and there’s always some level of comedy sprinkled in somehow, someway. For some reason, orphans are a recurring part of our narrative universe, probably because we grew up in a single-parent family and were “half-orphans” (as we’ve phrased it) ourselves. We’d need to get a psychologist in to help answer this one (laughs). Women overcoming obstacles to find their way/place in the world is always part of the undertone to our stories, I believe, because essentially that is a big part of our own journeys.

After running a successful Kickstarter for The Invention of E.J. Whitaker, what have you learned about the process of Kickstarter? What do you think has contributed to hitting your goals on The Invention of E.J. Whitaker? Do you view the platform as a testing ground for the concepts?

SHAWNEE´:  It is an incredible tool for testing concepts and finding people who may be interested in what you do. But I’ve gotta admit, Kickstarter can be a terrifying platform—I think both our knees were probably trembling a little as we hit that “Launch” buttonBeing as organized and as prepared as you can for crowdfunding, and researching firsthand accounts of both successes (and failures) was key for us. There will be unexpected bumps in the road on your journey, but staying committed and never being deterred by hiccups will help you reach your goals and cross the finish line.

We are super thankful to our Kickstarter supporters for believing in an unconventional story about one young woman’s courage to dream big despite the cultural and societal limitations surrounding her. We were floored that so many people believed in our little steampunk tale enough to help over fund it by $10,000.

Comics is an amazing collaborative medium, and it looks like you’ve managed to gather a talented team of co-creators around you. Tell me a little about working with the pencillers, inkers, colorists, and designers.

SHAWNELLE: Independent comics allow us to realize the worlds and stories of our dreams with a small team of people. On The Invention of E.J. Whitaker, we were able to call upon a couple of incredible artist/friends we’ve worked with in the past. That’s Mark Hernandez (Penciller) Hasani McIntosh (Colors), Earl Womack (short story) that we knew and worked with beforehand. Mark and Hasani we worked with on a beautiful, animated project some years ago, and we met Earl “amazing artist/kindred spirit” Womack at Long Beach Comic Con about five years ago, and have been looking for ways to work together since.  We met Shanna Lim (Inker) June Park (Graphics) and were lucky to work with ladies from the LNA anthology series we’ve contributed to in the past —Lauren Burke (Copy Editor) and Emi Rosen (Letterer). We truly became a small comics publishing house with this one.

The process went pretty much like this — After finishing up all of our concept art and character sheets with Mark and Hasani, it continued with the script that we workshopped with Mark to get ready for Shanna for inks, and finally Hasani for colors. Over several months, we had a rotation of pages of art with each artist/“department” if you will, until it was finally ready. And we love our team, because like us, everyone was working full time jobs, heading families, having life happen, etc., and their time, commitment, and care with it continues to warm our hearts. It took a little longer than we initially anticipated to finish it, but the team rallied (shoutout to Mark and Hasani who divided the lions share of it!). We are so proud of what we were able to to do together and what’s possible for the future.

Where’s the best place to find out more about The Invention of E.J. Whitaker and the rest of your works?

SHAWNEE´: You can find out more about The Invention of E.J. Whitaker at http://www.ejwhitaker.com and find the rest of our work at http://www.gibbsisters.com

***

The Gibbs Sisters are an award-winning hybrid team with credits in writing, producing, and animation. The twin sisters and collaborators have created a brand of quirky, fun projects that have entertained audiences across the globe. They are the creators of the popular online animated series’ Adopted by Aliens and Old Ladies Driving, and the YA time-travel comic book series, Fashion Forward. Their comic book adventure series, The Invention of E.J. Whitaker, a diverse re-imagining of the early 20th century, makes its comic book debut March 30th, 2018 published by BopSee Books. 

 The Gibbs Sisters are members of Writers Guild of America, West, The Academy of Television Arts & Sciences and the Organization of Black Screenwriters. Their combined credits included Producing for Emmy-Award winning series’ Top Chef and Project Runway, and popular television series’ X-FactorThe Ultimate Fighter, Food Network’s  Holiday Baking ChampionshipCupcake Wars, Discovery Network’s Shark Week and National Geographic’s Wicked Tuna, as well as contributions to Disney’s Emmy winning sitcom, Wizards of Waverly Place.

 The pair are also alumni of the renowned USC Guy Hanks & Marvin Miller Screenwriters Fellowship.

===

The Invention of E.J. Whitaker: Issue #1

Written By: Shawnee´Gibbs, Shawnelle Gibbs

Pencils by: Mark Hernandez

Colors by: Hasani McIntosh

Inks by: Shanna Lim

Short Story Art by: Earl Womack

Letters by: Emi Roze

Cover Art by: Mark Hernandez, June Park, Sharifa Patrick

Copy Editor: Lauren Burke

Published by: BopSee Books

Release Date: Friday, March 30th, 2018

***

I want to thank Shawnee’ and Shawnelle Gibbs for their time in answering these questions. Be sure to check out the first issue of The Invention of E.J. Whitaker today!

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His prose appears in The Dark That FollowsTheft & TherapyThere’s Something About MacHollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Look Up In The Sky

Tonight SyFy Channel is going to premiere the new series Krypton effectively set in a time long (LONG) before Superman was ever whisked off to Earth as a baby…

And it’s caused me to wonder: Are there too many superhero related shows?

Note, I don’t mean comics related shows. Comics is a medium, superhero is a genre. The Walking Dead tv show is based on a comic book, but it is clearly set in a post-apocalyptic universe. Just as Hollywood has been mining books for inspiration in creating a myriad of tv shows and movies, them looking to comics is mostly a byproduct of realizing that there were TONS of ideas to potentially use just sitting there, being ignored because they were in “Funny Books”.

No, what I’m talking about is whether or not we’ve reached a saturation point with these superhero shows? Yes, somewhere lost in Space/Time is a 12-year-old John plotting his future self’s demise for even thinking such thoughts (much less putting them out into the universe in this way).

I know there are plenty of people out there who reached their own fill of such things probably as soon as the first show hit the air. I’m not one of those people. I’m someone who maybe even feels a little obligated to at least give these shows a shot. I haven’t been reading comics for 30 years just to stop bothering with them in a new medium.

However…

Currently, there are:

Agents of Shield

Jessica Jones

Daredevil

Luke Cage

Iron Fist

Defenders

The Punisher

The Gifted

Legion

Runaways

Arrow

Legends of Tomorrow

Black Lightning

The Flash

Gotham

Supergirl

Lucifer

And now Krypton (and, just remembered, soon enough there will be Cloak and Dagger).

That’s 18 shows. 8 DC Universe and 10 Marvel Universe (to be fair there are some FOX ones mixed in on this side). Some are released in 10 or 13 episode chunks and others get 20 or so episodes. But either way, I look at the build-up of these shows on my DVR… of the unwatched Netflix titles… and wonder how in the world to keep up with this many. It becomes a job in and of itself. You get a little behind on one series and it suddenly impacts the whole line of shows. We’re just now beginning Daredevil Season 2, which means we have about 60+ episodes before we could even think about beginning Jessica Jones Season 2 (which came out about 2 weeks ago at this point). We’re probably about 40 episodes behind of the various DC shows with at least 4 new episodes every week.

Look, I want good shows to watch. And obviously I’m somewhat partial to this genre, but does there come a point where you’ve flooded things so that it all begins to blend together. I’m in that place where it has gone beyond an embarrassment of riches. When we had no shows and Arrow debuted, it was a big deal. And when Daredevil showed up on Netflix, we gobbled it up. But if I have this many to potentially watch, and they all tie together in some way – why do I need a Krypton show? If I’m already committing 5 hours a week to the CW line-up, and the 13 hours every 3 or 4 months to the Netflix shows… why bother with a new show?

Why not wait until one phases out? Eventually, Arrow will finish its story and then you can launch something to “replace” its slot. Right?

When you are getting a constant influx of something, how can you long for it? When Smallville was the only superhero show on tv, it was appointment television. We bought the seasons on DVD. It was the only influx of the genre we were getting at the time (in that deadlands time between Batman & Robin and Batman Begins).

We’ve gone from drought to an overabundance in less than 20 years. When is it no longer “special”?

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His prose appears in The Dark That FollowsTheft & TherapyThere’s Something About MacHollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Y the Last Man

 

Rant mode on.

How is it we don’t have a Y the Last Man tv show yet?

Really… I want to know. If ever there was a comic made for tv, it was this one (my friends and I felt this way about another comic book for a long, long time – The Walking Dead – I’m just putting that out there). I wrote about this a couple of years ago (and still no show!) here.

To catch people up, Y the Last Man was a comic book series which ran from 2002 to 2008 (60 issues), written by Brian K. Vaughn (who I have a writing man-crush on as everything he writes I love), Pia Guerra, Goran Sudzuka, Paul Chadwick, and Jose Marzan Jr, about a plague which wipes out every male mammal on Earth other than Yorick and his pet monkey. As this is obviously the end of the world, he sets out to reunite with his fiance… who is half a world away. With his bodyguard and a scientist who is trying to figure out why Yorick survived in the first place, they encounter women rebuilding pieces of society, some helpful, some trying to kill him, and others unsure of what to make of the situation.

So this story has a core cast of 3 main characters, a handful of recurring characters, and literally has them set up where they could move from one town to another getting into various adventures on the way to trying to figure out why this happened in the first place and hopefully finding his true love. Much like the old tv show The Incredible Hulk, it becomes an easy conceit to move on from town to town and mission to mission over the course of maybe a 3-5 season series. Not saying that it needs to be padded at all, but things could be potentially expanded upon. One of the things I believe The Walking Dead TV Show did right was having Shane hang around longer than the 6 issues he survived within the comic. There is an opportunity to be able to clean up some things that maybe don’t completely work when translated from one medium to another.

I know that there have been talks over the years since the series ended. There was the talk of a movie and there have been talks of tv shows, but somehow, someway the people in charge just haven’t “gotten” it. Every few months I’ll do a Google Search and see that progress has stopped or maybe that someone else now has the reigns and is trying to push it forward, but they too get stalled out.

They haven’t realized that this is just a no-brainer.

I mean, it’s like a modern day storybook… but with more sadness and death.

But really, it wouldn’t take very much. The blueprint is there within those pages. All the twists and turns. Fighting, torture, revenge… chases, escapes, true love, miracles… all contained within those comic books… waiting, needing to be told to a larger audience. A story that is sad and beautiful and will make you cry and will make you scream in excitement.

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His prose appears in The Dark That FollowsTheft & TherapyThere’s Something About MacHollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

The Truths About Comic Conventions

This past weekend I spent time holding down one half of a table at the Atlanta Science Fiction and Fantasy Expo.

Conventions are a strange thing. I can’t claim to have done the rounds as much as some of the other people I run into at cons, but at this point, I’ve parked myself at many different tables over the years. You never know quite what to expect, who may be interested in your products or who might just stop by and chat. There are a few things that always occur at conventions… without fail.

As soon as you step away from your table someone will come up wanting to buy one of your comics/novels.

It never fails. You are starving or your bladder is full, so you step away for a few minutes and when you come back the person who graciously watched your table for you says, “Hey, a person came up wanting to buy X thing, but I didn’t know the price so they said they’d come back later.”

You always have more product on hand than anyone could reasonably expect to sell in one day.

If it was possible, I’d try to take every single item I had in my possession into the con… “just in case”. When really, I should have about half that number in my cart/bag/arms and leave the rest in the car. There’s no reason I couldn’t run back out to the car to get the thing that’s suddenly selling out (unless I’ve parked 10 miles from the con, I suppose then you’d want to carry it all inside).

Your pitch probably sucks, but everyone around you has it all figured out.

You stumble or stammer over your pitch to a potential fan and when they leave you are absolutely sure it was because you hadn’t done the correct job in “selling” them on the product. And that may very well be true, but if you listen to the people around you… the words flow like honey past their lips. They are smart and you are dumb. And so on and so on.

That one guy/gal who is just doing gangbusters and you cannot figure out why.

Maybe they have a particular art style. Maybe they have been doing the circuit long enough to gain fans who come to really see what new thing they’ve developed. Maybe they are popular and you’re just out of touch. No matter the reason, they will have the line of people while you are staring at nothing.

There will be times that you miss out on a sale because that one person has decided you are their new best friend!

Some people come to cons to see the costumes, some come to buy toys, some come for the artists, and some come just to talk. Those people are both a blessing and a curse. The blessing is that you get to really engage with someone you might never have the opportunity to in any other setting. Plus it might mean the day just flies by instead of dragging minute by minute. But it comes at a cost, the longer you talk to the one person, the less able you are to talk to the next person who walks up to check out your stuff.

Those people almost never seem to actually buy a comic.

Nuff said.

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His prose appears in The Dark That FollowsTheft & TherapyThere’s Something About MacHollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

March 3-4 – The Atlanta Science Fiction and Fantasy Expo

This weekend I will be manning a table at the annual Atlanta Science Fiction and Fantasy Expo.

Here’s the thing that makes this event so cool – it’s FREE to attend. Located inside North Dekalb Mall, you can wander in, walk through the tables and check out the various wares people are selling. Tons of creative types from artists to writers to cosplayers to comic creators and a bunch of other things I’m certainly forgetting about.

Check out the website to see all who is going to be there, and if you are around Noon on Saturday, stop by the Kickstarter Panel I’m a part of and say hey! Sadly, the Gilded Age is still being printed overseas, but I’ll have copies of my novels and possibly some other goodies… plus there will be plenty of other things for you to check out!

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His prose appears in The Dark That FollowsTheft & TherapyThere’s Something About MacHollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Steampunk Friday – Kickstart the Comic – Boston Metaphysical – The Scourge of the Mechanical Men

Inventors, investigators, intellectuals…

Madmen (and women)…

And a virus which threatens to turn people into machines…

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Boston Metaphysical – The Scourge of the Mechanical Men

Creator/Writer – Madeleine Holly-Rosing

Artist/Colorist – Gwynn Tavares

Letters – Troy Peteri

Kickstarter Campaign ends on Friday, March 2, 2018 at 3:01 PM EST.

***

The Pitch:

Granville Woods and Tesla are in a race for time to save Boston from a mysterious disease that turns human beings into machines.

The Story:

Granville returns home to Liberty Row only to find an almost insane Tesla hiding there. But his efforts to get rid of Tesla hit a snag when they discover that a virus is turning humans into soulless mechanical men. Realizing that Emily and Travis Morgan of Morgan Medicinals are behind the outbreak, they fear that the twins are after more than just control of Boston – They want to take over the Great States of America.

John’s Thoughts:

I interviewed Madeleine Holly-Rosing last year (which you can read here) where she mentioned that one of the next stories would focus on Granville and Tesla… and here you go! From her section on the page “The Story behind the Story”, it sounds like this started with a premise of getting two characters in the same place for an extended time and see how that worked out (and what might the writer learn about both characters in the process). It’s an amazing moment when that happens as a writer. When a character speaks to you and lets you know exactly where they would prefer you to go and how they would prefer to act. It makes writing them all the easier because it really does feel like they write themselves (and maybe they do).

It has been and always will be important to me to write characters who, though they come from diverse backgrounds and have different points of view, are able to work together for the common good.

The Rewards:

As this is a standalone story, you can pick it up on its own ($6 for the PDF and $10 for the print), but given the nature of Kickstarter you have that opportunity to play catch-up ($22 for the digital and $35 for print). At the higher levels, you have the opportunity to get drawn into the Granville and Tesla pinup in full period garb ($145). And if you are considering running a Kickstarter of your own you could opt for one of the Consultation packages which include reviews of your Kickstarter Homepage, phone conversation (plus all the goodies from the Kickstarter) ($225 for Economy Consultation and #350 for Premium Consultation).

 

The Verdict:

Obviously, if you have been there for a while, this becomes a no-brainer, but if you are just thinking about dipping your toes into the Boston Metaphysical Universe, this might be a good place to jump in and check it out.

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To find out more about Boston Metaphysical Society, check them out here.

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John McGuire is the creator/author of the steampunk comic The Gilded Age. Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His prose appears in The Dark That FollowsTheft & TherapyThere’s Something About MacHollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Steampunk Friday – Kickstart the Comic – Milford Green – A one-shot Victorian Alien Adventure Comic

I had to read War of the Worlds for school… that was the radio drama and the original book, and the ending struck me as pure genius at the time in both its simplicity and for how brave an idea that even was. I always wondered if you tried something like that today, would it work? Would people accept that ending or would they claim the author just didn’t know how to end the story.

Luckily, H.G. Wells doesn’t have to worry about such things.

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Milford Green

Writer – Samuel George London

Artist – Mikael Hankonen

Kickstarter Campaign ends on Sunday, March 4, 2018 at 6:59 PM EST.

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The Pitch:

In the summer of 1897, a socially awkward inventor investigates the crash-site of a flying vehicle to find out that we are not alone.

The Story:

Apart from winning “Prettiest Village in the British Empire, 1897” Milford Green is a normal village in the rolling hills of Southern England. That is until on one summer’s evening, Alfie Fairfield, a socially awkward inventor, sees some kind of flying vehicle shoot across the sky and crash land into a field. Being a curious fellow who is interested in any type of machinery, Alfie investigates to find out that we are not alone in this universe.

John’s Thoughts:

Even without the idea of aliens coming to Earth at the turn of the century appealing to me, the artwork by Mikael Hankonen is amazing. It reminds me of some of the old style animations that would pop up here and there in maybe a movie or random tv show. Not the best description from me, but it makes me “feel” what the story is going to be about as much as anything else… which is half the battle.

The Rewards:

For 48 pages worth of comic, paying only about $4 for the PDF is beyond a great deal. The print version goes for about $14. In addition, there is a Poster level which has about $3 difference if you can get in on the early bird. Finally, at the top end is a way to appear within the comic and get a 14.8 x 21.0 cm (you’ll need to do the conversion on that one!) art print of your character as well ($98).

The Verdict:

Even though a large part of the whole Steampunk genre owes its existence to H.G. Wells, the idea of aliens in that turn of the century world is not one I see very often. This makes Milford Green a welcomed addition. Check out the Kickstarter here!

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To find out more about Milford Green, check them out here.

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John McGuire is the creator/author of the steampunk comic The Gilded Age. Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His prose appears in The Dark That FollowsTheft & TherapyThere’s Something About MacHollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

 

 

 

 

Kickstart the Comic: 5 Seconds Volume 2

When is a power a gift and when is it a curse?

And could it be both?

What happens when the person you save has an extraordinary ability of her own.

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5 Seconds – Volume 2

Writer – Stephen Kok

Artist – P.R. Dedelis

Colors – Peyton Freeman

 

Kickstarter Campaign ends on Friday, March 2, 2018 at 6:02 AM EST.

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The Pitch:

What would you do if you could see 5 seconds into the future? How will Jake use this gift when meets a girl who can hear your thoughts?

The Story:

5 Seconds Volume 2 is a YOUNG ADULT – 70 page – PERFECT BOUND – Graphic Novel which picks up directly after the first 5 Seconds finishes. Jake finds himself dealing with a new situation, a girl who can read minds. What deep dark secret is the girl hiding and can Jake (with his best friend Ellie) find out before the past catches up with them?

John’s Thoughts:

I’m in that boat, having not read the first volume, but I’m willing to take their word for it with this self-contained story.

I sometimes (all the time) wonder about how it would feel to be able to see into the future. How could you not these days when every new discovery, every new piece of handheld technology, and every advancement in knowledge makes you feel as if the old school science fiction writers had been left to guide us into the future. Going back to HG Wells, we all want to know what might lurk for us around the next corner. What happens if we choose this path over another path.

Where are we going?

Add to that the idea of peering into other people’s heads… all at once it is both enticing and utterly frightening. I think that if we knew what was going on in our friend’s heads at any time we all would seal ourselves away from the rest of the world (and it wouldn’t even be close).

Put those two things together…

The Rewards:

On the higher end, you can get the original cover artwork ($235) or get drawn into the comic ($102). If you are looking to play a bit of catch-up you have the PDFs available ($6) or print copies of both volumes ($39). One thing I really like is that you can also get pdfs of his non-5 Seconds comics (Tabby, Blue, and Word Smith) and really play catch-up on everything Stephen Kok has put out into the world thus far ($12).

The Verdict:

While I haven’t read Volume 1, I have checked out Word Smith by Stephen and really enjoyed it. If you like fun comics with a cool gimick at the core (whether that is words are magic or a glimpse into the future), you may want to check out the Kickstarter.

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To find out more about 5 Seconds or other works by Stephen Kok, check them out here.

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John McGuire is the creator/author of the steampunk comic The Gilded Age. Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His prose appears in The Dark That FollowsTheft & TherapyThere’s Something About MacHollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

 

 

 

Steampunk Fridays – Kickstart the Comic – Make/100: Pneumatic Cases #2: Sleuthing Steampunk Spouses

The modern day Holmes and Watson are man and woman (or at least one version of them is)… but why not have that dynamic against the backdrop of a Steampunk world? And instead of the will they/won’t they – let’s just have them say I Do before the story even begins!

A love story, a murder mystery, and the happy couple who is at the center of it all.

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Pneumatic Cases #2: Sleuthing Steampunk Spouses

Published by Last Ember Press

Creator/Writer – John Wilson

Artist/Cover – Rowel Roque

Colors – Lisa Moore

Letters/Book & Logo Design – Brant Fowler

Edits – Lisa Moore & Brant Fowler

Kickstarter Campaign ends on Saturday, March 3, 2018 at 12:59 AM EST.

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The Pitch:

Lord and Lady Ravenscroft are two brilliant scientists and inventors whose Bohemian lifestyle and inventive ways are in direct contrast to the staid and proper ways of Victorian Era London.

Served faithfully by their steam-driven metallic Majordomo, Pneuman, and armed with a variety of elaborate self-created inventions, the Ravenscrofts pursue the one vocation that brings excitement into their world… solving murders!

The Story:

Brought in to consult on a mysterious murder, the Ravenscrofts began hunting down clues that might lead them to the devious culprit. Making waves and alerting the wrong people to their efforts nearly cost them their lives.

Now, the case takes them to Austria to seek out the next piece to this chaotic puzzle of murder and mayhem they’ve found themselves wrapped up in.

Issue 2, Page 1 Art – Rowel Roque Colors – Lisa Moore

John’s Thoughts:

I think I must have missed the first issue of this comic at some point, because I recognize the title, but obviously have not read it. Lucky for me, there are options to go ahead and catch up on the series. Regardless, this takes its nod from the mystery style stories of the time with a married couple at the center of it. I dig the idea of both of them being inventors as that way they both will have a chance to show off as the story progresses.

The sample pages/ opening to the story makes this feel like it might almost be a stand alone adventure for the two of them, and makes me very curious about whether the first issue was done in the same fashion. Given that my own Gilded Age comic is told in “done in ones”, it is a format that is near and dear to my heart.

Plus, kudos for the alliteration of their title…

The Rewards:

As part of Kickstarter’s “Make 100 campaign”, it’s a interesting idea to piggyback the Acrylic Charm ($39 level) with the comic campaign itself. I’ve seen many people do the small pin designs throughout the month, but couldn’t figure out a way to tie it into a potential comic campaign. Leave it to the Last Ember Press guys and gals to figure that piece out. In addition, at the $17 level they have basically a preorder for issues #3 and #4 as well which again is not only thinking towards the future, but really making it so that this project will get to its issue 3 and 4. At the highest level ($250) you can get Drawn In to issue #3… always a cool option.

The Verdict:

If you’re reading this blog, I’m guessing that you have at least a passing interest in all things Steampunk. This is definitely that… so what are you waiting for? Go to the Kickstarter page here!

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To find out more about Last Ember Press and their other comics, check them out here.

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John McGuire is the creator/author of the steampunk comic The Gilded Age. Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His prose appears in The Dark That FollowsTheft & TherapyThere’s Something About MacHollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Kickstart the Comic – The North Star: The Emancipation of Frederick Douglass

Reading a list of Frederick Douglass’s accomplishments is not only a place of awe but also a sort of slap in the face to the modern person. Here’s a person who had to teach himself how to read and write, in secret! Someone who was at the forefront of a movement for societal change in a way that had never been seen before.

It makes me think that if someone tells you that you can’t or shouldn’t do something that you are passionate about – don’t let them deter you. Look within, find the strength that is there, and put it on display for everyone to see.

Cover Layout

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The North Star: The Emancipation of Frederick Douglass

Published by Terminus Media

Creator/Writer – Baron Bell

Editor – Robert Jeffrey II

Artist –Koi Turnbull

Kickstarter Campaign ends on Friday, March 23, 2018 at 2:57 PM EDT.

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The Pitch:

The North Star graphic novel is an adaptation of Frederick Douglass’ memoir “The Life and Times of Frederick Douglass”.

The Story:

Frederick Douglass was born into slavery in 1818. Through the course of his life, his force of will, tenacity and ferocious sense of justice not only helped him escape his enslavement but self-educate pushing him onto the national and international stage as a statesman. His life intersected with many pivotal events that helped shape our young nation’s history. He was a man of faith, a businessman, a politician and a prophet of the 19th Century. Frederick Douglass forced a country to reevaluate its moral core. This graphic novel will bring these events to life with exciting and dramatic imagery and help to reintroduce one of history’s greatest abolitionists at a time when such heroes are few and far between.

John’s Thoughts:

One of the interesting ideas with doing a book about someone so influential from history is the opportunity to use it as a teaching aid for students. One of the first exposure to anything comic related was the old Illustrated Classics. It was there that a small seed of wanting to learn was planted. A book like this has the same potential for new readers, for new exposure, and for helping to simply expose more people to Frederick Douglass.

While the team will be marketing directly to schools, libraries, and community organizations, the hope is that people buy extra copies for the next generation.

The Rewards:

You’ll get the PDF at the $15 level and the print trade at $25. At higher levels, you have the opportunity to go ahead and get extra copies of the book as well as get a high-resolution poster signed by artists Koi Turnbull. At the highest end, you can have your likeness drawn into the book along with a co-producer credit ($1000).

The Verdict:

If you are a fan of historical comics. If you are a fan of Frederick Douglass. If you are a fan of teaching the next generation… you might want to give this one a shot.

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To find out more about Terminus Media, check them out on Facebook here.

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John McGuire is the creator/author of the steampunk comic The Gilded Age. Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His prose appears in The Dark That FollowsTheft & TherapyThere’s Something About MacHollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Steampunk Friday – Kickstart the Comic – Grimwood Crossing Vol. 1 & 2 – A Stylish Supernatural Western

The stranger comes to town…

The Sheriff must defend everyone against bandits…

The corrupt cattle owners do their best to hunt down the ragtag band…

Zombies…

Werewolves…

Vampires…

Just another western? I think not.

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Grimwood Crossing Vol. 1 & 2

Writer/Letterer – Conner Bartel

Illustrator – Atagun Ilhan

Logo & Book Designer – Marc Bartel

Cover Art & Design – James Liswed

Editor – James Davenport

Kickstarter Campaign ends on Wednesday, February 14, 2018 at 7:59 AM EST.

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The Pitch:

Read the complete story of the supernatural western comic series about a monster hunter and his young apprentice.

The Story:

Grimwood Crossing is the biggest town in the grim old west. Vampires, Werewolves, and Zombies are part of the everyday struggle for the townsfolk. That’s why Grimwood’s Sheriff also has the added job title of monster hunter. It’s a dangerous job so a replacement must always be arranged. With the help of his young, scat-talking apprentice, the Sheriff must fend off a vengeful outlaw with demonic powers.

In Vol. 2 the demonic outlaw confronts the duo face to face. The entire town must come together to keep the outlaw from destroying everything. Alliances are made, differences are put aside, and the community is put to the test.

John’s Thoughts:

Weird West stories hold a special place in my heart. One of the first real scripts I ever wrote was for a 8 page western comic with a werewolf appeared in it. So when you mention all the things which go bump in the night against the desperation and opportunity of the wild west… I’m going to at least take a look and see what it is all about.

From what I can tell of the characters, I like the idea of a former bandit suddenly helping a town against the monsters. And maybe they’re not entirely sure they can even begin to trust him. But they know that someone has got to protect them…

The Rewards:

At the $30 level there is an opportunity to have the book with a signed bookplate featuring the signatures of the writer and artist. Considering they live on two different continents, this would be pretty much the only way to get such an item.

For those of us who missed the Volume 1 Kickstarter, there is an opportunity to play catch-up at $20 for the print or $8 for the digital, both which are a great bang for the buck.

The Verdict:

Color me interested. The artwork gives the right feel for such a book and having it in black and white should only help that.  Around 200 pages of comics potentially… seems like a good deal to me.

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To find out more about Grimwood Crossing, check them out here.

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John McGuire is the creator/author of the steampunk comic The Gilded Age. Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His prose appears in The Dark That FollowsTheft & TherapyThere’s Something About MacHollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com