PRESS RELEASE: Last Day to Pledge for Critical Core

Last Day to Pledge for Critical Core

Wow. It’s been over a month since Critical Core launched, and now there are only 24 hours left before the Kickstarter ends. It’s no understatement to say that this couldn’t have been done without your incredible support, sharing of enthusiasm, and pledges.

Together we’ve unlocked some incredible stretch goals, but the most important thing is the vision that we all share: the power of intentional gaming to help children on the spectrum build better realities through the power of fantasy.

Thanks to the amazing support of our backers we have been able to secure donations for over 600 kits to be sent to hospitals, schools, and libraries around the world. So many kids will be able to benefit from Critical Core because of our backers, and there’s still time left!

If you’ve pledged already, please give one last shout-out on social media. And if you haven’t done so yet, please take a moment to check out the Kickstarter page.

Visit Critical Core on Kickstarter
Thank you for making Critical Core a reality,
Virginia, Adam, and Adam, The Critical Core Team

PRESS RELEASE: STRUGGLE TO SURVIVE IN THE TYRANT’S GRASP

Tyrant's Grasp Trailer

STRUGGLE TO SURVIVE IN THE TYRANT’S GRASP

Use all your wits and skills to make allies, challenge invaders, and make your way back to the lands of the living in the first volume, The Dead Roads.

The Dead RoadsREDMOND, WASHINGTON (April 22, 2019): Paizo Inc. has released two of six exciting volumes of the Tyrant’s Grasp Adventure Path for the first edition of the Pathfinder Roleplaying Game. Volume one, The Dead Roads, and the second volume, Eulogy for Roslar’s Coffer, are both available for purchase at paizo.com and retailers worldwide at an MSRP of $24.99 for softcover.

This survival horror campaign takes heroic players through both the afterlife and the mortal realm to stand against one of the most ancient threats ever to loom over the world. The heroes awaken already defeated—slain by a super-weapon unlike anything seen before. They must fight their way back to the land of the living and warn the rest of the land of this new threat.

The Dead Roads contains a first edition Pathfinder adventure for 1st-level characters. Additional material includes tips, tools, and tricks drawn from the Boneyard, an exploration of races inevitably linked to death, an extensive timeline of the events, and a bestiary of monsters drawn from the lands and lore of the dead.

Author of The Dead RoadsRon Lundeen, recalls: “My favorite part of this adventure was building it in multiple parts, like a Netflix miniseries, with the players able to decide what order they tackle the middle pieces in. I wanted to make the middle pieces as different from each other as possible within the ‘horror movie’ theme of the entire adventure, so they range from disturbing whimsy to space-warping nightmares.

The adventures continue with a new volume every month for a total of six months. Volume three, Last Watch, can be preordered today and purchased starting April 24. The Tyrant’s Grasp Poster Map Folio and the fourth volume, Gardens of Gallowspire, can both be preordered today and purchased starting May 29.

The free downloadable Tyrant’s Grasp Player’s Guide is available now is gives players all the spoiler-free background, information, and inspiration they’ll need to create characters ready to hit the ground running. Explore the Pathfinder Roleplaying Game Tyrants Grasp Adventure Path at paizo.com/tyrantsgrasp.

About Paizo

Paizo Inc. is one of the world’s leading hobby game publishers. Since 2002, millions of players have joined the goblin army by playing the Pathfinder® and Starfinder® roleplaying games across tabletops, at conventions, at their favorite local game store, and digitally on virtual tabletops. Paizo.com is an online retail hobby destination for gamers that carries the latest products from top hobby game publishers. Players also find accessories, like dice and maps, miniatures, T-shirts, goblin plush toys, and the newest releases to quickly replenish those adventuring supplies for the next dungeon run.

Eulogy for Roslar's Coffer
Last Watch
Gardens of Gallowspire
Tyrant's Grasp Player's Guide
The Tyrant's Grasp Poster Map Folio

What Kickstarters Excite Creators? Blackest of Deaths, Monsterpunk, Creeping Cold, Brassman’s Adventure Club, and A.R.M.zine

This week five RPG Kickstarter creators (including two from the first article of this column) share what currently funding crowdfunding projects they’re excited about. I talk to the creators of:

 

A.R.M.zine by Reign Dragon Press 

END DATE: Tue, May 14 2019 9:30 AM EDT.

A.R.M.zine is a Fanzine dedicated to teaching kids (of all ages) how to play tabletop Role-Playing Games.”

Sean Hillman (Reign Dragon Press) recommends: 

One Child’s Heart. This seems like an amazing idea. I think this might be one of the KS RPGs we are talking about in two years as a game changer. I know that is a lot of pressure to put on the creator but I feel like it has the juice.

Sundown. Always love an RPG with a great concept behind it. And the way it embraces the characters as different is refreshing. It also does not pull many punches from what I can see. I hope it does well and can gets lots of support.

Coloring Trees. This is not an RPG product per se, but I feel like it is the kind of product I would by to inspire my gaming. It looks beautiful and I am already getting ideas of a game or setting that could feature the trees? I may pitch the idea to the creator at some point.”

 

Brassman’s Adventure Club by Brassman Foundry

END DATE: Mon, April 22 2019 1:00 PM EDT.

“Monthy Subscription Service for DnD RPG Adventures and Accessories”

Matthew Charles (Brassman Foundry) recommends:

“There are three tabletop RPG Kickstarter campaigns that I’m currently following. Oldest to newest they are:

The Party Backstory Generator may be the most interesting conceptually. It’s always a little awkward to get a new party started. In past campaigns that I’ve run I’ve used a simple system where each player randomly draws the name of someone else’s character and chooses how they are related. That often leads to interesting role-play and factionalism within the party that can bring out a more interesting story than the text of an adventure describes. So I’m excited to see a fully-developed system where the players get some agency (and therefore emotional investment) in the world that they’ll probably have to save from… something.

For the Dungeon is a game that turns the tables on the traditional hero vs minion relationship. One of my favorite campaigns that I ran (back in the 90s) was one where the players rolled up several sets of stats, picked the worst one, and made a kobold. It was supposed to be a one-shot while I figured out what was going to happen in the main campaign. Tiamat have mercy, the adventurers are coming! Twenty years later, those sessions are more memorable than whatever the “real” campaign was about. This looks like a lot of fun and the perfect guide for other DMs to do the same.

Odyssey of the Dragonlords just launched this week, and fully funded overnight. This one looks like a great example of excellent production value. I’ll be getting the physical book to see where the bar has been set for our future projects.”

 

Creeping Cold by Silver Bulette

END DATE: Tue, April 30 2019 10:30 PM EDT.

“A 5E adventure that promises chills and excitement!”

Jayson Gardner (Silver Bullette) recommends:

“The first RPG Kickstarter that I would like to highlight is The Grande Temple of Jing for 5E. I own the Pathfinder version, and am excited to see the new book. Megadungeons are my favorite play style, and Jing does everything in the genre well.

The next RPG I want to point out is Ultimate Bestiary: The Dread Accursed. Every game master loves monsters and this book looks to have a unique take on staple undead.

Finally, I would like to mention Old-School Essentials. This project looks to capture the nostalgia from the 1980’s boxed sets. I cut my teeth in RPGs during that era, and am excited to to see this project.

And one more, not quite RPG. Return to Ravingspire looks awesome! Cheesy 1980’s game commercial? Check. Able to play 1 player or 4 players? Check. Packaged in a box disguised as a book? Check. They even have an audible stretch goal! It looks like an RPG disguised as a board game to me.”

 

Monsterpunk by Gegenschein Games

END DATE: Mon, May 6 2019 4:03 PM EDT.

“A post-apocalyptic RPG of humans, monsters and humans becoming monsters.”

Juan Herrera (Gegenschein Games) recommends:

“I don’t go out of my way to look for campaigns these days, but I’m aware of two ongoing RPG kickstarters of which I’ve only heard good things:

The first is Fight! 2nd Edition. It’s a cinematic game with tactical combat about simulating the specific kind of experience of a fighting game as well as its type of storytelling. Fighting games are a very kinetic experience and it’s really hard to translate that into a tabletop format. That Fight!’s 1st edition had a positive reception and is now going for a 2nd edition says a lot to me about the creator’s design chops.

The other is Fellowship 2nd Edition. Fellowship is an adventuring-themed game without a traditional GM, instead there is a player who plays the role of the Overlord who the others must stop. As a result it gives every player a lot of control over not just the narrative but also the worldbuilding, making for an empowering and inclusive experience.”

 

The Blackest of Deaths – A Dire Old School Fantasy RPG by Bloat Games

END DATE: Thu, May 9 2019 9:00 PM EDT.

“The Creator of Dark Places & Demogorgons & Vigilante City brings you a tabletop roleplaying with a bleak chance of survival!”

Eric Bloat (Bloat Games) recommends:

Old-School Essentials by Necrotic Gnome Back when this series of books was called B/X Essentials, I picked all of them up and was blown away. This is not a house-ruled retro clone. This IS the original rules, redesigned for ease of use and re-written for clarity. And now with the Kickstarter, the Necrotic Gnome has once again refined the books and design and added the missing “basic” info, like “What is a roleplaying game?” to be more welcoming to new players. I can’t wait to get this one in my hands!

5×7 Dungeon Card Set by Dan Smith If I a Kickstarter says “by Dan Smith” I back it. Period. Dan is a fantastic artistic and always approaches each project with an artist’s vision in mind.

For The Dungeon by Jordan This one is pretty neat. It’s not your standard run of the mill Dungeon Crawler. In this game, you don’t play as the hero’s, you play as the minions that populate the dungeon. The example art is fantastic, and the tone is light and fun. Perfect for a night where, one of your players can make it but everyone else still wants to game.

From the Ashes by FGFantasy. A twisted OSR project where you start the game as a ghost of a dead character! And you remember your life, you remember how you died. You want revenge! But as you try to fulfill your mission, you might “die” again, and you’ll simply respawn. However, die too many times and it’s off to Hell with your miserable dead self.

Umerican Road Atlas and Unmerican Unnatural By Reid San Filippo Born out of the DCC RPG fanzine, Crawling Under A Broken Moon, Reid and his long list of contributors, continues his commitment to bring you a crazy, over the top, fully fleshed out Post-Apocalyptic setting built on the back of the rules to Dungeon Crawl Classics RPG, so you know this one is going to be gonzo and it’s going to rock!”

PRESS RELEASE: New Sensory-Friendly Gaming Room at Origins 2019!

Important Dates

April 28 – True Dungeon tickets live
May 4 – Event Registration live
June 3 – Early Bird pricing ends
June 12-16 – Origins Game Fair!

Origins and Path of Play founding new Sensory-Friendly Gaming Room!

We are excited to announce a partnership with charity organization Path of Play to found the Sensory-Friendly Gaming Room at #Origins2019. This initiative is aimed towards creating an inclusive space for families living with autism and foster awareness for gamers not impacted by special needs.

Attendees will be able to find this room in A115 of the convention center. It will keep the same times as the Exhibit Hall.

For more information, visit https://bit.ly/2Iitmsd

Costume Contest on Sunday!

Cosplay is great a way to celebrate your favorite fandom, so each year we host a Costume Contest for our attendees to showcase their creations on stage while competing for prizes

Attendees will be able to register for this event at 1pm on Sunday. The contest will begin at 2pm. Compete on stage or cheer for your favs from the audience!

For more information, visit http://bit.ly/2De1Gk3
Music & Dance

Put on your dancing shoes and get ready to enjoy musical entertainment provided by Apryl Knight, Rhiannon’s Lark, Dan the Bard, and Tom Smith! Search for these performers in the Event Grid and stop by their many concerts during the show!

Anime Programming

We are so excited to partner once again with Wasabi Anime to showcase these amazing studios in the Anime Area at #Origins2019! The full schedule will be published soon, but in the meantime, get ready to share excitement for your favorite shows with fellow fans!

Early Bird Pricing Ends June 3

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IMPORTANT – This special pricing ends June 3, so don’t dilly-dally!
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See you June 12-16 in Columbus, OH!
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PRESS RELEASE: ARMzine has launched!

4.16.2019 – Atlanta, GA
Today Reign Dragon Press launched its second Kickstarter following on the success of the DIRGEzine kickstarter in February & March of this year.

Announcing A.R.M.zine !

ARMzine or the Apprentice Role-playing Manual is an rpg/fanzine designed to be a fun way to teach kids (of all ages) how to play AND run role-playing games, without the need for traditional call backs or social barriers to entry. ARMzine is being design with a simple D6 + Skill, fail forward philosophy where success is team building and creativity, not necessarily how many bad guys you bulldozed. Random charts provide the Game Master and their crew (players) with tools to generate completely random adventures, including genre, setting, and the weirdness factors.

ARMzine is setting and genre neutral. This means that one does not need a particular knowledge of either history or RPG traditions to play or run ARMzine inspired games. The cool traditions will be baked in and the unneeded baggage will be left out.  In addition, as many kids will be rounded up to playtest ARMzine as we can find. It won’t be adults talking down to kids; the kids will have a say in how the game is designed.

Become one of the backers for this great idea! Head on over to Kickstarter and put your support behind ARMzine!

Link: https://www.kickstarter.com/projects/reigndragon/armzine?ref=31lllh

PRESS RELEASE: Dark Conspiracy is back!

Clockwork Publishing/Uhrwerk Verlag is proud to launch a new edition of Lester Smith’s Dark Conspiracy on Game On Tabletop

DARK CONSPIRACY    JUST LAUNCHED 

In Dark Conspiracy, the players taken on the roles of normal citizens in an era marked by a Greater Depression, drawn into investigating the sinister alien horror, minions of dark and evil alien entities, that have infiltrated human society.

With an arsenal of high-tech weapons and paranormal abilities, these “minion hunters” form cells, relying one one other as they wage a clandestine war against these evil forces that attempt to ruin the world for humankind. 

This new edition updates the original game system and setting to modern sensibilities and heralds a robust line of accompanying sourcebooks and accessories. The team contains a wide and diverse team of talented newcomers and industry veterans, with additional team members to be announced. 

PLEDGE NOW

About Uhrwerk Verlag

Patric Götz founded Uhrwerk Verlag in 2009, using his extensive experience in the field of roleplaying, first as an employee in a games store, then working at a wholesaler, and finally as publishing director at Ulisses Spiele. Uhrwerk’s first publications were the German versions of Hollow Earth Expedition and Deadlands Classic in 2009, as well as the license for the western continent Myranor for The Dark Eye. In the following years, Uhrwerk continued with successful launches with more and more German self-productions likeMalmsturmContact, and Dungeonslayers, and expanded into translations of English games such as Numenera and Achtung! Cthulhu. Since 2013, Uhrwerk Verlag (under the label Clockwork Publishing) has branched into the English-speaking market, financing a new edition of Space: 1889. At the same time, the company focuses mainly on the production of its original German fantasy roleplaying game, Splittermond. Today, about a dozen employees are permanently employed at Uhrwerk Verlag, and on average, they issue three to four roleplaying publications per month. Uhrwerk Verlag has a history of executing several prior several crowdfunding campaigns.

Press Release: Conan Horrors of the Hyborian Age now available in print

Modiphius Entertainment is today announcing the print release of Horrors of the Hyborian Age, a brand new source book for the Conan Adventures in an Age Undreamed of RPG.
Conan: Horrors of the Hyborian Age is available exclusively in print on Modiphius.net joining the PDF versions on Modiphius.net andDriveThruRPG.com and is also part of ourConan Collection, where you can find further source books, accessories, dice and tiles to bring your adventures in the Hyborian Age to life.
Here are the details on this intriguing new source book:
THOSE EYES GREW AND BECAME GIGANTIC, AND IN THEM THE CIMMERIAN GLIMPSED THE REALITY OF ALL THE ABYSMAL AND BLASPHEMOUS HORRORS THAT LURK IN THE OUTER DARKNESS OF FORMLESS VOIDS AND NIGHTED GULFS.
Horrors of the Hyborian Age is the definitive guide to the monstrous creatures inhabiting the dark tombs, ruined cities, forgotten grottos, dense jungles, and sinister forests of Conan’s world. This collection of beasts, monsters, undead, weird races, and mutants are ready to pit their savagery against the swords and bravery of the heroes of the Hyborian Age.
Drawn from the pages of Robert E. Howard’s Conan stories, this roster also includes creatures and alien horrors from H.P. Lovecraft ’s Cthulhu Mythos, to which Howard inextricably bound his Hyborian Age. Other entries are original, chosen carefully to refl ect the tone and dangers of Conan’s world.
  • A variety of natural creatures, such as wild animals, dinosaurs, and living plant horrors.
  • Elementals, golems, sapient magic circles, and other beings created with deep sorcery.
  • Classic monsters presented with a Howardian flair, such as the siren, vampire, lamia, and mummy.
  • Lovecraftian menaces such as Old Ones, colors from the Outer Dark, dimensional shamblers, shoggoths, and the abominable Tcho-Tcho.
  • The monstrous off spring of the serpent god Set: giant serpents, the children of Yig, and the serpent-folk.
  • New creature qualities and abilities, rules for creating mutations and chimerical horrors, and guidance for handling monsters and creatures in your Conan games.
  • New Beast and Beast Master archetypes and backgrounds, and expanded rules for the Animal Handling skill.
  • Stunning art produced by new and renowned Conan artists.
  • Developed with leading Conan scholars, the creatures here haunt the recesses of the Hyborian world, a menace to the weak as well as the powerful.
  • This book requires the Robert E. Howard’s Conan: Adventures in an Age Undreamed Of corebook to use.
We hope you enjoy this latest release from our Conan collection, it joins other recent releases like Conan the BrigandConan the Pirate and Conan: Nameless Cults. Look out for more great Conan print releases coming next month, including Conan The Monolith Source Book.

Press Release: Odyssey of the Dragonlords: 5th Edition Adventure Book Kickstarter now live

Odyssey of the Dragon Title Image
Odyssey of the Dragonlords: 5th edition adventure book kickstarter now live.
London, England, 16-04-2019
For Immediate Release
“At the dawn of time, a war between the gods and Titans left the world of Thylea forever changed. Thousands of years later, the first mortals arrived, carried by ship and dragon. The Dragonlords were the champions who overthrew the Titans 500 years ago and forged the Oath of Peace. But the power of the Oath has waned, and now the Titans seek vengeance. You are one of the heroes called by prophecy to end the conflict once and for all. Poets will sing of your deeds for centuries to come… if you survive.”
The Kickstarter for Odyssey of the Dragonlords: 5th Edition Adventure book is now live and ready for your support. Odyssey of the Dragonlords is an epic, 280 page, Greek myth inspired adventure book compatible with the 5th edition of the world’s greatest roleplaying game by Arcanum World’s.
Arcanum World’s was founded by ex-BioWare lead designers James Ohlen and Jesse Sky (Neverwinter Nights, Dragon Age: Origins, Baldurs Gate I & II, Knights of the Old Republic and Star Wars: The Old Republic) and Drew Karpyshyn, BioWare senior writer on Mass Effect I & II and Knights of the Old Republic.
Modiphius Entertainment have been announced as co-publishers on Odyssey of the Dragonlords and are lending their considerable marketing, Kickstarter, logistics and production expertise to the Arcanum World’s team.
Between Jesse, James and Drew, they have an incredible list of credits from some of the most legendary adventure games. James Ohlen spent over 20 years as lead designer and creative director at BioWare working on Baldur’s Gate I & II, Knights of the Old Republic, Star Wars: The Old Republic, Dragon Age: Origins and Neverwinter Nights. Jesse Sky has 8 years as lead designer and creative director at BioWare working on Star Wars: The Old Republic and it’s expansions Galactic Strongholds, Shadow of Revan and Knights of the Fallen Empire.
Odyssey of the Dragonlords contains everything you need to run campaigns in the epic, Greek myth inspired world of Thylea including an overview of the world, magic items, monsters and a diverse cast of Greek myth inspired allies and villains inspired by legend.
The World of Thylea: Includes an overview of the history, factions, kingdoms, and laws of the forgotten continent. Learn about the gods, the titans, and the legendary Dragonlords.
New Monsters: Includes a bestiary of over 15 new monsters inspired by Greek mythology, with lore, statistics, and full page illustrations.
New Magic Items: Includes over 20 new magic items inspired by Greek mythology. Find them scattered throughout the adventure or craft them using the legendary Mithral Forge!
Colorful Characters. In the tradition of our favorite RPG video games, we’ve got a colorful cast of villains and companion characters that players will encounter on their adventure.
Colorful Characters: In the tradition of our favorite RPG video games, we’ve got a colorful cast of villains and companion characters that players will encounter on their adventure.
Odyssey of the Dragonlords is infused with inspiration from Greek epic. Your characters can make oaths which they must swear by, much like the oaths that were sworn by the Greek lords to the great King Menelaus which resulted in the Trojan War as told in the Iliad by Homer. Should these oaths be broken your characters can suffer a visit from the Eryines, furies who uphold the law of the gods. The concepts of ‘Xenia’ (Guest Friendship) and ‘Kleos’ (Glory) are also important factors for your characters to consider within the epic Greek myth inspired world of Thylea. The word ‘epic’ is being used in its literal and original sense to refer to specific qualities about Odyssey of the Dragonlords.
Epic Scope: This adventure sees your players growing from a band of untested warriors into famous heroes embarking on a sweeping journey across the oceans, inspired by the Odyssey and Jason and the Argonauts.
Epic Storytelling: This adventure combines strong narrative design with an open world. The adventure features a handful of critical story moments where players will meet important characters, confront villains, and make big choices. But for most of the adventure, they will be free to explore, with clear objectives.
Epic Heroes: Players in this adventure will grow into something more than just a party of intrepid adventurers. They will be heroes in the same vein as Odysseus and Achilles, called by Fate because they are destined for greatness.
You can download a free copy of the now revised Odyssey of the Dragonlords players guide here. The booklet contains everything you need to get started as a hero within the world including a brief overview of the world of Thylea, new character backstories, rules for the new Centaur and Satyr races and epic paths for your heroes. This revised edition includes two more martial archetypes as well as updated rules based on your feedback for the Satyr and Centaur races available within the booklet. This is now available now available from Modiphius.net and DriveThruRPG.
For a taste of what the world is like, check out this short story, Dragonlord’s Wager, from Drew Karpyshyn. This story takes place 500 years prior to the adventure, during the events of the First War between the mortals and the Titans.
“Pen and paper roleplaying games will never die. The combination of open-ended exploration, cooperative storytelling, and tactical combat is addictive and timeless. The 5th edition of the world’s greatest roleplaying game proves this. Like all of the editions before it, the game owes a debt to the classic fantasy stories of Tolkien, Lieber, Howard and the rest. It gives players the opportunity to be the hero of their own epic tale. And a world inspired by Greek myth is the perfect place to set a fantasy story where the players are the stars. It’s also worth noting that the selfish, conflicted heroes from Greek myths have a lot more in common with my usual play group than the chummy fellowships of modern fantasy…” – James Ohlen, Writer & Designer on Odyssey of the DragonLords and lead designer of Baldur’s Gate.
There’s a wide range of ways you can support the Kickstarter including bronze, silver and gold ‘Heroic’ tiers for early backers which are limited to 1,000 and get you a $3 discount as well as your name in the book.
BRONZE MEDALIST (HEROIC) – Pledge US $22 or more.
This tier includes the PDF campaign book and digital versions of all stretch goals, with a $3 discount for being one of our heroic early backers!
Limited to 1000 backers.
INCLUDES:
  • Digital player’s guide (PDF)
  • Digital adventure book (PDF)
  • Digital versions of all stretch goals
  • Your name in the book’s credits
SILVER MEDALIST (HEROIC) – Pledge US $54 or more
This tier includes the hardcover version of Odyssey of the Dragonlords, the softcover player’s guide, and digital versions of all stretch goals, with a $6 discount for being one of our heroic early backers!
Limited to 1000 backers. Shipping price is not included and will be charged in the pledge manager. See Shipping section for estimates.
INCLUDES:
  • Hardcover adventure book
  • Softcover player’s guide
  • Digital player’s guide (PDF)
  • Digital adventure book (PDF)
  • Digital versions of all stretch goals
  • Your name in the book’s credits
GOLD MEDALIST (HEROIC) – Pledge US $71 or more
This tier includes the hardcover version of Odyssey of the Dragonlords, the softcover player’s guide, three fold-out poster maps, the Odyssey GM screen, and all digital stretch goals, with a $9 discount for being one of our heroic early backers!
Limited to 1000 backers. Shipping price is not included and will be charged in the pledge manager. See Shipping section for estimates.
INCLUDES:
  • Hardcover adventure book
  • Softcover player’s guide
  • Deluxe poster map pack
  • Odyssey GM screen
  • Digital player’s guide (PDF)
  • Digital adventure book (PDF)
  • Digital versions of all stretch goals
  • Your name in the book’s credits
Join part of epic history and sign up to the Kickstarter here.
Odyssey of the Dragonlords
SUMMARY
280-page lavish fully-illustrated hardcover adventure book
  • Compatible with the 5th edition of the world’s greatest roleplaying game
  • Presents an epic campaign that takes players from level 1 to 11 and beyond
  • Describes the lost continent of Thylea—a forgotten land inspired by Greek mythology that is compatible with other popular campaign settings
Written and designed by:
  • James Ohlen, lead designer of Baldur’s Gate and Dragon Age: Origins
  • Jesse Sky, creative director of Knights of the Fallen Empire
  • NYT bestselling author Drew Karpyshyn
About Modiphius Entertainment
Modiphius Entertainment is a London, England-based entertainment publisher of tabletop games and related hobby merchandise. The company launched its first game, the Achtung! Cthulhu Roleplaying Game, in 2013, followed by the Mutant Chronicles RPG, DUST Adventures RPG based on Paolo Parente’s DUST universe, Infinity The Roleplaying Game based on the best-selling miniatures game, Conan, Adventures in Age Undreamed of, the official roleplaying game of Robert E Howard’s barbaric universe, Matt Leacock’s Thunderbirds, a cooperative board game based on the classic 60’s show and the official Kung Fu Panda Boardgame.
Modiphius Entertainment seeks to inspire with its tales of heroism, adventure and courage. Modiphius also works to combat global child trafficking through raising awareness of and funds for Vision Rescue. For more information, please visit modiphius.com.
TM & © 2019 CBS Studios Inc. STAR TREK and related marks and logos are trademarks of CBS Studios Inc. All Rights Reserved.

PRESS RELEASE – The Dungeon – A set of 2 ModularBooks of Battle Mats for RPG launches on Kickstarter 18 April

The Dungeon – A set of 2 ModularBooks of Battle Mats for RPG launches on Kickstarter 18 April 

Wipe Clean laminated pages of linked Dungeon themed Battle Maps for RPG encounters 

 

Attention Adventurers! An Endless Dungeon awaits! Launching on Kickstarter April 18

The Dungeon, A set of 2 Modular Books of Battle Mats for RPG, is the new modular adventure map book release from Loke BattleMatsA unique product which combines easy storage and portability with up to an epic 2’x2’ playing area and a endless number of map combination options.  

 

The Dungeon is level and flat so it plays just like one large map. Our wire bound format is the closest you can get to a traditional RPG Tabletop mat will all the advantages of a book as well. Just open & Roll! 

Fully Laminated throughout and thus wipe clean, every page bar the front & back covers is a map so you get the maximum dungeon out of the books! No more hastily drawing dungeons or spending hours preparing for games. Just open & roll for initiative! 

Presented as a set, The Dungeon comprises two 12”x 12” Modular Books of Battle Mats designed to either create 12”x12” or 12”x24” maps using one book, or combine two books to form 24”x24” playing areas, 12”x48”, or frankly any other combination you can think of. Designs have standard entry/exit points to allow the adventure to grow and grow. 

The wire bound spine allows the books to lay completely flat or fold completely in half. It also means you can ensure the books are 100% level so your adventure can move seamlessly across the map. 

The Dungeon, a Modular Book of Battle Mats set, features -  

  • Two Book set presented as a set. 
  • Each book is 30 map pages (we will be increasing the page count as stretch goals are hit). 
  • Portable, adaptable, expandable and modular. 
  • Wipe Clean laminated pages of Dungeon themed Battle Maps for RPG encounters 
  • Wire Bound format, 360° spine offers unrivaled flexibility and lays completely flat. 
  • Linked designs & standard entry/exit points throughout to allow play across multiple pages and books seamlessly. 
  • 1 inch grid throughout.

Launching on Kickstarter April 18

For further information or comments please contact tamzin.henderson@lokeltd.co.uk  

PRESS RELEASE – Tri Tac Legacy Releases Bureau 13 Savage Worlds Jumpstart

 

#savagethenightfantastic 

 Tri Tac Legacy Releases Bureau 13 Savage Worlds Jumpstart 

Oak Park Michigan: 04.13.2019Tri Tac Legacy (TTL) revealed their Jumpstart for upcoming Bureau 13: Stalking the Night Fantastic Savage Worlds Edition.  

A “Jumpstart”, according the Shane Hensley of Pinnacle Entertainment Group (PEG), creators of the Savage Worlds Adventures Edition (SWADE) table-top role-playing game, is a “showcase the bestof [Independent Licensed Publishers’] various worlds we’d share […] with our Kickstarter backers.” Each Jumpstart provides a glimpse into the Savage Worlds project being developed by the dozens of independent studios that have been licensed by PEG. There are currently over fifty “worlds” developing projects for SWADE. Per the rules, each portfolio must come with a fully-playable adventure using the SWADE core book and should represent the vision for the world.   

TTL’s JumpStart includes an introduction to how to become Bureau 13 “Agent”, stats on the 1970’s Colorado RV that Agents are given, the updated “Thing From Walnut Creek” adventure, six playable Agents, and other bits and pieces. Additionally, the Jumpstart features the full wrap-around cover created by award-winning author and artist Phil Foglio (Girl Genius) 

Bureau 13: Stalking the Night Fantastic was created in 1982 by Richard Tucholka and won the 1991 Gamers Choice Award at GenCon. Before his passing, Tucholka produced several revisions to the game, but voiced a desire to take the world back to its “everyday people against the supernatural” roots. The Savage Worlds adaptation was commissioned by Tucholka’s estate and, two years ago, Longshot Productions (LSP) was contracted to oversee the projectThe Bureau 13 JumpStart is the first glimpse into TTL’s new vision.  

While a defunded government agency tasked with saving the world might not seem new to most, the LSP’s design team has taken the familiar and added new, modern twists to previously explored monsters, situations and weapons,  demonstrated by the monstrous ManFish (Don’t call them Fishmen!that travel in packs of “bros” and can be calmed down by appealing to their vanity, or Agent Bill Taggert, a were-chinchilla, whose turn-ons are long hops in the mountains and dust baths (Turn-offs include silver and sudden loud noises.) 

The Bureau 13: Stalking the Night Fantastic Savage Worlds Edition Kickstarter begins Friday, September 13, 2019 at 13:13:13 hours MST. Follow Longshot Productions for more information about the launch, reward levels, stretch goals and more as it’s announced at https://www.kickstarter.com/profile/longshot-productions  

To view the Bureau 13: Stalking the Night Fantastic Savage Worlds Edition JumpStart, go to http://tritaclegacy.com/savageworlds/jumpstart/         

For more information, interview requests, or business inquiries, please contact Tri Tac Legacy at rpg@tritacgames.com 

For PR inquiries, comments, or info please contact press@longshot-productions.net 

 

#savagingthenightfantastic

PRESS RELEASE – Afterlife: Wandering Souls Launches on Kickstarter 1 May 2019

Afterlife: Wandering Souls Launches on Kickstarter 1 May 2019

strange | macabre | unique Leiden, the

Netherlands, 15 April 2019. Angry Hamster Publishing is proud to announce the launch of their newest tabletop role playing game Afterlife: Wandering Souls live on Kickstarter on the 1st of May 2019. The fourth official release by Angry Hamster Publishing, this hardcover, full colour book features a unique setting, custom mechanics, and beautifully illustrated images.

Players take on the roles of Wanderers—people who died, but didn’t end up in Heaven, Hell, or any other traditional afterlife. Devoid of any memories of their life before, Wanderers must travel an endless desert searching through different planes of existence attempting to find some semblance of self. Along the way they encounter strange inhabitants, alien cultures, and other humans who’ve lost all hope and are bent on destroying them.

Afterlife: Wandering Souls was created by Elizabeth Chaipraditkul founder of Angry Hamster Publishing. The game explores the themes of hope, self-exploration, and delves into the realm of the strange. Surreal settings mixed with macabre themes elicit a mysterious story players must interact with while dealing with familiar real-world problems.

Find more information on Angry Hamster Publishing’s website: http://angryhamsterpublishing.com/afterlife

Or download the free quickstart through DriveThruRPG: https://www.drivethrurpg.com/product/267900/Afterlife-Wandering-Souls-Quickstart

Press Release: John Carter of Mars Month – New video & blog content including a live roleplay stream of the John Carter of Mars RPG.

John Carter of Mars Month
Modiphius Entertainment is delighted to be announcing a slew of content releases over the next few weeks in celebration of our John Carter of Mars Month as this fantastic range hits retail stores.
John Carter of Mars is a pulp action adventure roleplaying game using a streamlined version of the 2d20 system and set across the wondrous and dangerous world of Barsoom.
The highlight of our releases next week is a live play video of John Carter of Mars being played from Modiphius HQ with our fabulous GM Virginia at the helm.
You can view this on Facebook Live (https://www.facebook.com/Modiphius/) on Wednesday the 17th of April from 3 PM BST.
Beyond the livestream you can look forward to a wide range of John Carter content releases from Modiphius Entertainment to support the retail release.
Two of the designers behind John Carter of Mars, Jack Norris (Tianxia: Blood, Skill, and Jade, Fantasy AGE, Marvel Heroic Roleplaying) and our in-house designer Benn Gray (Mutant Chronicles, Infinity and Conan) will be writing about their experience of designing John Carter of Mars at www.modiphius.com/john-carter alongside a series of development diaries which will offer you a behind the scenes look at the making of John Carter of Mars.
Expect to see some of the fabulously detailed art from the core John Carter of Mars box in a series of flip through videos. Katya Thomas is our in-house art director for John Carter of Mars and has a diverse team of artists all over the world contributing to the beautiful imagery within the John Carter of Mars books including Bjorn Barends (cover art), Cristi Picu, Daren Bader, Giorgio Baroni, Jeff Porter, Michele Giorgio, Mitchel Malloy, Paolo Puggioni, Rodrigo Toledo, Rolf Mohr, Soren Meding, Steve Stark, Thomas Denmark and Toma Feizo Gas.
For those interested in running John Carter of Mars adventures we will be releasing a video tutorial on how you can use the John Carter of Mars Narrators Toolkit which is an all in one package of both GM screen and narrators guide which will equip you with everything you need to generate and tell action packed pulp adventure stories in the land of Barsoom.
If you want to learn more on how to play as an adventurer in the land of Barsoom we are releasing a tutorial video on how you can best use the yet to be released John Carter of Mars Players Toolkit to build and role play your characters.
To get a feel for what John Carter of Mars: Adventures on the Dying World of Barsoom! is about check out this trailer for the John Carter of Mars Roleplaying Game.
Virginia is Publishing Assistant here at Modiphius and will be running a game of John Carter of Mars on Facebook live at Modiphius HQ from 3 PM BST on Wednesday the 17th of April.
If you’ve never explored the world of John Carter and want to know more watch this video
and she’ll take you through all the races of Barsoom, as well as the cultures and traditions of the planet, so that you can get some ideas about what you want to feature in your own game of John Carter of Mars: Adventures on the Dying World of Barsoom!
In this video Virginia is going to take you through a step-by-step process for creating your own characters for use in John Carter of Mars: Adventures on the Dying World of Barsoom! Find out how easy it is to create a character for the John Carter of Mars RPG.
Take a closer look below at our detailed John Carter of Mars product line.
John Carter Core Book
“My attention was quickly riveted by a large red star close to the distant horizon. As I gazed upon it I felt a spell of overpowering fascination—it was Mars, the god of war, and for me, the fighting man, it had always held the power of irresistible enchantment. As I gazed at it on that far-gone night it seemed to call across the unthinkable void, to lure me to it…”
Edgar Rice Burrough’s John Carter of Mars: Adventures on the Dying World of Barsoom transports you to the Red Planet of Barsoom, an arid, dying land of ancient civilizations and fearsome creatures. Begin your adventures of romance and heroism using a pulp-action inspired variant of the 2d20 System. Take on the role of heroes as you travel, battle, and romance your way across the wondrous and dangerous world of Barsoom. Play as John Carter, Princess Dejah Thoris, the fearsome Thark warrior Tars Tarkas – or create your own heroes from an exciting variety of options.
An overview of Barsoom and its peoples, perfect to introduce new players to the wondrous world of John Carter of Mars.
Detailed chapters on Barsoomian technology, creatures and cultures.
A new talent focused, narrative variation of the 2d20 System including a step-by-step character generation system designed to create heroes from a variety of backgrounds and concepts.
Create a wide variety of characters such as a Dashing Red Martian Duelist, a Brilliant First Born Scientist, a Savage Beastmaster, a Courageous Airship Officer, even Earthborn characters, so players can follow in the bounding footsteps of John Carter himself!
A detailed narrator’s section filled with information on how to run genre-and-setting appropriate campaigns, including information about the great and terrible secrets of Barsoom.
Three eras of play based on the adventures of John Carter himself. Adventure during the Dotar Sojat era, or adventure during the time where Carter became a Prince of Helium and in the years after when he was believed dead, or fight alongside Carter and his allies during the later Jeddak of Jeddaks era.
An introductory adventure, the Mind Merchants of Mars, to get players and narrators started on their adventures and immersed in the world of Barsoom.
Phantoms of Mars
Uncover the nefarious conspiracy of the mysterious organisation known as the Eidolon as you adventure your way across Barsoom to save the people of the dying planet. Phantoms of Mars will take your heroes on a journey full of pulp-action, intrigue and heroism as they race to uncover the Eidolon conspiracy and see just how far it has spread.
  • A 128 page, full colour, landscape hardback book with a complete campaign arc for the John Carter of Mars role-playing game.
  • Detailed narrator’s section with information on key characters, plots and advice on how to run and insert the campaign into existing games.
  • Also includes the Swords of Mars 2d20 Skirmish rules for use with the John Carter of Mars miniature collection.
Narrator’s Screen
Modiphius Entertainment presents the John Carter of Mars Narrator’s Toolkit. The Toolkit includes the official John Carter of Mars narrator screen. The exterior features amazing rendered artwork from the cover of the core rule-book, while the interior features useful rules, tables and charts for narrators. Also included is a booklet with new advice on running campaigns as well as new rules.
  • Full colour, 4-panel narrator screen with artwork on the exterior and reference tables and charts on the interior.
  • 36 page, full colour booklet with advice on running and creating campaigns as well as new additional rules for travel and large-scale combat.
Prince of Helium Notebook
Modiphius Entertainment presents the John Carter of Mars Prince of Helium Notebook. The exterior features amazing rendered artwork from the cover of the core rulebook, while the interior features blank, lined and gridded paper to detail your journey across Barsoom as well as character sheets to keep your heroes’ information all in one place.
  • Fully illustrated cover with elastic closure.
  • 160 page notebook featuring blank, lined and gridded paper.
  • Character sheets built into the notebook for ease of use in play.
We also have a selection of individual miniatures including John Carter and Dejah Thoris in alternative poses, Sola, Ras Tharvas and Gor Hajus, plus monsters of Mars like the White Ape, Apt and Banth, as well as Plant Men and Synthetic Men.
These join the recent John Carter Collector’s Slipcase setminiature sets featuring the Heroes of Barsoom, Helium and Zodanga Fighting Crews and Thark Warband, plus Helium, Thark and Zodangan dice sets, which are all available as part of the John Carter of Mars Collection on Modiphius.net. You can also buy all the PDFs as part of the John Carter Collection on DriveThruRPG.com. and remember these gorgeous Slipcase and hardback books, Narrators Screen, Dice sets and Notebook are all now available in your friendly local gaming store.
About Modiphius Entertainment
Modiphius Entertainment is a London, England-based entertainment publisher of tabletop games and related hobby merchandise. The company launched its first game, the Achtung! Cthulhu Roleplaying Game, in 2013, followed by the Mutant Chronicles RPG, DUST Adventures RPG based on Paolo Parente’s DUST universe, Infinity The Roleplaying Game based on the best-selling miniatures game, Conan, Adventures in Age Undreamed of, the official roleplaying game of Robert E Howard’s barbaric universe, Matt Leacock’s Thunderbirds, a cooperative board game based on the classic 60’s show and the official Kung Fu Panda Boardgame.
Modiphius Entertainment seeks to inspire with its tales of heroism, adventure and courage. Modiphius also works to combat global child trafficking through raising awareness of and funds for Vision Rescue. For more information, please visit www.modiphius.com.

What Kickstarters Excite Creators? City of Great Lunden, BASE, Castles & Cats, and Party Backstory Generator

For this column, I reach out to crowdfunding creators to ask what projects they’re not in, but are still excited about. I ask each creator separately, so I’m surprised how often a creator recommends another creator’s work in *the same* article. This week, Fire Lizard Games recommended Castles & Cats, all in the same article, and without knowing that they’d appear together. To read their recommendation (as well as these other excellent creators), scroll on!

The City of Great Lunden by MonkeyBlood Design & Publishing (Glynn Seal) 

ENDS: Sun, April 14 2019 8:00 AM EDT.

“A City Setting for Old School RPGs – The Midderlands setting compatible.”

Glynn Seal (MonkeyBlood Design & Publishing) recommends:

“I thought I’d do a bit of digging around on Kickstarter and found the following projects I like the look of:

Creeping Cold
A 5E adventure that promises chills and excitement!

“I always people running campaigns on Kickstarter for their first time. I’m into my third now, and they are a rollercoaster of emotions. Ian and Jayson of Silver Bulette are well-funded and still have 18 days left, so this is good to go.

I love adventures where the environment is an enemy. Also, it has 3D printable terrain files as stretch goals, and Fat Dragon Games are doing awesome models. Now I just need to get a 3D printer. Ha!”

Symbar – Mother of Darkness
Enter the vast forest of Davokar in the next episode of the epic Throne of Thorns campaign for the acclaimed Symbaroum RPG.

“I was blown away by the evocative artwork of Symbaroum. This is the fourth part of an epic adventure chronicle – CHRONICLE OF THE THRONE OF THORNS. I find the forest of Davokar hugely intriguing, and the setting as a whole is an example of how to sell a setting based on its artwork alone – well it’s what did it for me. If you dot have the setting or the other three parts you can pick them all up in the campaign at the ‘master bundle’ level. It’s a steal at the price for all the loot you get, and it’ll keep you gaming for years.”

Party Backstory Generator for 5e and Other Systems by Severed Books (Justin Sirois)

ENDS: Tue, April 30 2019 1:09 PM EDT.

“For GMs and players – 5e, Pathfinder, and more. Create limitless backstory, one-shots, side quests, and more that add to your campaign.”

Justin Sirois (Severed Books) recommends:

“The Ultraviolent Grasslands by Luka Rejec is at the very top. I remember sneaking Heavy Metal Fantasy Magazine into my house when I was 13 — knowing the danger of it — feeling like this weird and sick treasure would change my life both creatively and socially. It did. That’s the feeling I get from this game. I can’t wait to crawl through it, bleeding.

I’m a sucker for a well-designed board game. Life Siphon by Lay Waste Games has the right mix of minimal illustrations and weirdness — dark creatures and a dismal vibe. Also, the stretch goals seem unique enough to justify the expense.”

BASE: a CaRdPG by Fire Lizard Games, LLC

ENDS: Tue, April 16 2019 5:02 PM EDT.

BASE is a collaborative, setting-agnostic RPG. Roll your own adventures!”

Fire Lizard Games, LLC recommends:

“Two active RPGs we love on Kickstarter:

1. From the Ashes by FG Fantasy: From the Ashes intrigued us because of the interesting concept of starting out as an undead being. There are a lot of very cool stories to be told with that starting point. The artwork looks phenomenal, and the Kickstarter has a modest, attainable goal with affordable tiers!

2. Castles & Cats by Christine Pruett: In a big change of pace from our first recommendation, Castles & Cats is a tabletop RPG designed for Preschool and Elementary-aged children. We thought this was such a cool idea, because not only will it help introduce a whole new generation into the wonderful world of TTRPGs, but the social and emotional skills you can learn while playing tabletop games are most important for children of that age.”

Castles & Cats by Christine Pruett

ENDS: Thu, April 25 2019 8:00 AM EDT.

Castle & Cats is a Tabletop, Role-Playing Game, for Preschool and Elementary aged children.”

Christine Pruett (Castles & Cats) recommends:

Brassman’s Adventure Club is the monthly subscription service I have been waiting for! With the busyness of adult life looming around every corner it is hard to take the time to carefully plan out my D&D groups next campaign, I feel my campaigns are half baked the majority of the time. Brassman’s Adventure Club is a full campaign mapped out by seasoned DM’s and comes straight to your door every month. This includes all the core tools needed to run your monthly D&D session with little planning, the illustrations look amazing and they have a price options that fits every budget.

As a mom to a child with Autism, I feel Critical Core can not be praised enough. Role playing games have been shown to build social confidence, cognitive communication and critical processing in young adults on the autism spectrum but the team behind Critical Core has taken it to a whole new level. I am very excited to get my hands on this game and share it with my son.”

PRESS RELEASE – The City of the Steam Sun, steampunk setting for Savage Worlds

The City of the Steam Sun crowdfunding campaign is coming soon to IndieGoGo!

Mathematically calculated City was to become a new Utopia of the rational age, but the disaster changed everything – the City fell into Limbo, the threshold of Hell. Progress faced ancient magic. The City became a part of Limbo, with no sunlight. The familiar world doesn’t exist anymore. There are other laws and other creatures here – but the scientific method works even in the craziest conditions. People lit their steam Sun here. Every morning it rises over the City on a huge rail. The authorities lead diplomatic negotiations with demons, inventors dream of creation of a conscient automaton, researchers look for traces of ancient civilizations. Scientists and frauds, adventurers and magicians, evil geniuses and brilliant detectives… humans and demons. All of them are in the City of the Steam Sun.

Designed for Savage WorldsThe City of the Steam Sun casts players in the gloomy atmosphere of steampunk Limbo: an explosive mixture of steam technologies and ancient magic. A breathtaking detective story, Victorian mystical horror and adventures in the dim rays of the metal steam sun.

Key features:

  • Two books with a combined volume of about 330 pages with more than 70 full color illustrations.
  • More than 40 new edges.
  • Three new arcane backgrounds with unique game mechanics: Technomages, relying on their equipment, Blessed Ones, who create miracles from their own life force and Dark Mages, who make grim sacrifices to gather power.
  • Flexible rules for creation of inventions, suitable for those who want to dive into creation of a new device and enjoy choosing components and their various combinations; as well as those who prefer to assemble their mechanisms quickly. Create your own fine tuned weapons, transport and even semi-intelligent automatons.
  • Three adventures, one per each genre. Discover the plot behind the robbery of the officer of Expeditionary Force in the “Case of the Winged Statuette”, face horrors of the “House of Forgotten”, and reveal some ancient secrets of Limbo on the “Path of the Pilgrim”.
  • Lots of secret societies.
  • And a wide range of air and steam guns for all fans of steampunk.

The City of the Steam Sun is created by Steam Sun Games, a small pen-and-paper RPG studio from Yekaterinburg, Russia. Now we are finishing the English version. The translation is complete and we’ve decided to crowdfund it to complete editing and layout. Our crowdfunding will go live at April 17, 2019.

IndieGoGo pre-launch page http://igg.me/at/steamsun 
Teaser https://youtu.be/qj6NPhzTjnI
Jumpstart https://www.drivethrurpg.com/product/224367/The-City-of-the-Steam-Sun-Introduction

What Kickstarters Excite Creators? Forbidden Library, Ultimate Spheres of Power, Way of the Wicked Sin, CharCon, and Fauna

The creators behind a 5e library, a Pathfinder magic system, an RPG zine, a convention, and a comic (from an RPG publisher) share what projects on Kickstarter they’re excited about. Check out the projects the creators of these Kickstarters are following:

 

Ultimate Spheres of Power: The Complete System! (Pathfinder) by Drop Dead Studios

Ends: Sun, April 14 2019 12:01 PM EDT.

“The ultimate edition of Spheres of Power, the 5-star magic system, compiled into a single volume! (For Pathfinder)”

Adam Meyers (Drop Dead Studios) recommends:

“Tabletop gamers are known for collecting way more dice, miniatures, and other materials then they’ll ever be able to use, and we show no signs of stopping. With that in mind, I’m excited for DoubleSix Dice: Generation Two; it’s a new way of rolling the classic six-sided dice, and the fact that it’s on its second generation with no signs of stopping says a lot about how popular their idea is.

Another project I’m looking forward to seeing more of is Party Backstory Generator for 5e and Other Systems. As a GM sometimes you just need a bit of inspiration. As players, sometimes you need something to keep people on track. Either way, a book entirely dedicated to answering ‘how did you meet’ is both useful and fun, and I’m excited to see it getting off to such a great start.”

 

The Way of Wicked Sin #ZineQuest by Advanced Fantasy Roleplaying

Ends: Thu, April 11 2019 10:04 AM EDT.

“Tired of Paladins? Peek behind the black veil! This will be 3 Zines about evil campaigns: Drow, Orcs, and Humans.”

Peter Sotos (Advanced Fantasy Roleplaying) recommends:

Wyrmkeep Dungeons TZ2: Curse of the Desert OutpostI really like this campaign. The guy has 4 other modules out via Kickstarter so he is a safe bet for delivery. The art looks professional and has a color cover. The whole campaign is extremely evocative of old school RPGs, but the adventure is created for D&D 5th edition. I went ahead and backed it, and in the package I selected, I am going to get all of his other modules as well.

The Forbidden Library 5E. This looks like one incredible campaign. The art looks absolutely amazing and the concept of a secret library in a school for adventurers is very cool. I love the fact that the libraries books will be detailed out by various authors and grow as the Kickstarter campaign grows. Also, so many big names in the gaming industry involved in it. I had to go ahead and back it myself.”

 

The Forbidden Library 5E by Alligator Alley Entertainment

Ends: Fri, April 19 2019 11:00 PM EDT.

“Adventure & sourcebook for D&D 5th Edition by Gregory A. Wilson, with contributions from many speculative fiction and RPG writers”

Christopher Robin Negelein (Alligator Alley Entertainment) recommends:

“I’m excited about Arcana of the Ancients where Monte Cook Games brings science fantasy and even the Numenera setting to 5e. The Kickstarter gets the band back together with D&D veterans Monte Cook, Bruce Cordell and Sean K Reynolds which covers a lot of gaming history that goes back to even the TSR days.

Their house system, Cypher, has a few neat tricks and I’m curious how some of them will translate into 5e. And of course every GM needs a hefty library of strange items and critters to confound players at the drop of a hat. D&D has had sci-fi in it since the early days and this will let a new generation of 12-year old game masters introduce their group to laser-sword wielding paladins. (You know you did it too and it was awesome to your 12-year old brain! Admit it!)

So my love for sci-fantasy become just as evident with The Ultraviolet Grasslands and the Black City which puts Oregon Trail games, the Dying Earth genre, heavy metal and psychedelic art into a blender to explore a vast land for the next bit of weirdness.

And if like sandbox style games, you have to love a book that waxes on about how the humans in civilized areas are the masters of their fate within the borders of their little urbane worlds and then simply states, “This story is not their story” before diving into how vast and bonkers the unexplored places are.”

 

Fauna #1 by Shades of Vengeance Comics

Ends: Sun, April 21 2019 4:00 PM EDT.

“When everyone starts mindlessly searching for Quinn’s Empowered alter-ego, it is clear someone will do whatever it takes to find him…”

Ed Jowett (Shades of Vengeance Comics) recommends:

“I deliberately scrolled down to find some campaigns that were interesting that weren’t at the top!

I have always felt that introducing younger players to roleplaying is the best way to build the community for the future. Castles and Cats aims to do this in a way that I wish I had been introduced to it when I was a child.
When I first saw this, I was excited, then I found out that the creator also plans to continue her campaign’s story, so I was completely sold on it as a campaign I wanted to back!

Why AcadeCon? Simple: It’s a games convention that mentions Tabletop RPGs as a priority. Conventions are the lifeblood of the community – it’s the only time you get to have the community together beyond a few people at a time. This is a great one, looking at the video and, although it’s not in a place I’ve ever been it’s established and needs help to continue what it’s doing!”

  • AcadeCon was recommended by Craig Campbell of NerdBurger Games in a prior column.

 

CharCon 2019 – THE West Virginia Gaming Convention by CharCon Game Convention

Ends: Tue, April 9 2019 8:59 PM EDT.

“Charleston WV – July 12-14, 2019. Our theme is Post-Apocalypse! Non-stop Role Playing Games all weekend long! Learn to play events for Board Games, RPGs & Miniatures.”

Travis Reynolds (Executive Director of CharCon) recommends:

“Neither of these are RPGs, I am more of a board game guy.

I am intrigued by the Hammer of the Scots campaign. I was always a fan of the Columbia block games and looking forward to seeing what a deluxe version made with today’s productions standards ends up being.

Also, I am excited to see the Tantrum House Kickstarter do well. I like their content a lot and rely on their regular run down of tabletop KS projects to keep me informed. Plus I love their family vibe both from a CharCon perspective and as a Queen Games rep.”

PRESS RELEASE – A Dreaming Demon Queen Awaits You – Forbidden Lands: The Spire of Quetzel has Released

Free League Publishing Free League Publishing logotype

A Dreaming Demon Queen Awaits You – Forbidden Lands: The Spire of Quetzel has Released

Free League Publishing – Apr 04, 2019 13:12 BST

Wind dies. Pale grass grows in spirals. Lichen forms blurred iridescent sigils on cracked stone. Black trees curl their trunks and crook their branches as if bowing. The Spire is driven through the skin of the world like a pin through curling paper. With every step toward the tower, it writhes and warps like a hallucination. 

Brave adventurer, Free League Publishing announced that Forbidden Lands: The Spire of Quetzel has released worldwide today. Do you dare to enter the land beyond the mountains in search of the spire?

Rumor has it that you shall encounter a dreaming Demon-Queen, a prison of strange beasts who call themselves a family, a coven of witches who don’t get along, and the strange graveyard of the last thunder lizard to walk this land.

If it will be dangerous? Of course, the Forbidden Lands are more dangerous than ever. But what does it matter, friend? Together we laugh in the face of danger and make our mark on that cursed world. Together, we will survive.

The volume The Spire of Quetzel collects four adventure sites for the critically acclaimed retro-fantasy RPG Forbidden Lands, written by some of the best writers in the field today.

The collection contains:

  • The Spire of Quetzel by Patrick Stuart (Veins of the Earth)
  • The Bright Vault by Chris McDowall (Into the Odd)
  • Hexenwald by Ben Milton (Maze Rats)
  • Graveyard of Thunder by Karl Stjernberg (Rad-Hack)

Read more about Forbidden Lands: The Spire of Quetzel here.

Watch the Forbidden Lands Trailer

Forbidden Lands RPG

Raiders & Rogues in a Cursed World

In the sandbox survival roleplaying game Forbidden Lands, you and your friends take on the roles as raiders and rogues bent on making your own mark on a cursed world. Discover lost tombs, fight horrifying monsters, wander the wilderness and build your own stronghold to defend.The tabletop RPGForbidden Lands was named one of the best RPGs of 2018 by Geek & Sundry. The crowdfunding campaign raised over a quarter of a million dollars and was the third most successful RPG Kickstarter in the world 2017.

Review Quotes:

“It’s like somone took hazy childhood memories of a classic D&D game and mixed them with a dash of bleak Scandinavian darkness.”

–Tabletop Magazine

“Superbly packaged, Forbidden Lands is a pleasing combination of Old School nostalgia and fast, simple mechanics with unobtrusive narrative elements designed to bring aspects of the character into play. Its setting offers scope for the player characters to develop not just personally, but also in terms of their place in the world.”

–Reviews from R’lyeh

“This may be the most perfect role-playing game product I’ve ever seen.”

–Plot Points RPG Podcast

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PRESS RELEASE – World Autism Awareness Day with Critical Core

It’s happening, thanks to you.

When we started on this journey, we wanted be part of changing the narrative around social skills development and autism. Critical Core is designed to be inclusive, respectful, and a celebration of diversity in whichever form it may take. When we celebrate the differences in everyone, no-one is excluded.

We are completely overwhelmed and humbled by your support in sharing this vision and making this project a reality.

April 2nd – World Autism Awareness Day

Because today is world autism awareness day, it is the perfect opportunity to share some of our key thoughts in the hopes that they will resonate with you, and that you might help to spread the positive message of inclusivity and neuro-diversity.

At Critical Core, we prefer to show rather than tell, but today is a day to state our beliefs in no uncertain terms.

Presume Competence

Individuals on the spectrum have incredible capacities, and just because some individuals deal with social situations differently than many neuro-typical people does not make them in any way deficient. We strive to celebrate and understand differences, and presume competence.

Go Beyond Stereotypes

The autism constellation varies so much from person to person that researchers talk about ‘the autisms’ rather than one autism. Just because an individual has a diagnosis of autism does not mean we should make assumptions based on other autistic individuals we may have already known or on representations of autism in media. Everyone is unique and should be treated as individuals.

No One Should be Forced to be “Normal”

Forcing what the neuro-majority considers ‘normal’ on persons with brains that work differently can often be disrespectful and even harmful. We believe that therapeutic support should, at its heart, build sense-of-self, self-esteem, and self-efficacy, allowing the participant to find their own authentic way of engaging and participating in community because they want to and how they want to. This way we can help individuals realize how they want to connect with others—or not—and let them do so on their own terms.

Focus on Relationships

Studies(1) show that love-based, play-based, relationship-based interactions are an effective conduit for growing strengths, skills, and happiness. In our focus on helping autistic individuals build social skills and social capacity, we focus on the complete person, not just on discrete, isolated behaviors.

Let’s Change Perceptions

Recent research(2) demonstrates that the inflexibility of social norms contributes to the ‘disabling’ aspects of the autistic experience. By increasing our acceptance of individual differences, we can improve the long-term outcomes of many autistic individuals. We share this information with those around us so that together we can create a more welcoming and accepting world in which everyone is included.

Critical Core – https://www.kickstarter.com/projects/gametogrow/critical-core
Wishing you the very best,
Virginia, Adam, and Adam, The Critical Core Team
(1) http://www.icdl.com/research
(2) Sasson, N. J., & Morrison, K. E. (2017). First impressions of adults with autism improve with diagnostic disclosure and increased autism knowledge of peers. Autism, 1362361317729526.

NOTE: The crass advertising/ads are mine. The substance of message is Game to Grow’s. I added the links to their game as a thank for all they’re doing to raise awareness about autism, a reality that is never fair from my mind and heart.

PRESS RELEASE – Lunar Games’ Tome of Spirits Kickstarter Coming Soon!

VANCOUVER, BRITISH COLUMBIALunar Games has announced the release of the Tome of Spirits, its first major supplement to the Endless Realms tabletop roleplaying game.  In Endless Realms, players take on the role of a character with fantastic abilities and tangible personality traits to play through adventures created and piloted by a Game Master.  The Tome of Spirits adds an array of additional content focused on spirits and the Spirit Realm, including new magic and cursed items, class paths, religions and cults, rules for corruption, stats and lore for spirits themselves, and rules for becoming the champion of a spirit. 

The religions and cults of the Tome of Spirits largely surround the spirits that are also found within the tome’s pages.  These snippets of lore and information provide grounding for these religious organizations, giving Game Masters and players alike plenty of fuel for the motives and stories of characters they introduce in their campaigns. 

Characters become Spirit Champions by earning the trust and respect of a spirit, through worship or service, thereby gaining new abilities in exchange for continued service.  Getting involved with a spirit is no light matter, however; spirits often quarrel over territory, playing an ethereal game of chess with their corporeal pawns to force each other into exile or corruption. 

Corruption is first introduced in the Endless Realms Core Rulebook, and is greatly expanded upon and given actionable mechanics in the Tome of Spirits.  This sickness yields great power, but has dangerous and often fatal effects even for the otherwise immortal inhabitants of the Spirit Realm.  Corruption is a major theme in the game’s overall storyline. 

When asked what she was most excited for players to see in the Tome of Spirits, Kirsty Garbe, CEO of Lunar Games, said “I’m simply excited to show our fans more of our world and give them a better understanding of how to incorporate spirits in their adventures.  They’re part of what makes Endless Realms unique, and there’s a lot of opportunity in the pages of the Tome of Spirits.” 

Lunar Games successfully funded a Kickstarter campaign for the Endless Realms Core Rulebook and Creature Compendium in April 2018, raising just over $40,000 CAD in 35 days.  The funding goal for the Tome of Spirits is to raise $8,400 CAD.  Its campaign will go live on April 23d and will run for 30 days. 

Check out Endless Realms on: 

Kickstarter Preview: https://www.kickstarter.com/projects/lunargames/35150466?ref=543165&token=dc043e36 

DriveThruRPG: https://www.drivethrurpg.com/browse/pub/12778/Lunar-Games-Inc&affiliate_id=814082 

Facebook: https://www.facebook.com/EndlessRealmsRPG/  

Twitter: https://twitter.com/Lunar_GamesInc 

RPG NEWS – Gamers in the WA State Senate

From Gen Con’s March 29th, 2019 newsletter (Gen Con at Indianapolis August 1-4, 2019):

 

Gamers in the WA State Senate

This week, Gen Con President David Hoppe joined a select group of industry professionals invited to present at the Washington State Senate’s first-ever work session focused on the tabletop gaming industry.

The work session was designed to inform Senate members about tabletop gaming’s impact on the Washington state economy and included representatives from Wizards of the Coast, Paizo, Loan Shark Games, and Green Ronin Publishing. The committee, which included Washington Senators Mark Mullet and Steve Hobbs, heard about each company’s experience in starting and developing their business during a series of panels Tuesday morning on the Capitol’s campus.

The information and experience shared were invaluable in educating the state legislature on the tabletop gaming industry and community in Washington.

Gen Con at Indianapolis August 1-4, 2019

What Kickstarters Excite Creators? Mysthea, Veil of the Void, Humblewood, and STEAM Hack

What I enjoy about this series is seeing what projects creators recommend over and over again. Through this article, Swordsfall has five recommendations while Critical Core has three. This week, The Seas of Vodari (read their press release here) joins the list of multiple recommendations. I’ve found that those projects with multiple referrals are among the best offered. This week, I asked the creators of these RPG Kickstarters what projects are they most interested in:

 

Mysthea: Legends From the Borderlands by UFO Press

Ends:Thu, April 11 2019 1:00 PM EDT.

“Rebuild a war-torn city and win fame for your guild in this geomantic fantasy tabletop RPG.”

Jay Iles (UFO Press) recommends:

“One Kickstarter I’m particularly interested in is Dangerous Times. It’s a game of investigative reporters dealing with magic and corruption in 1920s New York, and is a complete package in 48 pages of zine.

Swordsfall is extremely exciting, and I love that we have the diversity of systems these days that a system-less setting book like this can do well.

Finally, I’ve been interested in The Veil for a while thanks to Friends at the Table’s campaign of it, and Inheritance looks like it’ll be great at hitting that far-future space opera feel.”

Veil of the Void: A Sci-Fantasy TTRPG by SDG Interactive Publishers 

Ends: Thu, April 4 2019 12:00 PM EDT.

“A custom built D6 system designed with a focus on narrative play, storytelling, and home-brew!”

Trever Archuleta (SDG Interactive Publishers) recommends:

“I’m currently backing two at the moment:

I love supporting new creators, those that I believe will do something with the money I give them. Being an Indie creator myself I know how hard it can be and that we all need to support each other if we believe in their project or their creator. I am personally a huge fan of the idea of a fully pirate themed 5e game as I love pirates, so I will definitely be playing that one. I also find the idea of a new afropunk game to be quite original and something I think definitely deserves attention and as much funding as they have received.”

 

Humblewood Campaign Setting for 5e DND by Hit Point Press

Ends: Thu, April 11 2019 10:00 AM EDT.

Humblewood is a campaign setting for 5e DND that includes new birdfolk player races, new monsters, compelling adventure and more!”

Jordan Richer (Hit Point Press) recommends:

The Seas of Vodari. Ask any RPG group and you’ll find most of them are pretty pumped to get on a ship and sail the 7 seas, but when it comes to 5e, there is not a lot of support for these kinds of adventures. Seas of Vodari seems to be the kind of sandbox that will help pad out our seafaring stories. We are particularly interested in the social combat so we can engage in some battles of wits!

Witch+Craft. Another area of 5e that has really needed a closer look is rules for crafting items, food and more – and Witch+Craft nails it in a super wholesome way. Your characters get to choose a “Trade Class” that levels up your characters crafting skills as your adventuring skills improve and makes making items, foods, etc a collaborative thing, encouraging a negotiation between players and DM about what materials would be needed, what kind of equipment might be required and so on. It pulls crafting out of the background and puts it right into your character and the story. Can’t wait for the full book to come out!

Additionally both creators, like us, are Canadian, so it’s great to see all this amazing content coming from up here!”

 

STEAM Hack: RPG Zines for STEM Education by STEAM Hack RPGs

Ends: Sat, April 27 2019 5:00 PM EDT.

“A zine with role-playing games (RPGs) to teach engineering and science using actual engineering scenarios.”

Allen White (STEAM Hack RPGs) recommends:

“As a gamer who is trying to use the power of RPGs in education, I have been looking forward to Critical Core by Game to Grow and I’m excited to see it doing well! Roleplaying has been used to help those on the autism spectrum and this looks like a great way to help more parents and educators. The art is engaging and the design looks like it will make the fiddly bits of roleplaying more accessible to a wider audience, which is great for our hobby. I am looking forward to using my copy in classes.

Speaking of engaging art, I am intrigued by The Ultraviolet Grasslands by Exalted Funeral – how can you not love an RPG inspired by “psychedelic heavy metal, the Dying Earth genre, and classic Oregon Trail games.” Luka Rejec’s art is powerful and it looks like his game design for UVG will bring his art to life for the players. I enjoyed the setting and (especially) the premise of Witchburner and I think UVG will show us his imagination on fire.”

PRESS RELEASE – Forbidden Library

Forbidden Library Kickstarter brings in all-star collaborators for new adventure series

Legendary and professional game designers, writers and artists fill a forbidden library with magic and wonder.

Fort Lauderdale, Fla., March 21, 2019 – Alligator Alley Entertainment teams up with Gregory A. Wilson to kickstart Tales and Tomes from the Forbidden Library, which will feature game designers such as Ed Greenwood, Ken Hite, Will Hindmarch, Shawn Merwin, and many others along with great contributing fiction authors like Cat Rambo to make an evocative adventure series and sourcebook filled with poems, art and danger!

Tales and Tomes is a 5E compatible adventure designed to lead heroes up to level 3 into the Eastern Wing of Hearthglow Academy’s Library, a forbidden place to students and teachers alike. Prominent SFF authors and tabletop gaming professionals bring the library alive with spell grimoires, weaponry manuals, atlases and bestiaries. Among the clues, the heroes will find scraps of lore, stories, paintings – and everything in between. 

Even better, as the Kickstarter grows, additional collaborators will be brought in to create even more of the library’s fantastical catalogue. Still early in the first week of the Kickstarter, the project is almost halfway funded with stretch goals already planned.

Brian Dalrymple, co-founder of Alligator Alley Entertainment, says, “We are thrilled to be working with Gregory and all of the great talent that are ready to fill Hearthglow Academy’s Library with great content a GM can use in both the adventure and their own home campaigns. We want players to be both excited and a little nervous when they see their own GM pull out the Tales and Tomes.”

“I’ve been running this adventure as a live audience event for a couple of years now at the GenCon Writer’s Symposium and my players love it,” says Gregory A Wilson, genre writer and author of theForbidden Library adventure. “This year, we’ll finish the trilogy, and our Kickstarter supporters will be able to follow along and even run the adventure at home. After running Alligator Alley’s Esper Genesis content on my Twitch stream, I can’t wait to see what they come up with to supplement this volume.”

You can find the Kickstarter here and you can contact our media rep., Robert Adducci, here.

Gregory A Wilson:

Premier game master, Twitch TV channel host (ArvanEleron), speculative fiction author, podcaster, and college professor, Wilson has been bringing the world’s favorite RPG to over 5,000 people week after week on Twitch. He also runs popular live RPG events at GenCon’s Writer’s Symposium, all of which serve as the inspiration for the world of Tales and Tomes from the Forbidden Library. In the world of fantasy fiction, Greg’s first fantasy novel, The Third Sign, came out in 2009, followed by the graphic novel, Icarus, in 2016; his third novel, Grayshade (Book One of The Gray Assassin Trilogy), also arrived in 2016 from The Ed Greenwood Group.

 

About Alligator Alley Entertainment (AAE):

Founded by hobby industry veterans Rich Lescouflair, Eric Wiener and Brian Dalrymple, AAE brings a world of imagination to go along with their RPG products. The team’s skill set covers years of game design, retail expertise and print production.  The ENnie-nominated company has created  hits like Esper Genesis: Heroic Sci-Fi Role-playingTM with  5E rules, Witch Hunter: The Invisible World of swashbuckling adventure and horror, and The Demonbane Chronicles, a 5E adventure series set on the shattered continent of Sereth.

PRESS RELEASE – Premiere for Free League’s Symbaroum – Mother of Darkness is live on Kickstarter

Free League Publishing

Premiere for Free League’s Symbaroum – Mother of Darkness is live on Kickstarter

Free League Publishing – Mar 22, 2019 15:07 GMT

The forests grow darker, as does the streams and the soil. Neither the Queen’s subjects, nor the clanfolk has ever taken the warnings seriously. The desire to pillage the treasures of the forest has always been stronger than the fear and caution, and no desire has ever flamed hotter than the longing to find the place which is called the Mother of all Darkness. Now the time has come to go on the hunt for Symbar, the blackened heart of the empire of Symbaroum.

Explorers, treasure-hunters, adventurers and loyal subjects, listen up – trustworthy directions to the legendary city of Symbar has been uncovered! Pack your bags immediately, sharpen your swords and resupply your stock of healing herbs, for the expedition leaves as soon as the warmth of spring breaths life into the forest of Davokar!

Following the merger of award-winning roleplaying game publishers Free League Publishing (Tales from the Loop, Mutant Year Zero, Forbidden Lands) and Järnringen, it is time for the first major joint venture: Symbar – Mother of Darkness, the next episode in the epic Throne of Thorns campaign for Järnringen’s acclaimed dark fantasy RPG Symbaroum, was launced on Kickstarter today.

About Free League Publishing

Free League Publishing is a Swedish publisher dedicated to speculative fiction. We have published several award-winning tabletop role-playing games and critically acclaimed art books set in strange and wondrous worlds.

What Kickstarters Excite Creators? Swordsfall, CAPERS Noir, Justice Velocity, and Snowhaven

After so many nice things were said about Welcome to Tikor last week, I reached out to Brandon Dixon to find out what RPG Kickstarters he’s looking forward to. As well as his reviews, there are a number of nice things said about a personal favorite of mine, Critical Core, plus we hear about a convention. Let’s see what RPG Kickstarters these creators are looking forward to:

 

Snowhaven for Fifth Edition by High Level Games

Ends: Sun, March 31 2019 11:56 AM EDT.

Snowhaven is a Snowpunk Fantasy setting for the 5th Edition of the world’s oldest and most popular roleplaying game system.”

High Level Games recommends:

Swordsfall is amazing, it’s a project creating an afro-futurist world and the depth of the worldbuilding on display is staggering, in a good way. The project has gone through the roof and I’d love to see this go even higher. The more diverse and deep projects we have out there the better.

Which brings me to my second suggestion, which is Critical Core by Game to Grow. This project presents a game system for autistic youth. As I’m a huge fan of working with kids interested in gaming and helping use games as therapeutic devices this just checks all the boxes for me.”

 

Welcome to Tikor | The Swordsfall RPG Setting and Art Book by Brandon Dixon

Ends: Wed, April 10 2019 11:01 AM EDT.

“An Afropunk Sci-Fantasy world brimming with ancient magic and future tech.”

Brandon Dixon recommends:

Critical Core looks fantastic. I’m a big fan of products that seek to involve marginalized groups and make them apart of the experience. It has a such a cool story behind it as well. It was created by a father who wanted to help his autistic son get into gaming.

Veil of the Void is doing great work with their game. I have nothing but love for a sci-fi project by another person of color. I really want to see them get funded, they’re a bit over 50% with two weeks to go. I really want to see them win. The art is great and the book direction is amazing.”

 

Justice Velocity: An Action Movie Inspired Tabletop RPG by Polyhedra Games

Ends: Thu, April 4 2019 12:24 PM EDT.

“A D6-based tabletop roleplaying game inspired by the action movie universe”

Clipper Arnold of Polyhedra Games recommends:

Manifest RPG‘s space western setting looks really unique and interesting. The style of the cover art, especially, looks great. There are major Firefly vibes for sure–and rolling a fist of D20s sounds like a lot of fun.

Prowlers and Paragons Ultimate Edition also looks really great. The art looks really top notch, and I’m a fan of D6 systems. I’ve never played P&P or Champions, but have had a lot of fun with stuff like Mutants & Masterminds. I have high hopes from the team working on this as they all appear to be game design veterans.”

 

CAPERS Noir RPG by NerdBurger Games

Ends: Thu, April 11 2019 9:00 PM EDT.

“An RPG of Criminals, Cops, Mystery, and Monsters…with Super-Powers!”

Craig Campbell of NerdBurger Games recommends:

“I’ve been a guest at AcadeCon the past two years and will be again this year.

AcadeCon is my favorite convention. It’s small and intimate, maybe 500-600 attendees. It’s RPG heavy. It has bunches of great guests from both the RPG design world and the podcast world. The RPG Academy has built a great community around their podcasts and that community shows up for AcadeCon. It’s inviting, friendly, inclusive, and fun. I have never regretted going.”

NOTE: I featured CAPERS Noir before (here) but I added it again after Craig and I talked about AcadeCon and their Kickstarter, and he gave it a glowing recommendation.

 

***

The project selections and opinions expressed by the contributors are solely their own, and do not necessarily reflect the views of Egg Embry or the Tessera Guild.

PRESS RELEASE: Run to the Sun in the New Starfinder Dawn of Flame Adventure Path from Paizo

RUN TO THE SUN IN THE NEW STARFINDER
DAWN OF FLAME ADVENTURE PATH FROM PAIZO

An alien starship, a psychic disturbance, and a bubble-city in the sun’s atmosphere await heroic players in the first volume, Fire Starters.

REDMOND, WASHINGTON (March 15, 2019): Paizo Inc. has released Fire Starters, the first volume in the Dawn of Flame Adventure Path for the smash hit Starfinder Roleplaying Game. The 64-page volume, written by James L. Sutter, is the first of six adventures in a science fantasy campaign set in the Pact World’s sun. It is available for purchase at paizo.com and retailers worldwide at an MSRP of $22.99 for softcover.

“Dawn of Flame sees the heroes peeling back the layers of a story about a mysterious force operating within the Pact Worlds’ sun while diving through the layers of the star itself. The narrative starts outside the sun, moves into events in a city in the star’s upper atmosphere, and leads to the heroes traveling into the sun’s depths. If flying a starship deep into stellar plasma to explore places few mortals have seen isn’t science fantasy, I don’t know what is,” said Chris Sims, lead developer for the Dawn of Flame Adventure Path.

Sutter shared his thoughts on the adventure: “I also think the adventure has some really fun roleplaying opportunities! My philosophy about writing adventures is that even in the tensest, most serious game, you still need moments of humor to throw the grimmer elements into contrast and get that emotional punch. So, things like dealing with an eccentric chaos-snake, a self-appointed skittermander cop, and an insectile con artist—or even just making the two key NPCs each other’s ex-wives—those character moments are every bit as important as the monsters and combat!”

Fire Starters contains a Starfinder adventure for 1st-level characters. Additional material includes an alien enclave within the star, a look at the sun goddess and her worshippers, an archive of extraplanar threats, deck plans and statistics for a vessel that patrols near the sun, and a look at a beautiful resort planet with ties to the Plane of Water.

The adventures continue with a new volume every month for six months. Soldiers of Brass (Dawn of Flame 2 of 6) will be released in late March. Explore the Starfinder Roleplaying Game at paizo.com/starfinder.

About Paizo

Paizo Inc. is one of the world’s leading hobby game publishers. Since 2002, millions of players have joined the goblin army by playing the Pathfinder® and Starfinder® Roleplaying Games in homes, at conventions, at their favorite local game stores, and digitally on virtual tabletops. Paizo.com is an online retail hobby destination for millions of gamers that carries the latest products from top hobby game publishers. Players can also find the newest releases, as well as accessories like dice and maps, miniatures, T-shirts, and goblin plush toys, to quickly replenish their adventuring supplies for the next dungeon run.

PRESS RELEASE – Justice Velocity: An Action Movie Inspired Tabletop RPG Launches Kickstarter

Justice Velocity: The Action Movie Inspired Tabletop RPG is now Live on Kickstarter

March 6th, 2019– Justice Velocity, the action movie inspired tabletop roleplaying game is officially live on Kickstarter. Inspired by pulpy action films like the Fast & Furious franchise, Bad Boys, and more, Justice Velocity puts you in the driver’s seat.

The campaign launched on Tuesday, March 5th, and generated 32% of its $1500 funding goal in its first day. With a goofy and over-the-top promotional video – https://www.youtube.com/watch?v=TMAzwkwVZsQ , Justice Velocity promises to deliver on all the action movie tropes–espionage, heists, hijinks, and fast cars are all essential to the blood-pumping action.

The title is independent game designer Clipper Arnold and Polyhedra Games’ first official title, though they have the help of Nathon Paoletta (of World Wide Wrestling and more) doing the final layout design, and punchy visuals from Swedish artist Anders Karlsson.

The game boasts quick character creation, making it ideal for one-shots and short campaigns, octane chips for kicking it into high gear for climactic action sequences, and dynamic vehicle rules for different styles of races and car combat.

In their launch day update, Polyhedra Games announced an upcoming liveplay video from The Grizzled Geek, (as well as the possibility of some stretch goals on the horizon. You can view the campaign here – https://www.kickstarter.com/projects/polyhedragames/justice-velocity-an-action-movie-inspired-tabletop?ref=557316&token=b3808dec

  • Website – polyhedragames.com
  • Facebook – facebook.com/polyhedragames
  • Instagram – instagram.com/polyhedragames
  • Twitter – twitter.com/polyhedragames
  • Email – polyhedragames@gmail.com

Introducing Justice Velocity

An Action Movie Inspired Tabletop Roleplaying Game

What is the velocity of justice? Many say it’s difficult to quantify– that it even evades common metrics of measurement or full understanding by the rule of law. One thing’s for sure, however: you should be able to gauge it as it comes hurtling towards you. Hands grip steering wheels as rubber grips concrete. Seedy underbellies trade bullets with the law and set moral shades of gray ablaze. Napalm and nitrous are as indispensable as your ability to hack or maneuver cold machinery.

Inspired by action movies like the Fast & Furious franchise, Rush Hour, or Bad Boys, and anime like Initial D– Justice Velocity puts you in the driver’s seat. It’s an exercise in collaborative storytelling that puts the stakes of a race or the fate of deadly computer viruses up to your players’ skills, abilities, and the roll of the dice.

There’s something exhilarating about sending Hot Wheels™ down a track into their doom. There’s something thrilling about unnecessary explosions. There’s something amazing about seeing whether or not a car can jump over the opening of a live volcano. Justice Velocity is an unapologetic, adrenaline-fueled romp which delves into the nature of exergy and machine fetishism. It pushes physics, bodies, and systems to their limits. When justice calls, sometimes it’s the gruff, meat-headed, cargo-pants-donning voice of utilitarianism that picks up the phone. This is a foray into that universe… one in which steel, muscle, and ingenuity can prevail and save the world from certain peril.

Justice Velocity is made by Polyhedra Games. It comes to Kickstarter Tuesday, March 5th. You can pre-screen the promo video here – https://www.youtube.com/watch?v=TMAzwkwVZsQ , and see a preview of the Kickstarter campaign here – https://www.kickstarter.com/projects/polyhedragames/justice-velocity-an-action-movie-inspired-tabletop?ref=557316&token=b3808dec . Interviews, beta rules, and other materials are available upon request.

 

 

 

What Kickstarters Excite Creators? CAPERS Noir, Dino Wrangers, Manifest, and Absconding

I backed into this column in which I ask RPG Kickstarter creators what games they’re excited about on Kickstarter/Indiegogo, but I’ve grown to really enjoy getting other creator’s feedback. It lets creators share what they are looking at and helps shine the spotlight on quality games. Some of the RPGs listed below are collecting multiple recommendations, all genuine votes for their quality. This week there are recommendations from:

CAPERS Noir RPG by NerdBurger Games

Ends: Thu, April 11 2019 9:00 PM EDT.

“An RPG of Criminals, Cops, Mystery, and Monsters…with Super-Powers!”

Craig Campbell of NerdBurger Games recommends:

“I’m digging Hair Metal Horror: Glam Metal Horror RPG Zines. Being a child of the 80s and a huge horror movie fan, this one really speaks to me. Plenty of 80s horror movies had rocking soundtracks, and the mash up of glam metal and horror is just too good to pass up. Mash ups like these just go to prove, if you can think of an RPG idea, there’s a game for it. The description makes it look incredibly fun with plenty of horrific elements, but dotted through with glam rock and humor.

Also on my radar is Dino Wranglers – Zine Quest. A family RPG, it’s about wrangling dinosaurs but with a thoughtfulness that can be missing from some games. Specifically, the characters are “tending to the safety and wellbeing of the creatures in their charge.” The game uses a token system that younger players will easily grasp. It’s designed by a parent who found they were having a hard time enjoying playing RPGs with their kids. So they made a game that would do what those other games didn’t. And that’s very much in the spirit of indie game design.”

Dino Wranglers – Zine Quest by Rachelle Dube

Ends: Thu, March 28 2019 11:08 AM EDT.

“A pick-up-and-play narrative RPG for families about overcoming obstacles as a dinosaur wrangler.”

Rachelle Dube recommends:

With Kickstarter’s Zine Quest and several game designer friends putting out bigger projects, 2019 has been absolutely brutal. My wallet only goes so far! I’ll limit myself to three I pulled out of a virtual hat.

First: Escape from Dino Island by the Sams—Sam Roberts and Sam Tung. We’re all about dinosaurs in our house! The fact that it is designed for one- or two-shots makes it perfect for those random nights friends pop by or plague hits our usual gaming groups. If Sam Tung wasn’t doing, you know, his own Kickstarter, I would have loved to have his art in Dino Wranglers! This game checks a lot of boxes for me, and I can’t wait to get it!

Second: Mythsea: Legends of the Borderlands by Jay Iles. She describes it as emulating, “Final Fantasy 12 crossed with Steven Universe. You’re crystal-powered heroes sent to a conquered territory to make it useful for your masters, but as you play (and grow invested in the territory) you’ll develop new loyalties and see your homeland in a whole new light.” I’m probably one of two people that haven’t ever played any Final Fantasy games, but it’s beautiful and engaging, so I’m interested anyway!

Third: Swordsfall: An Afropunk Sci Fantasy Setting by Brandon Dixon, AKA Tikal. I’ve been following him for a while on Twitter, and I’ve been following this project for a while now. I love everything about the setting and art, I can’t wait to get it on my table. Full disclosure, Tikal will write a scenario for my game, Dino Wranglers, if it hits the $2100 stretch goal.

NOTES:

Manifest the RPG by Waypoint Game Designs

Ends: Mon, April 1 2019 3:00 PM EDT.

“An exciting and immersive Sci-Fi Western tabletop roleplaying game”

Waypoint Game Designs recommends:

“Here at Waypoint Game Designs we’re really intrigued by Grey Cells. We’re big fans of the crime genre. And the exclusion of an charisma stat is an interesting way to equalize the player’s opportunity to “break the case.”

The other live Kickstarter we’re fans of is Justice Velocity by Polyhedra Games. Their fast and loose, adrenaline filled RP experience seems like it will be a lot of fun to play at any table.

We are totally in love with Swordsfall: An Afropunk Sci Fantasy Setting. We missed it on our first pass because it looks like a setting guide, not a complete game. But on closer inspection it looks like there’s so much to love, we’ve already backed it and the people who make it are kind of amazing. And we can’t wait to get our hands on it!!”

NOTES:

Absconding: Indie RPG zine for 5E by Joshua Rivera

Ends: Thu, March 28 2019 8:45 AM EDT.

Absconding is one part literary/fantasy/sci-fi journal, one part ephemeral art magazine, and one part fifth edition game material.”

Joshua Rivera recommends:

“I backed these projects, and I want to give them a highlight.

CHTHONIC CORNBELT by Lee Barber is a weird little zine that’s pulpy and resembles advertising print design from the 1980s. It’s implied world reminds me of what an 80s baby would dream up in their notebook margins between boring math lectures and a substitute teacher day. The little pieces of ephemera on display will surely be a springboard for some fantastic ideas.

Be Witching is an RPG from Anna Anthropy, whose work in indie games I’ve followed for over a decade now. This is an adorably designed, inclusive game where players are even encouraged to draw their characters, which should be a very nice twist the first time I’ll run this. Also, this ostensibly being a game simulating prom night interviews, this is likely to get very passionate.

Yugika appears to be a zine full of RPG miscellany from Joesph Reid and friends. Each copy will also be painstakingly hand-bound with string, which is just fascinating to me. Yugika seems to be having trouble making it’s goal, so I really hope people decide to check this out and help bring it to fruition.

PRESS RELEASE – Emerge as a Warrior of Legend in Dragon and Warrior RPG

Emerge as a Warrior of Legend in Dragon and Warrior – A Tabletop Roleplaying Game

Game Launch Now Underway as a Part of Kickstarter’s RPG-Inspired Zine Quest

March 13, 2019 – Olympia, WA—The Warrior stands before the king who tells them that they are the next in a long line of warriors of legend tasked with fighting off an evil tyrant. That is how every game begins, but from then on the players shape the setting, scenery, and the story itself through gameplay.

Four roles craft the narrative: the Warrior, the Villain, the Ally, and Treasure. The Warrior controls the actions of the story’s protagonist. The Villain invents conflicts, monsters, and characters who stand in the Warrior’s way. The Ally steers the townsfolk, shopkeepers, and the Warrior’s friends—all whom aid the Warrior’s journey and send them on quests. Lastly, Treasure describes the world itself, breathing life into setting and scenery, as well as whatever items the Warrior finds on their journey. Players are encouraged to ask provocative questions about the parts of the story the other players’ roles control, allowing everyone to push the story towards what piques their curiosity.  Players frequently switch roles during the game, giving everyone a chance to say what the Warrior does next. Questions serve a double purpose of useful prompts to jumpstart one another’s imaginations.

Drawing is a meaningful part of the gameplay as well. Depending on their role, players might draw maps of towns and dungeons they explore, or sketch the monsters and challenges that lie in wait for the Warrior. When the players switch roles, so do the drawings they were working on, allowing other players to fill in details, or introduce characters and settings based on someone else’s art.

There are just enough stats and strategy to give Dragon and Warrior the feel of a turn-based RPG video game battle without having so many rules that they hinder player creativity. Conflict is quick and exciting—a back and forth card game of attacking, blocking, and maneuvering for the right opening. Characters can be built to focus on powerful strikes, quick agility, or magic spells, and they will slowly grow in power throughout the campaign—as will their enemies.

Dragon and Warrior is available for purchase through Kickstarter in two formats (a $5 PDF file or an $8 zine in single-color ink). The hand-drawn art and beautiful layout were designed by Michael Wight in the style of Akira Toriyama of Dragon Quest and Dragon Ball fame. The Kickstarter ends on Sat, March 30th.

Created by game designer Orion Canning, Dragon and Warrior is based on old school JRPG video games, combining strategic turn-based battles with the play-to-find-out style of indie RPGs. Though Dragon and Warrior is Canning’s first game release, his work can be enjoyed in Fall of Magic, Legend of the Elements, and Monsterhearts Second Skins. Fully funded within nine days of its release, Dragon and Warrior looks to be Canning’s first successful launch.

Number of Players: 2-6

Time Required: 2-4 hours for a single session, many sessions for a full campaign

Kickstarter Page:  https://www.kickstarter.com/projects/890157708/dragon-and-warrior

 

Press Release: John Carter of Mars Mega Miniature and Book Release

Modiphius announces array of new John Carter of Mars book and miniature releases
Greetings {First Name}!
Today we’re pleased to announce the release of a raft of new John Carter products including the core book in print, first campaign book Phantoms of Mars in print and PDF, the Narrator’s Screen, Prince of Helium Notebook plus individual resin miniatures like John Carter and Dejah Thoris in alt poses to power your adventures of heroism and romance on the dying red planet!
These join the recent John Carter Collector’s Slipcase set, miniature sets featuring the Heroes of Barsoom, Helium and Zodanga Fighting Crews and Thark Warband, plus Helium, Thark and Zodangan dice sets, which are all available as part of the John Carter of Mars Collection on Modiphius.net. You can also buy all the PDFs as part of the John Carter Collection on DriveThruRPG.com.
John Carter Core Book
“My attention was quickly riveted by a large red star close to the distant horizon. As I gazed upon it I felt a spell of overpowering fascination—it was Mars, the god of war, and for me, the fighting man, it had always held the power of irresistible enchantment. As I gazed at it on that far-gone night it seemed to call across the unthinkable void, to lure me to it…”
Edgar Rice Burrough’s John Carter of Mars: Adventures on the Dying World of Barsoom transports you to the Red Planet of Barsoom, an arid, dying land of ancient civilizations and fearsome creatures. Begin your adventures of romance and heroism using a pulp-action inspired variant of the 2d20 System. Take on the role of heroes as you travel, battle, and romance your way across the wondrous and dangerous world of Barsoom. Play as John Carter, Princess Dejah Thoris, the fearsome Thark warrior Tars Tarkas – or create your own heroes from an exciting variety of options.
An overview of Barsoom and its peoples, perfect to introduce new players to the wondrous world of John Carter of Mars.
Detailed chapters on Barsoomian technology, creatures and cultures.
A new talent focused, narrative variation of the 2d20 System including a step-by-step character generation system designed to create heroes from a variety of backgrounds and concepts.
Create a wide variety of characters such as a Dashing Red Martian Duelist, a Brilliant First Born Scientist, a Savage Beastmaster, a Courageous Airship Officer, even Earthborn characters, so players can follow in the bounding footsteps of John Carter himself!
A detailed narrator’s section filled with information on how to run genre-and-setting appropriate campaigns, including information about the great and terrible secrets of Barsoom.
Three eras of play based on the adventures of John Carter himself. Adventure during the Dotar Sojat era, or adventure during the time where Carter became a Prince of Helium and in the years after when he was believed dead, or fight alongside Carter and his allies during the later Jeddak of Jeddaks era.
An introductory adventure, the Mind Merchants of Mars, to get players and narrators started on their adventures and immersed in the world of Barsoom.
Phantoms of Mars
Uncover the nefarious conspiracy of the mysterious organisation known as the Eidolon as you adventure your way across Barsoom to save the people of the dying planet. Phantoms of Mars will take your heroes on a journey full of pulp-action, intrigue and heroism as they race to uncover the Eidolon conspiracy and see just how far it has spread.
  • A 128 page, full colour, landscape hardback book with a complete campaign arc for the John Carter of Mars role-playing game.
  • Detailed narrator’s section with information on key characters, plots and advice on how to run and insert the campaign into existing games.
  • Also includes the Swords of Mars 2d20 Skirmish rules for use with the John Carter of Mars miniature collection.
Narrator’s Screen
Modiphius Entertainment presents the John Carter of Mars Narrator’s Toolkit. The Toolkit includes the official John Carter of Mars narrator screen. The exterior features amazing rendered artwork from the cover of the core rule-book, while the interior features useful rules, tables and charts for narrators. Also included is a booklet with new advice on running campaigns as well as new rules.
  • Full colour, 4-panel narrator screen with artwork on the exterior and reference tables and charts on the interior.
  • 36 page, full colour booklet with advice on running and creating campaigns as well as new additional rules for travel and large-scale combat.
Prince of Helium Notebook
Modiphius Entertainment presents the John Carter of Mars Prince of Helium Notebook. The exterior features amazing rendered artwork from the cover of the core rulebook, while the interior features blank, lined and gridded paper to detail your journey across Barsoom as well as character sheets to keep your heroes’ information all in one place.
  • Fully illustrated cover with elastic closure.
  • 160 page notebook featuring blank, lined and gridded paper.
  • Character sheets built into the notebook for ease of use in play.
We also have a selection of individual miniatures including John Carter and Dejah Thoris in alternative poses, Sola, Ras Tharvas and Gor Hajus, plus monsters of Mars like the White Ape, Apt and Banth, as well as Plant Men and Synthetic Men.
We hope you enjoy this round of John Carter books, minis and accessories and look out for more great releases coming soon,
Best wishes,
Modiphius Entertainment
About Modiphius Entertainment
Modiphius Entertainment is a London, England-based entertainment publisher of tabletop games and related hobby merchandise. The company launched its first game, the Achtung! Cthulhu Roleplaying Game, in 2013, followed by the Mutant Chronicles RPG, DUST Adventures RPG based on Paolo Parente’s DUST universe, Infinity The Roleplaying Game based on the best-selling miniatures game, Conan, Adventures in Age Undreamed of, the official roleplaying game of Robert E Howard’s barbaric universe, Matt Leacock’s Thunderbirds, a cooperative board game based on the classic 60’s show and the official Kung Fu Panda Boardgame.
Modiphius Entertainment seeks to inspire with its tales of heroism, adventure and courage. Modiphius also works to combat global child trafficking through raising awareness of and funds for Vision Rescue. For more information, please visit www.modiphius.com.
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PRESS RELEASE – NerdBurger Games Presents CAPERS Noir!

NerdBurger Games Presents CAPERS Noir!

It’s the 1940s in the United States. World War 2 has wrought such destruction that the veil between this world and the world of the dead has thinned. Monsters have crept in. You are a criminal or a cop in a noir landscape of crime, corruption, red eyes in the shadows, and bumps in the night…and you have super-powers!

Kickstarter

PRESS RELEASE – The Seas of Vodari – Swashbuckling & Sorcery for 5E

The Seas of Vodari – Swashbuckling & Sorcery for 5E

The Seas of Vodari Kickstarter campaign will be launching on Wednesday, March 13th, 2019 at 2pm EDT and will run for 30 days.

The Seas of Vodari is a full color book that we are offering in hardcover and PDF. This book provides 200+ pages of material for gamemasters to run exciting seafaring campaigns for 5th Edition. Your players will get tons of options for creating characters and you’ll get support to run a world full of swashbuckling action and magical adventure.

The World of Vodari

Long ago, a vast continent was annihilated and all but the outer edge of the continent sank to the bottom of the sea. The devastation left only a scattered few to start rebuilding their civilization on a ring of islands…

The Seas of Vodari campaign setting contains all of the iconic things you’d expect in a fantasy setting, but in a world with more water than land, much of the familiar becomes surprising and new.

  • Dungeons can be found deep below the surface of the sea in the form of shipwrecks and lost cities.
  • The most dangerous monsters are found below the waves, such as sea dragons, megalodons and krakens.
  • Nature becomes as deadly as the most powerful monsters with furious hurricanes, catastrophic tsunamis, and fiery volcanoes.

Islands are modular by nature and the book was designed for you to use as a detailed setting or to pick and choose what you like for your own game world.

The Seas of Vodari campaign setting was created to support seafaring adventures that focus on the crew of a ship hunting sea monsters, exploring mysterious uncharted islands, visiting bustling port cities, following maps to find buried treasure, and battling cutthroat pirates. The setting is also well suited to running campaigns in its large port cities, with swashbuckling heroes getting mixed up with fierce rivals, notorious crime syndicates, feuding nobles, and scheming politicians.

What’s In the Book?

The Seas of Vodari will provide you with tons of material to run an entire seafaring campaign or just a single adventure…

Player Options
New races and subraces, classes and subclasses, backgrounds, and feats for your players to create seafaring adventurers.

  • Gunslinger class with three subclasses (Arcane Gunmaster, Pistolero, and Musketeer)
  • Swashbuckling and sorcery inspired options for all 12 classes to fit a seafaring world
  • A full pantheon for clerics and paladins

Weapons, Armor & Equipment
New weapon, armor and equipment options to offer your players. You’ll find flintlock pistols and rifles, cutlasses and sabres, compasses, spyglasses, and more.

Magical Relics & Spells
New spells, magic items, and powerful ancient relics with a focus on sailing, naval combat, and underwater exploration.

A World of Islands to Explore
Explore countless islands, with details for over thirty islands, a dozen cities, wilderness encounters, ruins, and more.

Rules for Swashbuckling Adventures
Run swashbuckling adventures with advice and rules for duels, social combat, naval chases, plunder tables, and the code of the sea.

Adventures to Run
‘Island with No Name’ starter adventure for levels 1 to 3. Quick run scenarios including a haunted ship, sunken shipwreck, treasure hunt, and more.

Ships to Sail
Sloops, brigatines, galleons, gnomish submersibles, dwarven ironsides, elven swan ships, ships of the damned, and more. Plus, we didn’t forget to add lots of cannons.

Allies & Adversaries
NPCs for your players to befriend or face as adversaries. Stats, motivations, illustrations, and more will be provided for each.

Monsters to Fight
Monsters to challenge, amuse, and terrify your players including sea dragons, windsurfing goblins, sirens, technofish, megalodons, and sea titans.

The learn more about The Seas of Vodari or to back this Kickstarter visit http://www.seasofvodari.com.

About Tribality

Tribality Publishing already has numerous best-selling PDFs under its belt. We self-funded those PDFs, but we wanted go big with for Seas of Vodari. We have secured a solid team of professionals on both the writing and production side. We are now moving into the final development stage of filling out the world with more player options, locations, magic, and monsters.

https://www.tribality.com