3 RPG & 1 Comic Kickstarter You Need To Back – Torg Eternity, The Lost Citadel, Triten, and Angelica Reigns

Need a genre-crossing tabletop RPG system and setting? Want to read supernatural fantasy? Interested in a wanna-lancer opportunity or concrete steps to expand gaming? I’m counting down four Kickstarter projects that range from fantasy zombie apocalypse to samurai on motorcycles and all of them look awesome!

 

4) Triten Gaming System by David Prizio
Ends on Thursday, June 29 2017 2:31 AM EDT.

“The Triten Gaming System is a fun and innovative new framework for tabletop Pen & Paper RPG’s designed to be simple and robust.

The Triten Gaming System is a whole new system of Pen & Paper RPG mechanics designed from the ground up to be both straightforward and robust, allowing for a relatively simple set of rules to work for an extremely diverse set of circumstances.  The Fantasy Manual is the first version of the Triten Gaming System which is focused on medieval fantasy.  Along with the manual, all you and your friends need are some polyhedral dice, pencils, paper, and your imagination!

Triten uses a skill-based structure instead of a level-based structure of character advancement.  Individual experience points earned as a character progresses through the world can be directly applied to any of dozens of different broadly-used Skills and additional specific, individual abilities called Talents.  Characters can also craft or purchase a wide variety of equipment and learn hundreds of different spells over 7 unique schools of magic.

This system has been in development for many years and has been though numerous playtesting campaigns with a diverse group of experienced Pen & Paper gamers who have dedicated countless hours to making this the best system it could possibly be.  The manual is now complete and is in the final stages of editing, layout, and illustrations!  We are confident that new and experienced Pen & Paper gamers alike will love this system as much as all of our playtesters have.  We just need your help to bring Triten to market!”

Egg’s Thoughts:

Let’s start with this – David Prizio, creator of the Triten gaming system, is a nice individual. I was not aware of Triten until I met David through #rpgnet. We discussed my wanna-lancer experiment and he shared his Kickstarter that happens to have some vanity press options with it. For the wanna-lancers of the world, this campaign offers the chance to create a NPC using their proprietary system and have a custom illustration done. Immortalize your character at the ground floor of a new RPG. A lot of opportunity with this. But what is the Kickstarter for? Triten is a single system that will span a variety of settings. For the opening, they’re offering a fantasy setting. I recommend checking it out if for not other reason than David is a good guy.

You can find the campaign here – Triten Gaming System

 

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3) Angelica Reigns #1 by SFC
Ends on Thursday, June 29 2017 1:05 PM EDT. 

“Angelica Reigns: The Faith is a 22 page, full color action comic about a young woman being hunted by an ancient religious cult.

What are you Kickstarting?

Angelica Reigns is the first solo series of the SFC Comics line. SFC is world of super powered sports entertainment. These solo series are a chance to get to know the characters outside of the ring.

The Story: Angelica is trying to establish a life outside of the shadow of her mother’s cult and Qakare’s power. She’s a young woman in a new city making new connections. All of that is put on hold when she becomes prey to a secret society called, The Faith. They are a faceless, timeless, and secret organization with roots that go back to the crusades. Their mission is to bring purity back to this world. They have ways to track and monitor dark magic.”

Egg’s Thoughts:

Let’s do another guy post – Marcel Dupree is one of the most pleasant people in comics, and the writer of Angelica Reigns. If you float around enough Kickstarters, you’ll find some incredibly likeable people. Marcel is near the top of my list. He pinged me on Facebook one day to see if I’d look at his Delilah Blast #1 Kickstarter. I did and it sold itself. Since then, we talk here and there and I follow his comic wisdom and crowd participation insights. If you are interested in knowing how the sausage of indie comics is made, I’d suggest following Marcel on Facebook.

I could talk about Angelica Reigns but Tessera Guild-mate John McGuire already has here. Let me quote him:

“This one has the feel of maybe a Buffy style of story for Angelica. A young girl, fighting against supernatural forces bigger than herself, and, from the looks of it, has a couple of friends to help her on her travels. Consider me intrigued by the overall idea.

In addition, the work Federico Sabbatini is doing on the various images they’ve shown on the Kickstarter page are very nice, almost as if someone took a series of animated cells from a tv show or movie and put them on the page.”

You can find the campaign here – Angelica Reigns #1

 

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2) Torg Eternity by Ulisses Spiele
Ends on Friday, June 30 2017 9:00 PM EDT. 

“The classic cinematic multi-genre RPG returns with updated rules, settings, full-color art, and a whole new Possibility War!

Torg Eternity is a table-top roleplaying game based on the original 1990 version of Torg created by West End Games. It has been re-imagined and updated for the Near Now.

The “High Lords” came from other cosms—other realities—conquerors joined together to steal the Earth’s living energy…to consume its very Possibilities!

Each Reality Raider brought his or her own reality, or “cosm”…

…from the dark fantasy of Aysle

…to the technological oppression of the Cyberpapacy

…the savagery and exploration of the Living Land

…the diabolical pulp villains of the Nile Empire

…the Gothic horror of Orrorsh

…the action and intrigue of Pan-Pacifica

…and the terrifying, demon-ruled wasteland of Tharkold!

The High Lords impose their reality and transform everything within, draining the Earth of its Possibilities in the hopes that one of them will become an ancient and all-powerful being called the “Torg!””

Egg’s Thoughts:

While this RPG does not include any wanna-lancer/vanity press rewards, it doesn’t have to, it’s Torg! A branching from the original Torg RPG (1990s), this Kickstarter is a re-launch/expansion with revised mechanics, yet they do not invalidate the previous meta-story of Torg 1e. Not only do they have 2e available, this campaign includes everything that was ever published for Torg 1e.

I picked up the Free RPG Day Torg Eternity quickstart. It’s a variation on the upcoming Torg 2e rules. Made without using any cards (they play a large role in the standard game), this version of the rules still gives a feel of how much potential this game has. It’s an interesting concept combining genres into a single world. If you’re looking for an in-depth view of this, I attended an online Q&A with Darrell Hayhurst about Torg Eternity and Dan Davenport has the questions and answers on his blog. Read about the game from Torg Eternity game designer, Darrell Hayhurst.

By the by, Dan Davenport is as nice a person as you’ll meet. Darrell Hayhurst was extremely pleasant during the Q&A.

You can find the campaign here – Torg Eternity

 

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1) The Lost Citadel — Post-Apocalyptic Fantasy Roleplaying by Green Ronin Publishing
Ends on Monday, July 3 2017 3:00 AM EDT.

“Fifth Edition roleplaying in a world ravaged by death and undeath.

                                 The city is called Redoubt.

                     And as far as anyone knows, it is the last.

(map by Andrew Law)
(map by Andrew Law)

Seven decades ago, there were cities upon cities.

Kingdoms and nations; the remains of ancient empire. Cultures at war and cultures at trade. Humans, dwarves, elves, and others. Magic and monsters, rare but real. And so it was for millennia, through two dynamic ages the lorekeepers and scribes called Ascensions. 

Until the world ended.

Most call it the Fall, but whatever term a given people choose to use, it marked the time when everything changed. 

Nations crumbled. Races died. Magic sputtered. Nature sickened.

The dead woke.

Egg’s Thoughts:

When Green Ronin Publishing first discussed this product, it was in conjunction with an opportunity for women to freelance on The Lost Citadel. They didn’t talk so much about the product as what they wanted it to offer, greater diversity. I was excited about the possibility. More female representation in gaming everything benefits us all. More gamers, more GMs, more stores, more designers, more publishers, more ideas. For me, this contest is the chance to expand the industry in a real way. Green Ronin is embracing a huge swath of humanity and gaming as a whole will benefit from it. To see Green Ronin, a major 3PP (third party publisher), do this is inspiring. And I want to say congratulations to the winners: Kate Baker and Anna Landin. [EGG’S NOTE – I wish I could continue the “nice person” theme of this article but I have never spoken with K. Baker or A. Landin. That said, I’m sure they’re outstanding people. They’re certainly keeping good company.]

Beyond that freelancer opportunity, this is a 5e setting/expansion. It seems like it will be a moody combination of The Walking Dead meets Attack on Titan. Last fantasy city in a zombie apocalypse. Tragic, hopeless, dark fantasy. This Kickstarter does an excellent job of conveying the feel of the product they’re creating. I am looking forward to reading this setting and the adventure that Kate Baker and Anna Landin are designing. And I hope to see more opportunities to expand the industry coming from all quarters.

You can find the campaign here – The Lost Citadel — Post-Apocalyptic Fantasy Roleplaying

The Lost Citadel – Amarset, God of the Dead

 

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Egg Embry, Wanna-lancer™

Wanna-lancer™ Checklist T-shirt available at Cafepress

Interested in being a wanna-lancer? Start with the official Wanna-lancer Checklist t-shirt or wall clock or ice tea glass!

* * *

Egg Embry wrote comic book short stories, edited comic book series, wrote and drew a webcomic, and contributed to comic book journalism across the 2000s. Now, he buys the opportunity to write for a variety of tabletop role-playing games in the tradition of vanity press. His purchases have been published by:

4 RPG & 1 Comic Kickstarter You Need To Back – Monarchies of Mau, Buccaneer: Through Hell & High Water, Route 3, A Delve in the Cave, and The S’rulyan Vault II

Want to immortalize your cat (in art)? Design a pirate or a townie NPC? Ever want to read a comic about the road trip from Hell? Need a map through the mega dungeon? Want to meet fun tabletop gamers? If you answered, yes, then you might be building a RPG resume to go from wanna-lancer to freelancer and these are some of the best vanity press crowdfunding rewards that help you learn the RPG ropes. Let’s count these campaigns down!

 

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5) Monarchies of Mau Fantasy Tabletop RPG by Onyx Path Publishing
Ends on Thursday, June 15 2017 12:00 PM EDT. 

“Contribute to help us create a beautiful traditionally printed fantasy game book featuring cat monarchies – and get it into stores.

We want to talk to you about Monarchies of Mau. It’s a complete tabletop roleplaying game that acts as a companion game to, and is totally compatible with, my first RPG, Pugmire. The Monarchies of Mau is a nation of cats tenuously comprised of six city-states.”

Monarchies of Mau

Egg’s Thoughts:

Cats with Swords!

You either raised an eyebrow and want to click the link to the Kickstarter for this anthropomorphic cat-people in a feline fantasy setting OR you rolled your eyes and thought, “Puss in Boots… bah, Antonio Banderas! My arch-nemesis strikes again…” Clearly, you’re either pro-Planet of the Cats or you’ll be canned as Fancy Feast! There is no third option!

[EDITOR’S NOTE – Don’t listen to Egg. He wrote “cats with swords” and felt it was defining. Make your own decision on this one because he’s going to be Fancy Feast no matter what.
As always, may Gary Gygax keep and protect your dice.
]

As an added bonus, Monarchies of Mau has a pledge level in this campaign to name a feline (or canine) NPC and have it illustrated to resemble your pet. It’s an opportunity to immortalize a member of the family.

Check out Cats with Swords… er, Monarchies of Mau Fantasy Tabletop RPG by Onyx Path Publishing here.

 

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4) 5E Adventure: A Delve in the Cave by Jamie Chambers
Ends on Friday, June 16 2017.

“A curse. A cave. A crawl. 5E fantasy adventure by Jamie Chambers!

Returning to my personal and professional gaming roots with a short adventure for 5E of the original fantasy roleplaying game—a cavern crawl built to please hack-and-slash groups and storytellers alike!

It All Started When …

I accidentally wrote a 5E fantasy RPG adventure! Wanna help me print it? This is a short campaign … it ends on June 16, 2017.”

Jamie Chamber’s Gaming Table

Egg’s Thoughts:

Due to the limited number of details about this cave crawl – it’s for 5e, there’s a curse, and a cave – you’ll need to decide on this project based on the strength of who Jamie Chambers is. So, who is he? Jamie Chambers runs Signal Fire Studios, home of the revised Metamorphosis Alpha RPG, he was a designer and line editor for TSR’s Dragonlance, and a former Vice President on the board of directors for GAMA (Game Manufacturers Association). So, who is he? He’s a gamer with a resume that speaks volumes about his skill. Top that with the fact that I discussed his IndieGoGo campaign last week and suggested that, in a perfect world and since he’s local to me, it’d be cool to meet him. He read the article and said we should make plans. Like so many folks I’ve met through wanna-lancing and gaming and comicing, Jamie’s a nice guy and for that alone this campaign is worth backing.

But, because I’m a wanna-lancer, let me add this reason to back the campaign over and above his resume and affable personality, you can create a NPC and/or playtest this adventure online with Jamie. It’s a nice extra.

You can find the IndieGoGo campaign here.

 

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3) Route 3 by Robert Jeffrey II and Sean Damien Hill
Ends on .

“Centuries old prophecies. Shadowy government conspiracies. Super heroic action. Just a typical day for teenager Sean Anderson. Route 3.

Route 3 is a super-powered road trip from hell. A Stone Mountain, GA teen finds out he’s been granted with a set of spectacular abilities, that he knows nothing about. He’s now on the run from a wide array of folks in a sort of super powered arms race across the Southeastern United States. Explosions, gunfights, telekinetic feats of awesomeness, and a little personal growth are all thrown into the mix.

We’ve collected all three issues of the first story arc into a superb collected edition that also includes a cover page gallery, “DVD” extras, and a forward by the talented artist/ writer Takeia Marie (Contributor to Rosarium Publishing’s APB: Artists Against Police Brutality).”

Route 3

Egg’s Thoughts:

Because Robert Jeffrey is our guildmate, and we love him and Route 3, we’ve shouted out this Kickstarter as much as possible on the Tessera Guild. It’s exceeded its goal (so the collected first story arc is coming) and the campaign is moving through stretch goals. I’m a fan of the series and ready to read more of Sean Anderson’s adventures!

Check out the Kickstarter here – Route 3

 

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2) Buccaneer: Through Hell & High Water for Savage Worlds by Fabled Environments and Yellow Piece Games
Ends on Tuesday, June 20 2017 9:00 PM EDT.

“Pirates, Vodouisants, and Witch Hunters battle each other and beasts of legend in the mystic waters of the Caribbean. Climb aboard!”

Egg’s Thoughts:

Are you a fan of Savage Worlds (2003 Origin Gamers’ Choice Award for best role-playing game)? Oh, you don’t own the rules? Well, Pinnacle Entertainment has you covered because the core rule book is $9.99 in softcover.

To compliment the game and price point, Yellow Piece Games is kickstarting their pirate setting for Savage Rules. For $15, you get a PDF of the setting and customized rules and also a PDF of pirate NPCs that you get to contribute to. For my wanna-lancer resume, this adds experience with Savage Worlds and another NPC, all for a low price point.

Check out the Kickstarter here – Buccaneer: Through Hell & High Water for Savage Worlds.

 

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1) The S’rulyan Vault II by Kort’thalis Publishing
Ends on Thursday, June 22 2017 10:46 AM EDT.

“This project is a file/PDF for a high-resolution, printable map in both old school module blue and white, as well as, parchment color.

Basically, this is a continuation of the first S’rulyan Vault which funded on Kickstarter just over a year ago.

The S’rulyan Vault II is more of the same… but different.  Obviously, there will be a totally new dungeon layout with lots of interesting things going on.  The files can be printed off so you’ve got one massive map or four quadrants in order to easily mix and match them with each other and the previous S’rulyan Vault.

This is the DriveThruRPG product listing for the original S’rulyan Vault.

Glynn Seal of MonkeyBlood Design will be doing the cartography, layout, and file preparation.

As for the accompanying PDF full of useful random tables and such for creating and running your own damn megadungeon!  On the fly, if you wish.  Here’s an example from Draconic Magazine.”

Example Map from the S’rulyan Vault II

Egg’s Thoughts:

Kort’thalis Publishing’s CEO (Cthulhu Excreted Officer) Venger Satanis is another nice soul. When I mentioned that I wouldn’t mind a RPG mentor in an article, Venger reached out and offered helpful advice, wanna-lancing opportunities, and, if everything works out, freelance RPG work.His help has been awesome and I cannot ask for more from a RPG professional.

Through Kort’thalis Publishing, Venger is making RPG magic. His current Kickstarter is an old-school megadungeon map. Do you need one or two system agnostic megadungeon maps? Yes. Yes, you do, and Venger has you covered.

Venger is also offering another opportunity – paid GM’ing. If you go to a con and run 8 hours of games using one of his systems/settings – Alpha Blue, Crimson Dragon Slayer, CDS 1.11, or The Outer Presence – he’ll pay you for in swag or money. You’ll need to read the description first and talk with Venger about it before you go, but being paid to GM is a cool job.

Check out the Kickstarter here – The S’rulyan Vault II. Check out his offer of paid GM’ing here.

 

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There are a lot of great Kickstarters out there so let me add one more to the pile:

Grond 3

Grond #3 by Michael Phillips
Ends on .

“Grond is now Kallok. Obberoth is dead. Valara’s fate is decided by Ugreth. Oublar is close to getting what he desires, being Mok’Dar.”

Catch up on the back issues and support the creation of the current issue on Kickstarter here – Grond #3

 

 

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Egg Embry, Wanna-lancer™

Wanna-lancer™ Checklist T-shirt available at Cafepress

Interested in being a wanna-lancer? Start with the official Wanna-lancer Checklist t-shirt or wall clock or ice tea glass!

* * *

Egg Embry wrote comic book short stories, edited comic book series, wrote and drew a webcomic, and contributed to comic book journalism across the 2000s. Now, he buys the opportunity to write for a variety of tabletop role-playing games in the tradition of vanity press. His purchases have been published by:

Vanity Press: What Kickstarter RPG Rewards Are Available? – Dark Obelisk & A Delve in the Cave

Sometimes (all of the time), wanna-lancing is about gaining the experience needed to become a tabletop RPG freelancer. Other times, it’s about meeting people in the industry. This week, I look at crowdfundings that offer one of each scenario.

Dark Obelisk:Artifacts & Artifice Collection (Pathfinder/5E) by J. Evans Payne
Kickstarter campaign ends on Monday, June 12 2017 8:47 AM EDT.

Dark Obelisk – Artifacts & Artifice

“200+pp color PDF/hardcover with a wealth of magical items, each with quests, backstory, NPCs, and integration with the Dark Obelisk AP.

TL;DR: The Value Proposition

If you play Pathfinder or 5E/Fifth Edition, this book will be valuable to you.

On the fence? Check out the sample magical item, Abhorrent Naginata, available for free only during this KS campaign. It’s 10 pages of lavishly-detailed goodness, all dedicated to a single, nifty magic weapon. It’s a good example of what to expect… times dozens of items!

Obelisk-Shard Dagger illustration credit Jack Kaiser

This product is a massive, 200+ page full-color PDF and hardcover roleplaying supplement that will enhance any Pathfinder or 5E campaign in any setting.

 

Artifacts & Artifice will be a richly detailed hardcover gaming sourcebook, and companion to one of the most ambitious and massive indie RPG adventures in recent memory.”

Egg’s Thoughts:

Infinium Game Studios is offering a free sample of the type of product that they’re developing through this Kickstarter. If you need major items for your campaign along with detailed backstories, related NPCs, and adventures, this has got you covered. Add to it, you can design a NPC related to one of those items or a magic item to appear in one of their two books or you can design both and an adventure. Lots of vanity press options. For these books, they’re a good mix of RPG crunch and wanna-lancing opportunity.

You can find the Kickstarter campaign here.

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5E Adventure: A Delve in the Cave by Jamie Chambers
IndieGoGo (originally on GoFundMe) campaign ends on Saturday, June 17 2017.

“I accidentally wrote a 5E fantasy RPG adventure! Wanna help me print it? This is a short campaign … it ends on June 11, 2017.”

Egg’s Thoughts:

Jamie Chambers wrote more on his GoFundMe page [UPDATED – This has moved from GoFundMe to IndieGoGo here. The GoFundMe total counts toward the overall total] detailing the experience of/reason for writing this adventure, not so much about the adventure itself. Let’s assume it’s a good dungeon crawl for 5e and it’s worth entertaining a quick inspection of it and its crowdfunding campaign.

From a wanna-lancing point of view, this campaign offers the opportunity to help craft a NPC and/or playtest the product with the creator. This offers the potential for face-to-face contact instead of everything between you and an established pro being type, type, type, type, type, type, and more type.

For Egg, there’s one additional opportunity here. While looking up Jamie Chambers, it turns out he lives a town or two away from where my humble home. One of the challenges of any type of entertainment freelancing is location. Live too far from where the wider professional community sits and you’re dependent on computer and phone contacts. Face-to-face causes some professionals/editors/publishers to become more invested in you as a person and creator. Human contact and all.

For my end, I live in Georgia, which has taken on a degree of prominence in the TV production world. But, for many other creative endeavors, it’s pretty far from where the action’s at. The potential to meet a local creator to network with is an opportunity to break out my rusty speaking skills instead of typing… Always typing. Will Jamie want to meet me? That’s CLEARLY not part of the crowdfunding campaign so I have no illusions that he’s dying to meet a dude named Egg. Heck, he’s not too far away, he may know some Embry’s and be feeling Hatfield toward McCoy, you know. Still, an interesting possibility of an “extra”. When looking at wanna-lancer opportunities, this is a bonus. The potential to meet someone in the industry outside of a convention is worth looking into.

You can find the IndieGoGo campaign here.

 

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My Tessera Guild-mate, Robert (Route 3) Jeffrey II, is still running his Kickstarter as is my friend and publisher, Michael (Grond) Phillips. I cannot recommend checking out these Kickstarters enough!

Route 3

Route 3 by Robert Jeffrey II and Sean Damien Hill
Ends on .

“Centuries old prophecies. Shadowy government conspiracies. Super heroic action. Just a typical day for teenager Sean Anderson. Route 3.”

Check out the Kickstarter here – Route 3

Grond 3

Grond #3 by Michael Phillips
Ends on .

“Grond is now Kallok. Obberoth is dead. Valara’s fate is decided by Ugreth. Oublar is close to getting what he desires, being Mok’Dar.”

Catch up on the back issues and support the creation of the current issue on Kickstarter here – Grond #3

 

 

* * *

 

 

Egg Embry, Wanna-lancer™

Wanna-lancer™ Checklist T-shirt available at Cafepress

Interested in being a wanna-lancer? Start with the official Wanna-lancer Checklist t-shirt or wall clock or ice tea glass!

* * *

Egg Embry wrote comic book short stories, edited comic book series, wrote and drew a webcomic, and contributed to comic book journalism across the 2000s. Now, he buys the opportunity to write for a variety of tabletop role-playing games in the tradition of vanity press. His purchases have been published by:

200 Word RPG – Memories

In my experiment to jump from tabletop RPG wanna-lancer to freelancer, there are games and games and games that need to be read and played. It’s a tough job, but someone has to do it.

Every new game is a chance to learn or a chance to be awed. Today’s inspirational game is a find from the 200 Word RPG Challenge. Since 2015, the 200 Word RPG Challenge solicits game designers to create a full RPG using only 200 words. For the uninitiated, most RPGs can’t get across their full rules in 200 pages. Putting a hard limit on the number of words you can use to describe the game rules, and setting that number lower than a post-bankruptcy credit score, makes this difficult in the extreme. To design any coherent game with that word limit is an amazing accomplishment. Santiago Eximeno’s Memories doesn’t just answer the challenge, it offers a game that is an emotional roller coaster. That’s delivering so much in so small a package that I had to share this game and take my hat off to the creator’s accomplishment.

Santiago Eximeno‘s Memories, reprinted in its entirety under the CC-BY-4.0 License.

Memories • 2017rpgwinner

Santiago Eximeno • www.eximeno.com

You are elderly people in a Nursing home. No one comes to see you anymore. You want to talk with others, tell them about your life, your dreams, and your memories.

Sit around a table. Get nine matches and an ashtray. Cut a paper sheet in nine pieces and write a word in each piece. These words are your conversation topics.

CHILD  LOVE  SPOUSE  WORK  FRIEND  GAME  TRAVEL  GRANDCHILD  HOME

One of you take a piece of paper and begins to talk about the topic in it. While speaking he lights a match and set fire to the paper in the ashtray. All of you talk about the proposed topic until the paper is consumed. Then a new elder takes another piece of paper and proceeds in the same way, but all of you have forgotten your memories related to the previous topic. You cannot use them in the new conversation. If the memories are necessary (for example, you must have CHILD in order to have GRANDCHILD), you must justify it in another way.

Finish when the nine pieces of paper have been burned —and, with them, all your memories.

 

200 Word RPG Challenge judge Brent Newhall called this game a “gut punch”. I’ve never played a game that crafts this amount of emotion through the rules. I’ve had emotional gaming sessions but the rules rarely drove the sentiment. The flames and the burning of memories while you are trying to maintain a coherent character and personality is a challenge that calls for a special kind of player. The frustration that the player experiences as they realize that they cannot use that prior memory because it’s gone evokes the exact atmosphere this game dwells in. Memories is a well-considered and realized approach to gaming in 200 words. It proves that amazing games are not just found in thick tomes, that the execution of the concept is what matters. Clearly, this would not be an easy game to play from an emotional point of view but one that may generate a lasting memory.

Santiago Eximeno’s website is here and find Memories on his website here. The 200 Word RPG Challenge, with more free entries to play, can be found here.

 

 

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My Tessera Guild-mate, Robert (Route 3) Jeffrey II, is still running his Kickstarter as is my friend and publisher, Michael (Grond) Phillips. I cannot recommend checking out these Kickstarters enough!

Route 3

Route 3 by Robert Jeffrey II and Sean Damien Hill
Ends on .

“Centuries old prophecies. Shadowy government conspiracies. Super heroic action. Just a typical day for teenager Sean Anderson. Route 3.”

Check out the Kickstarter here – Route 3

Grond 3

Grond #3 by Michael Phillips
Ends on .

“Grond is now Kallok. Obberoth is dead. Valara’s fate is decided by Ugreth. Oublar is close to getting what he desires, being Mok’Dar.”

Catch up on the back issues and support the creation of the current issue on Kickstarter here – Grond #3

 

 

* * *

 

 

Egg Embry, Wanna-lancer™

Wanna-lancer™ Checklist T-shirt available at Cafepress

Interested in being a wanna-lancer? Start with the official Wanna-lancer Checklist t-shirt or wall clock or ice tea glass!

* * *

Egg Embry wrote comic book short stories, edited comic book series, wrote and drew a webcomic, and contributed to comic book journalism across the 2000s. Now, he buys the opportunity to write for a variety of tabletop role-playing games in the tradition of vanity press. His purchases have been published by:

Vanity Press: What Kickstarter RPG Rewards Are Available? – Maximum Mayhem Dungeons: Monsters of Mayhem #1 & Opilan: Destiny Rising

Want to expand your tabletop RPG writing and resume? In the process of broadening your horizons, do you want to create an alien superhero near-god? Want to make a monster with a wicked twist and have it drawn? Then these role-playing game Kickstarters offer just the opportunities for you.

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Opilan Destiny Rising

Opilan: Destiny Rising by Andrew Gillies
Kickstarter campaign ends on Sunday, June 4 2017 9:01 AM EDT.

“A Superpower Tabletop Pen and Paper game with heavy mytho-scifi overtones. Prove your worth, become a God!

What is Opilan: Destiny Rising?

Intended to be a superhero pen and paper roleplaying game, this original idea has been taken to a new level, involving 12 distinct races (including humanity), a pantheon of 11 gods, and a galactic setting of intrigue and lore. The game is highly variable for Narrators (GMs) who want to have truly unique campaigns that cross genres and levels of technology in their campaigns. Mythos, Sci-Fi, Fantasy, and Superhero are all fair game in ODR. We wanted to make the game that we wanted to play and so we drew inspiration from our favorite games, movies, comics, myths, and stories into this original concept. Chances are if you want to make a character parallel to your favorite character from any media, you have that option. With an engaging system that grows in complexity as characters do, the pace of play and breadth of your adventure comes down to what kind of experience you want to gain.

Find out more at deadlydemongames.com

The System

The game utilizes a complete D6 (six sided die) system and builds in complexity at higher levels for characters in a natural progression which won’t bog down beginners. Central to the entire game are the Methods and Powers which make up the Origins of characters who are not limited to perusing only one avenue to true greatness. In order for players to feel like a superhero, and to further the sense of growing power, damage has a multiplier, specific to a character’s prowess. To accelerate character progression and further engage players, we added a means of gaining experience for each action performed without bloating the system. Incorporated into the system are rule-sets which can adjust the standard rules. These can be taken whole, or piecemeal, allowing a Narrator to tailor the game to their specific group of players.

Opilan Destiny Rising

Tier 6 to 8 Contributors includes:

  • Player’s Handbook – Hardcover
  • Beta Narrator’s Guide – PDF
  • Beta Story Arc – PDF
  • Tier 6 – Create a Character – Cameo ($50)
  • Tier 7 – Create a Character – Serial ($100)
  • Tier 8 – Create a Monster ($150)”

* * *

Egg’s Thoughts:

The setting appears to mix religion and powers and sci-fi to create a universe of options. The gods provide some powers while technology provides others. The odd race out are the humans… What is this species origin? Evolution or divine creation or something else?

With Opilan: Destiny Rising, you get to work within a brand new role-playing game system and create a NPC or monster from a literal universe of options. It’s the ground floor of a new creative endeavor and the chance to go wild with a character/creature that does not have to be from the “logic” of our world, this is a winner! The possibilities make this a system worth checking out.

 

Find this Kickstarter campaign here – Opilan: Destiny Rising

 

* * *

 

Maximum Mayhem Dungeons- Monsters of Mayhem #1 Cover

Maximum Mayhem Dungeons: Monsters of Mayhem #1 by Mark Taormino
Kickstarter campaign ends on .

“Monsters supplement used with OSRIC or adapted to 1st Ed AD&D, 5e, DCC, Pathfinder, D20, Labyrinth Lord, Swords & Wizardry

Are you a DM looking for something offbeat and different than the usual monster supplements? Do you like our Maximum Mayhem classic old school dungeon modules with outrageous villains, over the top monsters and wicked encounters? Do you want some cinematic, fun, memorable, challenging monsters to coldly and callously toss at your players to crush and destroy them in awesome and humiliating ways?

If you answered “HELL YES!” to those questions then Maximum Mayhem Dungeons: Monsters of Mayhem #1 is the supplement for your campaign and adventures!

MONSTERS OF MAYHEM #1 is 32+ page SOFTCOVER PRINT BOOK or PDF ONLY BOOK of new monsters with stats, descriptions and lots of cool original artwork! This supplement contains dozens of new creatures written with the usual Maximum Mayhem style humor and wickedness with hit dice ranging from 1 to 14. These all can be played with the OSRIC system or easily adapted to AD&D, D&D 1e to 5e, Pathfinder, D20 System, etc or any fantasy role playing system you may want to use!

Example art for Maximum Mayhem Dungeons- Monsters of Mayhem

Pledge $75 or more

MAKE A MONSTER AND GIVE ME IT ALL!

You get to create a monster in the supplement! (pending Dark Wizard Games overall edits and approval) You will get the PDF file of our Maximum Mayhem Dungeons: Monsters of Mayhem #1 book and ALL FOUR of our previous Maximum Mayhem Dungeon PDF modules: Hanging Coffins of the Vampire Queen, Secret Machines of the Star Spawn, Villains of the Undercity and Vault of the Dwarven King! Each PDF module will also include the PDF rewards associated with the respective module as well! You will also get a poster size 24″ x 36″ PDF file of the front cover of the supplement and our PDF of SIX different classic player character sheet designs!

Their tiers above this also include monster creation.”

* * *

Egg’s Thoughts:

Want to design a monster? Something twisted and worthy of the gaming table? Believe in yourself because you know you have one (or a dozen) of them in you… Hmm, that might be a real concern… Sorry… I shouldn’t judge your inner-internet-troll… Nevertheless, this is the opportunity to share it with the world! Design an in-depth monster and let the world see it!

ART! This Kickstarter is not shy about sharing their art and it ranges from cartoony to serious pen and ink. That’s a good choice on their part because this campaign stands out for its beautiful artwork that recalls superhero comic books and Frank Frazetta’s pencils and inks. It gives the products a unique, sharp look.

Maximum Mayhem Dungeons- Monsters of Mayhem

Because of their art, the sweet spot for this Kickstarter is the $125 pledge level – get the book, PDFs, design a monster, and they’ll draw it! As stellar as their art is, it’d be worth the extra money to see your monster fully visualized. Of course, that means you need to step up the visuals of your monster. No gelatinous cubes will work here. This needs to be a monster that is as visually scary as it is psychologically engaging at the gaming table and something that an artist will enjoy bringing to life.

 

Find this Kickstarter campaign here – Maximum Mayhem Dungeons: Monsters of Mayhem #1

 

 

* * *

 

 

Egg Embry, Wanna-lancer™

Wanna-lancer™ Checklist T-shirt available at Cafepress

Interested in being a wanna-lancer? Start with the official Wanna-lancer Checklist t-shirt or wall clock or ice tea glass!

* * *

Egg Embry wrote comic book short stories, edited comic book series, wrote and drew a webcomic, and contributed to comic book journalism across the 2000s. Now, he buys the opportunity to write for a variety of tabletop role-playing games in the tradition of vanity press. His purchases have been published by:

Three Gaming Kickstarters You Need To Back (by May 24th, 2017)

Ever want to role-play a western? Want to make your 5e fighters even more lethal? Got a board game idea and you just need the pieces to get it started? If that’s the case, Kickstarter has a game and two game aids that end by Wednesday May 24th that are begging for your attention! The countdown is on!

The White Box

 

3) The White Box: A Game Design Workshop-in-a-Box by Gameplaywright
Ends on Wednesday, May 17 2017 9:00 PM EDT.

Who wants to build a better board game? Or any board game? Need the components and some pointers from the professionals? The White Box is the product for you. Get the parts you need to build your game, a book of professional essays on the subject of game-making, and make it happen!

My write up of this product is here and the link to the Kickstarter campaign is here.

Fifth Edition Fighter Folio

 

2) Fifth Edition Fighter Folio & Condition Cards by Total Party Kill Games
Ends on Monday, May 22 2017 12:59 AM EDT.

Want to make your 5e fighter the best they can be? Want to use ideas from a company called Total Party Kill Games that strives to live up to their name? The Fifth Edition Fighter Folio & Condition Cards are for you! I am proud that I had the chance to contribute some ideas to this product and I can’t wait to read them in print!

My write up of the folio is here and the campaign is here.

 

1) Aces & Eights: Reloaded by Kenzer & Company
Ends on Wednesday, May 24 2017 12:00 AM EDT.

Want to role-play in an alternate history wild west? Want to “relive the glory days of the ‘West that never was’?” Aces & Eights: Reloaded is the second edition and 10th anniversary edition “of the world’s best selling, state-of-the-art, game-of-the-year wild west role playing game”. This isn’t just the game of western shootouts, this is the game of the 1800s with all professions open to you. This is the game could answer how the west was won.

For those looking to add a wanna-lancer, vanity press RPG credit to their resume, this campaign has several options to immortalize your NPC in a supplement or the main book. You can create an original Woman With No Name and have her live out countless stories across the wild west from the tabletops of gamers everywhere.

You can reach the Kickstarter campaign here.

Aces & Eights Reloaded

 

 

 

* * *

 

 

Egg Embry, Wanna-lancer™

Wanna-lancer™ Checklist T-shirt available at Cafepress

Interested in being a wanna-lancer? Start with the official Wanna-lancer Checklist t-shirt or wall clock or ice tea glass!

* * *

Egg Embry wrote comic book short stories, edited comic book series, wrote and drew a webcomic, and contributed to comic book journalism across the 2000s. Now, he buys the opportunity to write for a variety of tabletop role-playing games in the tradition of vanity press. His purchases have been published by:

Vanity Press: What Kickstarter RPG Rewards Are Available? – The White Box: A Game Design Workshop-in-a-Box

Do you want to create a board game? Have an idea but need the board and pieces to test it out? Looking for design ideas from professionals? This may be the option you didn’t even realize you needed.

The White Box: A Game Design Workshop-in-a-Box by Gameplaywright

“From savvy advice to myriad bits, The White Box has everything you need to start creating the game in your head.

Almost everyone who’s ever played a game has had an idea for how to make it better. To tweak it, improve it, or even build something new from its miniatures, cards, cubes, and concepts.

At Gameplaywright and Atlas Games, we think making games is awesome. We believe it’s one of the most challenging, fun, rewarding things you can do. If you’ve ever thought about making a game of your own, we want to help.

We made The White Box for you.

The White Box is a learning, planning, and prototyping tool for tabletop game designers.

It contains a book of 18 essays on game design and production, covering subjects like where to find a great concept, how to use randomness, what to ask playtesters, and whether it’s wise to self-publish.

It includes an abundance of components to get you started right away, from cubes and meeples to dice, discs, and chits.

Maybe you have a golden idea inside you burning to come out. Maybe you want to tell a story or explore a problem. Do you dream of seeing your name on a box at your local game store? Or perhaps you see game design as a path to fame, fortune, and a satisfying career.

The White Box is for aspiring professionals, creative young people, and literally anyone who’s ever wanted to build their own game without having to plunder their game library for bits.

If you believe creating games is awesome, The White Box is for you.

 

* * *

 

The White Box

Egg’s Thoughts:

Let’s step away from my usual topic – vanity press tabletop RPGs and resume building – and look at a board game. Not a playable board game, but one you’ll create. If you want to construct your own board game, this is going to simplify the process by giving you all of the building blocks.

The White Box offers all the parts you’ll need to design your own game. No need to cut out pieces to play with or get poster board game maps that cannot be folded up or spend time addressing the components needed to play instead of, you know, playtesting your idea. With the White Box, you have the pieces needed to go right into rolling dice for your ideas, all in one box. Add to that, a book loaded with design philosophy and you’re ready to hit the ground running.

Like the Kickstarter says, “[y]ou have a golden game inside of you” and I agree. I have one that’s been in my head for about a year and the White Box will help to bring it into the physical world. For the price – $38 shipped in the US – you can take a chance and design that game that’s been waiting to leap out of your head.

 

* * *

 

Fifth Edition Fighter Folio by TPK Games

 

Let me shift the focus from board games back to my usual love, RPGs. In this case, the Kickstarter for TPK Games’ Fifth Edition Fighter Folio & Condition Cards. Through my wanna-lancing, I contributed some fighter subclass ideas for this project and I can’t wait to read the finalized versions. Last week, I did a write up of my involvement here. Take a moment to check out their Kickstarter. This is going to add flavor and challenge enough to your gaming table to live up to the company’s name – Total Party Kill.

 

* * *

 

 

Egg Embry, Wanna-lancer™

Wanna-lancer™ Checklist T-shirt available at Cafepress

Interested in being a wanna-lancer? Start with the official Wanna-lancer Checklist t-shirt or wall clock or ice tea glass!

* * *

Egg Embry wrote comic book short stories, edited comic book series, wrote and drew a webcomic, and contributed to comic book journalism across the 2000s. Now, he buys the opportunity to write for a variety of tabletop role-playing games in the tradition of vanity press. His purchases have been published by:

Vanity Press: What Kickstarter RPG Rewards Are Available? – Fifth Edition Fighter Folio & Condition Cards

One of the tabletop RPG Kickstarters that I backed and did a vanity press contribution to – Slaughter at Splinterfang Gorge by Total Party Kill Games – led to an opportunity to contribute ideas to their latest Kickstarter project, the Fifth Edition Fighter Folio. Want to amp up your 5e fighters? Read on.

Fifth Edition Fighter Folio by TPK Games

Fifth Edition Fighter Folio & Condition Cards by Total Party Kill Games

“We are making a Fighter’s Handbook character resource and Condition Cards compatible with 5E Dungeons & Dragons.

Fight for glory… fight for honor… but know HOW to fight!

Total Party Kill Games presents The Fighter Folio, a player and GM sourcebook compatible with the fifth edition (5E) of the Dungeons & Dragons tabletop roleplaying game. Also included is a gorgeous set of our 5E condition cards, giving you four of every condition, including the ones from TPK’s hugely popular Fifth Edition Options title.”

Preview of Fifth Edition Fighter Folio Pages 11 and 12

 

Egg’s Thoughts:

TPK Games 5e Products

Total Party Kill Games has a list of 5e products. The one I’m most familiar with is Slaughter at Splinterfang Gorge. This adventure was a hard slog that was well worth the price of admission. That is what TPK Games is known for, hard fights, no cakewalks.

I had the chance to contribute some magic items to Slaughter at Splinterfang Gorge. Those items led to an invitation to contribute sub-classes to the Fifth Edition Fighter Folio. I was honored to be allowed to contribute to both products. With their latest Kickstarter, I expect the Fifth Edition Fighters Folio to add a new level of challenge to 5e.

While I am biased (I had a lot of fun working on both projects), I recommend checking out Fifth Edition Fighter Folio & Condition Cards by Total Party Kill Games. I am ready to add the finished product to my gaming table.

 

 

* * *

 

 

Egg Embry, Wanna-lancer™

Wanna-lancer™ Checklist T-shirt available at Cafepress

Interested in being a wanna-lancer? Start with the official Wanna-lancer Checklist t-shirt or wall clock or ice tea glass!

* * *

Egg Embry wrote comic book short stories, edited comic book series, wrote and drew a webcomic, and contributed to comic book journalism across the 2000s. Now, he buys the opportunity to write for a variety of tabletop role-playing games in the tradition of vanity press. His purchases have been published by:

Vanity Press: What Kickstarter RPG Rewards Are Available? – Alternity 2017 and Green Ronin Publishing Talent Search

Ready to design a planet? Seriously, a planet. Your business card could read, “[INSERT NAME], Planetary Architect and Wanna-lancer”. If that, or trying out for Green Ronin Publishing’s female-centric RPG talent hunt, appeals to you, read on.

Alternity from Sasquatch Game Studio

Alternity 2017 – A Science Fiction Roleplaying Game by Sasquatch Game Studio LLC
Kickstarter campaign ends on Thursday, May 4 2017 11:59 PM EDT.

“A modular Science Fiction Tabletop Roleplaying game limited only by your imagination. Choose your future!

Alternity is back—and it’s better than ever!

Strange new worlds and deadly aliens? Mercenaries for hire? Post-apocalyptic survival? Explore your favorite visions of sci-fi adventure in the new Alternity Science Fiction Roleplaying Game from Sasquatch Game Studio.

Many Worlds, One Game: The Alternity Core Rulebook includes a wealth of campaign-building guidance and a modular rules design so that you can model your favorite SF setting or create your own. We’re also launching with one “pre-built” setting, our Protostar universe . . . but we’ve got plans for more worlds if you want ’em! We plan to unlock at least one more setting through our stretch goals for the project.

Alternity Rule Books

What’s your future?

In 1997, Bill Slavicsek and Richard Baker created the original Alternity game—a powerful tabletop RPG engine for science fiction adventure across a wide range of genres. Now, twenty years later, Sasquatch Game Studio is creating a new sci-fi RPG inspired by the original game. We’re rebuilding the game mechanics to take advantage of 20 years of advancement in the art of game design. We’re marrying bold new ideas and exciting new subgenres to the original scope and vision of the Alternity game. And we’re bringing it all together in a convenient, full-color, handsomely illustrated Core Rulebook with supporting adventures and sourcebooks.

But don’t wait for the Kickstarter to finish! A Beta Test release of the Alternity game is currently available as a free download on DriveThruRPG! The Beta release includes an overview of the rules, an introductory scenario, and a sample adventure. We’ll be collecting feedback from testers and backers throughout the coming weeks to make Alternity awesome!

Want to see more about the development process? Visit our website at: http://www.sasquatchgamestudio.com/Alternity and check out our Alternity Design Blogs!

* * *

Alternity or Primeval Thule? Alternity is going to look amazing!

Sasquatch Game Studio is the design team behind the Primeval Thule Campaign Setting and the Princes of the Apocalypse campaign adventure for 5e. Our Alternity team includes the creators of the original game published by TSR. You can learn more about us and our products at www.sasquatchgamestudio.com.”

* * *

Egg’s Thoughts:

Sasquatch Game Studio, the designers behind Primeval Thule Campaign Setting, produced the first vanity press purchase I participated in. That setting – best described as Conan meets Cthulhu – stands tall among the 5e products I’ve bought along the way. The quality of their production (writing, direction, and art) is second to none.

Using Primeval Thule as a guide post, I think Alternity will be one of the best sci-fi products available. Being a new, wholly original iteration of the original TSR game, Alternity will provide both a retro-fix and break new ground.

As an added bonus, they have a vanity press pledge level that allows you to name and design a planet for their Protostar Mission Guide, the first campaign setting for Alternity. Ever had a whole sci-fi planet you wanted to design? Here’s your chance to do that and work with some of the top talent in the RPG industry. Based on my experience, I cannot recommend this enough.

* * *

Green Ronin Publishing’s Talent Search Submissions are open!

“This is just one part of Green Ronin’s larger and ongoing diversity initiative. In this specific case, we’re interested in hearing from women-identified and non-binary individuals with a passion for dark fantasy. What we’d like to see are writing samples that illustrate a grasp of the elements typically involved in RPGs: rules design, world-building/setting write-ups, character profiles, and fiction vignettes, as well as writing that aims to hybridize these elements. Familiarity with the Lost Citadel property is not a requirement at this stage.

We will be accepting your submissions from today until May 15th and the winner will be announced to the public as part of our Lost Citadel Kickstarter on June 6th.

  • Submissions should be no longer than 3,000 total words.
  • Submissions should be sent with an introductory email that includes your name and contact information; during the evaluation stage we will be stripping the submissions of identifying information and assigning each a code number as part of a blind reading so they can be judged without regard to name, existing reputation (or lack thereof), or anything other than the quality of the work.
  • Submissions should be saved as a document file and sent as an email attachment to lostcitadelrpg@greenronin.com. Don’t worry about heavy formatting, tone-appropriate font choices, or other stylistic flourishes.

While the setting is dark fantasy and its core expression will be in 5E, you are NOT required to adhere to those specifics in your submissions. We welcome submissions featuring mechanics from any edition, or those for our in-house system (AGE), or even those featuring other popular systems you feel might be dark fantasy-appropriate.

Green Ronin Publishing – Lost Citadel

Keep in mind that this is not a math test disguised as a talent search. While submitting a well constructed Pathfinder stat block may be acceptable, it doesn’t go very far toward showcasing one’s talent and/or ability as a writer, only one’s ability to do math. Remember, the idea is to make a strong impression with your writing.

By submitting your work for evaluation, you represent that you are the sole author of the material being submitted, agree that Green Ronin and its agents have the right to read your submissions for the purposes of this search, and acknowledge that Green Ronin is under no obligation to use, buy, license, or adapt your talent search submission for any other use.”

* * *

Egg’s Manplanation:

Green Ronin Publishing is a Top Five RPG publisher. To be picked by them during this talent search would be a career jumpstart. Add to that, they’re targeting the expansion of the RPG industry by getting more women behind the keyboard. If you meet the above criteria and want to test out the freelance RPG waters, this is the talent hunt for you.

* * *

Egg Embry, Wanna-lancer™

Wanna-lancer™ Checklist T-shirt available at Cafepress

Interested in being a wanna-lancer? Start with the official Wanna-lancer Checklist t-shirt or wall clock or ice tea glass!

* * *

Egg Embry wrote comic book short stories, edited comic book series, wrote and drew a webcomic, and contributed to comic book journalism across the 2000s. Now, he buys the opportunity to write for a variety of tabletop role-playing games in the tradition of vanity press. His purchases have been published by:

Wanna-Lancer Opportunity – EN World Freelancer

This week, I’m looking at a success – I translated my wanna-lancer credits into a freelance opportunity and you can, too. Become a freelance RPG journalist through the open call on this major RPG news site. Read on for more details.

* * *

EN World – Freelance Columnists Required!

EN World, one of the largest “DUNGEONS & DRAGONS and PATHFINDER RPG news” websites in the world, is looking for new contributors for their community-generated content program. They’re requesting pitches for ongoing 500-word articles examining RPG news, industry coverage, commentary on gaming and the gaming community, gamer-interest profiles, and focused reviews of games. It’s an exciting offer because, if they accept your pitch, it’s freelancer work that grows your RPG profile.

If you want to write about games and be paid for it, you can find their open call for freelance columnists here. Their guidelines and how to contact them are here.

* * *

My favorite piece of art from the FirstFable Guide Book. Art by Charlie Bates

After reading about this opportunity, I pitched several column series ideas, and my wanna-lancer resume, to EN World. A portion of one of the ideas caught the submissions editor’s interest. He asked for a new pitch focusing on reviews for children’s games. I was stoked that he spotted a diamond in the rough. I re-wrote the pitch, he approved it. I wrote my first article, he had only short, helpful notes. I adjusted the article and the review, entitled Gaming at the Kids’ Table: The FirstFable RPG, can be read on EN World here.

My blog series on the Tessera Guild is about buying and building my RPG resume to move from a wanna-lancer to a freelancer. A big piece of the puzzle has been filled in with this freelance column on EN World. Does this mean that wanna-lancing is over? No. One assignment does not a freelancer make. But, it’s a positive step.

I want to thank EN World for offering this opportunity. A big thank you to Submissions Editor Christopher Helton for seeing something worth publishing. I also want to thank the Tessera Guild for letting me write here. Every article exercises the writing gears and helps get me ready for future assignments.

Thank you all!

* * *

Egg Embry, Wanna-lancer™

Wanna-lancer™ Checklist T-shirt available at Cafepress

Interested in being a wanna-lancer? Start with the official Wanna-lancer Checklist t-shirt or wall clock or ice tea glass!

* * *

Egg Embry wrote comic book short stories, edited comic book series, wrote and drew a webcomic, and contributed to comic book journalism across the 2000s. Now, he buys the opportunity to write for a variety of tabletop role-playing games in the tradition of vanity press. His purchases have been published by:

Wanna-Lancer Opportunity – Kickstarter for Sorghum & Spear

Why do I invest in RPG Kickstarters? Beyond the products, it’s to get the experience and writing credits to build a tabletop role-playing game resume. This week, I’m looking at a way to translate my wanna-lancer credits into an opportunity – a fantasy comic book series that seems designed with RPGs in mind.

[Ok, ok, ok… really, I’m looking for a way to push a worthwhile comic by a nice guy!… But there will be the potential for a RPG tie-in.]

Sorghum & Spear Art by Welinthon Nommo

Sorghum & Spear by Green County Creative
Kickstarter campaign ends on Monday, April 17 2017 7:00 PM EDT.

John McGuire did a fantastic write-up of Green County Creative’s Kickstarter for their comic book, Sorghum & Spear on the Tessera Guild. I’m a fan of the property, I’ve met creator/writer Dedren Snead at the Atlanta Sci-Fi and Fantasy Expo (super nice guy), I was happy to back the project, and I’m ready to read this comic book.

What is Sorghum & Spear? Sorghum & Spear is a fantasy saga that follows a group of amazing young girls who are called upon in a time of war to become the last line of defense against the Spora; a pantheon of demons bent on destroying their people and conquering the Eternal Realm.

Green Country Creative is producing an amazing comic for everyone to enjoy while dedicating it to people of color. Through this Kickstarter, Dedren is on a mission to make the world a better place. The Kickstarter has a charitable element that gives to Project Have Hope “to empower women in the Acholi Quarter of Uganda by providing education to both the women and their children and assisting the women to establish business opportunities to promote economic stability and sustainability.

Sorghum & Spear – Marlannah.         Dedren Snead and Welinthon Nommo’s character designs would be perfect for a RPG character sheet.

In the comic book, the story is a fantasy tale of young warrior women maturing into their independence and life juxtaposed against demons and war and last hopes. High fantasy told in comic book form.

The centerpiece of any comic is the artwork. Welinthon Nommo’s art for the covers, posters, and concepts elevates this sword and soul comic series. His work has enough dynamic power to leap off a comic book store shelf and go home with a happy reader. Like White Wolf’s Vampire: The Masquerade used Tim Bradstreet’s art to define the aesthetic of their World of Darkness, I hope to see Green County Creative use Welinthon’s work as their baseline. Its kinetic imagery combined with cell shading colors really makes the world feel vibrant and the characters pop. Just the few images available through the Kickstarter sold me.

Sorghum & Spear – Namazzi.        Dedren Snead and Welinthon Nommo’s character designs would be perfect for a RPG character sheet.

The property, with its story and art style, is ready to jump medias. They’re exploring animation and Sorghum & Spear has a back-of-the-napkin plan to expand into RPGs.

Now, don’t let me put words into other company’s months. Dedren has not launched an official RPG or, as far as I know, conceptualized the game. But the Kickstarter for the comic book has already reached its goal and continues to grow. That’s the first sign there’s real interest and that can translate into additional products.

Because that’s a positive sign, we’ve exchanged a few words and, assuming the RPG morphs from thought to form, I believe we’ll talk again about what I can do to bring this property from comic books to tabletops. If all goes well, I hope to collaborate with Green County Creative on a module or other RPG options. I’m looking forward to that day.

 

* * *

 

Egg Embry, Wanna-lancer™

Wanna-lancer™ Checklist T-shirt available at Cafepress

Interested in being a wanna-lancer? Start with the official Wanna-lancer Checklist t-shirt or wall clock or ice tea glass!

 

* * *

 

Egg Embry wrote comic book short stories, edited comic book series, wrote and drew a webcomic, and contributed to comic book journalism across the 2000s. Now, he buys the opportunity to write for a variety of tabletop role-playing games in the tradition of vanity press. His purchases have been published by:

Vanity Press: What Kickstarter RPG Rewards Are Available? – Underworld Races & Classes

Playing in the subterranean underworld in 5e or Pathfinder? Need some more races (monsters), societies, and classes? AAW Games has the Kickstarter for you!

Underworld Races & Classes – Funglet

Underworld Races & Classes — 5th Edition & Pathfinder RPG by AAW Games
Kickstarter campaign ends on .

Help us put our Underworld Races & Classes into a massive tome with new racial traits, feats, archetypes, magic items, and spells!

The Underworld Races & Classes tome for 5th Edition and the Pathfinder Roleplaying Game (two separate books) includes devious drow, deep mining svirfneblin, psychedelic funglets, beautiful, semi-crystalline colliatur and more: a total of 14 new races and over 25 classes clocking in at 250+ pages!

In 2014 AAW Games released the ENnie Award nominated Rise of the Drow mega-adventure along with various source books, injecting a huge dose of the wonder of spelunking back into the deep realms of the games we all know and love.

Critical acclaim and fan demand prompted the creation of individual books, featuring new races and classes born from the darkness and alien splendor of the caves below as well as detailed notes on the cultures and histories of these proud people. 

The frontier of the deep, its black horizons with their phosphorescent lights, deserves unique heroes and villains to populate the crystal-studded caverns, black subterranean lakes and mushroom jungles.

Using feedback obtained from numerous fans, play-testers, and reviewers we have completely revised and expanded upon all of our races & classes and combined them into one rock-solid volume for each system, suitable as darker, weirder and more insidious companions to your Pathfinder RPG and 5th Edition core books.

 

* * *

 

Underworld Races & Classes – 5e Layout

Underworld Races & Classes – Pathfinder Layout

 

Looking at these layouts, AAW is clearly thinking about how the source systems should be presented and not doing a simple copy and paste with only the stats tweaked.

Underworld Races & Classes – 5e and Pathfinder Cover Mock-Ups

 

While this Kickstarter does not feature any vanity press options (my usual barometer for pledging for RPG Kickstarters), I’m featuring it because:

  • it offers more races and classes – all of them specific to the underworld – to expand your game. The art and the write ups look great and you can’t – CAN’T – go wrong with fungus folk! [EDITOR’S NOTE – Mileage may vary on one’s love of fungus-based PCs… and fungus-based players.]
    • 14 Underworld Races
    • Detailed discussions of each of the race’s society and interactions
    • 25+ Underworld Classes
    • Additional Drow Domain Details (AD&D&D?)
  • I had an opportunity to do an early review of the Kickstarter and offer suggestions on it. The version of the Kickstarter that is posted now is more dynamic than the first two versions I read and better showcases the products that they are offering. Add to that it was funded in the first hour and you’ll realize that AAW games is knocking these books out of the park.

This is basically the Underworld Player’s Handbook and any campaign set underground will benefit from this resource.

 

* * *

 

Egg Embry, Wanna-lancer™

Wanna-lancer™ Checklist T-shirt available at Cafepress

Interested in being a wanna-lancer? Start with the official Wanna-lancer Checklist t-shirt or wall clock or ice tea glass!

 

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Egg Embry wrote comic book short stories, edited comic book series, wrote and drew a webcomic, and contributed to comic book journalism across the 2000s. Now, he buys the opportunity to write for a variety of tabletop role-playing games in the tradition of vanity press. His purchases have been published by:

Three RPG Kickstarters You Need To Back (by March 31st, 2017)

Looking for adventures, or maps, or a whole new tabletop RPG experience? Want to create an emotion-driven supervillain, or a weird magic item, or a custom dungeon map? Well, Kickstarter has three tabletop role-playing games that end this Friday, March 31st that cover all of that and more. The countdown is on!

3) Trinity of Awesome Returns! by Kort’thalis Publishing

Ends on Friday, March 31 2017 12:01 AM EST.

Get three adventures (one fantasy, one 80s sci-fi, and one pulp horror) for $7 or get the adventures and write content for them for $17. This Kickstarter is funded and close to reaching its first stretch goal! Want more details on the vanity press option, click here.

Trinity of Awesome Returns Art

2) Sensational: A Superpowered RPG where Empathy Matters by Thomas Constantine Moore

Ends on Friday, March 31 2017 3:48 PM EST.

A full superhero tabletop role-playing game for $5 or create content for it starting at $20. The core mechanic – your character’s powers are based on their emotional state – is destined to inspire in-character role-playing at the gaming table! Funded and working on the stretch goals! Looking for a more details on how Hulk Mad = Hulk Smash? Click here.

1) The Big Book of Maps (for Tabletop Roleplaying Games) by Justin Andrew Mason 

Ends on Friday, March 31 2017 10:oo PM EST.

Over 150 RPG fantasy maps served up three ways (several GM and player versions) starting at $10 or get a map commissioned for $80 (with lots of options in-between). Fully funded and wrecking stretch goals (adding sets of map icons)! This one may cover every lair and encounter your party will crawl for the foreseeable future. Need to see some samples and a little more detail on the custom map? Click here.

The Big Book of Maps

If you have the spare coin and love tabletop RPGs or, if you’re like me and building a RPG resume to jump from wanna-lancer to freelancer, these offer golden opportunities!

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Egg Embry, Wanna-lancer™

Wanna-lancer™ Checklist T-shirt available at Cafepress

Interested in being a wanna-lancer? Start with the official Wanna-lancer Checklist t-shirt or wall clock or ice tea glass!

* * *

Egg Embry wrote comic book short stories, edited comic book series, wrote and drew a webcomic, and contributed to comic book journalism across the 2000s. Now, he buys the opportunity to write for a variety of tabletop role-playing games in the tradition of vanity press. His purchases have been published by:

Vanity Press: What Kickstarter RPG Rewards Are Available? – Sensational: A Superpowered RPG where Empathy Matters

Want to make a supervillain? Want to have others play your villain and use her/him/it in their adventures? Want to see your villain published in a new tabletop role-playing game? Want to be credited for it? If you answered yes to any of these, read on.

Sensational: A Superpowered RPG where Empathy Matters by Thomas Constantine Moore
Kickstarter campaign ends on Friday, March 31 2017 3:48 PM EST.

You’re a 19-year-old runaway in an unfamiliar city. You have superpowers–but you can only use them when you’re happy. So yeah… you might be screwed.

Jump into a superhero RPG unlike any other, where your character’s powers can only be accessed through a specific emotion. Lift cars over your head, heal your friends, punch holes in the Moon, but only if you’re sad, or sickened, or surprised.

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Pledge $25 or more

The Hole You Punched in Your Wall

You were so angry, you decided to make a supervillain about it.

INCLUDES:

  • Name and Design a Canon Villain in the Core Setting
  • ‘Backer’ Credit in Core Rulebook
  • PDF of Core Rulebook
  • Digital Shout-Out on Twitter

Robert Plutchik’s Wheel of Emotions

Name and Design a Canon Villain in the Core Setting: You can choose the name of a villain, as well as their power set, background, characterization, etc. The villain will appear in the Setting chapter of the Core Rulebook, and you will be credited by it. This includes a half-hour video chat meeting with me to discuss your villain’s design, probably in June.

Stretch Goal Note: If this campaign reaches $2,000 or more in funding, then it will unlock the Villain Illustrations.

I will commission illustrations of all the canon villains as well. Same deal if you chose the “The Hole You Punched in Your Wall” Pledge Level.

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Pledge $30 or more

Your Support Network

Without people like you, it would be really hard to get through the day.

INCLUDES:

  • Name and Design a Canon Faction in the Core Setting
  • ‘Backer’ Credit in Core Rulebook
  • PDF of Core Rulebook
  • Digital Shout-Out on Twitter

Name and Design a Canon Faction in the Core Setting: You can choose the name of a faction, as well as its purpose, notable members, power structure, and logo. The faction will appear in the the Setting chapter of the Core Rulebook, and you will be credited by it. This includes a half-hour video chat meeting with me to discuss your faction’s design, probably in June.

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Thomas Constantie Moore Character Sheet

Egg’s Thoughts:

For $25, you name a villain, create their powers, design them (emotionally and physically), have a call with the creator of the game, and, possibly, be a part of a custom illustration of the character. If you want to do a whole faction, it’s $30. For the money, it’s an amazing deal.

For my quest to become a role-playing game freelancer and my RPG resume, this adds another unique gaming system, puts me on the ground floor with a new publisher, and lets me unleash a villain on the world of Sensational. This is a good opportunity no matter how I slice it.

Let’s talk about the system and its unique feature. Thomas Constantine Moore is thinking beyond the dice to create a system that pushes role-playing over stat min/max-ing. He’s matching superpowers to emotional states. Hulk Mad = Hulk Smash! It’s easy to equate anger to punching harder. But what if you expanded on that ala Geoff Johns’ take on the Lantern Corps of the DC comic universe? The DC Green Lantern idea matched colors to emotions and created factions for each color/emotion. Sensational will match emotions to powers levels so the deeper the character is into the emotion – the more emotional that the player plays the character – the more powerful they’ll be. The concept speaks to me.

Egg Whine! Egg Most Powerful Whiner of Them All!

(John McGuire and J Edward Neill can testify to that in court.)

I think this project will be fun and I am interested in seeing what the mechanics he creates look like. Out of the gate, his system is about emotions and his pitch and rewards have put a smile on my face so that tells me he’s on the right path.

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I gotta shout out Thomas’ website. His resume is a character sheet (storyteller system). $#%&ing genius. When I re-do my bio, it’s because his idea was too good to not mimic.

 

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Egg Embry, Wanna-lancer™

Wanna-lancer™ Checklist T-shirt available at Cafepress

Interested in being a wanna-lancer? Start with the official Wanna-lancer Checklist t-shirt or wall clock or ice tea glass!

 

* * *

 

Egg Embry wrote comic book short stories, edited comic book series, wrote and drew a webcomic, and contributed to comic book journalism across the 2000s. Now, he buys the opportunity to write for a variety of tabletop role-playing games in the tradition of vanity press. His purchases have been published by:

Tessera Guild at the Atlanta Sci-Fi and Fantasy Expo 2017 – March 11 and 12

Come meet the members of the Tessera Guild at the third annual Atlanta Sci-Fi and Fantasy Expo on March 11th and 12th, 2017.

North DeKalb Mall in Decatur, GA. Admission is free.

Robert Jeffrey IIJohn McGuire, and Egg Embry, along with Sir Leland Beauchamp, will host four panels over the two days:

 

I AM BlackSci-Fi.com
Saturday, March 11th from 3:00 to 3:50 EST

Hosted by Robert Jeffrey II as well as William Satterwhite

“Since its inception BlackSci-Fi.com’s goal has been to be “the premier site for the latest updates on Sci-Fi, Sci-Fact and Fantasy entertainment, news, people, places, and events and the measure of their impact on the African-American community, while also seeking to inform and inspire the imagination of individuals who aspire to live beyond the boundaries of everyday life”

Join Editor-in-Chief Robert Jeffrey II, and contributing writer William Satterwhite as they discuss the in’s and out’s of working for BlackSci-Fi.com, the websites goals and future plans, while touching on the general state of Black speculative fiction.”

 

You wrote something. Now what?
Saturday, March 11th from 5:00 to 5:50 EST

Hosted by Robert Jeffrey II as well as Bobby Nash and Milton Davis

“Join writers Bobby Nash, Milton Davis, and Robert Jeffrey as they discuss what happens after (or during) writing a book (novel, comic, short story, etc). Enjoy this insightful look into each writers path to becoming a published author followed by a Q&A session.”

 

John McGuire co-hosting: Freelance Writing and the 9 to 5

Freelance Writing and the 9 to 5
Sunday, March 12th from 3:00 to 3:50 EST

Hosted by John McGuire, Robert Jeffrey II as well as Nicole Kurtz, and William Satterwhite

“The Ups, the Downs, and Everything Between
By day, mild-mannered 9 to 5-er, but by night they create worlds! Join freelance writers as they discuss keeping a balance between the daily rigors of their 9-5s and writing careers.”

 

Sir Leland Beauchamp co-hosting: Dice, Kickstarter, Cash-in

Dice, Kickstarter, Cash-in
Sunday, March 12th from 12:00 to 12:50 EST

Hosted by Egg Embry and Sir Leland Beauchamp

“Role-play, write-up, and crowdfund your RPG adventures!
Have an original adventure, series of monsters, or tabletop game? Interested in crowdfunding its publication? Join Egg Embry and Leland Beauchamp for a a beginner’s guide to monetizing your tabletop RPG products. We’ll create a D&D creature to take through a hypothetical Kickstarter (idea to pitch to funding to production to delivery to what comes next).”

 

Egg Embry co-hosting: Dice, Kickstarter, Cash-in

For directions to North DeKalb Mall and this free convention, visit the ASFE website here.

 

 

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Egg Embry, Wanna-lancer™

Wanna-lancer™ Checklist T-shirt available at Cafepress

Missed the show? Interested in being a wanna-lancer? Start with the official Wanna-lancer Checklist t-shirt or wall clock or ice tea glass!

 

 

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Egg Embry wrote comic book short stories, edited comic book series, wrote and drew a webcomic, and contributed to comic book journalism across the 2000s. Now, he buys the opportunity to write for a variety of tabletop role-playing games in the tradition of vanity press. His purchases have been published by:

How Playing D&D Reshaped My Entire Life

Christmas Eve 1987.

I was eleven years old.

As far as gift-hauls go, 1987 was a reasonable year. I raked in some fresh NES games, unwrapped a new pile of GI Joe action figures, and rolled my eyes at the requisite stack of clothes for school. I would’ve been satisfied if that’s all it had been. Toys, games, and clothes…what more could an eleven-year old want?

And then my Uncle John rolled into town.

You see, I lived in Chicago with my grandparents at the time, and the snows that winter were brutal, particularly that night. We’re talking piles of white powder in the yard and dirty grey slush on every road. We’re talking fifteen hours of night, and no real breaks in the clouds for weeks. Uncle John had to commute all the way from downstate, which normally takes two hours, but that night it took him pretty much triple the time. Either it was the snow’s fault, or he dreaded Christmas Eve at my grandparents’ house.  I guess I’ll never really know for sure.

The hour was late. Ok, maybe not that late, but late for an eleven-year old who’d just spent the entire day begging his grandparents, aunts, and uncles to unwrap a few of all his gifts early. Having succeeded at tormenting them into a massive gift-release, I sat in my bedroom, surrounded by wrapping paper and happiness, content with my life. I could’ve died a happy child right then and there, drowning in a sea of blue inter-connectable racetracks, NES cartridges, tiny plastic rocket launchers, and socks.

But I didn’t die. I heard a summons from the living room, and out I shambled. If I was slow, it’s because my belly was stuffed with Circus Peanuts and Orange Crush. I was sleepy. I was dragging. I just wanted to be left alone for the next three months to fully soak up my gift-haul.

“Jeremy, your Uncle John has one last gift for you. Do you want to open it tonight?” I remember someone asking me.

I halted. Of course I do! I screamed in my head-movie.

“Yeah ok,” I grunted in real life.

Uncle John handed me a wide, flat box. You know the ones. I think it was from Macy’s, and it had all the hallmark signs of being another box full of clothes. It wasn’t gift-wrapped, but it did have a single red bow on top. One. Red. Bow. Uncle John wasn’t a sentimental dude, which I could (and still do) understand.

When I took the box, I had the same sinking feeling every kid does when he sees a box like that.

Great. More clothes.

I thanked him and padded back into the hallway. No one thought much of my departure. I wasn’t two steps away before all the adults (I was the only kid in the house) started talking politics again. Not even Uncle John seemed fazed by my apparent disinterest. Untended to, I plunked down in my bedroom doorway, sighed with all the weight an eleven-year old could muster, and pried the top off the box.

I guess I should’ve realized the box was too heavy to be full of clothes.

And I should’ve known my Uncle John was too cool for sweaters and school shirts.

What was inside?

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Mind. Blown.

Before that instant, I’d never heard of Dungeons & Dragons. I’d never heard about role-playing, tabletop gaming, or rolling dice to kill undead lich lords. As I picked up the first tome (the Dungeon Master’s guide was my favorite) I felt as if a sharp breeze blew away the memory of all my other gifts. It stunned me, and made me shiver both literally and figuratively. Also in the box: a set of sparkly green polyhedral dice (which my players would learn to hate) and a stack of PC stat sheets, but I didn’t yet comprehend their meaning. I couldn’t see it yet.

I was lost, but in a good way.

Winter deepened. Chicago frosted over for most of the next three months. I didn’t care. Even though I lacked local friends to game with or a real understanding of what I was getting into, I consumed the books Uncle John had bought me. When I say ‘consumed’ I don’t mean to imply I merely read them a few times. No…I memorized them. I gobbled up the D&D dialect, became a master at its mechanics, and plotted for the day I’d actually be able to run a campaign.

But more than this, more than just learning the game, I felt a door open inside my mind. I’d always had a vivid imagination, but this was something different. It changed my perspective about what creativity could be.

And in doing so, it changed the course of my life in a very real way.

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Let’s fast forward a few years.

Far removed from frosty Chicago, I found myself in a hot, heavily-wooded part of North Georgia. My parental unit had remarried and shipped us to the deep south, where summers were forever and winters were but a few weeks of rain in late January. I missed the frozen wastes, but thawing out felt nice. And more than the weather were the chances to meet new friends.

Friends who would game with me.

Friends who shared my passion for deep, dark storytelling.

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…friends who would fight this guy with me.

And so it began. In eight grade, I met The Kube, a friend who was willing to spend endless hours rolling dice with me. He created the legendary characters Silverleaf, Black Dragon, and the wizard who became a prime character in my epic fantasy series, Dank. Then in my freshman year in high school, I met Egg, John McGuire, and the devious Chris Griner.

And it was ON.

destinoris-cover map-1 map-2

map-3 map-5 map-4

I was a dedicated DM, going so far as to create my own 200-page hardcover campaign setting…

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We spent thousands of hours role-playing.

We downed hundreds of pizzas, killed barrels of Mountain Dew, and endured sessions lasting upwards of 15 hours.

My players learned to hate my dice, but I like to think (in my head-movie) they enjoyed the fact our games were about more than slaughtering imaginary monsters. We told stories. Deep stories about sacrifice and suffering. Legendary stuff that no video game can capture, that not even the longest, most profound novel can duplicate. If you’ve ever played our style of ‘storytelling’ D&D, you know what I mean. The players are a part of an epic tale, not just dice-rolling treasure fiends. The dungeon master is merely a blank page, ready to turn whichever direction the players want to go.

But the best part?

It didn’t stop there.

It began

Many years after my last epic session, sometime in the early 2000’s, all the storytelling lessons I’d learned flashed back into my mind. I missed (desperately) the feeling of sitting down with friends to weave a deep, dark tale, but I knew at the same time I probably wasn’t ever going to recapture it. We’d all moved apart and built our own lives. Some of us were married, and others were exploring new careers. Lacking a way to play the game I loved, I had to find a new outlet for my unbridled creativity.

And so I started my writing journey.

I sat down in the dark, my brain brimming with an entire childhood’s worth of ideas.

And the stories, many of them birthed a decade or more earlier, began to pour out of my fingertips.

Over the next fifteen years, I wrote fantasy novels, sci-fi tales, spooky novellas, and other fictional fare. I couldn’t stop. I was (and still am) a man possessed. Looking back at all of it, I know I never would’ve done it if not for those endless nights of dice-rolling and gold piece counting. I might’ve done other creative stuff, but the depth wouldn’t have been there. The story-telling skills I learned during a decade of D&D’ing were irreplaceable stuff. The seed had been planted on Christmas Eve 1987, and had grown into something I never could’ve anticipated.

Those three little books changed the way I thought. The way I imagined. The way I wanted to create. And after thousands of dice rolls, hundreds of hours spent preparing stories for my players, and countless nights at the gaming table, I wasn’t the same person I’d been. I’d grown to appreciate the art of a story without an end, and I’d learned to love all the crazy thought-collisions that happened while playing this simple little game.

There are those who will mock D&D. They’ll say it’s a game for nerds, introverts, maybe even losers. Some will even claim it supports anti-social, anti-religious behavior. Nonsense…all of it. Done right, D&D is a vehicle for allowing people to take part in a story. It’s better than TV, which isn’t interactive. It’s better than video games, which confines players to a controller and some pixels. In many ways, it’s the most imaginative game ever created. It was for me. And I’m willing to bet, it was for many, many others.

So here’s to The Kube, Egg, Griner, Nicky P, Jeremy II, John, and all the rest. These fine friends were inspirers of more characters than I can recollect. AD&D First Edition forever!

And here’s to Uncle John. He gave me three little books that rocked my world.

…and inspired twenty-four books of my own…and counting.

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Published in 2015….conceived in 1992.

If I had any advice to modern parents, it’d be something like this:

Take your kids’ phones away. Give them a D&D book. And walk away.

🙂

J Edward Neill

Author and Artist

DownTheDarkPath