Steampunk Fridays – Kickstart the Comic – Word Smith

Welcome to the first in hopefully many Fridays worth of Steampunk goodness to come. My hope is to shed some light on the genre in any way I can possibly think of. Movies, TV, comics, novels, short stories, artwork, history, and possibly other bits and pieces I haven’t even considered yet. Since I write a Steampunk comic (The Gilded Age – the first issue is still available for FREE download here), it feels only right to reach out and see what others have done.

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Word Smith – A Steampunk Fantasy Adventure

From Sigmate Studio

Stephen Kok – Writer

P.R. Dedelis – Artist

Peyton Freeman – Colors

K. Hermann – Animator

Kickstarter campaign ends on Friday, July 14, 2017, at 7:44 AM EDT.

The Pitch:

Sometimes all it takes is a word. 

Word Smith is a steampunk fantasy adventure graphic novel. I always loved steampunk and it was great to put my own twist on it and write a story in this world. There’s dragons, airships, magical words and much more.

At the core of the story, it’s still a story about people, their emotions, dreams and ambitions.

The Story:

When one of Victoria’s words goes awry, she sets off on an adventure to try and get things back the way it was. With her dragon, Sparky will she succeed or make matters worse?

Word Smith follows the story of Victoria who crafts words. These words can evoke the emotion associated with it. For example, the word HOPE will give the recipient a sense of hope.

Sample pages from Word Smith. P.R. Dedelis – Artist and Peyton Freeman – Colors

John’s Thoughts:

Steampunk goes hand in hand with Inventors. Da Vinci, Tesla, Edison, etc. So the core concept of crafting words seems like one of those things that are obvious once someone else has told you the idea (as in – why didn’t I think of that?). And then having these constructed words become their own magic for people opens an enormous amount of possibilities. Not only could you possibly get a word that has an unintended effect, but what if someone else were to use a negative word for this purpose?

The artwork has a manga influence (if only from the larger eyes on some of the characters), and there is a playfulness at work here. Which makes sense if you are going to have a talking dragon as one of your main characters!

Oh, I didn’t mention that… yeah, talking dragon!

The Rewards:

For about $19 US (AU $25) you get a physical copy of the 55-page graphic novel. As you go up the levels, there is the opportunity for prints and original sketches ($60 US). And if you’d like to be immortalized within the comic, you can select the level which lets you “Get Drawn In” ($187 US).

What’s nice is that he offered some of these options as “early bird” or limited rewards for a reduced price. Never a bad thing to reward people for pledging earlier in the life of a campaign.

However, it’s the other option at that same level “Meet the Creator” which will interest those living in and around Sydney, Australia. Stephen basically opens up the meeting as allowing you to ask him questions, discuss projects, or pretty much anything else you might want to discuss. As someone who’s run a few successful Kickstarter projects, it could be very useful to pick his brain if you were considering running one of your own!

The Verdict:

I like the core concept and from the artwork he’s posted on the Kickstarter page, it has the feeling of a fun comic. I’m very interested to see where the story ends up.

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For more information on Word Smith or Sigmate Studio other comic projects, check them out here.

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John McGuire

John McGuire is the author of the supernatural thriller The Dark That Follows, the steampunk comic The Gilded Age, and the novellas Theft & Therapy and There’s Something About Mac through the Amazon Kindle Worlds program.

His second novel, Hollow Empire, is now complete. The first episode is now FREE!

He also has a short story in the Beyond the Gate anthology, which is free on most platforms!

And has two shorts in the Machina Obscurum – A Collection of Small Shadows anthology! Check it out!

He can also be found at www.johnrmcguire.com.

The Free Comic Experiment – Gilded Age #1

I’m currently running a promotion where the first issue of my Steampunk Comic: The Gilded Age #1 is free to download.

The Gilded Age

https://www.instafreebie.com/free/2V0z3

or if you are already a member of Noisetrade you can find it here:

http://books.noisetrade.com/johnmcguire/the-gilded-age-1

The only thing required of you to get the free issue is to provide your email address.

A little about The Gilded Age:

Welcome to the world of The Gilded Age.

1877. The full dawn of Industrial Revolution has collided with the twilight of the age of magic and alchemy, leading to a most curious progeny: self-aware clockwork men. Man-made machines, with clockwork gears and steam-powered joints, serve man even as the followers of the old ways continue to nurse growing resentment of these new creations.

Trying to find its own way in this world, the Branning Troupe, made up of actors and carnival folk, moves throughout Europe performing its acts night in and night out. For some, the Troupe offers a direction to their lives; others seek the adoration of the crowds. For all, it represents a fragile, simple refuge from a world which has cast them out. They are a new family. And each member has their own desires and secrets…

Each issue of The Gilded Age is a complete story (“Done in One”) focusing on different members of the Branning Troupe. This allows for a wide variety of stories to be told: heists, western, horror, and fantasy.

And there is also now a Facebook site for all things Gilded Age:

www.facebook.com/TheGildedAgeComic

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John McGuire

John McGuire is the author of the supernatural thriller The Dark That Follows, the steampunk comic The Gilded Age, and the novellas Theft & Therapy and There’s Something About Mac through the Amazon Kindle Worlds program.

His second novel, Hollow Empire, is now complete. The first episode is now FREE!

He also has a short story in the Beyond the Gate anthology, which is free on most platforms!

And has two shorts in the Machina Obscurum – A Collection of Small Shadows anthology! Check it out!

He can also be found at www.johnrmcguire.com.

New Painting – Storm City

Typically…

I prefer to work alone. The quieter, the better. If I can hear a mouse squeak, a human sigh, or a sound other than the wind at night, sometimes it’s too much for my creative self.

But I’ve stepped outside my comfort zone. I worked with up and coming artist T. Morrison on a rare piece. And my efforts were rewarded.

She sculpted using lightweight spackle. I splashed with acrylics and watercolors.

And we created a piece we’re calling ‘Storm City.’

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Storm City prints are available here.  The original is 16″ x 20″.  Reach me here for purchase inquiries.

If you liked this painting, you might also like these.

J Edward Neill

Painter of shadows

Author of darkness

 

 

 

The Alchemist

The Alchemist by Amanda Makepeace

 

Last year I painted a well received Jackalope and I made sure to tell everyone he was the first in a new series. Then I had one commission after another and the series was put on hold. Until now!! Say hello to The Alchemist. Yes, I know he’s a fox but he’s an alchemist too. He’s part of an ever evolving series of paintings called the Mystics. Read more

New York Comic Con Recap – Stories from the Con

New-York-Comic-Con

Even a week and a half later I’m still recovering and reflecting from my experience over those (very) long four days. I went up as part of Terminus Media‘s 3-man team. Our goals were to sell some comics, do an interview with the kind folks at Comic Con, and just begin to get the word out about our books. In the coming weeks, I’ll get a little more into Terminus and our books, but for this post I wanted to share a handful of moments/stories from the convention (or just from those four days).

Steampunk Guy

When you are passionate about something in the “Geek Culture” you want everyone else to know it. Maybe you love dropping obscure knowledge or quoting the movie/tv show/book/comic/whatever on some unsuspecting person.  But the biggest thing, is that much like a Superhero, it is your solemn duty to stamp out any perceived ignorance about your LOVE. This means that you must constantly be vigilant for anyone who might take this LOVE’s name in vain. I mean Heaven help those who might get something wrong about that thing you LOVE.

So the comic book that I’m currently working on… the thing which has sprung forth from my little brain is The Gilded Age.  Now this is a Steampunk book (at least according to me… the creator).  That is an important piece of information. I’m at the table and this guy comes up dressed in a Steampunk inspired costume and the following conversation happens once I give him my 30 second spiel about The Gilded Age and he begins to flip through the comic.

Me – So I want to build things through the characters… from their eyes before I throw you in the deep end with dates and everything.

Him – Well that’s not really Steampunk.  You know, that’s what people want, they want all of that information and then they’ll want even more from you.

Me – Well I guess that’s what I like about the genre is that it is open to various ways of telling a story.

Him – Yeah… no, people want it all at once.  That’s what Steampunk is about. <pause> What’s your Point of Divergence?

Me – Sorry?

Him – Where the timeline breaks off?

Me – Oh, well, I haven’t gotten into it, but it has more to do with DaVinci and his inventions than something like Babbage.

Him – Hmm. <takes a moment to flip through the issue again> This isn’t Steampunk.  This is really Arcane Punk.

Me – Ok.

Him – Do you know what <some art related criticism> is?

Me – No, sorry, I’m not sure what that is.

Him – Of course you don’t. You’re just an artist. But it is done wrong in this book.

Me – Well, actually I’m not the artist. I’m the writer.

Him – Oh.

During the whole conversation I’m alternating in my head between channeling Samuel Jackson and just smiling. It took some self-control, but I kept smiling.

Arcane Punk

He bought a copy though.

Airport

After the con was done we had to head back to Atlanta so we got to the airport way early… like your Dad gets to the airport early (three hours early). I’m fine with it even if we had to abandon our booth a couple of hours early, but I’d rather have a moment to grab a little food and rest.

Of course, the flight was delayed 15 minutes to start.  We finally get boarded and then promptly sit on the tarmac for another 30 minutes. It was at this point I found out/remembered that Airtran may possibly have the least about of leg room of ALL TIME.

A little about me: I’m 6′ 5″ tall which means that I have long legs.  Now I have come to grips on the fact that the world is built for much smaller people (on the way up I somehow lucked into an exit row seat – glorious leg room!). However, I’m ready to say right now that sitting on the runway for that long amounts to a form of torture and by the Geneva Convention I think I have a case against the airline.

Really. Kissing your knees is not a fun way to spend the evening.

Phones have not been invented yet

We get to the hotel to check in.  Go up to the front desk and give the concierge our names, but alas the room is not under Tony or my name. Mark (head of Terminus) had reserved the rooms for us. No problem.  We get Mark on the phone in an effort to get all of this resolved.

Tony – I’ve got him on the phone. He can give you all the correct information.

Concierge – No! I can’t take that phone. I can’t do anything over the phone.

Tony – But he’s right here. He can tell you.

Concierge – No, I can’t do it over the phone. What he will have to do is FAX me his information.

At this point Tony and I turn to each other, dumbfounded.

What year is this? FAX? 1993?

Do they still have dial-up modems?

Do dinosaurs still walk the Earth?

dino-phone

Tony – Can he email it to you?

Concierge – Yes.

So wait… he knows what email is, but he can’t take the EXACT same information over the PHONE? In case you were wondering that would be where a person SPEAKS to another person. It’s like texting, but Ma’ Bell thought it up about 100+ years ago!

But he can take it through a FAX which uses the PHONE LINE.  Good lord!

Our Booth Location

Terminus was situated just across from the Intel gaming area which actually was a blessing in disguise as we weren’t cramped up in regular aisles. Instead there was plenty of room in front of us.

It also meant that we had a front row (figuratively speaking) to the Starcraft Tournament they were running. Now the last time I played Starcraft was over a decade ago. I liked the game, but my Xbox 360 pushed it out, and I haven’t really thought about it until the con.  Where they played.

Every day.

On the big screens.

For hours on end.

Never-ending battles of Terrans vs. Zerg vs. Protoss.

Feature matches on the big screens.

At night I would dream of those units moving back and forth across the screen. My brain slowly trying to figure out which board might give an advantage to a certain army.

It may have been too much.

Since I’ve gotten home though I do feel like something is missing in my life. And that old game has begun calling my name.

334px-Starcraft2-logo

Excuse me while I download the latest version for my machine…