4 All-Ages Games Kickstarters You Should Back – No Thank You, Evil!, Scales & Tales, Ratmen Temple, and Fetch Quest

Let’s highlight the best Kickstarter campaigns for games that belong at your family’s gaming table. If you have kids in your life, these games are going to win for them!

 

No Thank You, Evil! – A Game So Nice We’re Making it Twice by Monte Cook Games
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“A reprint of the award-winning storytelling game for creative kids and their families.

In addition to the rewards listed in the backer levels, every backer level now includes a PDF of No Thank You, Evil! delivered early!
In addition to the rewards listed in the backer levels, every backer level now includes a PDF of No Thank You, Evil! delivered early!

No Thank You, Evil! is an award-winning tabletop game of creative make-believe, adventure, and storytelling. In No Thank You, Evil!, each player creates a character based on a couple of cool, descriptive, imagination-firing traits. The Guide (a special role often played by a parent or older sibling) presents a dilemma, and the players set off on an adventure of the imagination. Along the way they use their character’s special skills, companions, and equipment to overcome obstacles—perhaps fighting a slime monster, winning over the suspicious mayor, or beating a rabbit at a race. Whereas conventional board games constrain players’ actions, No Thank You, Evil! sets kids’ imaginations free: Their options are limited only by what they can think up. Together, the players create a story as they work together to make their way through the adventure.

No Thank You, Evil! contains everything you need to play, all in a beautiful, sturdy box designed to be easy for children to use. It includes:

  • No Thank You, Evil! rulebook
  • Let’s Go On An Adventure! adventure book
  • Five dice (because sharing is hard!)
  • Character sheets
  • Cards for characters, creatures, and cyphers
  • Game tokens

No Thank You, Evil! was released in March 2016. This Kickstarter campaign is funding a reprint of the game, as well as some additional products.

For the Little Kids, the Grown-ups, and Everyone in Between

Younger kids frustrate easily when a game is too complex for them to master. Older children quickly grow bored by games that are too simple or that strike them as below their level.

No Thank You, Evil! is great fun for kids as young as five years old. But it’s also great fun for the rest of family—adults included!—because the scalable rules adapt easily to the abilities of the player. A six-year-old might play, for example, a Princess. An eight-year-old might play a Super Smart Princess. A ten-year-old might create a Super Smart Princess who Experiments With Science. Each of these stages adds a level of sophistication to how the game is played—but all of these characters play around the same table in the same game. After a game or two with the grown-ups, a twelve-year-old might even run games for the other kids!

The gameplay rules are easy for novice or young players to grasp, but nuanced and flexible enough for older kids and grown-ups to enjoy just as much. Here’s a brief look at how the rules work:

Enter Storia: The Land Next Door

No Thank You, Evil! is set in Storia: The Land Next Door. It’s a world seen through children’s eyes, home to all the elements of kids’ imaginations: Dragons and dinosaurs, faeries and elves, race cars and robots, and all sorts of fanciful creatures. Players’ characters in No Thank You, Evil! are kids who have been specially chosen to help save Storia from evil. Accompanied by their companions and their handy I Gotchyer Back packs (living creatures that carry the characters’ cool stuff in their bellies), characters venture into Storia to save the day!

For more detailed info on the setting, game rules, and characters, visit the No Thank You, Evil! website.”

 

Egg’s Thoughts:

 

No Thank You, Evil! has won a well-deserved ENnie and an Origins Award! This is an amazing family game, and this campaign is for a reprint so it’s going to be to you quickly. BACK. IT. Monte Cook Games sent me a copy of the game that I reviewed for the Open Gaming Network (here). This is an incredibly fun, family-friendly tabletop RPG with endless possibilities and it is well worth checking out!

 

You can see examples of their work at DriveThruRPG here.

You can support this Kickstarter campaign here.

 

 

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Ratmen Temple | Fantasy Paper Model for Tabletop RPG by RPG Blacksmith
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“The Ratmen Temple is a fantasy paper model with miniatures created for tabletop role-playing games like Pathfinder and 5th Edition.

The Ratmen Temple is a paper model underground dungeon section created for tabletop role-playing games. It is designed to fit with 25mm, 28mm and 30mm gaming scales.

This RPG paper model includes 2 cardboard bases (also called sections), the cardstock wall, 8 paper miniatures, 8 paper accessories and the assembly instructions.

The bases are printed on a thick cardstock and then glued to a cardboard. The paper miniatures and accessories are printed on a high quality white cardstock. The wall is printed on a thicker cardstock.

Assembly is easy, requiring only glue and exacto knife or scissors.

Thanks again to my brother JF with whom I created this paper model temple.

 

Egg’s Thoughts:

 

I love this artwork! For the campaign, it’s around $2.50 US for the digital version, and they’re cartoony enough to work perfectly with No Thank You, Evil! or Scales & Tales or any RPG (kid or adult). I recommend them if you want some cheap visuals at the gaming table!

 

You can support this Kickstarter campaign here.

 

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Fetch Quest – a deck-building game in the Realms of Pugmire by Onyx Path Publishing and Pugsteady
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“A collaborative card game for all ages where the dogs of Pugmire quest for the treasures of Man.

Jack Rat-Terrier grumbled under his breath. He was a dog of stealth, much preferring to sneak past enemies instead of getting his paws dirty with the rough stuff. But Spike wasn’t able to take care of the Leechtongue, and it blocked his way into the crypt. Spike was a warrior dog, not a pioneer blessed with finesse and skill… and defeating a Leechtongue required a special touch. Jack was exhausted, even after Sister Picassa Collie had treated his wounds. Worse, Princess Yosha Pug had to retreat, leaving him without any magical backup. It was up to Jack to deal with this latest threat.

The Leechtongue was surprisingly quick, forcing Jack out of the shadows and into action. Luckily, his reflexes kicked in, and he was able to quick draw his magical bow, shooting several arrows at the threat. His natural skill and expert training were unerring, and the arrows landed in a precise strike, defeating the monstrosity. The Leechtongue gargled and fell over with a heavy thud. For now, he was out of danger. He had to avoid any more challenges so he could finish their mission. They all needed a moment to rest and recover before continuing on. Before they could finish their quest.

“I’m a good dog,” Jack muttered under his breath. “At least, I’d better be.”

Fetch Quest is a family-friendly cooperative deck-building game. Each player represents a pioneer, one of six adventurous dogs on a dangerous quest. The pioneers work together to overcome dangerous challenges and resolve missions. Once the missions are resolved, the quest is finished and the players win the game.

Fetch Quest is a collaboration between Onyx Path Publishing and Pugsteady, the home of Eddy Webb’s various projects set in the Realms of Pugmire. With your help, we hope fund the purchase of additional art and to produce and distribute a boxed edition of this card game, allowing further exploration and interaction with the world and characters of Pugmire.

Fetch Quest is a cooperative deck-building game for 3-6 players of ages 12 and up. Playing time is approximately 60-90 minutes. The components for the game include:

  • 6 dual-sided Pioneer cards
  • 72 green-backed Fortune cards
  • 28 red-backed Challenge cards
  • 4 Mission cards

All participants who would like to aid in this endeavor can pledge their support and add to the overall campaign total. If the campaign meets the funding target ($6,000), then we will have funded the project and it will become a reality. Your pledge will only be collected if we achieve our funding target.”

 

Egg’s Thoughts:

 

While this is not a RPG, it’s a family-friend game. Fetch Quest is based on the Pugmire RPG, a game for which I have a special place in my heart after playing the RPG with Eddy Webb at AndoConFetch Quest expands the Pugmire franchise with “a cooperative deck-building game for 3-6 players of ages 12 and up”. If you’re looking for a way to tie RPGs and card games together for your young ones, this is an excellent option.

 

You can see examples of their work at DriveThruRPG here.

You can support this Kickstarter campaign here.

 

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Scales & Tales, an RPG for all ages by Kevin Sherry
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“A fantasy role playing game starter-pack book for people of all ages. Includes rules, character creation, & a ten night campaign.

Hello!  My name is Kevin Sherry, author and illustrator of many popular children’s books, including The Yeti Files series and I’m the Biggest Thing in the Ocean.

What I have made here is a brand new 104-page book, filled with fun illustrations, that is aFantasy Role Playing Game Starter Pack

Scales & Tales is a rule book, an easy instruction manual and an activity book all in one!

Scales & Tales has easy-to-understand instructions
Scales & Tales has easy-to-understand instructions

Table of Contents include: Classic pen & paper, Tabletop gaming, Terrain, Miniatures & Figurines, Snacks, How to Fantasy Role-play, Create a Character, Leveling Up, Personality Generator, Weapons and Gear, Range, Spell Casting, Combat, and Bad Guy Glossary. 

When I was young, I wasn’t allowed to play the classic D & D role playing game.  I think a lot of kids were in the same boat.  Either their parents didn’t allow it, or it was just too complicated to get started.

So many years later, after I had already published many children’s books, my friend asked me to participate in a role-playing campaign that he wrote, and it opened a whole new world for me!

I realized Fantasy Role Playing was the game I had always wanted to play!  I loved the brainstorming, the collaborative storytelling and the simple joy of having a group of people around a table telling jokes and coming up with a story together.

HERE’S the THING:  I think difficult gameplay is a real barrier to people who would have a lot of fun in a role playing game, but find some of the rules complicated and difficult to decipher.

So with my background in children’s books, I’ve used simple, precise language and hundreds of illustrations to take what I’ve learned from classic role playing games and present it in a very fun a graphic way.

What’s Inside the Book?

-The first 50 pages are the instructions, the users guide.  Think of it as the Player’s Manual and the Game Master’s Guide in one.  Scales & Tales explains everything from basic gameplay to character creation , to setting up your DIY game board, to a monster glossary, an armory, spellcasting and more.

-The Second half of the book is a campaign I wrote made of ten one-night quests.  There’s instructions and maps for each quest, and the quests I wrote are all great examples of classic role-playing tropes, like: Exploring castles and dungeons, navigating deep forests, a town setting, a quest on a boat, a rescue scenario, a chase scene, all culminating in a grand battle atop the highest castle.

What sets Scales & Tales apart?

While there is a lot of traditional combat in the book, sometimes fighting bad-guys all day gets a little redundant.

That’s why Scales & Tales contains ways of augmenting your traditional “End-Boss Combat” with fun drawing games and party puzzles.  Games like: Telephone, exquisite corpse, blind contour drawing, and Pictionary-Like games.

Also, Players learn early in the book how to use a drawing game to summon one of 24 different familiars, Each with their own unique stats.  So each Player can have a little animal companion-who doesn’t love that?!

This book, Scales & Tales, was a self-motivated project for me.  I really needed to write this book to share the joy of role-playing with people who just don’t know who to get into it.

It took me two years to write and illustrate, but THIS BOOK IS DONE!

I put so much of heart and soul into this book, Scales & Tales, so if you’ve read this far, I hope you will please consider supporting this Kickstarter campaign, and ordering a book.  There’s also a lot of really cool Kickstarter Incentives and I’m looking forward to painting some of my supporters hero characters for sure!

Fantasy role playing has opened up a whole new world of creativity and imaginations for me and I’d love to share that with you and everyone with my new book, Scales & Tales.”

 

Egg’s Thoughts:

 

From the campaign above, Kevin Sherry talks about his youth and not being allowed to play RPGs, and that spoke to me. I had no such restrictions – my parents let me do as I pleased – but I’ve talked to a number of individuals that ran into that barrier. With Scales & Tales, Kevin is working to overcome that roadblock by creating a kid-focused product. It looks fun and I’m curious to see the final product and, more than anything, I hope it opens the door for more kids to game.

 

You can see examples of his work on Amazon here.

You can support this Kickstarter campaign here.

 

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Want your RPG Kickstarter reviewed? Have some RPG wanna-lancer thoughts to share? Contact me here or on Facebook (Egg Embry) or on Google Plus (+Egg Embry).

Disclosure: This article contains affiliate links to DriveThruRPG.com and Amazon.com.

Savage Worlds: Fast, Furious, and Fun! - Available Now @ DriveThruRPG.com

 

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Egg Embry, Wanna-lancer™

Wanna-lancer™ Checklist T-shirt available at Cafepress

Interested in being a wanna-lancer? Start with the official Wanna-lancer Checklist t-shirt or wall clock or ice tea glass!

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Egg Embry wrote comic book short stories, edited comic book series, wrote and drew a webcomic, and contributed to comic book journalism across the 2000s. Now, he buys the opportunity to write for a variety of tabletop role-playing games in the tradition of vanity press. His purchases have been published by a variety of companies:

Want your RPG Kickstarter reviewed? Have some RPG wanna-lancer thoughts to share? Contact me here or onFacebook (Egg Embry) or on Google Plus (+Egg Embry).

About Egg Embry

Egg Embry wrote comic book short stories, edited comic book series, wrote and drew a webcomic, and contributed to comic book journalism across the 2000s. Now, he buys the opportunity to write for a variety of tabletop role-playing games in the tradition of vanity press.
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