Vanity Press: What Kickstarter RPG Rewards Are Available? – Midgard Campaign Setting: Dark Roads & Deep Magic

Two weeks ago, I discussed picking up a RPG playtester resume credit from Kobold Press’ Tome of Beasts and Book of Lairs Kickstarter. This week, I’m looking at Kobold Press’ 5e campaign setting, Midgard, the early access to playtest materials that they’re offering, and their stretch goal that will open this campaign setting up to let anyone write and publish in it.

Midgard Campaign Setting

Midgard Campaign Setting: Dark Roads & Deep Magic by Kobold Press

Kickstarter campaign ends on Friday February248th, 2017 at 4:00 PM EST.

Their Pitch:

Five years have passed; high time to update the Midgard Campaign Setting, and add Deep Magic, adventures, and player options galore!

Welcome to Midgard’s shadow roads, traveler! The way is winding and dangerous, but the rewards are great for the adventuresome and bold.

The rewards for the Midgard Kickstarter include 3 primary books, plus a slew of thrilling adventures and crunchy expansions! The core rewards include these volumes:

Dusk Queen of the Shadow from the Midgard campaign setting

Midgard Campaign Setting for 5th Edition and Pathfinder RPG: A 300+ page volume describing the Midgard regions, from the Northlands to the Western Wastes, and from the Southlands to the Crossroads. With detailed locations, cities, rulers, heraldry, plots, and adventure hooks galore, plus full details of the various pantheons, masked gods, and dark gods, there’s enough here to fuel years of adventuring!

In this updated edition, you’ll get the expanded Blood Kingdom of Morgau and updates to Zobeck, the Cantons, the Western Wastes, and other regions. If we meet our goals, we’ll also  add the Shadow Realm and Blood Kingdom as standalone chapters, and may even open the golden gates of Khandiria… It’s a rich and standalone edition of the setting.

This book is available in both a regular cover and in a special limited edition with leatherette cover, bookmark, and stamped gold foil, plus a handbound leather edition.

Midgard Heroes Handbook for 5th Edition: Full details for Midgard races, variants, archetypes, and backgrounds—everything you need to play trollkin, ravenfolk, kobolds, and others! You’ll also get more than a dozen new cleric domains, new weapons and equipment, and Deep Magic spells and traditions such as Clockwork Magic and Ley Line Magic. Stretch goals will add even more Deep Magic to the book, plus expanded races and broader options for existing ones.

Midgard GM’s Screen

Midgard Player’s Guide for Pathfinder RPG: Collects all of Midgard’s racial lore, class options, feats, and equipment under one set of covers—plus new material for ley line magic, and more. We hope to expand it with shadow magic and other stretch goals. Developed by Paizo staff developer Amanda Hamon Kunz.

Eldritch Lairs: A series of short 5th Edition adventures written by James Haeck and other designers, somewhat like the Prepared! collection of one-shots. This starts as a set of PDF stretch goals, and it will become a print volume included with the premium tiers once the collection is big enough (it will be an add-on for Basic pledge tiers).


Pit of the Dust Goblins from the Midgard campaign setting

Their tenth update: Open World of Midgard

From the earliest days, the Midgard Campaign Setting has been an open world: pre-Kickstarter, patrons brainstormed elements of Zobeck, the Margreve Forest, and the horrors hidden beneath the Ironcrag Mountains. Over the years we’ve kept that door open, with an open freelance submissions policy and frequent design contests to bring new talent into the field.

Well, now we’re taking a big step beyond that. If we get enough backers on this Kickstarter, we’ll launch Midgard as an Open World on DriveThruRPG and RPGNow.

What will it mean for Midgard to become an Open World? Glad you asked! Like the Forgotten Realms and Ravenloft in the DM’s Guild program, Midgard will be open for anyone to use and publish locations, adventures, characters, lairs or other playable material (under certain conditions). In this case, it would cover supplements that are compatible with 5th Edition, Pathfinder RPG, and 13th Age RPG.

Midgard Table of Contents

How close are we to that goal? We need 2,000 backers to form a strong enough nucleus of new designers to attempt it; we’re currently at just over 1,000 backers, with a little more than 2 weeks left. That means we definitely need your help to make it happen. It’s possible, but it’s not a slam-dunk.

What gets us there? Every backer of the project counts toward this goal, regardless of dollars pledged or rewards chosen. That means if all 4 players in your local game pledges $1, we’re 4 backers closer to the Midgard Open World. Any and all of those backers get first peek at Backer Updates in this project, which might also inspire them to roll up some homebrew encounters or build out that archetype they’re always talking about. It’s up to them.

Why Open Midgard? The reality of a small press is that we can never keep up with the demand for new material, and we’re always scouting talent. This approach helps with both, by providing additional Midgard adventures and resources, while opening up a way for talented-but-unknown designers to be recognized. Our hope is that participants in an Open Midgard will also become freelancers who keep the setting vibrant and join the Kobold crew on future official releases. That’s the plan; all we need is a large enough set of backers to launch it!”


Midgard Open World

Egg’s Thoughts:

I’m building a RPG resume by purchasing creator opportunities on Kickstarter. This Kickstarter has pledge levels that offer early access to playtest materials for one of the largest third-party publishers. As a bonus, if the campaign reaches 2,000 backers then Kobold Press will make the Midgard setting an open world.

What’s an open world? In this case, it’s a RPG setting that you can publish content for (with certain restrictions). Want to set an adventure and characters in the Midgard’s Ironcrags and publish it for profit? If this stretch goal is achieved, that will be an option.

In a perfect kickstarted world, I’d want to playtest as much of Midgard as possible and use that knowledge to create worthwhile new content within the Midgard setting. With every new backer on this project, we’re getting closer to my goal.


Egg Embry, Wanna-lancer

Egg Embry wrote comic book short stories, edited comic book series, wrote and drew a webcomic, and contributed to comic book journalism across the 2000s. Now, he buys the opportunity to write for a variety of tabletop role-playing games in the tradition of vanity press. His purchases have been published by:

  • Sasquatch Game Studio’s Primeval Thule for 5e (2015) available at – Writer
  • Ember Design Studios’ Yrisa’s Nightmare for 5e and Pathfinder available at – Writer
  • Ember Design Studios’ Rats in the Street for 5e and Pathfinder available at – Writer & Artist
  • Kobold Press’ Tome of Beasts for 5e available at – Playtester

Kickstarter RPG Reward Level: Vanity Press – Tome of Beasts

“I want to be a freelance RPG writer… so then, uh… why am I buying RPG playtester credits for my resume?”

Covers for the Tome of Beasts and the Book of Lairs

First, what’s a playtester? That’s an individual who puts an unpublished/untested game through its paces. They play and look for successes and flaws and communicate their findings back to the creator for consideration.

Second, why do I want to playtest something? Two reasons.

  • It’s enlightening to see how the sausage is made
  • Networking

Unlike my prior purchases, I’m not buying RPG experience for myself. This time, I’m showing that I have enough experience to improve someone else’s work.

This is my journey to freelancer and it starts with selecting the Kickstarter RPG Reward Level: Vanity Press.


Alseid from the Tome of Beasts

Tome of Beasts by Kobold Press

In October, 2015, Dungeons & Dragons 5e was 15 months into their commercial lifecycle when Kobold Press kickstarted the Tome of Beasts and the Book of Lairs.

Why did they create the Tome of Beasts? At that time, 5e had a lone official Monster Manual of all the critters to fight. Volo’s Guide to Monsters was unannounced and 13 months away. The largest resource for third-party monsters was either homebrew or Frog God Games’ Fifth Edition Foes. The Fifth Edition Foes had been kickstarted the same month that 5e launched (along with two other 5e books). They generated nearly $64,000, so there was precedent that showed fan demand. Despite the monster foes, homebrews and various one-offs for 5e, there was a desire for even more monsters. Enter Kobold Press and their offering, the Tome of Beasts.

Why did they create the Book of Lairs? 15 months into the commercial existence of 5e, there were a number of official adventure paths but not as many standalone dungeons or monster lairs. Just want a dungeon for your characters to crawl with a hook, monsters, and treasure instead of a whole campaign? Kobold Press‘ Book of Lairs is for you.


Ravenfolk Art

Let me type a few words on Kobold Press. They are one of the largest 3PPs (third-party publishers) in gamedom. They wrote the first two official hardcover modules for 5e – Hoard of the Dragon Queen and The Rise of Tiamat – and have proven to be a consistently nice group of folks. Kobold-in-Chief Wolfgang Baur, hobbylancer Ben McFarland, Kobold Minion Dan Dillon, and more have decades of combined professional RPG experience creating… well, throw a dart at any quality RPG product and chances are someone there had a hand in it.

Why Kobold Press is dear to my heart is spelled out in their FAQ. I’m not going to pretend to be an expert but I think – THINK – that they used to crowdfund and, to a degree, crowdsource their products.  Effectively, kickstart their RPG content the way I blog about before there was a Kickstarter. They were ahead of the curve in a way that foreshadowed what I want to achieve. Their FAQ hints at what I’m hoping to achieve – resume building through patronage.


One of the holes in my resume is credited playtester. Is it an important part of your RPG resume? Yes. It shows you have the skills to look at a game that is 90% to 95% of the way to publishable and find that last bit needed to make it shine. Playtester credits “prestige” is ranked by what company or project that you are doing the playtesting for. As I said, Kobold is a large 3PP so I want to have that on my resume.

Nihileth from the Tome of Beasts

Kobold’s Tome of Beasts offered playtesting and more. For this Kickstarter, I put in $180. What did I get for that?

  • Full-color, hardcover volume of the Tome of Beasts with leatherette cover, foil stamp, ribbon bookmarks, and special endpapers, plus the PDF edition for easy reference – $49.99 / $29.99 / $54.99 (Print + PDF)
  • The Book of Lairs in print and PDF – $29.99 / $14.99 / $29.99 (Print + PDF)
  • Printed pawns – $34.99 (Price from, currently unavailable)
  • All digital maps – $9.99
  • Southlands Heroes for 5th Edition (PDF) – $4.99
  • Cat & Mouse Adventure (PDF) – $3.99
  • Midgard Heroes for 5th Edition (PDF) – $4.99
  • Raven’s Call Adventure for 5th Edition (PDF) – $2.99
  • Tomb of Tiberesh Adventure (PDF) – $3.99
  • Prepard Encounters (PDF) – $5.99
  • Battlebards Sound Boards – ???
  • Total MSRP – $156.90

That encompasses the monsters, lairs, adventures, and sounds – the tangibles. What did I get that I can put on my resume and speak to:

  • Early access to playtest versions of all lairs and monsters for review and comment
  • A monster-design seminar with the Kobold Press design and edit team
  • Monster Submissions – All backers were eligible to submit a monster to the Tome of Beasts, and Kobold Press printed the best in the book
  • Feedback on the monster I submitted during the process and after
  • Vanity press upcharge – $23.10

I won for the extra $23.10! I got to playtest several monsters and provide feedback (the results of which I was able to see in the final product… now, whether it was my notes or every reviewer’s thoughts, I don’t know but changes were made).

For the Tome, I got to playtest monsters with several friends including John McGuire, Sir Leland Beauchamp, and my fiancee and we are all listed in the book. That’s a moment I reflect on from time-to-time, we got to have fun and put that fun into print.

Queen of Night and Magic from the Tome of Beasts

Experience-wise, I got to attend a virtual seminar with Wolfgang Baur and Dan Dillon to hear what makes a great monster and ask questions. With that education, I submitted a beast for their monster submission contest and got professional feedback from Wolfgang. I did not win but Dan gave me his thoughts and it amounted to [paraphrasing] not bad.

One of the challenges of buying credits is that the publisher has an obligation to make your submissions, whatever they are, work since you, you know, paid to be in their product. Since you are a customer, feedback from the publishers may be filtered. The monster submission for the Tome of Beasts was a contest open to every backer. Because it’s a contest, they were under no obligation to print my submission. I didn’t win but, based on their feedback, my beast had been in contention for one of the final slots. I lost because others were better, not because mine was awful. To get an unfiltered ‘not bad, not perfect, but not bad’, was encouraging.

For $157, I got some amazing 5e products. I get use out of them more often than any other 3PP I own. For $23, I got to provide feedback on a book that has gotten a lot of love, virtually meet the Kobold-in-Chief and Kobold Minion No. Dan (I don’t know his serial number… oy), submit a monster and get useful feedback that helped me to grow as a creator. That was $23 well-spent!

Vanity press RPG playtester’s credit number one complete! On to number two…


Covers for the Midgard Campaign Setting and Hero’s Handbook

For anyone interested, vanity press RPG playtester’s credit number two is available now on Kobold Press’ Midgard Campaign Setting: Dark Roads & Deep Magic.

Want to playtest the revised Midgard campaign setting for 5e or Pathfinder? There are a number of pledge levels on this Kickstarter that let you playtest the setting. I’ll delve into the ins and outs of what vanity press options are available through that Kickstarter before it ends on February 24th. In the meantime, I suggest you check it out.


Kickstarter information:

Tome of Beasts: 400+ New Monsters for 5th Edition by Kobold Press
Raised $191,431 starting October 5th, 2015


Egg Embry, Wanna-lancer

Egg Embry wrote comic book short stories, edited comic book series, wrote and drew a webcomic, and contributed to comic book journalism across the 2000s. Now, he buys the opportunity to write for a variety of tabletop role-playing games in the tradition of vanity press. His purchases have been published by:

  • Sasquatch Game Studio’s Primeval Thule for 5e (2015) available at – Writer
  • Ember Design Studios’ Yrisa’s Nightmare for 5e and Pathfinder available at – Writer
  • Ember Design Studios’ Rats in the Street for 5e and Pathfinder available at – Writer & Artist
  • Kobold Press’ Tome of Beasts for 5e available at – Playtester