What RPG Kickstarters Excite Creators? Empire of the Ghouls, Good Society, Ultramodern5, Trilemma Adventure, and more

Every week I ask RPG creators what Kickstarter they’re following and they are kind enough to share their insights. This week, among their lists are several games that appear more than once, like GeneFunk 2090 (twice this article and three times to-date), Fungi of the Far Realms (twice this article) and Hearts of Wulin (twice, as well). Check out the suggestions from the creators of:

Empire of the Ghouls: A 5th Edition Campaign vs. the Undead by Kobold Press

END DATE: Fri, May 31 2019 4:00 PM EDT.

“An alliance of cultists, ghouls, and vampires. A scheme of the dark gods against humanity. New maps, dark realms, monstrous societies!”

Wolfgang Baur (Kobold Press) recommends:

Monsters of the Underworld for 5th Edition. So I’m all about the dungeons and the underdark, and Cawood Publishing did well by their prior volume so… Very intrigued by their Underworld Monsters volume, which seems like it will be useful for any mega-dungeon or the like. Art style leans toward comics rather than realism, which doesn’t bother me but fair warning.

Sea King’s Malice. Relative newcomer Alex Kammer is also the mastermind who runs the amazing GameHole Con in Madison every year, and this nautical adventure looks like it would fit neatly next to Ghosts of Saltmarsh. If you have an urge to set sail for adventure, the Sea King’s Malice seems like a great way to challenge your players with encounters and storylines from a rising talent.

Odyssey of the Dragonlords. Ok, with 6,000 backers and just two days left*, this doesn’t need a lot of help but… Greek myths have been fused to D&D since the beginning, and this looks like a visually lush take by a talented team. Worth checking out just to see how they bend and twist familiar tropes!

*EDITOR’S NOTE: I miscommunicated when this article would be published. This Kickstarter has ended but they do have a late pledge option.”

Trilemma Adventures Compendium by Michael Prescott

END DATE: Thu, May 30 2019 10:00 PM EDT.

“A compendium of 48 adventure locations, settlements, and regions for fantasy role-playing games.”

Michael Prescott (Trilemma Adventures) recommends:

Hearts of Wulin. One of the amazing things about good PbtA (Powered by the Apocalypse) games is how deftly they transport you into an unfamiliar genre with so few rules. Not in the sense of an avalanche of content for the GM to trot out, but in that subtle alchemy of how the players contribute to the tone and make the genre really vivid even for newcomers.

I’m a newcomer to the Wuxia genre, but hearing about this game on the Gauntlet got me longing to try it out. This gives me vibes of high production wirework films like Crouching Tiger, the fateful mismatched duels of Amber, all suffused with poignant melodrama.

Lowell Francis is a voracious gamer with incredibly broad system experience, and the playtest materials that he and Angela Chen have put out together look really tight.

Five Torches Deep. This project is like catnip for me. A simplification of 5e so it’s compatible with the lingua franca of fantasy adventure, but with an OSR attitude. A chunky resource focus that makes being underground really feel like you’re a long way from home. Simple rules that have teeth.

Ben Dutter (Vagabonds of Dyfed) has a history of hybridizing the various schools of gaming, and with Ben Milton (Questing Beast, Knave, Maze Rats) looking over his shoulder, this is definitely a project not to miss.

And holy snot, I love a good title and this one makes me jealous I didn’t think of it!”

Good Society: An Expanded Acquaintance by Storybrewers Roleplaying

END DATE: Sun, June 9 2019 9:59 AM EDT.

“Tell regency tales of magic, masked outlaws, servants & ambition with four expansions for Good Society: A Jane Austen RPG in one book.”

Vee Hendro (Storybrewers Roleplaying) recommends:

Big Bad Con 2019. Based as we are in Australia, we had to think carefully when deciding which RPG convention in the States to attend. Time and time again, we were recommended Big Bad Con as the convention to be at, and it is easy to see why. With over 400 events, 40 private gaming rooms and hundreds of different games, it is a brilliant weekend of gaming, whether you are looking for story games, LARPs or board or card games. But beyond that, what makes it truly special is its strong commitment to diversity and community-building. This year marks the first year of the Babble On Equity Project, a collaboration between the convention and community leader DC, to bring more people of colour to Big Bad Con. This project is one of the reasons why we are able to even make it there this year! So if you’re looking for an unforgettable weekend, come along this year to BBC with us!

Fungi of the Far Realms – a fictional fungal field guide. Billed as an RPG game supplement / illustrated encyclopaedia of fictional mushrooms, I love seeing these more unusual kinds of projects being crowdfunded. As a physical artefact blending art and fiction, these types of books stretch our imagination, and reminds me that simply reading can be big part of play.”

Hayley Gordon (Storybrewers Roleplaying) recommends:

Hearts of Wulin. I’ve always been a massive fan of Wuxia movies, so I am more than ready for this RPG. I’ve had a chance to playtest this game, and there’s a lot about it I love. The choice of playbooks is pretty stellar, it gives your characters a reason to be and throws you straight into the narrative. But my absolute favourite part is the entanglements, which create messy webs of relationships between the characters. So if you find yourself engaged to be married to your brother’s sworn enemy while also secretly infiltrating their clan in disguise, that’s just an average session!”

Ultramodern5, a 5E universal sci-fi sourcebook by Dias Ex Machina Games

END DATE: Thu, June 13 2019 11:59 AM EDT.

“Second Edition. Second Printing. New Rules. Full Color. One of the most popular books for 5th Edition is back!”

Chris Dias (Dias Ex Machina) recommends:

“I have backed 49 projects in the past year and a half. I admit, I think I have a problem. By a majority, the campaigns I back involve tabletop board games with role-playing elements because I love the hybridization of board gaming with pen & paper role-playing.

But with specific role-playing, a friend of mine is the creator of Endless Realms, and she has a new supplement on KS now called Tome of Spirits. The artwork is fantastic and the setting is original. Her campaign only has a few days left.  It uses an original rule system which I really appreciate. I hope this is the start of something amazing.

And as an odd addition to that, I am looking forward to seeing Fantasy Grounds Unity get funded. Obviously, I am biased as SmiteWorks were the first virtual tabletop software to support Ultramodern5, which is itself is on Kickstarter now, so I would obviously want to return to the favor. I love the idea of virtual tabletop and wish I had something like that ten years ago.”

Monsters of the Underworld for 5th Edition by Cawood Publishing

END DATE: Wed, May 29 2019 10:58 AM EDT.

“Only the bravest walk into the dark… Into the Underworld! Discover 100 new 5E monsters. A full-color 5th Edition book.”

Andrew Cawood (Cawood Publishing) recommends:

Genefunk 2090 by CRISPR Monkey Studios. In this biopunk/cyberpunk RPG,players take on the roles of mercenary characters. I like that this Sci-Fi game uses the very accessible 5E system and seems quite detailed. Corporations rule the world and the wealthy have discovered immortality. 

The ADVANCED: Pandemonium bBeirdo GamesThis dystopian RPG game lets players create in a very open-ended fashion. I’d recommend any game with this type of customization. Players can alter their characters in unique ways and add many types of skills and weapons. It’s a very fluid d10 system that still has depth.”

Vintage Space: Disco-Era Sci-Fi RPG by Thunderegg Productions

END DATE: Wed, June 12 2019 9:11 AM EDT.

“A tabletop RPG of optimistic optimistic space opera featuring retro-inspired rules and aesthetics.”

Jacob DC Ross (Thunderegg Productions) recommends:

“I’m hugely interested in S3RPG, which is a simple and easy system designed for newbs and veteran players. Looks fun and cute.

I also really want to see GeneFunk 2090, because there just isn’t enough biopunk these days.”


The Beast of Thornbriar Hills (For D&D 5E and Pathfinder) by Ramen Sandwich Press

END DATE: Tue, June 11 2019 7:45 PM EDT.

“An RPG location module about sheep, the people who keep them and something that’s killing them. For D&D 5E and Pathfinder RPG.”

Douglas Sun (Ramen Sandwich Press) recommends:

The Silence of Hollowind: Pin-Up Adventures. I like the mash-up goodness of combining two apparently different genres, film-noir and high fantasy. It’s something I tried myself, but with much less success than this fellow.

Fungi of the Far Realms – a fictional fungal field guide. It’s not an RPG as such, but RPG-related. And it looks whimsical and humorous, so I’ve have actually backed it. Whimsy and humor are qualities that I like to inject into my own work because I think that it’s worth reminding ourselves that it’s possible to take fantasy RPGs too seriously.”


This week, I wrote, posted, or inspired (using that term as loosely as possible) several gaming articles as well as a stack of press releases across the RPG news world. Did I publish a ton this week? Not as much as some weeks, but I still was involved in games as a writer, as a reader, and, on Saturday, as a gamer. I wanted to chronicle that, yet what I’ve written is less a clever review of my week and more of my log of my RPG life events this week. One day I’ll reread this post and see how much and how little I did. Go, Team Egg’s Diary!


For EN World, I contributed the “RPG Crowdfunding News 125” in which I looked at the Kickstarters for Torg Eternity – The Nile Empire, The Adventurer’s Prayer, Vindeon, Tegel Manor Returns!, Lost Hall of Tyr, The Vagabond’s Cyclopedia, and more. In the article, I dropped the first mention of the Kickstarter Zine Quest article that Sean Hillman (EN World) and I are planning to do. Since taking over this column from Angus Abranson four weeks ago, my editor, Mike Tresca, and I have searched for a format that makes these articles an easier read while distinguishing the work from my “RPG Kickstarters You Should Back” column on the Open Gaming Network. Thanks to feedback in the comments section of this week’s article, and a note from Morrus, EN World’s owner, it appears that next week’s article will be the finalized format we’re going to run with. I’m excited about that.

Add to that, this column is used as fuel for Morrus and Peter Coffey’s podcast, Morrus’ Unofficial Tabletop RPG Talk. They used last week’s article, “RPG Crowdfunding News 124,” to play their “Favourite Game in the World” (starting at 25:17) wherein Morrus gives a Kickstarter’s name and Peter Coffey guesses what the game is about. The results are determined by points but only failures Peter may cause the world to explode. It’s nice to see my work put to good use… or worldwide devastation.

As mentioned above, for the Open Gaming Network, I did another in my “RPG Kickstarters You Should Back” series. While I reviewed the Kickstarters for Into the Wyrd and Wild by Charles Ferguson-Avery and Low Fantasy Gaming – Deluxe Edition from Pickpocket Press, I also looked at Rogue Genius GamesALL Genius Guide Bundle! Over 100 Pathfinder 1e products from Owen KC Stephens (Starfinder Design Lead at Paizo Inc.) for $10 available at the Open Gaming Store until the end of the year. Lots of good games to choose from.

Beyond my regular piece for the OGN, I posted (but did not write) another article. Let’s start this story at Origins Game Fair 2018. There, I ran into Cubicle 7’s Andy Peregrine (Doctor Who RPG) and we talked about what games he’d discovered at the show. He shared Nomnivore Games’ Emberwind: The Skies of Axia, which is an epic looking game based in original mechanics. That was June, fast forward to December and Nomnivore Games is running a Kickstarter for EMBERWIND: a new breed of tabletop RPG. Andy, because he loves gaming and is happy to support the industry, did a review of Emberwind: The Skies of Axia to boost the current Kickstarter. It was an excellent gesture by him proving he is a gentleman as well as an RPG professional. However, writing is only part of the battle, so Andy asked if I could help on the publishing side. Being asked to help is an honor and I wanted to do the best I could by Andy, thus I was able to work with my editor on the Open Gaming Network, Kim Frandsen, and get his article published as “OGN Guest Reviews – Andrew Peregrine Reviews Emberwind: The Skies of Axia”. Not mine, but I’m still proud to have helped out and hope you give it a read.

Here on the Tessera Guild, it’s mostly publishing other company’s press releases [see below]. That said, last Friday I shared a piece I was proud to put together discussing, at the highest level, how EN World, the Open Gaming Network, and RPGnet fund their RPG articles (read it here). “Funding RPG News” looks at their ads, stores, Patreons, and crowdfundings to help illustrate how the articles we read are paid for and how you can be involved in bringing them to life.

Speaking of funding and Patreons, Morrus (EN World) started a new one that offers EN5ider adventures as One Page Adventure For DnD! I thought this was an interesting idea and when Morrus’ Patreon newsletter arrived, I decided I could lift it and make something of an announcement using it. With minimal edits, I turned the letter into a press release and put it up here. It’s gained some interest and, I hope, led to more fans joining Morrus’ latest Patreon.





I contributed some interview questions to Ed Jowett (Shades of Vengeance) to appear in an upcoming project. Despite this being our 6th interview (four at the Tessera Guild and one on the Open Gaming Network), he had exceedingly pleasant things to say about the questions. As ever, it’s uplifting to be told your work is good.

I talked with Doug Cole about his Kickstarter, the Lost Hall of Tyr (2nd Edition): Maps and Print Run. I wrote about his project on EN World and, as I do, messaged him to point out the article. From that, we talked and he shared a lot of his work and plans for the project, his 5e variant, Dragon Heresy, and his custom, full-sized Viking shields (available via the Kickstarter). There’s a lot to this project and it’s worth lending it an eye (Odin One Eye would appreciate it).



Beyond what I wrote, I also bought a few items. From the Open Gaming Store’s Warehouse Clearance Sale going on during December, 2018, I picked up Rite Publishing’s Lords of Gossamer & Shadow (Diceless) softcover and PDF for 50% off – $20! Yes, diceless roleplaying! Why try diceless? You have not seen my rolls, if you had you’d know I’d be better off sans dice.

From Amazon, I picked up Kobold Press’ Creature Codex. (As of this writing, it’s $30.03 PRIME then you can take off another $5 then another 10% off. Original price is $49.99. Final price as of this writing is $22.03!)

I’m a sucker for monster manuals and bestiaries, I buy all of them that I can. This is Wolfgang Baur and company’s second monster manual for 5e and it’s a strong addition to the gaming table. Match it up with Kobold Press’ other MM, Tome of Beasts, WotC’s Monster Manual, Volo’s Guide to Monsters, Mordenkainen’s Tome of Foes, and Guildmasters’ Guide to Ravnica, as well as Frog God Games’ Fifth Edition Foes and you’ll have monsters enough for the life of this system.

To further fill my monster appetite, I’m reading Power Up Games’ L’gat’s Tome of Amazing Creatures Volume 2. PUGs’ collection of 26 monsters for 5e touches on most every CR with original ideas for your table. What makes this project stand out is each creature’s depth and the creator’s quest to make this product accessible for disabled players. “[Y]ou will find a table listing all of the Named Locations from within the various descriptions throughout the book. Within this table, as well as the name and description, you will find sections relating to the different senses. This is an attempt to allow you as GM a way to make the world both more immersive and accessible to disabled players.” If you’re interested, try it out here.

As an added treat, under the Special Thanks, they mention the Tessera Guild (and myself). It made me feel special.




That leaves gaming this Saturday. Indy RPGing in the early afternoon, Adventures in Middle-Earth in the evening. Wish me good dice rolls!

[UPDATED] RPG News, Press Releases, and Conventions – Origins Hotels, Kobold Press Back to PDFs, Where’d My Column Go, and more

Let’s round up some news bites: Richard A. Knaak’s Rex Draconis, my latest Storytellers Vault review, Origins hotels, where’d the “RPG Kickstarters You Should Back” column go?, some press releases, and a deal! Let’s dive into this news roundup.



  • Going to Origins Game Fair from June 12th to 16th, 2019? While early bird badge registration starts November 15th, the downtown hotels are already available at a discounted rate. Some are sold out, but there are still options. If you’re thinking of going, here’s the links to the discounted downtown Columbus hotels for the show. Click it to see what (if any) options remain.

  • On ENWorld, I look at the [now ended] Vampire: The Masquerade Humble Bundle as well as David MacDowell Blue’s Savannah by Night COMPLETE for the “Storytellers Vault Roundup.” Why did I pick Savannah by Night COMPLETE to review? Because the city lies on the coast of my state (Georgia) and I’ve frequented it a number of times. It’s interesting to see what David created by adding vampires to this colonial metropolis.

  • Several months ago, I shared a press release about Wet Ink Games upcoming Kickstarter, War World Occult RPG. Based on Charles Ferguson-Avery’s art, this “is a gritty horror setting where an eldritch hellscape flows over the battlefields in a fantasy World War”. The game will use the Compass System. We now have a date that the campaign will launch to Kickstarter, October 30th.

  • I’ve made no secret of my childhood love of Richard A. Knaak’s Dragonlance: The Legend of Huma, Kaz the Minotaur, and more. How much have I enjoyed his work? Enough to write several articles and roundup some more reasons to back the Kickstarter to develop this setting for D&D 5e and Pathfinder.
    • On the Open Gaming Network, I interviewed Richard A. Knaak, Phil Beckwith, and Micah Watt about their D&D 5e/Pathfinder 1e conversion of Richard A. Knaak’s latest fantasy series, Rex Draconis, into an RPG setting. Read it here.
    • I reviewed the first book in Knaak’s Rex Draconis series, Rex Draconis: Under the Dragon Moon, here.
    • To add to this, John McGuire shared his thoughts on Knaak’s early Dragonlance books here.
    • I looked at the Kickstarter for Rex Draconis RPG – Rising Tides here. The product is funded, unlocked its first stretch goal, and ends Sunday, October 21 2018 10:02 PM EDT.
    • Want a preview of some of the gaming content? Check out their latest update here!
    • And there’s a Rex Draconis RPG newsletter with even more preview content and thoughts from Richard A. Knaak as well as the game creators. You can sign up for it here.

  • What are you doing this weekend? On Saturday, October 20th, I’ll be at the GAMA Retailer Award-winning Giga-Bites Cafe with Craig Campbell of NerdBurger Games and more (local RPG creators and gamers) playing some RPGs from 2PM to 6PM or 7PM. I’m excited about it and hope your weekend is equally gametastic!

  • [UPDATE on October 19th, 2018 at 10:10AM] On Paizo’s blog, Niobe: She is Life creator, Sebastian A. Jones, talks about Niobe, Stranger Comics, their latest Niobe Kickstarter, and Niobe: She is Pathfinder [not the actual title] that will let you play in the Niobe-verse using Pathfinder rules! Read it here

To see the Kickstarter, click the image.







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Disclosures: This article contains affiliate links.

Egg Embry, Wanna-lancer™
Freelancer for EN WorldKnights of the Dinner TableOpen Gaming Network, and the Tessera Guild.
Want your RPG Kickstarter reviewed? Want to share news? Press releases? Rumors? Sneak peeks? Deals? Have some RPG wanna-lancer thoughts to share? Contact me here or on Facebook (Egg Embry) or on Google Plus (+Egg Embry).

PRESS RELEASE – Tales of the Old Margreve PDFs Tiers Are Now Available

EDITOR’S NOTES: I reviewed this Kickstarter on the Open Gaming Network here.

Details about the addition of PDFs to Kobold Press’ Tales of the Old Margreve Kickstarter campaign can be read here.


News from the Warrens
This Forest is Filled with Fabulous Treasure!
Did you hear? We recently launched a Kickstarter campaign to fund a new 5e adventure book: Tales of the Old Margreve! It comes with a Player’s Guide containing new player options that will help you explore the dark, primeval forest. The adventures are set in the Old Margreve forest of Midgard—and it’s easily transferable to any ancient, mystical forest in your own campaign setting! You can now pledge towards getting it in print, PDF, or your virtual tabletop of choice!
We talked a lot about the Tales of the Old Margreve Kickstarter campaign in the last edition of the Kobold Courier; but we’ve burst through several huge stretch goals since then, so there’s plenty more to talk about in this issue! Let’s check out the secret treasures of the ancient woodland. Read on, fellow kobolds!
5th Edition roleplaying adventures in the deep and menacing forest, for PCs level 1 to 10
Forests in fantasy roleplaying games are dark places, full of secrets. With this project, we bring the Old Margreve to the 5th Edition of the world’s most popular RPG. The Margreve is an ancient, enchanted forest that defends itself from those who come to cut its timber, poach its creatures, or steal its magic. Within its borders the Old Ways are strong, the word of the druids carries great weight, and griffons, dragons, and stranger creatures nest and hunt, undisturbed by humans, dwarves, or other lordlings.
Until your adventuring party shows up. Then things get really interesting.
Tales of the Old Margreve is a brand-new book from Kobold Press filled with
new adventures, encounters, monsters, and everything you need to make a memorable 5th Edition campaign. Whether your campaign is set entirely in the forest, or simply takes a brief detour there, this book will help make your wilderness adventures thrive!
The Old Margreve Kickstarter is made up of three main parts:
  • The Adventures! The Tales of the Old Margreve adventure campaign hardcover for the GM.
  • A Player Resource. The Margreve Player’s Guide softcover gives the players of this campaign knowledge and resources that will help them navigate the lightless boughs of this ancient forest.
  • Miniatures (Unlockable Only!) If we unlock this stretch goal, the campaign will also set of thick cardboard standups, the Margreve Pawns, similar to those created for Tome of Beasts and the Creature Codex.
But that’s not all! More than a dozen stretch goals unlock new adventures, monsters, maps,a dn more. Some will increase the size of the campaign book , making it an even better deal, and some expand the Player’s Guide!
In the end, some experiments are interesting but not successful. For this Kickstarter we’d planned to focus on print and VTT; but the backer support for PDF is too huge to ignore. So Tales of the Old Margreve also includes PDF options!
Our goals are primarily about improving the hardcover book by adding new material to the adventures, expanding the lore of the deep forest, and providing more player options.
That said, we also have several big goals to unlock: a poster map of the forest village that appears in several adventures, the set of custom pawnsmentioned above, and more will certainly become available as the campaign goes on!
Over the past week, we’ve unlocked 7 incredible stretch goals, adding additional content to the Tales of the Old Margreve adventure book and theMargreve Player’s Guide. Every stretch goal makes these books thicker!
Here are the goals we’ve already achieved, thanks to our backers:
And More?
Those seven unlocked stretch goals are amazing… but we’re not done yet. The Old Margreve forest contains dangers and treasures beyond imagining. Take a look at just a tiny sample of the stretch goals you can help us unlock.
The secrets of the Old Margreve are deep and dark, and the hidden depths of the Tales of the Old Margreve Kickstarter campaign are far from fully revealed. Keep an eye out on the Kickstarter page (and on our social media and future Kobold Couriers) for more as we navigate to this forest’s heart.
One Final, Incredible Prize
Decades ago, when the game of D&D was young, a man named Dennis Sustare created a class that lives on to this day: the Druid. Indeed, Gary Gygax was not the creator of the druid class, but we have good news. Dennis Sustare has agreed to join us in creating brand-new spells, items, and even a new subclass for the 5th edition druid. New druid material by the guy who created the class for D&D? Only the mystical forest can hold such wonders.
We want to make this happen, but we can only do it with your support. Help us break through to this mind-bogglingly cool stretch goal!
Do We Have Miniatures for You:
Arise, Creature Codex and Tome of Beasts Pawns!
Fully 300 pawns for your 5th Edition game featuring fearsome monsters from the Tome of Beasts, from tiny to huge!
And the same for the brand-new book of monsters, the Creature Codex. Get 300 full-color pawns for the new monsters in the greatest monster manual since the Tome of Beasts!
Other Recent Kobold Press Titles
The Old Margreve Kickstarter is exciting, but there are other incredible new books from Kobold Press for you to check out!
Journey into nine different creature lairs that highlight Kobold Press’s newest monsters in Creature Codex Lairs.
Plan cunning schemes as you delve into secret lore about the realm of the faeries in Warlock 7: Fey Courts.
These monsters are bit darker than most. Our most horrific designers get to flex their muscles in the Warlock Bestiary.
The Tome of Beasts is a 400+ page book—what if it were a bit lighter?
Behold, from the deepest pits of the earth crawls forth the Deck of Beasts! This deck of cards includes the full stats of monsters from the Tome of Beasts, giving you all the power of the best manual of monsters for 5th Edition in the palm of your hand.
The Deck of Beasts: Challenging Creatures includes over 80 creatures from the innovative Tome of Beasts in a portable format that is easy to clip to a GM Screen or tuck into your module notes! Featuring most creatures with challenge ratings from 6 to 9, the deck includes the Chronalmental, Shadow Fey Elves, Oozasis, Tophet, Vine Lord and many more.
Start from the beginning of
Watch the First Official Midgard Livestream on YouTube
Listen to it on the go as a podcast!
Using 5th Edition rules, Game Master Dan Dillon and his five players have woven a story of dark magic, sorrow, and true heroism in the dark fantasy world of Midgard.
In The World Tree Burns, five unlikely heroes gather in Zobeck and discover a terrible secret about the world—one that threatens to tear Midgard apart at the seams. Acclaimed game designer and Kobold Press regular Dan Dillon joins the regular cast of Encounter Roleplay to bring you an adventure of epic proportions.
The World Tree Burns has just concluded its first epic season, and you can listen to every glorious second of it on YouTube and in podcast form. Start the adventure from the beginning with Episode 1 on EncounterRoleplay’s YouTube channel, or as a podcast hosted by our friends at The Tome Show.
Dan Dillon is the author of Last Gasp, and one of the expert designers behind the Midgard Heroes HandbookMidgard Worldbook, and Tome of Beasts. He is also a contributor to the upcoming Undermountain dungeon crawl Waterdeep: Dungeon of the Mad Mage.
Caine, laconic dhampir ranger and vampire hunter; a betrayer of the Blood Kingdoms.
Cloak, enigmatic gnome fled from Niemheim and on the run from Baba Yaga’s horsemen.
Glaz, erudite trollkin geomancer on a mission of knowledge.
Kari, shadow fey and cleric of the cat domain. She lives for the thrill of the hunt.
Riodan, dhampir cleric, a noble on the run from the wars that have torn the Blood Kingdoms asunder.

3 RPG Kickstarters You Should Back – Creature Codex 5e, Dice Tower of Power, and Sherwood: The Legend of Robin Hood

Let’s start out 2018 right by finishing up a few 2017 RPG Kickstarter campaigns! One setting, one monster manual, and a reasonably priced dice tower, and all of them are worth checking out!


Sherwood: The Legend of Robin Hood 2e (Savage Worlds) by Battlefield Press International
Ends on .

“Welcome to Sherwood Forest, home of heroes and outlaws

Cover for Shewood for Swords & Wizardry
Cover for Shewood for Swords & Wizardry

Welcome to Sherwood Forest, a place of mystery and excitement. Band together to oppose the forces of the Sheriff and Prince John in England during the Third Crusade. Create your characters to do what is best for England and King Richard by protecting his interests at home.

This setting book allows you to play in the Medieval England of the period of the Third Crusades. The book is designed to not only emulate the historical period, but also the mythical one as well. Play in any level you would like from historical to mythical, emulating various novels, stories and tv shows about Robin Hood.

This setting can be played in either historic or mythical mode. Historic is more realistic, leaving out magic, but in mythical mode, magic has been added to the setting allowing you to play in the fantastic.

This book is the second edition and is written by Jonathan M. Thompson and Wil Upchurch and will be available for the Savage Worlds Role Playing Game. The manuscript is complete, and an alpha draft will be made available to all confirmed backers at least one month after the Kickstarter has been funded.”


Egg’s Thoughts:

I did an interview with my friend, Jonathan M. Thompson, about Sherwood: The Legend of Robin Hood 2e (Savage Worlds) here that gives more details. It’s worth checking out.


Is this game going to be a winner? Like Jonathan says in our interview, he’s “done versions of this book for Pathfinder, D&D5e, and Swords & Wizardry.” I think this is going to be a solid offering.


You can find their work on DriveThruRPG here.

To support their Kickstarter campaign, click here.


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Dice Tower of Power – Simple Cardboard Dice Rolling Solution by Eric Chan & Luke Hammons
Ends on .

“Why pay $30-$200 per dice tower when you can get THREE Dice Towers for $25? A simple cardboard dice tower solution for a simple problem

Dice Towers for a price in line with its function (rolling dice)

Like you, we play a lot of board games. Anyone who plays board games knows that rolling dice is a pain in the ass. You lose them under furniture. You ruin your board games by knocking over all your pieces.

A common solution is to get a dice tower but dice towers aren’t cheap. They can range from $30 to $200. But… if all its meant to do is roll dice why is it so expensive?

That’s why we created the Dice Tower of Power. It’s a simple solution to a very simple problem.

Why spend $200 for something that can be replaced by a piece of cardboard?
Why spend $200 for something that can be replaced by a piece of cardboard?

Why the Dice Tower of Power?

  • It’s made of recycled cardboard so its good for the environment.
  • It takes about a minute to assemble.
  • It can be disassembled for easy transport and storage.
  • It’s durable and can take a lot of punishment.
  • If you spill a drink on it or somehow destroy it – no big deal its cheap to replace.
3 Dice Towers are perfect for 4-6 players!
3 Dice Towers are perfect for 4-6 players!

3 Dice Towers for $25 (or less)

One other benefit of the Dice Tower of Power is that we sell them in packages of 3. Most games are played with 4-6 people. So with 3 dice towers you don’t have to pass the dice towers around. Just pass the dice. This saves time and is a lot more convenient. Lastly, the price. We’re selling 3 dice towers for $25. So for less than the price of one dice tower available today you get 3.”


Egg’s Thoughts:

I really want a dice tower, but every time I look at other dice towers the prices make blood run out of my nose. The idea of THREE dice towers for $25 is the deal I’ve been waiting for! They come in three-packs so it’s a purchase and a gift! Buy a pack and keep one for yourself, give one to your GM and give one to the player that always shoots a die into your drink cause his aim is… owe!


To support their Kickstarter campaign, click here.


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Creature Codex: 5th Edition Monsters Including Commissions by Kobold Press
Ends on .

“Demons, dragons, kobolds, & undead galore, from the creators of the Tome of Beasts–plus commissions and monsters designed by backers!

From the creators of the titanic Tome of Beasts! Kobold Press is at it again, with a lethal and highly entertaining horde of 5e-compatible monsters to challenge new players and veterans alike.

The Creature Codex will bring over 300 new monsters to 5th edition, including lotus golems, wasteland dragons, shadow goblins, and so much more. All Creature Codex Kickstarter backers can submit an original monster design for possible publication, while high level backers can commission Kobold Press to design and illustrate their monster idea. In addition to the Creature Codex, this Kickstarter will fund the creation of monster pawns, encounter maps, and more!

We Kobolds love to make bestiaries and monster books! However, it costs quite a bit to create a high-quality, art-heavy, playtest-honed, rules-crunchy volume of 5th edition monsters—and printing a product of this size calls for some financial clout. We’re Kickstarting it to make sure we have the funding necessary for a small, medium, large, huge, or even gargantuan print run, as required.

With your support, we expect to deliver a big book, a juicy and useful PDF, and plenty of extras! Thanks to our prior outing with the Tome of Beasts, we have a seasoned team of skilled 5e monster designers, so you can expect even more innovation and fresh ideas to challenge your players, no matter what level of play they are at.”


Egg’s Thoughts:

Did you back the Tomb of Beasts for 5e? This is more of that, and that project was gold! Those were amazing 5e monsters and this promises to add to it. Best of all, even if you back it at $1, you get a chance to submit a monster for Kobold Press to review and *possibly* publish. As of this writing they’re going to take 30 backer submitted monsters, and they’re likely to unlock 35. That’s 35 chances that a monster you submit will be picked to appear in the book. I’d buy that for a dollar!


You can find their work on DriveThruRPG here.

To support their Kickstarter campaign, click here.


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Want your RPG Kickstarter reviewed? Have some RPG wanna-lancer thoughts to share? Contact me here or on Facebook (Egg Embry) or on Google Plus (+Egg Embry).

Disclosure: This article contains affiliate links to DriveThruRPG.com and Amazon.com.

Savage Worlds: Fast, Furious, and Fun! - Available Now @ DriveThruRPG.com


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Egg Embry, Wanna-lancer™

Wanna-lancer™ Checklist T-shirt available at Cafepress

Interested in being a wanna-lancer? Start with the official Wanna-lancer Checklist t-shirt or wall clock or ice tea glass!

* * * * * *

Egg Embry wrote comic book short stories, edited comic book series, wrote and drew a webcomic, and contributed to comic book journalism across the 2000s. Now, he buys the opportunity to write for a variety of tabletop role-playing games in the tradition of vanity press. His purchases have been published by:

Want your RPG Kickstarter reviewed? Have some RPG wanna-lancer thoughts to share? Contact me here or on Facebook (Egg Embry) or on Google Plus (+Egg Embry).

Vanity Press: Resume Credit – Deep Magic 9: Ring Magic

We can all agree that your resume should be factual and that every experience listed on it should be able to be corroborated. For tabletop role-playing games, verification generally requires opening a book to find your name. However, occasionally there are too many contributors to itemize on a project and your role – playtester in this week’s instance – is not spelled out. Not to denigrate playtesting or playtesters, but the heavy lifting of RPG is the design, development, editing, and art. From that perspective, not listing the playtesters is acceptable. However, since I am building a RPG resume, the credit has meaning for me. Thus, this article is my corroboration.

Deep Magic 9 – Ring Magic

Deep Magic 9: Ring Magic by Kobold Press
Available for purchase here or as a stretch goal reward from the Midgard Campaign Setting Kickstarter

Their Pitch:

Deep Magic of the Dwarf-Rings!
Since the dawn of the world, dwarven smiths have fashioned rings of surpassing beauty—but it is not for the sake of beauty alone that these rings are made. There is power in them, which can be unlocked by the wise. Ring magic practitioners channel their magic through these rune-etched metal bands, increasing the devastation wreaked upon their foes; and can even imbue them with spells that someone else can unleash later.

Deep Magic: Ring Magic brings the secrets of ring magic into your 5e campaign, featuring:

  • New ring magic feats, and a new Ring Warden arcane tradition
  • 12 new spells, including enchant ring, curse ring, and create ring servant (with monster stats for this new construct), and more!
  • New magic items: molten fire forge, oathbound ring, warden’s link, and Karrek’s Bastion
  • The history of ring magic, the dwarves who are its masters, and the secrets of their legendary stronghold

Deep Magic 9 – Ring Magic: The Ring Warden

Journey deep within the earth, to places where molten rock flows like rivers, and the sounds of hammers never cease. Here you will find the true power of the rings—learn their ways, and use them wisely and well.

What Egg Did:

I playtested the Ring Warden, an arcane tradition for the wizard class in 5e. I received an early version of the subclass, made a character, leveled it through a few adventures, and provided feedback. The most rewarding part of this experience was comparing the playtest version to the printed version to understand the evolution of the concept that the designer went through.

Egg’s Thoughts:

The book has a new subclass, related feats, spells, magic items, history, and a monster that is so integrated into this arcane tradition that it creates its own story. It touches on how this is dwarven magic, a corner of fantasy that is rarely delved into. This type of sourcebook is composed of parts that tie together and create a greater whole. Deep Magic 9: Ring Magic will inspire amazing characters, backstory-related adventures, and good nights around the gaming table.

The Ring Servant

This book was designed by Dan Dillon. I read his comments on social media frequently, and have reached out for his feedback once or twice. In every instance, he proves to be a knowledgable and friendly gamer. He has a clear understanding of the 5e ruleset and can explain the rules and the logic behind them in short, easy to understand morsels. Add to that impressive skill a list of products that are well thought out with potential stories threaded throughout and you have a RPG writer worth following. I appreciate what he designed on this project – an inspiring slice of Midgard.

This is an excellent book and I’m proud to add this one playtester credit to my tabletop RPG resume.


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Egg Embry, Wanna-lancer™

Wanna-lancer™ Checklist T-shirt available at Cafepress

Interested in being a wanna-lancer? Start with the official Wanna-lancer Checklist t-shirt or wall clock or ice tea glass!


* * *


Egg Embry wrote comic book short stories, edited comic book series, wrote and drew a webcomic, and contributed to comic book journalism across the 2000s. Now, he buys the opportunity to write for a variety of tabletop role-playing games in the tradition of vanity press. His purchases have been published by:

Vanity Press: What Kickstarter RPG Rewards Are Available? – Midgard Campaign Setting: Dark Roads & Deep Magic

Two weeks ago, I discussed picking up a RPG playtester resume credit from Kobold Press’ Tome of Beasts and Book of Lairs Kickstarter. This week, I’m looking at Kobold Press’ 5e campaign setting, Midgard, the early access to playtest materials that they’re offering, and their stretch goal that will open this campaign setting up to let anyone write and publish in it.

Midgard Campaign Setting

Midgard Campaign Setting: Dark Roads & Deep Magic by Kobold Press

Kickstarter campaign ends on Friday February248th, 2017 at 4:00 PM EST.

Their Pitch:

Five years have passed; high time to update the Midgard Campaign Setting, and add Deep Magic, adventures, and player options galore!

Welcome to Midgard’s shadow roads, traveler! The way is winding and dangerous, but the rewards are great for the adventuresome and bold.

The rewards for the Midgard Kickstarter include 3 primary books, plus a slew of thrilling adventures and crunchy expansions! The core rewards include these volumes:

Dusk Queen of the Shadow from the Midgard campaign setting

Midgard Campaign Setting for 5th Edition and Pathfinder RPG: A 300+ page volume describing the Midgard regions, from the Northlands to the Western Wastes, and from the Southlands to the Crossroads. With detailed locations, cities, rulers, heraldry, plots, and adventure hooks galore, plus full details of the various pantheons, masked gods, and dark gods, there’s enough here to fuel years of adventuring!

In this updated edition, you’ll get the expanded Blood Kingdom of Morgau and updates to Zobeck, the Cantons, the Western Wastes, and other regions. If we meet our goals, we’ll also  add the Shadow Realm and Blood Kingdom as standalone chapters, and may even open the golden gates of Khandiria… It’s a rich and standalone edition of the setting.

This book is available in both a regular cover and in a special limited edition with leatherette cover, bookmark, and stamped gold foil, plus a handbound leather edition.

Midgard Heroes Handbook for 5th Edition: Full details for Midgard races, variants, archetypes, and backgrounds—everything you need to play trollkin, ravenfolk, kobolds, and others! You’ll also get more than a dozen new cleric domains, new weapons and equipment, and Deep Magic spells and traditions such as Clockwork Magic and Ley Line Magic. Stretch goals will add even more Deep Magic to the book, plus expanded races and broader options for existing ones.

Midgard GM’s Screen

Midgard Player’s Guide for Pathfinder RPG: Collects all of Midgard’s racial lore, class options, feats, and equipment under one set of covers—plus new material for ley line magic, and more. We hope to expand it with shadow magic and other stretch goals. Developed by Paizo staff developer Amanda Hamon Kunz.

Eldritch Lairs: A series of short 5th Edition adventures written by James Haeck and other designers, somewhat like the Prepared! collection of one-shots. This starts as a set of PDF stretch goals, and it will become a print volume included with the premium tiers once the collection is big enough (it will be an add-on for Basic pledge tiers).


Pit of the Dust Goblins from the Midgard campaign setting

Their tenth update: Open World of Midgard

From the earliest days, the Midgard Campaign Setting has been an open world: pre-Kickstarter, patrons brainstormed elements of Zobeck, the Margreve Forest, and the horrors hidden beneath the Ironcrag Mountains. Over the years we’ve kept that door open, with an open freelance submissions policy and frequent design contests to bring new talent into the field.

Well, now we’re taking a big step beyond that. If we get enough backers on this Kickstarter, we’ll launch Midgard as an Open World on DriveThruRPG and RPGNow.

What will it mean for Midgard to become an Open World? Glad you asked! Like the Forgotten Realms and Ravenloft in the DM’s Guild program, Midgard will be open for anyone to use and publish locations, adventures, characters, lairs or other playable material (under certain conditions). In this case, it would cover supplements that are compatible with 5th Edition, Pathfinder RPG, and 13th Age RPG.

Midgard Table of Contents

How close are we to that goal? We need 2,000 backers to form a strong enough nucleus of new designers to attempt it; we’re currently at just over 1,000 backers, with a little more than 2 weeks left. That means we definitely need your help to make it happen. It’s possible, but it’s not a slam-dunk.

What gets us there? Every backer of the project counts toward this goal, regardless of dollars pledged or rewards chosen. That means if all 4 players in your local game pledges $1, we’re 4 backers closer to the Midgard Open World. Any and all of those backers get first peek at Backer Updates in this project, which might also inspire them to roll up some homebrew encounters or build out that archetype they’re always talking about. It’s up to them.

Why Open Midgard? The reality of a small press is that we can never keep up with the demand for new material, and we’re always scouting talent. This approach helps with both, by providing additional Midgard adventures and resources, while opening up a way for talented-but-unknown designers to be recognized. Our hope is that participants in an Open Midgard will also become freelancers who keep the setting vibrant and join the Kobold crew on future official releases. That’s the plan; all we need is a large enough set of backers to launch it!”


Midgard Open World

Egg’s Thoughts:

I’m building a RPG resume by purchasing creator opportunities on Kickstarter. This Kickstarter has pledge levels that offer early access to playtest materials for one of the largest third-party publishers. As a bonus, if the campaign reaches 2,000 backers then Kobold Press will make the Midgard setting an open world.

What’s an open world? In this case, it’s a RPG setting that you can publish content for (with certain restrictions). Want to set an adventure and characters in the Midgard’s Ironcrags and publish it for profit? If this stretch goal is achieved, that will be an option.

In a perfect kickstarted world, I’d want to playtest as much of Midgard as possible and use that knowledge to create worthwhile new content within the Midgard setting. With every new backer on this project, we’re getting closer to my goal.


Egg Embry, Wanna-lancer

Egg Embry wrote comic book short stories, edited comic book series, wrote and drew a webcomic, and contributed to comic book journalism across the 2000s. Now, he buys the opportunity to write for a variety of tabletop role-playing games in the tradition of vanity press. His purchases have been published by:

  • Sasquatch Game Studio’s Primeval Thule for 5e (2015) available at DriveThruRPG.com – Writer
  • Ember Design Studios’ Yrisa’s Nightmare for 5e and Pathfinder available at DriveThurRPG.com – Writer
  • Ember Design Studios’ Rats in the Street for 5e and Pathfinder available at DriveThurRPG.com – Writer & Artist
  • Kobold Press’ Tome of Beasts for 5e available at KoboldPress.com – Playtester

Kickstarter RPG Reward Level: Vanity Press – Tome of Beasts

“I want to be a freelance RPG writer… so then, uh… why am I buying RPG playtester credits for my resume?”

Covers for the Tome of Beasts and the Book of Lairs

First, what’s a playtester? That’s an individual who puts an unpublished/untested game through its paces. They play and look for successes and flaws and communicate their findings back to the creator for consideration.

Second, why do I want to playtest something? Two reasons.

  • It’s enlightening to see how the sausage is made
  • Networking

Unlike my prior purchases, I’m not buying RPG experience for myself. This time, I’m showing that I have enough experience to improve someone else’s work.

This is my journey to freelancer and it starts with selecting the Kickstarter RPG Reward Level: Vanity Press.


Alseid from the Tome of Beasts

Tome of Beasts by Kobold Press

In October, 2015, Dungeons & Dragons 5e was 15 months into their commercial lifecycle when Kobold Press kickstarted the Tome of Beasts and the Book of Lairs.

Why did they create the Tome of Beasts? At that time, 5e had a lone official Monster Manual of all the critters to fight. Volo’s Guide to Monsters was unannounced and 13 months away. The largest resource for third-party monsters was either homebrew or Frog God Games’ Fifth Edition Foes. The Fifth Edition Foes had been kickstarted the same month that 5e launched (along with two other 5e books). They generated nearly $64,000, so there was precedent that showed fan demand. Despite the monster foes, homebrews and various one-offs for 5e, there was a desire for even more monsters. Enter Kobold Press and their offering, the Tome of Beasts.

Why did they create the Book of Lairs? 15 months into the commercial existence of 5e, there were a number of official adventure paths but not as many standalone dungeons or monster lairs. Just want a dungeon for your characters to crawl with a hook, monsters, and treasure instead of a whole campaign? Kobold Press‘ Book of Lairs is for you.


Ravenfolk Art

Let me type a few words on Kobold Press. They are one of the largest 3PPs (third-party publishers) in gamedom. They wrote the first two official hardcover modules for 5e – Hoard of the Dragon Queen and The Rise of Tiamat – and have proven to be a consistently nice group of folks. Kobold-in-Chief Wolfgang Baur, hobbylancer Ben McFarland, Kobold Minion Dan Dillon, and more have decades of combined professional RPG experience creating… well, throw a dart at any quality RPG product and chances are someone there had a hand in it.

Why Kobold Press is dear to my heart is spelled out in their FAQ. I’m not going to pretend to be an expert but I think – THINK – that they used to crowdfund and, to a degree, crowdsource their products.  Effectively, kickstart their RPG content the way I blog about before there was a Kickstarter. They were ahead of the curve in a way that foreshadowed what I want to achieve. Their FAQ hints at what I’m hoping to achieve – resume building through patronage.


One of the holes in my resume is credited playtester. Is it an important part of your RPG resume? Yes. It shows you have the skills to look at a game that is 90% to 95% of the way to publishable and find that last bit needed to make it shine. Playtester credits “prestige” is ranked by what company or project that you are doing the playtesting for. As I said, Kobold is a large 3PP so I want to have that on my resume.

Nihileth from the Tome of Beasts

Kobold’s Tome of Beasts offered playtesting and more. For this Kickstarter, I put in $180. What did I get for that?

  • Full-color, hardcover volume of the Tome of Beasts with leatherette cover, foil stamp, ribbon bookmarks, and special endpapers, plus the PDF edition for easy reference – $49.99 / $29.99 / $54.99 (Print + PDF)
  • The Book of Lairs in print and PDF – $29.99 / $14.99 / $29.99 (Print + PDF)
  • Printed pawns – $34.99 (Price from Paizo.com, currently unavailable)
  • All digital maps – $9.99
  • Southlands Heroes for 5th Edition (PDF) – $4.99
  • Cat & Mouse Adventure (PDF) – $3.99
  • Midgard Heroes for 5th Edition (PDF) – $4.99
  • Raven’s Call Adventure for 5th Edition (PDF) – $2.99
  • Tomb of Tiberesh Adventure (PDF) – $3.99
  • Prepard Encounters (PDF) – $5.99
  • Battlebards Sound Boards – ???
  • Total MSRP – $156.90

That encompasses the monsters, lairs, adventures, and sounds – the tangibles. What did I get that I can put on my resume and speak to:

  • Early access to playtest versions of all lairs and monsters for review and comment
  • A monster-design seminar with the Kobold Press design and edit team
  • Monster Submissions – All backers were eligible to submit a monster to the Tome of Beasts, and Kobold Press printed the best in the book
  • Feedback on the monster I submitted during the process and after
  • Vanity press upcharge – $23.10

I won for the extra $23.10! I got to playtest several monsters and provide feedback (the results of which I was able to see in the final product… now, whether it was my notes or every reviewer’s thoughts, I don’t know but changes were made).

For the Tome, I got to playtest monsters with several friends including John McGuire, Sir Leland Beauchamp, and my fiancee and we are all listed in the book. That’s a moment I reflect on from time-to-time, we got to have fun and put that fun into print.

Queen of Night and Magic from the Tome of Beasts

Experience-wise, I got to attend a virtual seminar with Wolfgang Baur and Dan Dillon to hear what makes a great monster and ask questions. With that education, I submitted a beast for their monster submission contest and got professional feedback from Wolfgang. I did not win but Dan gave me his thoughts and it amounted to [paraphrasing] not bad.

One of the challenges of buying credits is that the publisher has an obligation to make your submissions, whatever they are, work since you, you know, paid to be in their product. Since you are a customer, feedback from the publishers may be filtered. The monster submission for the Tome of Beasts was a contest open to every backer. Because it’s a contest, they were under no obligation to print my submission. I didn’t win but, based on their feedback, my beast had been in contention for one of the final slots. I lost because others were better, not because mine was awful. To get an unfiltered ‘not bad, not perfect, but not bad’, was encouraging.

For $157, I got some amazing 5e products. I get use out of them more often than any other 3PP I own. For $23, I got to provide feedback on a book that has gotten a lot of love, virtually meet the Kobold-in-Chief and Kobold Minion No. Dan (I don’t know his serial number… oy), submit a monster and get useful feedback that helped me to grow as a creator. That was $23 well-spent!

Vanity press RPG playtester’s credit number one complete! On to number two…


Covers for the Midgard Campaign Setting and Hero’s Handbook

For anyone interested, vanity press RPG playtester’s credit number two is available now on Kobold Press’ Midgard Campaign Setting: Dark Roads & Deep Magic.

Want to playtest the revised Midgard campaign setting for 5e or Pathfinder? There are a number of pledge levels on this Kickstarter that let you playtest the setting. I’ll delve into the ins and outs of what vanity press options are available through that Kickstarter before it ends on February 24th. In the meantime, I suggest you check it out.


Kickstarter information:

Tome of Beasts: 400+ New Monsters for 5th Edition by Kobold Press
Raised $191,431 starting October 5th, 2015


Egg Embry, Wanna-lancer

Egg Embry wrote comic book short stories, edited comic book series, wrote and drew a webcomic, and contributed to comic book journalism across the 2000s. Now, he buys the opportunity to write for a variety of tabletop role-playing games in the tradition of vanity press. His purchases have been published by:

  • Sasquatch Game Studio’s Primeval Thule for 5e (2015) available at DriveThruRPG.com – Writer
  • Ember Design Studios’ Yrisa’s Nightmare for 5e and Pathfinder available at DriveThurRPG.com – Writer
  • Ember Design Studios’ Rats in the Street for 5e and Pathfinder available at DriveThurRPG.com – Writer & Artist
  • Kobold Press’ Tome of Beasts for 5e available at KoboldPress.com – Playtester