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“Symbar – Mother of Darkness” Released Today By Free League PublishingFree League Publishing – Jan 28, 2020 14:46 GMTSymbar – Mother of Darkness, epic campaign module for the acclaimed dark fantasy roleplaying game Symbaroum, was released today by Free League Publishing, creators of the official ALIEN roleplaying game. Symbar – Mother of Darkness is the fourth installment of the epic Chronicle of the Crown of Thorns campaign for the award-winning Symbaroum tabletop roleplaying game. It is also a good starting point for players who have never played Symbaroum before – they can jump right into the action and head straight for the grand prize. The lead artist for Symbar – Mother of Darkness is Martin Grip, known for his acclaimed work on the recently released work on the official ALIEN roleplaying game by Free League Publishing. Today, four new products was released worldwide:
These products are available in the Free League webshop now and will be available shortly in general retail worldwide. The dark fantasy roleplaying game Symbaroum was launched in 2015 and has captured the imagination of thousands of gamers with its evocative art and rich game setting. “Symbaroum excels in every single aspect of game design: the setting, the rules, the layout, the art.” – Antonios S, RPGnet “The simple system and rich setting, thick with dark and evocative imagery, makes this a worthy consideration for new and experienced gamers alike.”– Paul Baldowski, GeekNative “All in all, this is a stunning piece of work. It has all the sophistication of 13th Age, the mechanical beauty of Dungeon World, and the dark attractiveness of Warhammer Fantasy in a comprehensive and elegant game.”– Rodney Orpheus, Medium
Free League Publishing is a Swedish publisher dedicated to speculative fiction. We have published a range of award-winning tabletop role-playing games and critically acclaimed art books set in strange and wondrous worlds. Our game range include the alternate ’80s Tales from the Loop (winner of five ENnie Awards 2017, including Best Game), sandbox retro fantasy Forbidden Lands (winner of four ENnie Awards 2019), postapocalyptic Mutant: Year Zero (Silver ENnie for Best Rules 2015), space opera Coriolis – The Third Horizon (Judge’s Spotlight Award 2017), dark fantasy Symbaroum, and the official ALIEN RPG. We have also published the art books Tales from the Loop and Things from the Flood by visual artist Simon Stålenhag, as well as the illustrated edition of the Lovecraft classic The Call of Cthulhu by French artist François Baranger. Website: www.freeleaguepublishing.com |
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Tag: Press Release
PRESS RELEASE: Descent into Midnight Coming to Kickstarter
What is Descent into Midnight
At its heart, Descent into Midnight (DiM) is a game about community, family, and hope. It’s a tabletop roleplaying game that takes place in a technologically advanced aquatic civilization whose culture has never been touched by humanity. Bioengineering and psionic, or mental, powers allow the strange and varied species to communicate and interact with their surroundings no matter their physiology.
In the game, players take on the roles of guardians, defending their community from a physical, emotional, and even existential threat. The game focuses on the relationships between the guardians, the inhabitants they protect, and their internal struggles and dreams in the face of a corruption that threatens to change their world.
“The thing that we were building together was so hauntingly beautiful, that when something threatened to corrupt and destroy it, I felt it more viscerally than most experiences I’ve had throughout many years of playing and GM’ing games.” – Jason Robinson, UX Designer, host of The Secret Cellar Podcast
Unlike other RPGs, we have no canon setting for Descent into Midnight. Instead, we help players create the species they want to play, then work with the other players to weave their cultures and histories together to form a civilization that’s entirely unique to their table. Designed to welcome everyone, no matter their knowledge or understanding of our real-world oceans, Descent into Midnight guides you into a new and mysterious world, one that you and your friends help create.
“The way [the playbooks] guided me into the character creation was great and let me explore something that I didn’t think I would do on my own.” – Drew Corkill, UX Designer
Descent into Midnight uses the award-winning Powered by the Apocalypse (PbtA) system developed by Vincent and Meguey Baker and used in popular roleplaying games like Masks: A New Generation, Monsterhearts, and Headspace. PbtA is a story-focused system that incorporates the best of both narrative and mechanical gameplay. Though players familiar with other PbtA games will have a solid foundation with Descent into Midnight, we have developed the setting and mechanics to inspire your imagination to play in new and surprising ways.
“All of the things that you think you know about the world completely shift, and so the world building ends up happening on this level of continuous surprise. I don’t think it could ever get boring.“-DC, creator Mutants in the Night; Narrative Designer, Wizards of the Coast
Descent into Midnight has been in development for the past 3+ years and playtested by game designers, artists, podcasters, streamers, scientists, and con-goers around the world. We are finishing the final drafts of the project, but you can play the game using the Quick Start packet available right now. This campaign is to provide funds to bring you the best PDF and hard-copy versions of the game we can.
Descent into Midnight is a deeply personal project for us. Not only does it help us introduce players to the wonder, beauty, and terror of our real-world oceans, it works to build empathy in a way that is critically important to us as designers, and to the world we live in.
“It’s very spiritual and very emotional, yet you are playing things that don’t resemble you at all. It’s a fascinating exercise in empathy.” -Devon George, Descent into Midnight artist, www.devongeorgestudios.com
Playbooks
Instead of classes or point-buy systems, Descent into Midnight uses Playbooks to guide you through character creation and to weave your story into all the others at the table. Each playbook is written around a familiar trope, giving you a narrative anchor in this alien environment, and then uses leading questions and evocative language to seed your imagination with ideas.
Our playbooks are as much about what story you want to tell, as they are about what you do in the world.
The Empath – Emotions, memories, and experiences flow through you — both your own, and those of the inhabitants around you. At one time these energies overpowered you, pouring through the open door to your heart and mind. Now you have learned to ride the waves of emotion, flowing with and redirecting the anger, joy, fear, and corruption of others.
The Cultivator – Gardener, bioengineer, aquaformer. You coax and shape the world around you to serve your needs, sometimes at great personal cost. You nurture life and those around you, growing the tools you need to solve some problems, and giving of yourself what is necessary to solve the rest.
The Redeemed – You were created to excel at one thing: conflict. Whether through physical training, bioengineering, or psychic reprogramming, you are the center of the storm when challenges arise. Though your original purpose may have been to inflict terrible consequences on your enemies, the choice is now yours – are you a weapon of war, a symbol of peace, or something else entirely?
The Awakened – You were once like the rest of your kind. Then you woke up. Some believe the planet chose you, awakening your Echo to fight the corruption. Others worry you are a child of the Corruption, mutated to serve its ends. Yet something calls to you, from the Far Echo or the deep ocean. You were awakened for a purpose, if only you could find it.
The Orator – Ambassador, politician, commander, or community leader. Your words, presence, and experiences inspire your community to work miracles. When danger lies at your community’s doorstep, folks look to you for guidance. When people have disputes, they go to you to provide mediation. When the community needs a leader, you are there.
The Traveler – Where many lives thrive within and around the cityscape, you have spent years, perhaps even centuries, studying the world outside. Whether as scholar, trader, explorer, or bounty hunter, you have collected a lifetime of knowledge and experience, and seen the best and the worst the world has to offer.
The Muse – Crafters, sculptors, singers, and storytellers, you draw on the thoughts, hopes, and fears of your community and express them for all to see. The manifestations of your imagination exist beyond the physical world, weaving the essence of the Echo into physical expressions of beauty and emotion that live in two worlds, whether through a haunting song, a life-changing story, or an architectural wonder.
The Specialist – You are an expert at getting your allies into and out of dangerous or questionable situations with skill and grace, whether rescuing the victims of a natural disaster, negotiating a lethal hydrothermal vent field, breaching the biotech security of an ancient civilization, or extracting psychic information from a coral hive-mind.
The Seeker – The Far Echo calls to you, a current carrying you to the Echoes of other realities. Do you explore those realities for knowledge and insight, or do you draw on their strange perspectives to manipulate and control the inhabitants around you?
The Touchstone – Corruption can never extinguish the wonder of life as long as life maintains hope. True, deep, and genuine compassion can transform not just a single life, but the world in which it lives. You are the innocent that befriends the grotesque or abandoned; the ally that reminds those around them their unique gifts create a better world; the stable friend providing shelter against the crushing tide of despair.
Statistics
In a game where sapient krakens and microscopic krill can create a complex society, how strong or dextrous you are isn’t as important as the social, emotional, and existential impact of the actions you take. Descent into Midnight is a game about connections, so the statistics we use to describe your character describe your relationship to yourself, your team, and the people around you.
The Stats include:
Hope – Are you a force of optimism and inspiration, or do you struggle with feelings of despair? Hope is the cornerstone of the Muse and Touchstone playbooks.
Altruism – Do you use your skills and abilities to support individuals around you, or do you struggle between your duties and your needs as an individual? Altruism is the cornerstone of the Empath and Cultivator playbooks.
Community – Are you deeply aware of how everyone in an ecology fits together and able to see from others perspectives, or is it difficult to work with others? Community is the cornerstone of the Orator and Seeker playbooks.
Calm – Are you focused and at peace during stressful times, or are you quick to react and easy to anger? Calm is the cornerstone of the Specialist and Redeemed playbooks.
Drive – Are you driven toward success and survival, or do you fold under pressure? Drive is the cornerstone of the Awakened and Traveler playbooks.
What Others Have Said:
“I’m gonna say, my game is really really good, but this game is ridiculous!” -DC (@DungeonCommandr), creator of Mutants in the Night; Narrative Designer, Wizards of the Coast (creators of D&D 5th Edition)
“Uniquely brilliant.” -Jeff Barber, ecologist, award winning designer of Blue Planet, Upwind, and the highly anticipated, Blue Planet: Recontact
“Descent Into Midnight achieves a poignance that captivates scientists and gamers alike, over and over. I can’t recommend this transcendent game enough.” -Darcy Ross, biologist, game designer, Monte Cook Games Community Manager
“It’s completely changed how I engage with my games and the people around my table.” -Aram Vartian, creator, editor, producer GodsFall and DemigodsFall
“Exploration without combat, co-op through building, not destroying. It allowed me to imagine a world outside our own perceptions. It was simultaneously a game and a meditation.” -@tembeep on Twitter, marine biologist, co-host @RSSDefiant
“DiM is the most strange, beautiful, and emotional games I have ever played. I will remember my first experience with it forever.” – Playtester @explosiverunes on Twitter
“The playbooks were built in such a way that failure and hardship were exciting and beautiful things, and I haven’t stopped thinking about it since.” -@kyle_krueger on Twitter, co-host @RSSDefiant
“I playtested DiM at GenCon and it was one of the defining moments I’ve had from ANY con.” -@billoftheforest on Twitter, Cast member @TalesfromtheGrim @DiceTribe
“The rumors are true. This game lives up to every expectation.” -@kwiksotic on Twitter, Cast Member #TheDyingKingdom @GreyhawkChannel
“I’m seriously missing this game already. Please, Rich Howard, may we have another?” -@gnomedic on Twitter, cast member DemigodsFall, Kobold Press Social Media Manager
We are releasing additional quotes from game designers, podcasters, streamers, and playtesters daily @DiMRPG on Twitter if you’d like to see more.
Kickstarter
Our funding goal for this campaign is $30,000, which will allow us to produce the best quality copy of the game we can. That total includes paying our artists, the entire production team, web designer, Kickstarter, payments, accessibility and campaign consultants, and more. What it does not cover is payment to the designers.
Rich, Taylor, and Richard are not getting paid from the initial funding goal.
We will also be covering a part of shipping for all copies of the book. Backers will be charged $5 for domestic shipping per copy, and international backers $15, no matter where it is being shipped. We are going to cover any overages.
PRESS RELEASE: Onyx Path Publishing Announces They Came From Beyond the Grave! Tabletop RPG
FOR IMMEDIATE RELEASE
Onyx Path Publishing Announces They Came From Beyond the Grave! Tabletop RPG
January 13, 2020 — Rich Thomas, founder and creative director of Onyx Path Publishing announced They Came from Beyond the Grave! This new B-movie theme tabletop rpg is a tongue-in-cheek horror game employing the Storypath System.
They Came From Beyond the Grave! draws from 60s and 70s horror films similarly to how They Came From Beneath the Sea! built off of the wonder, horror, thrills, and hilarity of 1950s science fiction. They Came from Beyond the Grave! (referred to sometimes as TCfBtG!) encompasses the horror, sex, suspense, and ham of early 1960s through to late 1970s horror movies. This game will be designed to evoke everything dramatic and theatrical of the classics from Hammer, Amicus, and Roger Corman libraries, along with other “dark house” movie gems, where mysteries take place in old manors, old vampires stalk guests, and something evil lurks in the woods.
Matthew Dawkins, who developed They Came From Beneath the Sea! which is now available for pre-order, is reprising his role for this new corebook. The game is currently in first drafts.
Both digital and print editions of They Came From Beyond the Grave! are scheduled for a 2021 release following the success of a Kickstarter. The game has been designed using the Storypath System.
The Storypath System is also the engine that powers Onyx Path’s Scion 2nd Edition and Trinity Continuum RPGs.
About Onyx Path Publishing:
Founded in 2012, Onyx Path Publishing is a Pennsylvania-based company dedicated to the development of exemplary, immersive worlds. Working with a group of amazingly talented creators, we explore print, electronic and other forms of media distribution to produce games and fiction based on the Scarred Lands, Pugmire, Scion, Trinity, Exalted, World of Darkness and Chronicles of Darkness properties. With over 20 years of publishing experience from which to draw, we are industry professionals who love the art of the game and plan to continue making meaningful, innovative contributions in the years to come.
On the web: http://www.theonyxpath.com
Twitter:@theonyxpath
Facebook: http://www.facebook.com/TheOnyxPath
Press Release: BAMFSIES Voting and Award Dates
WTF are the BAMFSIES?
The BAMFSIES are a cheeky and fun RPG awards focused solely on superhero RPGs. We’re not nearly as serious as the ENnies. We’re probably more serious than the Grammys.
Here’s our blog.
We’re sponsored by the kind folks at the BAMF Podcast.
WHY should I care?
There’s a renaissance going on with supers RPGs right now – and it’s not really reflected in mainstream RPG awards as those tend to be focused elsewhere.
So – since 2015! – the BAMFSIES aim to highlight the best in Supers RPGs.
HOW are you doing this?
We’ve assembled a crack team of judges from the tabletop RPG scene, and we’ll be announcing the awards in a show on the BAMF Podcast in February of 2020.
But we don’t want to leave out the most important judge: you.
Visit our Gamer’s Choice page to weigh in on your favorite Supers RPG of the last year.
WHAT’S Going on NOW?
Voting is open now and runs until 1/31. (Also, please use the comments section to write-in vote for any Supers RPGs that we may have missed.) You can vote here.
WHEN do we find out who won?
In early February of 2020, we’ll announce who wins the Gamer’s Choice Award AND reveal the awards from our panel of judges. We will announce the winners [at the blog] and on an episode of the BAMF Podcast.
Press Release: Face the Dominion in the Star Trek Adventures Gamma Quadrant Sourcebook!
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Press Release: Free League Publishing Acquires the Coriolis Game Property
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Free League Publishing Acquires the Coriolis Game PropertyFree League Publishing – Jan 09, 2020 13:00 GMTFree League Publishing, designers of the Tales From the Loop and ALIEN roleplaying games, today announced the acquisition of the Coriolis game property from Paradox Interactive. The Coriolis roleplaying game, with a unique mix of hard science fiction and mysticism, was released by Free League in 2017. This move signals the start of a new wave of Coriolis projects in the years to come. Coriolis is a science fiction setting set in a remote cluster of star systems called The Third Horizon. It is a place ravaged by conflicts and war, but also home to proud civilizations, both new and old. Here, the First Come colonists of old worship the Icons, while the newly arrived Zenithians pursue an aggressive imperialistic agenda through trade and military power. The Coriolis – The Third Horizon roleplaying game, published by Free League under license from Paradox Interactive, was awarded the ENnies Judges’ Spotlight 2017. It is designed by creators of roleplaying games such as Mutant: Year Zero, Symbaroum, Tales From the Loop, Forbidden Lands and ALIEN. “Coriolis now joins fantasy franchises Symbaroum and Forbidden Lands in the family of game propertys fully owned by Free League Publishing. This move opens up a wide field of possibilities in the science fiction field for many years to come. We want to thank Paradox Interactive for their stewardship of Coriolis, and our close partnership with them continues for the Crusader Kings boad game,” says Tomas Härenstam, CEO of Free League Publishing. The Coriolis setting was originally conceived by game designers Mattias Johnsson Haake, Mattias Lilja and Martin Grip, who today are part of Free League Publishing. “Coriolis was the first ever brand we created from scratch, and it feels fantastic to have the it return to base,” Coriolis Game Director Mattias Johnsson Haake says. Free League Publishing is a Swedish publisher dedicated to speculative fiction. We have published a range of award-winning tabletop role-playing games and critically acclaimed art books set in strange and wondrous worlds. Our game range include the alternate ’80s Tales from the Loop (winner of five ENnie Awards 2017, including Best Game), sandbox retro fantasy Forbidden Lands (winner of four ENnie Awards 2019), postapocalyptic Mutant: Year Zero (Silver ENnie for Best Rules 2015), space opera Coriolis – The Third Horizon (Judge’s Spotlight Award 2017), dark fantasy Symbaroum, and the official ALIEN RPG. We have also published the art books Tales from the Loop and Things from the Flood by visual artist Simon Stålenhag, as well as the illustrated edition of the Lovecraft classic The Call of Cthulhu by French artist François Baranger. Website: www.freeleaguepublishing.com |
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PRESS RELEASE: PAIZO TO PREMIERE STARFINDER VOICE RPG SKILL FOR AMAZON ALEXA
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PRESS RELEASE: Volunteer at Origins and get a free badge!
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PRESS RELEASE: HUNTERS ENTERTAINMENT ANNOUNCES PARTNERSHIP FOR WEREWOLF: THE APOCALYPSE 5TH EDITION
December 7, 2019
HUNTERS ENTERTAINMENT ANNOUNCES PARTNERSHIP FOR WEREWOLF:
THE APOCALYPSE 5TH EDITION
Release date set for 2021
Los Angeles, CA – December 7th 2019. Hunters Entertainment (Kids on Bikes, Outbreak: Undead, Altered Carbon) is excited and proud to announce their partnership with Paradox Interactive, the owners of the World of Darkness (Vampire: The Masquerade, Bloodlines 2, Mage: The Ascension) to develop and publish Werewolf: The Apocalypse 5th Edition, the next evolution of the fan-favorite tabletop roleplaying game through Renegade Games (Scott Pilgrim, Mighty Morphin Power Rangers, Clank, Lanterns).
Werewolf: The Apocalypse takes place in a fictional version of our Earth: the World of Darkness. In the World of Darkness, werewolves, vampires, magicians, and monsters are all living among us. An entire supernatural world hidden in plain sight. You are one of these monsters, pretending to be human but fighting for survival and supremacy among mysteries and conspiracies that threaten the existence of humanity.
“Werewolf is about how we help/hinder each other to survive against great odds,” said Ivan Van Norman, partner and producer of Hunters Entertainment. “This game was the first campaign I ever GM’ed, and I believe its stories are more relevant and impactful now than they’ve ever been – which is why we’re excited to bring it back to fans old and new.”
Players will play as Garou, individuals born of two worlds, the material and the Umbra (spirit world), who can shapeshift into wolves at will. In Werewolf: The Apocalypse the world, Gaia, is dying. After many generations, the Garou – Gaia’s chosen warriors and defenders – are divided on how to save the planet, their spiritual mother. Attacked by outside forces and plagued by infighting, each Garou tribe shares different ideologies and goals, which have – up to this point – all failed them in their ultimate goal, to rescue a dying Gaia.
Set to release in 2021, the new edition of Werewolf: The Apocalypse has been long anticipated by fans and was teased at PDX Con in Berlin by the World of Darkness team.
“The story of the Garou has never been more relevant than it is today, which means Werewolf has an important role in the unique, global, transmedia setting we are building with the World of Darkness. In Hunters Entertainment we have a partner who clearly shares our passion for The Apocalypse,” said Sean Greaney, Brand Manager for World of Darkness at Paradox Interactive. “We were particularly impressed by their creative vision and ability, and so we are very happy to be partnering with them in bringing this newest chapter of Werewolf to the world.”
Mechanically, the game is set to share a lot of similarities with the recent release of Vampire: The Masquerade 5th Edition but will have a lot of elements that make it unique.
Werewolf: The Apocalypse 5th Edition will be marketed and distributed by Renegade Games, and will be available in retail stores internationally and online.
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ABOUT HUNTERS ENTERTAINMENT
Hunters Entertainment LLC specializes in the creation of tabletop games and engaging customers via Actual Play series, many of their products are featured in shows on platforms such as Geek & Sundry, VRV, Pluto, and Project Alpha. Responsible for the popular tabletop games: Outbreak: Undead.., Kids On Bikes, and Overlight, for which they carry the digital rights with Renegade Games. They also are also a Licensee of Dungeons & Dragons with their Children’s Book The ABCs of D&D. Visit www.huntersentertainment.com for more information.
ABOUT RENEGADE GAMES
Renegade Game Studios is a premier developer and publisher of original award-winning board games including Overlight, Clank!: A Deck-Building Adventure, Lanterns: The Harvest Festival, and the upcoming Vampire: The Masquerade Expandable Card Game (coming in 2020). Our mission is to publish games that are fun, challenging, and unique. We believe that gaming is for everybody and that everybody is a gamer; you just have to find the right game!
Find out more at www.renegadegames.com or by signing up for our newsletter here: http://www.renegadegamestudios.com/newsletter-sign-up/
ABOUT PARADOX INTERACTIVE
The Paradox Interactive group includes publishing and internal development of games and licensing of World of Darkness. The publishing operation publishes both internally developed titles and titles developed by independent studios as well as music and books. The game portfolio includes more than 100 titles and Paradox Interactive owns the most important brands, including Stellaris, Europa Universalis, Hearts of Iron, Crusader Kings, Cities: Skylines, Magicka and Age of Wonders.
From the start over ten years ago, the company has published its games all over the world, initially through physical distribution using partners, but beginning in 2006 has primarily distributed digitally using its own publishing arm. The development platform is primarily PC, but the company has released games on console and mobile platforms as well.
Paradox Interactive AB (publ)’s shares are listed on Nasdaq Stockholm First North Premier under ticker PDX. FNCA Sweden AB is the company’s Certified Adviser. For more information, please visit www.paradoxinteractive.com.
Press Release: Modiphius Unveils Rangers of Shadow Deep Deluxe Edition Coming to Retail!
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Press Release: Free League Launching the Official ALIEN RPG at PAX Unplugged and Dragonmeet
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Free League Launching the Official ALIEN RPG at PAX Unplugged and DragonmeetFree League Publishing – Nov 27, 2019 13:00 GMTIn Philadelphia, no one can hear you scream. On December 6–8, Free League Publishing will be at PAX Unplugged to launch the official ALIEN tabletop roleplaying game. There will also be a limited pre-release at Dragonmeet in London om November 30. At the Free League booth #3312 at PAX Unplugged, visitors can meet setting writer and sci-fi novelist Andrew E.C. Gaska and game director and rules designer Tomas Härenstam, have them sign their book and ask them anything they want. Just watch out for the xenomorph lurking in the corner… A week earlier, at Dragonmeet in London on November 30, a limited number of the massive 392-page core rulebook and a host of supplements will be available at the Free League booth in Trade Hall 2. Visitors can also try the game out in the “Grindbone 2183” tournament. The ALIEN RPG, officially launching on December 10, is a beautifully illustrated full-color hardcover book, both presenting the world of ALIEN in the year 2183 and a fast and effective ruleset designed specifically to enhance the ALIEN experience. In addition, the full range of Free League’s award-winning tabletop role-playing games – such as retro-fantasy survival Forbidden Lands, the alternate ’80s Tales From the Loop, the space opera adventure Coriolis The Third Horizon, dark fantasy Symbaroum and the post-apocalyptic Mutant: Year Zero – will all be available at the booth at discounted prices at both PAX Unplugged. Free League Publishing is a Swedish publisher dedicated to speculative fiction. We have published a range of award-winning tabletop role-playing games and critically acclaimed art books set in strange and wondrous worlds. Our game range include the alternate ’80s Tales from the Loop (winner of five ENnie Awards 2017, including Best Game), sandbox retro fantasy Forbidden Lands (winner of four ENnie Awards 2019), postapocalyptic Mutant: Year Zero (Silver ENnie for Best Rules 2015), space opera Coriolis – The Third Horizon (Judge’s Spotlight Award 2017), dark fantasy Symbaroum, and the official ALIEN RPG. We have also published the art books Tales from the Loop and Things from the Flood by visual artist Simon Stålenhag, as well as the illustrated edition of the Lovecraft classic The Call of Cthulhu by French artist François Baranger. Website: www.freeleaguepublishing.com |
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Press Release: Mistborn Metal Dice are Live. Back now!
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PRESS RELEASE: UNLEASH MORE HEROES! THE ADVANCED PLAYER’S GUIDE PLAYTEST HAS BEGUN
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PRESS RELEASE: Vaesen – Nordic Horror Roleplaying by Free League Publishing Funded in 13 Minutes on Kickstarter
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Vaesen – Nordic Horror Roleplaying by Free League Publishing Funded in 13 Minutes on KickstarterFree League Publishing – Nov 05, 2019 13:18 GMTToday, the Kickstarter for the new Vaesen – Nordic Horror Roleplaying game line was launched by Free League Publishing, makers of the Tales From the Loop and ALIEN RPGs. Vaesen presents a unique take on Gothic horror roleplaying, in a dark Nordic setting steeped in folklore and old myths of Scandinavia. The Kickstarter reached its base funding goal in just 13 minutes. In dark forests, beyond the mountains, by black lakes in hidden groves. At your doorstep. In the shadows, something stirs. Strange beings. Twisted creatures, lurking at the edge of vision. Watching. Waiting. Unseen by most, but not by you. You see them for what they really are. Vaesen. Written by award-winning author Nils Hintze (Tales From the Loop RPG) and based on the work of Swedish illustrator and author Johan Egerkrans, Vaesen – Nordic Horror Roleplaying presents a dark Gothic setting steeped in Nordic folklore and old myths of Scandinavia. The game mechanics use an adapted version of the award-winning Year Zero Engine. Vaesen takes place in the Mythic North – northern Europe of the nineteenth century, but not as we know it today. A land where the myths are real. A cold reach covered by vast forests, its few cities lonely beacons of industry and enlightenment – a new civilization dawning. But in the countryside, the old ways still hold sway. There, people know what lurks in the dark. They know to fear it. In Vaesen, the players take the roles of individuals born different. They have the Sight – the ability to see what ordinary people cannot. They know that vaesen have lived beside humanity for untold centuries, in an uneasy peace. Not anymore. Rumors spread of kittens born with two heads, streams red from blood, groves lulling children into eternal sleep, fairies dancing through villages, luring the young into the woods to be forever enthralled. Embarking on journeys to remote villages in the wilderness, the players will uncover the secrets of the Mythic North. Armed with nothing but their courage, conviction, and ability to see the supernatural, they will face the creatures of the forest. You can find the Kickstarter here. The Free League website can be found here. Free League Publishing is a Swedish publisher dedicated to speculative fiction. We have published a range of award-winning tabletop role-playing games and critically acclaimed art books set in strange and wondrous worlds. Our game range include the alternate ’80s Tales from the Loop (winner of five ENnie Awards 2017, including Best Game), sandbox retro fantasy Forbidden Lands (winner of four ENnie Awards 2019), postapocalyptic Mutant: Year Zero (Silver ENnie for Best Rules 2015), space opera Coriolis – The Third Horizon (Judge’s Spotlight Award 2017), dark fantasy Symbaroum, and the official ALIEN RPG. We have also published the art books Tales from the Loop and Things from the Flood by visual artist Simon Stålenhag, as well as the illustrated edition of the Lovecraft classic The Call of Cthulhu by French artist François Baranger. Website: www.freeleaguepublishing.com |
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PRESS RELEASE: Lightning War RPG Coming to Kickstarter November 5th
Ben Sandfelder is thrilled to announce that Lightning War will be launching on Kickstarter November 5th. The game is set in a high fantasy world threatened by a reincarnating Dark Lord. When three of the world’s most powerful nations are swayed towards fascism and evil, everyday people are thrown into the front lines of a conflict that will change the world forever.
The game plays like a dramatic tabletop RPG version of X-COM. Each player controls a small team of soldiers – a unique specialist and two helpful grunts. The players’ teams form a single squad, which must work together to complete dangerous missions created by the game master. Every life-or-death decision becomes a chance for heated roleplay. Your squad’s hotshot Arcanist wants to rescue the wounded scout, but can the officer afford to take that risk?
It’s time to stop the Dark Lord’s forces in their tracks. Back Lightning War on Kickstarter on November 5th.
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You can learn more about Ben on his professional website.
For more information about Lightning War, check out the Kickstarter page.
PRESS RELEASE: Survival of the Able Now Infecting Kickstarter
Survival of the Able Now Infecting Kickstarter
The Black Death has come to your village. Everywhere around you people are succumbing to the plague. Quarantines are doing little to stem the tide of decay that is coming your way. Worst of all, you and the others in your almshouse have been left to fend for yourselves.
Oh, and did we mention plague victims are rising as zombies?
In Survival of the Able you’re a person with a disability living in a European almshouse when the Black Death arrives. Little is known about where the plague originated or how to stop it, but those who die from it are rising again—and they’re hungry for flesh. Since everyone else has succumbed to the plague, it’s up to a handful of you to make your way out of town and away to safety. You may not be the biggest, the strongest, or the fittest, but you’re determined to survive.
What is Survival of the Able?
Survival of the Able is a tabletop RPG about empathy. In this game, you will play as a person with a disability in the Middle Ages. The world isn’t very hospitable to you and your kind, and that’s before plague-ridden zombies started rising up to devour everyone around them. As you struggle for survival, you’ll get a feeling for what it is like to endure discrimination, to struggle with inaccessible surroundings, and to overcome adversity. This isn’t a game about heroic people and their heroic deeds. It’s a game about ordinary folks who have no choice but to challenge the stereotypes that keep them down. It’s a game about overcoming 14th Century plagues and 21st Century discrimination.
About the Campaign
Accessible Games is raising $8,000 in 30 days to fund production for the book. The game is already written, but it needs art, editing, and layout to be complete. You can contribute to get a PDF, a printed book, a custom illustration, or an online game with the game’s designer.
Survival of the Able was developed by Jacob Wood, a blind game designer, and is being produced by other disabled and marginalized contributors.
Scramble over to the Kickstarter campaign to get your copy today. http://www.bit.ly/SotALive
About Accessible Games
Since 2010, Accessible Games has been advocating for people with disabilities in the tabletop games industry. Originally a board game review blog focusing on the accessibility of game mechanics and components, they eventually branched out into making their own RPGs.
“I was getting frustrated over the inaccessibility of RPGs in electronic formats,” said Jacob Wood, owner of Accessible Games. “I knew the technology was available to make PDFs accessible to screen readers, but most companies weren’t taking advantage of it. I realized I needed to learn how to make usable products so I could teach others how to do the same.”
In 2013, Accessible Games released Psi-punk, their first complete RPG, after raising funds on Kickstarter. The game uses tactile Fudge Dice and straightforward mechanics to showcase how complex games can be simplified without sacrificing fun. Perhaps just as importantly, the PDF was designed to be screen reader friendly so it can be read by people with a variety of print disabilities.
Since then, Accessible Games has produced several other products, including two educational resources for other publishers. “Game Publishing Lessons” and “Accessible Guide to RPG Layout” have both reached hundreds of publishers and game designers, several of whom have directly credited these titles for helping to improve the accessibility of their games.
After making an impact on the publisher side of the hobby, Accessible Games is now reaching out to players to continue the quest for inclusion and representation. With “Survival of the Able,” on Kickstarter from October 19th to November 18th, 2019, their goal is to foster empathy and understanding for people with disabilities. Using a version of the Fudge System tailored for the job, the game is designed to give players and unpleasant taste for what it’s like to experience discrimination and injustice.
“We want to make you feel discomfort,” said Jacob. “I’ve learned that people don’t bother to change unless they are uncomfortable.”
Learn more about Accessible Games and follow what they’re doing at http://www.accessiblegames.biz
Join the quest for inclusion and representation at Kickstarter. http://www.bit.ly/SotACampaign
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Survival of the Able by Accessible Games
END DATE: Mon, November 18 2019 10:00 PM EST.
“A Survival Horror RPG about People with Disabilities”
PRESS RELEASE: Hurricane Dorian Charity Bundle Live on DrivethruRPG
The bundle has a wide array of products including games from Steve Kenson’s ICONS, Jeff Dee’s Mighty Protectors, Eric Bloat’s The Zombie Hack, several OSR and 5e releases, multiple Savage Worlds products and many, many others.
Please pick up the bundle if you can and help spread the word on social media.
The American Red Cross has committed an initial $2 million to support those affected in the Bahamas by Dorian, and is also helping evacuees arriving in the U.S.
The Red Cross is also working in close coordination with their partners at Palm Beach County Emergency Management to provide shelter in West Palm Beach, Florida for evacuees arriving from the Bahamas. In addition to offering safe haven as evacuees plan their next steps, the Red Cross will provide food, water, hygiene items, health services and emotional support. Volunteers will also help reconnect families and provide referrals to those in need with the generous support available through community resources.
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Hurricane Dorian Charity Bundle
30 PDFs ($226.87 worth of products) for $25.00! At DriveThruRPG through 9/30!
PRESS RELEASE: Vampire: The Masquerade 5th Edition Launching in Seven Languages
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PRESS RELEASE: Expansion to the Award-Winning Tales From the Loop RPG Coming October 8
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Expansion to the Award-Winning Tales From the Loop RPG Coming October 8Free League Publishing – Sep 17, 2019 14:02 BSTTravel through time to save the world – just make sure you’re home for dinner. Out of Time, an exciting new expansion to the multiple award-winning Tales from the Loop roleplaying game, based on the wondrous worlds of visual artist Simon Stålenhag, will be released on October 8. Written by Rickard Antroia (Emissary Lost) and Nils Hintze (author of the original Tales from the Loop core game), Out of Time contains a full campaign involving time travel and new exciting mysteries to solve for the Kids in the alternative 1980s. But there is more – included in the 128-page hardback book with full-color art by SImon Stålenhag is also a full mystery landscape, Classified, as well as tools to generate your own mysteries. Rounding of the collection is a collection of mini adventures based on hit songs. Out of Time is an expansion for Tales of the Loop – The Roleplaying Game but is also compatible with Things from the Flood, the recently released sequel game that moves the game setting into the 1990s. Tales From the Loop – Roleplaying in the ’80s That Never Was, based on Simon Stålenhag’s acclaimed art book, was released in 2017 and was an instant hit, winning five ENnies (including Best Game and Product of the Year) as well as the Golden Geek Award for Best RPG and voted Best RPG on the UK Games Expo. A Tales from the Loop tv series is currently in production by Amazon. For review copies or interview requests, please e-mail: pr@frialigan.se Free League Publishing “RPG Tales from the Loop lets you channel Stranger Things and E.T.” – The Verge “Tales from the Loop RPG Will Make You Feel Like a Kid Again.” – IO9 “Tales from the Loop is both exciting and emotional, fantastical and realistic, and is unlike any other game on my shelf.” – Geek & Sundry Free League Publishing is a Swedish publisher dedicated to speculative fiction. We have published a range of award-winning tabletop role-playing games and critically acclaimed art books set in strange and wondrous worlds. Our game range include the alternate ’80s Tales from the Loop (winner of five ENnie Awards 2017, including Best Game), sandbox retro fantasy Forbidden Lands (winner of four ENnie Awards 2019), postapocalyptic Mutant: Year Zero (Silver ENnie for Best Rules 2015), space opera Coriolis – The Third Horizon (Judge’s Spotlight Award 2017), dark fantasy Symbaroum, and the official ALIEN RPG. We have also published the critically acclaimed art books Tales from the Loop andThings from the Floodby visual artist Simon Stålenhag, as well as the illustrated edition of the Lovecraft classic The Call of Cthulhu by French artist François Baranger. Website: www.freeleaguepublishing.com |
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PRESS RELEASE: Major Expansion To Multiple Award-Winning Fantasy RPG Forbidden Lands Now On Kickstarter
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Major Expansion To Multiple Award-Winning Fantasy RPG Forbidden Lands Now On KickstarterFree League Publishing – Sep 12, 2019 14:22 BSTGet ready for a long, cold winter. The Bitter Reach, a huge expansion to the multiple award-winning sandbox survival retro fantasy roleplaying game Forbidden Lands by Free League Publishing, is now live on Kickstarter. The Kickstarter is also for a second printing of the core Forbidden Lands game box, which is completely sold out everywhere. Written by RPG veteran Magnus Seter, illustrated by Alvaro Tapia, and with maps by Tobias Tranell and Niklas Brandt, the The Bitter Reach will expand the game world and includes new rules, monsters and encounters, as well as the complete Wake of the Winter King campaign. Beneath the ice and snow in the cursed lands north of Ravenland, an ancient power is stirring… The second printing will include rules updates and clarifications as well as some new art, and backers can opt to have it shipped shortly after the end of the Kickstarter. Forbidden Lands, released last December, won four ENnie Awards this year, among them Gold ENnies for Best Production Values and Best Cartography, and Silver ENnies for Best Rules and Product of the Year, and was voted Best RPG at the UK Game Expo. “It’s like somone took hazy childhood memories of a classic D&D game and mixed them with a dash of bleak Scandinavian darkness.” –Tabletop Magazine “Feeling. Excitement. Adventure. Forbidden Lands nails all of it. I can’t describe it easily: just opening the boxed set, perusing the faux-leather rulebooks and checking out the art is enough to make you want to play this game. I don’t know what sort of subliminal messages the designers have embedded in this, it is however mesmerizing.”–RPGNet Review “Superbly packaged, Forbidden Lands is a pleasing combination of Old School nostalgia and fast, simple mechanics with unobtrusive narrative elements designed to bring aspects of the character into play. Its setting offers scope for the player characters to develop not just personally, but also in terms of their place in the world.” –Reviews from R’lyeh “This may be the most perfect role-playing game product I’ve ever seen.” –Plot Points RPG Podcast Free League Publishing is a Swedish publisher dedicated to speculative fiction. We have published several award-winning tabletop role-playing games and critically acclaimed art books set in strange and wondrous worlds. Our upcoming games includes the alternate 90s Things from the Flood RPG, the sequel to the award-winning Tales from the Loop RPG and Crusader Kings the Board Game, a medieval soap opera of war, assassination and marriage. The post-apocalyptic Mutant: Year Zero was awarded a Silver ENnie for Best Rules 2015. The sci-fi adventure Coriolis – The Third Horizon, was awarded a Judge’s Spotlight Award at Gencon. The dark fantasy roleplaying game Symbaroum has earned several nominations and awards, including a Best Game nomination at the Origins Awards 2016. And we are proud to say that our roleplaying game Tales from the Loop RPG based on Simon Stålenhags iconic artbooks made a grand slam at the ENnie Awards 2017, winning five Gold ENnies – among them Best Game. Our latest fantasy RPG is Forbidden Lands, recently named one of the best RPGs of 2018 by Geek & Sundry. We have also released the critically acclaimed art books Things from the Flood and Tales from the Loopby artist Simon Stålenhag. His third book The Electric State has been released by Free League Publishing exclusively to the backers of the kickstarter campaign. Website: www.freeleaguepublishing.com |
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PRESS RELEASE: More Bureau 13 Redacted Information Released, Kickstarter Video preview, and Monsters Galore!
More Bureau 13 Redacted Information Released, Kickstarter Video preview, and Monsters Galore!
Oak Park Michigan: 08.27.2019: Tri Tac Legacy (TTL)
Tri Tac Legacy and Longshot Productions would like to thank you, the media, for coverage of Bureau 13: Stalking the Night Fantastic Savage Worlds Edition over the last year. TTL’s and LSP’s David Boop appeared on Dave Bara’s Out on the Edge podcast on 08/21/91. He will next appear on Trae Dorn and Nick Izumi’s Nerd & Tie podcast on 08/28/19 [see links below].
As Friday September 13th approaches, fans of Bureau 13 and Savage Worlds soon will be treated to the Kickstarter page. One surprises will be the Bureau 13 Kickstarter video which features the voices of Meghan Caves and Tyler Rhoades of Saving Throw playing Bureau Agents. Meghan and Tyler were a big hit during the “Bureau 13 – The Thing from Walnut Creek” episode. The video will also showcase two-minutes of amazing art from the sourcebook.
Featured art will include classic B13 creatures like the Russian Bolotnik, the demonic Black Car, and Mad Gasser of Mattoon alongside some of the newly evolved monsters like the Pili Mara, the Chihauhaucabras, and the Fat-Bottomed Ghouls. Additionally, fan favorite characters like Robert Harrison, McMasters Marauders, and Nicola Tesla will have amazing scenes from interior artist Michelle Joy Montrose.
TTL reveals the redacted ritual replacement components from last week’s press release including a Yeti Costume [must’ve been worn], an unopened MickyD’s Szechuan Dipping Sauce Packet, and a fork once used by Martin Scorsese to eat spaghetti. Congrats to those clever agents who figured it out!
Longshot Productions’ David Boop on On the Edge Podcast
Longshot Productions’ David Boop on Nerd & Tie
Saving Throw episode “Bureau 13: The Thing from Walnut Creek.” https://www.savingthrowshow.com/clips-of-the-week-06-16/
PRESS RELEASE: The Esper Genesis Threats Database Lands! Over 200 Sci-Fi Monsters and NPCs for 5e
The Esper Genesis Threats Database Lands! Over 200 Sci-Fi Monsters and NPCs for 5e
Exciting new book offers up many new foes for Esper Genesis, the heroic science-fiction RPG powered by the 5th Edition rules
Fort Lauderdale, Fla., August 15, 2019 – A new bestiary of creatures, great and small, expands the universe of Esper Genesis, the 5e powered game of heroic sci-fi adventure by, Alligator Alley Entertainment. Already due for a reprint, the ENnie–nominated Esper Genesis game and the Threats Database are both fully compatible with the 5th edition of the world’s most famous fantasy role-playing game.
Better yet, all of the beasts in the Threats Database can be dropped into any 5e setting, providing GMs with new challenges to mystify and scare their players. The core game’s Threats Database presents a wealth of unique beasts and aliens that are both awe-inspiring and terrifying. Each creature comes complete with its own lore which ties into the Esper Genesis setting or can be integrated with a 5e setting of your choice.
“If you play 5e and love sci-fi, you’re going to love the Threats Database,” said Rich Lescouflair, Esper Genesis Lead Designer. “It’s got everything you need to enhance your game with futuristic monsters and mayhem.”
https://www.drivethrurpg.com/product/285863/Esper-Genesis-5E-Threats-Database?affiliate_id=814082
The Threats Database is available now on PDF at DriveThruRPG.com, with hardbound print copies available for pre-order here or at your friendly local game store.
About Alligator Alley Entertainment (AAE):
Founded by hobby industry veterans Rich Lescouflair, Eric Wiener and Brian Dalrymple, AAE brings a world of imagination to go along with their RPG products. The team’s skill set covers years of game design, retail expertise and print production. The ENnie-nominated company has created hits like Esper Genesis: Heroic Sci-Fi Role-playingTM with 5E rules and Witch Hunter: The Invisible World, an RPG of swashbuckling adventure and horror.
PRESS RELEASE: Crafty Games: Gen Con 2019 Special Edition
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Press Release: Mutants & Masterminds from Green Ronin Publishing at Gen Con 2019
Press Release: Modern AGE Threefold from Green Ronin Publishing at Gen Con 2019
Press Release: Fantasy AGE from Green Ronin Publishing at Gen Con 2019
Press Release: Star Trek Adventures Alpha Quadrant Sourcebook Launches on July 25th
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Press Release: Justice Velocity Official Release
An Action Movie Inspired Tabletop Roleplaying Game
July 15th 2019 — Justice Velocity, the high octane action movie inspired tabletop RPG, is coming to a table near you. Following a successful Kickstarter campaign, Polyhedra Games are giving the game a full-fledged official release on August 15th. The game will be available in digital, softcover, and hardcover formats via DriveThruRPG.
Justice Velocity is the first official release by independent games company Polyhedra Games. It’s a game that invites players into the action movie universe–one full of fast cars, buff dudes, and explosions. It’s 2d6-based and is built for quick and easy play. It’s a game that’s light on rules and high on action!
You can view the promo video here and the Kickstarter campaign here.
PRESS RELEASE: DUNGEONS&LASERS AFFORDABLE AND MULTI-PURPOSE RPG TERRAIN IS COMING TO KICKSTARTER
On August 13th this year, Archon Studio will bring a brand new plastic terrain system to Kickstarter. The terrain system will be compatible with a large array of popular tabletop RPG games.
Currently, on the tabletop market, there are no RPG terrain systems, as a vast majority of those are designed for wargaming, „not pen and paper” gaming.
To create the perfect dungeon, RPG fans often had to draw them on a piece of paper, handcraft it by themselves or even buy 3d printed elements from 3rd parties.
Archon Studio provides an easy to use, hard-plastic walls and floors, which can be assembled without a drop of glue and allow players to quickly and efficiently create their fantasy environments.
Dungeons&Lasers is designed with two major design themes in mind: fantasy dungeons and sci-fi modern environments.
As a bonus, each set will feature unique animal companions. These are miniatures stylized for either fantasy sets or sci-fi areas featuring cats, dogs, weasels and more.
The system is created with popular RPG games in mind, this is scale is 28/32mm compatible and floors are featuring a visible grid of 25mm/1 inch squares.
Thanks to proper dimensions, Dungeons&Lasers can be used with Dungeons&Dragons, Starfinder, Pathfinder and many more tabletop games.
“We have previously created plastic terrain for wargamers. Among them, there are many fans who have asked us about something for RPG games. So we have designed our first dungeon since our childhood – says Michal Hartlinski, Project manager from Archon Studio.
“The aim of the game is to make it multi-purpose – there are also sci-fi fans out there, who have an especially hard time getting terrain for their games. This is where Dungeons&Lasers come into play”.
The campaign starts on August 13th on the Kickstarter platform.
The Kickstarter edition will feature plenty of bonuses, available only during the campaign – to get notified on launch subscribe on dungeonsandlasers.com.
Archon Studio is an EU based company, with 7 Kickstarters campaigns already funded, registered, 1 and it’s located in Pila, Poland.
Our landing page https://www.dungeonsandlasers.com/
Press Release: Modiphius launches V5 Organised Play Program & new V5 books announced
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