Search Results for: movie review

Movie Review – The Marvels

There is a ton of talk about this movie online. Honestly, it is to the point that I’m wondering about that old saying “whether it is bad or good… as long as they are talking about you” still applies. After one weekend, this has underperformed at the box office, and while many people have listed their own theories about why this has occurred (smarter and dumber people alike), it seems to me we’ve gotten away from the key part of watching a movie.

Did you like it?

Yes.

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Thanks for coming to the blog!

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OK. The first Captain Marvel really occupies an odd place in the MCU as it came out after Infinity War but before End Game but took place in the 90s, which put in a position where it didn’t really fit into the current storyline and acts as a prequel to much of the MCU (other than say the first Captain America movie). It introduces more of the Kree (since Ronan in Guardians was really the only Kree we’d met otherwise) and sets up something that within the comics is a HUGE deal: the Kree/Skrull conflicts.

I enjoyed the first one, but I must admit, I haven’t gone back to do a rewatch so it might have been seen through rose-colored glasses as we all waited for End Game.

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With Marvels, my concern was how well would people who haven’t watched the tv shows understand who these characters are. We’d watched WandaVision, so Monica’s story was familiar to us, but we haven’t had a chance to watch Ms. Marvel. And while I am familiar with the comic version, I haven’t really read much with her in it. Luckily, I think they did a pretty good job of introducing both, even if Monica has a leg up due to Captain Marvel being Aunt Carol.

The sequence which gets the movie started is them switching places whenever one of them uses their powers at the same time as another of the trio. Which creates a breakneck series of fights which does a nice job of illustrating each of their power sets. When the three are finally all together, the embarassingly cute interaction Ms. Marvel has with the other two women is infectious. It also does a nice bit of contrast to one of the things people complained about with the first one – that Captain Marvel was too stoic. In fact, that is kind of her character arc here. Someone who has seperated herself from the rest of the universe, someone doing a job only they can do, and just being utterly alone. Faced with a “team”, she balks at it because it is so against her nature. Yet as things continue, she has no choice but to literally and figuratively embrace these two souls. It was this underlying thread that still made it HER movie in so many ways.

Dar-Benn

On top of everything else, though, this movie feels like something where everyone is having fun. The actors look like they are into it. The writer clearly understood this was supposed to be more about the three heroes and their developing relationships between one another rather than the larger plot. Which may be the one bit of “bad” about the movie for me.

I don’t know if they completely knew what kind of villain they were portraying here? Is Dar-Benn your classic cosmic world destroyer in the vein of Ronan? Is she someone who is only trying to do her best to restore her homeworld back to from the brink of annihilation? Or is she someone who is bent of revenge against a sworn enemy?

Now, that sounds like the beginning of real depth for Dar-Benn, but it is here that things seem to get confused. She is all these things, but we only find out about the revenge against Captain Marvel near the end of the movie which makes it seems like it was her ultimate motivation. However, this came across as more of a “oh, ok” moment rather than a “WOW” moment. I wish they would have put something more into that, even an exchange between her first officer saying something about getting revenge is how she’s picking her targets.

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The cosmic side of Marvel has so much to explore and these characters could allow them to do just that. And could even seed some additional ideas for a Fantastic Four movie (Annihilus is out there).

The comic book nerd would hate for the lower box office to hurt these explorations in the future. There is a ton to enjoy about this movie, and if the first one didn’t quite hit right, this one has a feel very different to that one – it may be more in your wheelhouse.

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John McGuire is the writer of the sci-fi novel: The Echo Effect.

He is also the creator/author of the steampunk comic The Gilded Age. If you would like to purchase a copy, go here!

Click here to join John’s mailing list and receive preview chapters of upcoming novels, behind the scenes looks at new comics, and free short stories.

His other prose appears in The Dark That Follows, Hollow Empire, Tales from Vigilante City, Beyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Movie Review – Ant-Man and the Wasp: Quantumania

After spending the last two blog posts talking about Marvel’s Phase 4 movies, I finally managed to get out and see the first movie to kick off Phase 5: Ant-Man and the Wasp: Quantumania. While the Phase 4 movies and shows gave us glimpses of where (when?) we might be heading… it is here that the big storyline for the MCU really kicks into gear.

It’s an interesting choice to use an Ant-Man movie for this purpose as the first and second movies were really elaborate “caper” movies. They played things more for the laughs. And yes, while Marvel movies love their comedy bits, I feel like the Ant-Man movies lean into the full comedy with a touch of science fiction. So if you were to tell me which Marvel character would be best suited to provide us with Kang the Conqueror, I would have probably leaned more toward a Thor movie or Guardians of the Galaxy or even The Eternals (if you had to). In the comics, Kang is traditionally a full Avengers team opponent, so no matter who had first contact with him, it should potentially leave us with the idea of “We’re going to need the whole Avengers team to deal with this.”

Ant-Man 3 then has to really pivot from those first two movies. The sidekick friends are missing from the film to instead focus on the surrogate Pym/Lang family which has developed in the time since End Game. Really, there is no opportunity to spend much time with anyone else, as we quickly find our heroes all trapped in the Quantum Realm doing their best to navigate this alien world and find their way back to each other.

All the while, the threat of Kang the Conqueror hangs over them (and the world).

This is very much a superhero movie with BIG STAKES.

Michelle Pfiefer’s Janet Pym is effectively a co-lead within the movie. She is the only one of the five who has any real idea of what might be in store within this world, and therefore literally takes the lead trying to reunite the family and find a way home. Which works well for the most part… however, her character does the trope of not telling her family about Kang and the danger he represents for nearly half the movie. This isn’t a case of a story where maybe the character with “knowledge” doesn’t know whether she can trust the people she is with… no, she’s with her husband and daughter. But instead of taking ten minutes to let them in on the big problem they have, she instead dodges the question.

Paul Rudd’s Ant-Man also gets to play the big hero in this movie. It’s another place where you can really see where this character has started back in Ant-Man 1, and where he’s ended up. He’s someone who is content to not play hero. He’s someone who lost 5 years with his daughter. Someone who also was directly responsible for saving everyone who were Blipped. He’s an Avenger. And while they play that bit for laughs, with that designation, he’s someone who has to help others (or, at least he should).

I really liked the various alien creatures ont he world. Many of them had very cool and unique looks to them that I almost wondered what a Quantum Realm tv show should look like. There was an oddity to some (much) of it and while many of those characters offered some humor, for the most part I thought it worked.

However, what didn’t work for me was MODOK. Without getting to in the weeds (and spoilery), MODOK is a character that comes off as a complete joke. Everything is played for laughs, which makes little to no sense considering he is a Mechanized Organism Designed Only for Killing. Leading up to his appearance he is called the Hunter. Someone who is not only dangerous, but is basically death for those who encounter him.

Yet, that is never shown. Instead it is one character making fun of him after the next. There is a never a moment I really feel like he should be taken seriously. And while I’m not a big fan of the character in the comics, there might have been a way to do him justice… this wasn’t it.

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So does this work as the launch of Phase 5? Does this movie start the ball rolling for the Kang saga?

Yes. I think that Kang is shown as a very credible threat. Someone who is not only powerful, but he’s powerful on a scale completely different from Thanos. Where Thanos sought to change the fundamental nature of the universe, Kang is someone who snuffs out timelines. He arrives and he conquers. Because that is who he is. It isn’t for some misguided attempt at a noble reason. It is because he can.

And that is someone who the Avengers (and Fantastic Four and maybe the X-Men) will need to be brought back together to stop.

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John McGuire is the writer of the sci-fi novel: The Echo Effect.

He is also the creator/author of the steampunk comic The Gilded Age. If you would like to purchase a copy, go here!

Click here to join John’s mailing list and receive preview chapters of upcoming novels, behind the scenes looks at new comics, and free short stories.

His other prose appears in The Dark That Follows, Hollow Empire, Tales from Vigilante City, Beyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Movie Review – Scream 5

 

The Scream franchise holds a dear place in my heart as one of those movie series I felt I could call my own. You know, the ones where you were there from the very beginning and understood that you were seeing something both familiar and unfamiliar all at once. It did things in a way that made it more than just something going for cheap scares, but instead took us down a different path by fusing the slasher film with a true mystery on trying to figure out the killer. And the clues build upon themselves as the story progresses, even down to certain music cues potentially giving something away a little earlier than you’d think.

It rewrote how we were supposed to view those films of our youth, pointing out the tropes as being silly, and then earnestly sticking to them so the viewer could understand why they were important tropes to the genre. There’s that old saying of until you know the rules, you can’t break them.

As the series progressed, we saw different variations on the theme, sometimes redefining who our heroes and villains might be.

Which leads me to the most recent installment, over a decade since Scream 4 came out…

Scream 5 is really an attempt to go back to what made the first film so great. Where the first 4 are really Sidney Prescott’s story, this one begins with a new protagonist, setting up a new group of friends, and even a twist on the opening sequence. In fact, it may be the best decision for a movie 26 years after the very first one to not lean on Sidney to be the main person, and allow for new blood (pardon the pun).

Even so, the fifth installment really takes the idea that it’s been 26 years since the original film to heart. Our main group of friends all have connections to earlier characters in the series, via being directly related or just where they might be living (a familiar house from the original makes an appearance in the new movie). It is truly a new generation while still allowing for the connections to the previous legacy characters that we have grown up with.

Going further, it recognizes what it is and in very Scream fashion, deconstructs the very idea of “requels” something of an amalgam of sequels and reboots that Hollywood has been embracing over the last decade or so. The question of how do you serve the fanbase by giving them something familiar while also pushing things into a potentially new place, with new characters, and new reasons for why the killings are happening in the first place.

This legacy vs. new is at the heart of the struggle for the fifth movie. The title itself is a nod to this very conceit: How much do you allow the legacy characters to exert their will on the film? Too much and you might as well have called it Scream 5. Too little and it doesn’t feel much like a part of the series. It’s a fine line they walk throughout the film, and while I really enjoyed both aspects, I’m not entirely convinced they found the correct sweet spot for some of those legacy characters. You almost feel that the movie could have more or less done what it needed to do without them (save for one character that really does serve as both the bridge between the two worlds, but also lays out the very tropes we’ve learned all the way back in 1996).

Where the 4th installment leaned too heavily on our legacy heroes (and as such I think missed a prime opportunity with the end of the movie to do something very unexpected), this one definitely wants us to associate with the new teens in a way that their deaths might mean a little more or at the very least, become extremely invested in the plight of the main female, Sam. And for the most part, I think they are able to make it work. Even those characters who may not have an overwhelming amount of screen time (you know, because they die a little too quickly), still have a little bit of time to rise above their own character archetypes.

All in all, this latest installment feels like a nice segway from the first 4 movies into something for the next couple of decades.

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John McGuire is the writer of the sci-fi novel: The Echo Effect.

He is also the creator/author of the steampunk comic The Gilded Age. If you would like to purchase a copy, go here!

Click here to join John’s mailing list and receive preview chapters of upcoming novels, behind the scenes looks at new comics, and free short stories.

His other prose appears in The Dark That Follows, Hollow Empire, Tales from Vigilante City, Beyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Movie Review – Midsommar

 

With a movie like Midsommar, I come at it from two different directions based on what little I knew about it. It’s a movie about a group of travelers (friends) who are given front row seats to experience a 9-day festival in a backwoods part of Sweden. Now, with stories like this, we all know that things are never going to be what they appear to be (otherwise it wouldn’t be a horror movie). So the questions we must ask ourselves are twofold:

Is the lead-up to the big reveal of what might really be going on enjoyable?

Is the reveal worth it?

It’s all about execution in these situations, because if you don’t spend enough time in the build-up where we start to get acquainted with our characters, then when bad things happen to them, we just won’t care. However, if the movie takes too long to start showing the weird, then it is very likely to lose our interest before we actually get there.

Spoilers to potentially follow:

We begin the movie seeing Dani and Christian going through the motions of being in a relationship. Well, it’s Christian who is going through the motions as he has become clearly disengaged with Dani using him as an emotional support person more than a boyfriend. All this comes to a head when Dani finds out her sister has killed herself and taken their parents with her. This tragedy has forced Christian to remain with her whether he really wants to or not.

Weeks? Months? later, Dani discovers Christian and his three friends are going to Sweden for the midsommar festival Pelle’s home commune throws every year. After being invited to go on the trip with the guys, they arrive and we can begin to see that Dani is not only still struggling with PTSD from her family’s deaths, she can’t even rely on Christian as much (as he’s mentally checked out). The festival begins and while there are some odd eccentricities, overall things aren’t too out of the ordinary.

And then things begin to go sideways when they see two of the elders commit suicide.

I’m not going to go any further with spoiling the movie, but I wanted to mention this key moment because none of our characters, save for Dani, have any kind of realistic reaction to what’s happening in front of them. And maybe it falls into the old troupe of not leaving the haunted house immediately, but both Christian and Josh nearly act like what they’ve seen is as normal as anything else (and what they saw was NOT normal). In fact, it is only Dani, who already has visions of horror in her head, who nearly breaks completely upon seeing the display. And for some reason, it’s only a pair of other travelers who decide they’ve had enough, not our group.

From there, things only get weirder and weirder.

The Good

Florence Pugh delivers a great performance and definitely has the most realistic reactions to nearly everything.

The set-up, while potentially dragging things out a little bit too much, does a great job in making sure you understand that while the festival might be odd, it’s still not crazy (until suddenly it is).

The Bad

The reactions of the other characters to strange things occurring. The elder’s deaths aside, at a certain point people, start disappearing and no one seems to care… at all. Like not even a raised eyebrow.

I get that you need the characters to stay, but I wish they’d found a more plausible thing other than “I’m writing my thesis on this.” Bleh.

The Ugly

It’s not really scary. I had a little bit of dread here and there, but only because I was hoping for something big and bad to happen. We have one kill completely off-screen, which felt like a missed opportunity because as the audience, we knew that character was dead the moment he went “missing”. It’s like the film wants to play coy when everyone knows the punchline anyway, so why hide things?

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Another one that could have been trimmed a little bit (probably 15 minutes easily) (I’ve heard there is a 3-hour version and can’t imagine what that would do that the 2+ hour version didn’t already convey). The ending was just… I get what happened, but I’m not sure I “get” it

I’ll take another shot this weekend. Maybe I can find the one then?

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John McGuire is the writer of the sci-fi novel: The Echo Effect.

He is also the creator/author of the steampunk comic The Gilded Age. If you would like to purchase a copy, go here!

Click here to join John’s mailing list and receive preview chapters of upcoming novels, behind the scenes looks at new comics, and free short stories.

His other prose appears in The Dark That Follows, Hollow Empire, Tales from Vigilante City, Beyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Movie Review – I’m Thinking of Ending Things

Something is off.

I’m watching this movie (based off the novel of the same name) and something is off.

I was led to believe that this was a horror movie of some sort which obviously can cover a ton of ground within the genre. You have slasher flicks, monster flicks, mind f- flicks, slow burn, fast burn, and everything in between. So I understand that you don’t always know exactly what you are going to get but…

I was led to believe I’m Thinking Of Ending Things was a horror movie.

And it really isn’t. Sure, there are plenty of moments within the two hour plus movie where you are a bit unnerved by what’s going on between the characters. The conversations have the appearance of being about something without saying very much at all. They are all surface level things being said aloud with undertones that hint at bigger issues.

The basic plot is that Lucy and Jake, a couple who has been together are taking a day trip to pay a visit to Jake’s parents. And while things have been decent between them, Lucy had been coming to grips with the idea that perhaps the two of them are not supposed to be together. The mantra of the title is repeated within her head throughout the movie. For the first third of the movie they are in the car on the drive there. This means there are lots of moments for the awkward silences hanging in between the two of them. And while it appears that Lucy is the only one who may be clued in their relationship may be headed toward a break-up, I think Jake has begun to realize it as well. Perhaps this trip is one of those hail marys where he sees this trip to introduce her to his parents as a big enough gesture that he might hang onto the relationship for a little while longer.

Here’s the thing, it isn’t until they reach the parent’s house where I began to suspect there could actually be something bigger at work here. And while there is definitely a ton of VERY weird things going on at the parent’s house. And while his parents don’t act entirely normal at times (laughter which feels almost forced and meals randomly being prepared).

But again, it’s never scary. Even a trip down into the sealed basement only reveals more questions about… well, the reality of the situation.

The Good

The two main actors are absolutely crushing it the whole time. I liked the character of Lucy, and was definitely wary of Jake through most of the movie. But…

The Bad

Did I mention it was over two hours?

This movie could have done the same things with a much tighter edit (honestly I think a good 30 minutes could have been lost and it wouldn’t have made a ton of difference).

The Ugly

The dance scene.

Yep. I said dance scene.

***

Maybe if I hadn’t seen the trailer for the movie or read the review of the novel on a list of best horror. Maybe had I come into it cold, I might not have left the movie feeling… cold.

Oh well, my search for this year’s horror movie gem is ongoing. Maybe the next one will be the winner!?!

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John McGuire is the writer of the sci-fi novel: The Echo Effect.

He is also the creator/author of the steampunk comic The Gilded Age. If you would like to purchase a copy, go here!

Click here to join John’s mailing list and receive preview chapters of upcoming novels, behind the scenes looks at new comics, and free short stories.

His other prose appears in The Dark That Follows, Hollow Empire, Tales from Vigilante City, Beyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

 

Movie Review – Malignant

I always tell myself that this is the year I watch a TON of horror movies during the month of October. Yet, sadly, the month begins to dissolve away and before I know it the scary decorations are being put away and Christmas Season comes out in full force. However, this year, HBOMax released the movie Malignant allowing me to get a couple of weeks jump on the Halloween festivities.

Spoilers to follow…

Malignant is the story of a woman (Madison Mitchell) who after an altercation with her boyfriend who nearly kills her, finds herself followed by this demon/creature/person/thing. At first the creature seems to want to terrorize her specifically, but as the movie progresses, we see that it appears to have a different sort of agenda. Soon enough others are killed by the entity, with their only connection being our heroine. Even as the police arrest her, the entity continues to taunt them, until we get our final confrontation between the lead and the killer.

The Good

Some of the special effects are really amazing. There is a connection between Madison and the Killer so that she sees his kills. As the hunt begins, her world melts away revealing the house or room where the next victim is. The first time it happens I definitely let out a “wow”.

There is a pair of sequences where the Killer interacts with the police, the first time evading a lone cop by doing a crazy amount of parkour-style moves. The second is the battle at the police station, which I almost would say would be worth checking out even if you didn’t watch the rest of the movie. Aside from a couple of weird shots (which actually could be explained by the reveal of who/what the killer is), it gives a very creepy feel to how the thing moves in almost counter in style to what we would expect. The action is all over the place (in a good way), and it manages to get into the more gore side of the horror.

The Bad

My very first thought after finishing the movie was to wonder whether there was a classification of movies between an “A” and a “B” movie. There are times during the film where everyone is taking the script very seriously, and it mostly works. And then there are the times where the dialogue (and the delivery) makes me wonder if Ed Wood had a hand in crafting it. This makes it feel a bit disjointed like they didn’t know which way to go, trying to do a little of both and not mastering either.

The Ugly

The Killer… he was definitely ugly but not as scary as I was hoping for. Sadly, I figured out what the twist was going to be fairly early in the process which makes me wonder if it was too telegraphed for the audience or not. When the “twist reveal” occurs, instead of being a WTF moment, it was more of a “OK, that’s what I’d thought”. This doesn’t make it specifically a bad or good thing, but I think speaks to the idea of trying to play something a little too coy throughout the movie.

Overall, this is very much a popcorn and candy movie. It doesn’t ask much from the audience and tries its best to be a bit of a throwback to the horror/thriller films of the 80s. It does a good job with the spectacle but the rest fell a little flat for me.

Movie Review: Parallel

The idea of other versions of ourselves… those who might have made very similar choices to the ones we have made so that their reality and ours aren’t that much different. If that were the case, and you found a way to reach across the veil of our reality into theirs, what could you do with that ability?

That’s the fundamental question at the heart of Parallel.

A group of four post-college adults who are struggling to make their business (app development) a success, find that there is a secret attic space in the house they are renting. More curious than the secret room is that it houses a mirror which when passed through, can lead the traveler to a world nearly their own, with subtle differences to be sure. However, the more important aspect of this parallel world is that time moves much much slower there. Hours can go by in the alternate world while mere minutes pass on our own. Armed with this knowledge, the group of friends begins to use this “extra time” to their benefit allowing them to finish projects in days when it should have been weeks. When they later discover that even though the world at large is pretty similar to their own (down to their own doppelgangers), they find that artistic choices aren’t always the same.

And with those minor differences, they recognize an opportunity to effectively plagiarise these alternate worlds for their developments in technology to increase their own stature in our world.

Opportunity becomes a chance at excess, and the movie begins to change. As these types of stories often do, the darker side of having this power begins to fracture the group to the point that they are no longer sure they can trust the others.

To say more would be to give away some of the middle and last acts twists and turns, but the thing about most movies about the parallel worlds (or tv shows for that matter) is that they normally go for the bigger changes to the timeline. It’s not enough to have a world that is virtually the same, minus some historical footnotes, those films would have us in a world were Rome never feel, or Germany won WWII, etc. This movie focuses more on the characters’ reactions to this newfound power. Really leaning into the whole “power corrupts and absolute power corrupts absolutely” theme.

What makes this interesting is the idea of these nearly identical doppelgangers from the other realities. While our group uses their mirror to ensure their own successes, very little is given to those versions of themselves they are potentially screwing over by: committing crimes, spending their money, and even living out their own fantasies with others. It’s a movie where the mirror is merely a way to tell a story about how easy it is to lose your own identity. As the movie progresses towards its ending, the characters no longer resemble themselves from the start of the movie, making us ask the question of whether or not they’ve effectively become their own doppelganger.

It’s those character moments which will drive the movie once you strip some of the sci-fi aspects of things from the story. What happens when a group of friends discover something to make them rich? How long does it take for that money and power to drive a wedge between them? And at the end of the day, are they even the same people they were at the start. Parallel takes all of that and then adds that bit of science fiction to tell that story while showing us that the grass isn’t always greener.

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One other thing, the poster at the top of this blog makes me think more along the lines of a spy vs. spy movie than something to do with parallel worlds. Just an odd thought.

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I enjoyed the movie, but then again alternate worlds and living different lives is right in my wheelhouse. In fact, I wrote a book that is definitely in that same vein where a man has to figure out what his own personal reality actually is as he experiences worlds very close to our own, but not his original one.

It’s called The Echo Effect and you can get it here.

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John McGuire is the writer of the sci-fi novel: The Echo Effect.

He is also the creator/author of the steampunk comic The Gilded Age. If you would like to purchase a copy, go here!

Click here to join John’s mailing list and receive preview chapters of upcoming novels, behind the scenes looks at new comics, and free short stories.

His other prose appears in The Dark That Follows, Hollow Empire, Tales from Vigilante City, Beyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

An ordinary guy’s movie review of Blade Runner 2049

Disclaimer: This review contains no spoilers. It does contain minor plot elements and thematic discussions.

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I’m fresh off a viewing of Blade Runner 2049.

And I’m buzzing.

Director Denis Villenueve’s latest film tackles the not-so-easy task of reviving one of the more classic cult films of the early 80’s – the original Blade Runner. And boy, does he do it in style. For those not familiar with the bleak, mega-dystopian feel of the first film, Blade Runner 2049 recaptures it…and it does so in grand fashion.

Ever present rain drips from a never-sunny sky.

No birds. No leaves. No softness.

Just hard angles, harder hearts, and possibly the most brooding atmosphere since…well…pretty much ever.

Blade Runner 2049 isn’t a remake, in case you wondered. It’s a sequel, occurring decades (in movie time and real time) after the events of the original. In it, ‘K’ (Ryan Gosling) gets down to the dirty business of hunting the last of the old model ‘replicants.’ Replicants are programmed humans – faster, smarter, and stronger than regular people – but also mostly enslaved to humanity’s will.

As you can imagine, things don’t go particularly well for K. Every time his boss (Robin Wright) rings him up on his next-gen cell phone, you know s**t is about to go down.

And it does.

‘Luv’ – played to perfection by Sylvia Hoeks. When you see her, run.

Now then, if you were to waltz into the theater expecting a bang-bang action flick, you might as well tuck tail and head right back out the door. B.R. 2049 isn’t really an action film. That’s not to say action doesn’t happen or that the fights aren’t razor sharp. It’s just that Blade Runner 2049 is a thinking film-lover’s movie. At its core, it’s about atmosphere, emotion, and tension. It’s about feeling like you’re actually walking through the stark, cold wasteland of Los Angeles 2049. It’s a look at what our world might someday become.

It’s exhilarating. And terrifying.

I felt it. I think you will, too.

Ok. So let’s go ahead eliminate one concern you might have. No, you don’t have to worry about Harrison Ford. Unlike in The Force Awakens, he doesn’t just show up as wallpaper guy rehashing a thirty-year old shtick. He’s as vivid as everything else in the movie. And yeah, he can still fight.

And speaking of vivid performances, I’m allowing myself a moment to gush about one of the movie’s most intriguing characters. Joi (K’s pseudo-lover, played by the absurdly beautiful Ana de Armas) just about won my heart over in every scene she appears in. Poor Joi’s just a hologram-girl meets Stepford wife, and she nails her performance. Hers might’ve been an easy role for movie-goers to brush off as window dressing, but in my mind, she gives us a glimpse at what the future of human relationships might look like.

Bleak. Yet fascinating.

And it doesn’t hurt that Ana de Armas is simply stunning to behold.

Blade Runner 2049 is a long movie. Let’s be honest. Some of the scenes take a good while to develop, and others take their sweet time in coming to a close. This will assuredly provoke boredom in some movie-goers. At times, I admit I found myself begging for the next scene to start. And yet…the longer the film went on, the longer I wanted it to be. The quiet moments aren’t boring; they’re allowing us – the audience – to think. To ponder. To wonder what’s next.

In this respect, Denis Villenueve does very well. Just like he did in Arrival, he doesn’t leap casually from scene to scene. There’s a thoughtfulness in his pacing uncommon to most modern film directors. Some won’t appreciate it. Others might suffer bouts of impatience. But as for me…I learned to love it.

I wanted time to think.

During a movie like this, I needed it.

Plenty of spaces like this appear in the movie. Big. Sparse. Sterile. Beautiful.

Let’s talk antagonists. The bad guy is played capably (if weirdly) by Jared Leto. He’s cool, for a blind dude. The bad girl, however, is one of the best parts of the film. Her name is Luv. And no, she doesn’t luv anything except kicking ass. Evil ass-kicking women with no remorse…well…that just floats my film-lovin’ boat. I think everyone will ‘luv’ Sylvia Hoeks’ performance.

Musically, the film score (by Hans Zimmer and Benjamin Wallfisch) sounds a ton like the score from Arrival. It pairs well with the atmosphere, though sometimes feels a little loud. I’m a Hans Zimmer nut, and I’ll admit this isn’t his best ever effort. It’s too derivative. Even so, it’s better than most.

In the end, Blade Runner 2049 creates one of the finest dystopian atmospheres you’ll ever see. It’s populated  with fascinating characters, most of whom continually surprise movie-goers. Even I, the king of know-it-alls, got hit with a few plot twists I didn’t see coming. In a world full of predictable movies, that’s a good thing.

Once again, B.R. 2049 is long. Maybe too long for some. Early on, things take a while to develop. And not everyone will buy into the ending. There’s questions left unanswered, to be certain.

But…

For the patient fan, for the fan who likes to wander into worlds far different than our own, and for those who wonder what humanity’s fate might someday be, this movie is for you.

Go see it twice. I know I will.

And someone please get me Ana de Armas’ phone number.

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Read my other movie reviews here.

J Edward Neill

IT movie review

(Disclaimer: no major spoilers appear in this article. Minor thematic and a few vague plot details are discussed.)

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I knew what I was getting myself into when I settled into my seat on a chilly Friday evening.

Twenty-seven years ago, on an eve not so different, I watched the original IT. Starring Tim Curry, it promised vast horror, and yet it only partly delivered. Tim Curry’s performance was of course flawless, but the disjointed flashbacks and clunky pacing didn’t deliver in the ways they could’ve.

After all, we’re talking about IT here.

Evil shape-changing Cthulu-esque clown invades small American city to devour children and consume oceans of human fear?

This kind of plot needs a better movie.

And perhaps IT 2017 is it.

As any good movie-goer knows, the key to setting a horror movie’s tone is to make us care about the characters. Anything less, and the most one can hope for is B-grade cheap scares and campy, gory death scenes. Fortunately, character-wise, IT 2017 delivers in a way most horror films just don’t. From the opening scene onward, we care about young (and stuttering) Bill (played by Jaeden Lieberher.) He’s vulnerable, yet strong in ways we can’t yet see. And so it goes for nearly all of the young, mostly unknown cast of ‘kids.’ Bev (Sophia Lillis) and Ben (Jeremy Ray Taylor) stand out in the gang of seven Losers. We meet the young gang in their early teens, and they behave exactly like teenagers. They’re funny, sarcastic, and not yet sure of themselves.

Just like we all were.

And not only are the kids believable, they’re nuanced. No cookie-cutter fears here, folks. Each young’un deals with terror in a different way…and each one has a separate reason for fearing death at the hands of Pennywise, the Dancing Clown. Best of luck to the adults who have to follow this young cast up in IT – Chapter Two (rumored to hit theaters in 2019.) These kids will be a tough act to follow.

Speaking of Pennywise (Bill Skarsgard) he’s as creepy as we can hope for. I won’t compare him to Tim Curry (not really a fair fight) but Skarsgard delivers a solid performance. Modern special effects help Pennywise go over-the-top in ways 1990’s IT couldn’t. He’s not the most subtle villain, but likely one of the most powerful…and diabolical ever to hit the big screen.

Side-note: being a movie-geek and a lover of HP Lovecraft, I recommend this wiki explaining the Cthulu-esque origins of Pennywise. (Hint – IT isn’t just a clown.) Beware of spoilers.

Who wants to float?

Now…let’s be honest. The adults in IT are afterthoughts. Bev’s father (Stephen Bogaert) is appropriately creepy, while young hypochondriac Eddie (Jack Dylan Grazer) has a mom (Mollie Atkinson) who’s pretty much the most overbearing helicopter parent ever. And then there’s bully Henry Bowers (Nicholas Hamilton) whose dad (Stuart Hughes) shows up just long enough to make us hate him. But that’s it in terms of adult, non-Pennywise roles.

And that’s just fine.

This movie isn’t about the adults, but instead the impacts they’ve had on their children.

Now then…

It’s safe to say that an hour in, I cared plenty about all seven kids, but wanted more monster. IT runs pretty long (more than two hours) and I’ll admit at times I craved a slightly faster pace. But that’s just the thing. To really build anticipation, and to avoid some pretty common horror tropes, IT needed space to breathe. Meaning, if you’re looking for an in-and-out gorefest or a quick slasher horror flick, this isn’t your film. The expectation here is that movie-goers will be patient. After all, this film is just part one of two. It’s basically the Lord of the Rings of horror flicks.

IT is what Dark Tower was supposed to be, but failed to live up to.

Other notes:

The special effects? They’re good, but not obnoxious.

The music? Subtle, but not intrusive.

Jump scares? Only a handful, thanks to director Andy Muschietti. If you’re looking to be completely terrified, this isn’t necessarily the movie for you.

Adherence to Stephen King’s novel? Well….not exactly. I didn’t mind the deviations. Although, to really appreciate the bottomless depth of IT’s evil, one really needs to read the book (or at least hope the second movie dives headlong into the monster’s true nature.)

Ultimately, IT is a solid film. It’s not just a horror flick, but a character piece and reflective of several of humanity’s real-life fears. It’s sometimes slow, sometimes perfectly-paced, but mostly very good.

For me (and for most of you, I’m betting) the measures of a good film are:

A. Would I see IT again? The answer is yes…pun intended.

B. Am I itching to see the sequel? Yes. IT can’t come out fast enough. Pun intended again.

In other words, go see IT.

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For my other movie reviews, go here.

To get into something just as scary (but not nearly as long) go here.

J Edward Neill

Rogue One – A non-fanboy Movie Review

* Disclaimer: This review is spoiler-lite. No plot specifics, deaths, easter eggs, or other direct moments from the movie will appear. However, themes and atmosphere will be discussed.

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Before we begin, I have a confession. I want to let you know I’m going to deliver a particularly unbiased, un-fanboyish review…because I can. You see, I’ve never been a big Star Wars guy. While the first movie intrigued me and The Empire Strikes Back fascinated me, the rest of the movies (except mayyyyybe the final Darth Maul fight in Phantom Menace) bored me to tears. It’s for this reason I feel I’m able to give an extra-fair review. Because while some went into the theater with high or low expectations, I was in the unique situation of going in with neutral expectations. Rogue One is just one more movie to me, not another in a canonical series.

And so it began. On a frigid December night, I wandered alone into a packed theater. Modest cheers erupted when the opening credits rolled, and then everyone fell into reverent silence.

…as is to be expected at a new Star Wars film.

Mads Mikkelsen, the excellent actor of Casino Royale fame, opens up the action as Galen Erso, a character I’d never heard of. There’s a certain stillness to his opening scenes, and right from the start it became apparent this wasn’t like the other Star Wars films. The music cues were slightly familiar, but also somewhat new (and almost jarring.) The conversations were less stiff, and the atmosphere more mature. After all these years of watching (and reading…and discussing) Star Wars, one of my complaints has always been that the Empire felt rather unimposing. The stormtroopers couldn’t hit anything, the bad guys overacted, and my dread was never really inspired.

But in Rogue One, I finally found the fear I’ve been looking for.

The Empire doesn’t pull any punches. The stormtroopers’ aim is 1,000% improved. The rebels find a few foes (other than Vader) worth being terrified of.

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These guys especially…

Early on, we’re introduced to Jyn Erso (played very capably by Felicity Jones) and Cassian Andor (played just as well by Diego Luna.) These aren’t the Lukes, Hans, and C3PO’s of the early, almost goofball Star Wars realm. These characters are deeper. They give us a taste of the true suffering endured under the Emperor’s Imperial reign. Their dialogue is a cut above the other Star Wars’ films, and while each scene pays loving homage to George Lucas’s vision, there’s no plagiarism here. There’s no ‘we’ve got to fit this cornball one-liner’ in. Sure, we see several familiar faces, but only one scene (I won’t even mention it) felt forced on the audience.

After the early scenes, the action starts moving fast. Things jump from planet to planet. You’ve got to be sharp to keep up with it.

We’re treated to an excellent performance of the reviled Grand Moff Tarkin (played superbly by Guy Henry.) His is a standout role, and deliciously evil. While the main antagonist is somewhat obnoxious, Tarkin is better.

We get a taste of some truly vicious space battles. No cornball Hayden Chistensen & Ewan McGregor banter while slaughtering TIE fighters. Just dudes and chicks fighting to the death with some awesome space hardware.

And we finally get a sidekick (he’s a droid) who’s actually funny. He helps us forget Jar-Jar Binks ever existed. Thanks especially for that, Gareth Edwards (the director.)

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Our nemesis. He whines a bit, but works a solid amount of evil.

Now let’s talk atmosphere. Whereas previous Star Wars (and action films in general) force action scenes that tend to be juuuuust a bit too long, Rogue One gets it right. In the quiet spaces between the action, we get a little more than just a dusty desert scene or bars filled with aliens. There’s rain, beaches, canyons, and beauty. The music gets even better as the movie progresses, and in the latter half, the familiar John Williams score fires up in earnest. More importantly, we get to see the Death Star like never before. No more garbage chutes and incompetent stormtroopers here, ladies and gents. When the D Star rolls over the horizon, the effect is more powerful than all its previous viewings.

So let’s summarize. Does Rogue One have a good plot? Yes, it’s solid. Are the villains the most terrifying (and talented) we’ve seen in a Star Wars’ film? Yes, without a doubt. Do we get to glimpse our favorite historical characters without them being an obnoxious throw-in? Definitely. And is the ending good? Yes….the best I’ve ever seen out of Star Wars. I’ll be a little cryptic so as not to spoil it, but let’s just say fairy-tale endings are dull, and I wish more films had the guts to end like Rogue One.

So…did I love it? Maybe. I’m not sure yet. I will admit it had a few ‘oh come on…that’s unrealistic’ moments. And of course it has the typical Star Wars non-science science.

But…

I really, really liked it. And I will go see it again.

And I haven’t been able to say that about a Star Wars movie since a long, long time ago in a galaxy far, far away.

If this it what Star Wars will bring the table in the future, count me in.

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Read more of my movie reviews here.

And get into some seriously deep sci-fi action right here.

J Edward Neill

Arrival movie review

* Disclaimer – this review is largely spoiler free. A few small plot points and themes are revealed.

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On a cold night in early December, I saw Arrival in a nearly empty theater. Now, the theater being almost vacant isn’t a commentary on Arrival’s quality. The hour was late, the weather was frigid, and everyone (besides me) was probably huddled inside their homes, still stuffed with Thanksgiving leftovers.

I’ll confess; the only reasons I went to see this movie is that I’m writing a sci-fi novel and I’m hungry for inspiration…and I heard from a friend of a friend of a friend that the movie was right up my alley.

I’ll start by saying this: it didn’t disappoint.

From the first moment Amy Adams (as Louise, an expert linguist) appears, it’ s obvious Arrival is a character piece. The title suggests maybe an Independence Day-ish alien invasion or a Bodysnatchers-esque creep-fest. Nope. While the opening scenes share a sense of “what are these huge ships doing in our sky?” dread, every moment thereafter is unique to Arrival.

Mostly.

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What’s the heck is that?? …I’m not telling.

Turns out, Arrival is a thinking-person’s movie. Maybe a splash of Jodie Foster’s Contact mixed with a tiny dash of Interstellar, but with even less action. Let me repeat that: Arrival has almost no action scenes. That’s not to say nothing’s happening, but if you walk in expecting cities full of people to die and xenomorphs strutting around with murder on the mind, this movie probably isn’t for you. Like I said, I went in purely to do a little sci-fi research, and I got exactly what I expected. A mind game. A voyage of intellect and emotion, not of violence.

Amy Adams’ Louise is the key to the movie. And when I say she’s the key, I mean she’s the only character of substance. Sure, you’ve got competent performances by Forest Whitaker and Jeremy Renner, but Arrival is one of those films in which you get to know one person and one person only. Louise is a linguist, and her job is to find a way to communicate with some pretty cool looking extraterrestrials. Her conversations with humans are short and to the point. It’s really all about what’s going on between her and the aliens, and what’s happening in her head.

Which, as it happens, is a lot.

In pretty much every aliens-on-Earth movie ever made, the real question is: Why are they here? And in pretty much every aliens-on-Earth movie not named Arrival, movie-goers know within 45 minutes whether they’re going to be killed (Independence Day) hunted (Predator) or hugged (E.T.) But Arrival makes a point of stretching the question of why until the very end. In fact, having only seen it once (so far) I’m not entirely sure director Denis Villeneuve ever actually reveals the aliens’ true intent. Which is fine if you can appreciate subtlety, but perhaps less than ideal if you prefer nice, tidy endings.

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But…does it have guns?

I will say this: if Arrival’s intent was to show the meaning of hope and the power of human perseverance, both messages ultimately faded for me. And that’s not meant as a criticism, but more a commentary on the strange turn of events near the film’s end. If you’ve seen the excellent sci-fi flick, Ex Machina, maybe you’ll understand my meaning. Things get a little dark and morally murky at Arrival’s terminus. It’s something I personally enjoyed, but not something all movie-goers will appreciate. Or even notice.

So what you’ve got is a movie that moves at a measured pace, a movie that’s sprinkled with small reveals, and a movie whose ending might leave some scratching their heads…and others a little perplexed. The themes go way beyond meeting aliens. Some moviegoers might think it’s too slow, and that’s not a point I can really contest. It is slow at times. And that’s just fine with me.

Final verdict: I didn’t love Arrival, but I really liked it. And for my part, the science behind the aliens’ reason for coming to Earth and the weird/dark situation Amy Adams grapples with at the end made it a worthwhile film. If you like thinking movies, go see it. If not, download Edge of Tomorrow to squeeze in your action fix.

It’s worth mentioning the Jóhann Jóhannsson music score (mostly strings and piano) is haunting and excellent. I’ll be adding it to my soundtrack collection.

Oh, and it’s also worth mentioning (again) the aliens in Arrival are pretty awesome. I’d take them in a fight against pretty much any other movie xenomorph…ever.

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My other movie reviews are here.

And for a book I want to make a movie out of, go here.

J Edward Neill

The Revenant Movie Review

(Disclaimer: No major spoilers. Includes small plot revelations.)

 

Revenant: One who returns after death or a long absence

An apt name indeed.

The Revenant was a movie I knew I had to see from the first time I glimpsed its preview. A frozen wasteland. A grizzly Leo DiCaprio. An even grizzlier Tom F’n Hardy. And not to mention an actual grizzly bear. Terrible things were about to happen. Even watching the trailer, I could just feel it.

First, let me hit you with some truth. The Revenant is NOT for everyone. It’s not for kids. It’s not for teenagers. It’s not for the faint of heart. It’s not for fans of Michael Bay, Kevin Hart, superhero movies, or happy endings. It’s dark. And when I say dark, I don’t mean in a visual sense. Or a gothic, ‘look how angst-ridden the hero is’ sense. What I mean is that the subject matter gets down to the very bottom of what it is to be desperate. And human. And hungry.

The Revenant may very well be the darkest movie I’ve ever seen.

And the longer I lie here and dwell on it, the more I like it.

What we’ve got here is Leo DiCaprio as Hugh Glass, an enigmatic tracker/hunter in the service of Captain Andrew Henry (Played sharply by Domhnall Gleeson.) Also in their group are the brutal John Fitzgerald (Tom Hardy) and the young Hawk, who happens to be half-Native American (and Hugh Glass’s son.) These men find themselves on an expedition to collect and prepare hundreds of animal skins for sale, presumably to the American army.

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John Fitzgerald – Not a dude you want to F with

Without giving anything away, the whole sell-animal-skins plan goes downhill…and fast. The Native American Arikara, hostile with every right to be, get involved. A grizzly bear shows up. Tom Hardy is pissed. And death starts happening.

Let me summarize the next two and a half hours: Beautiful Violence

Because The Revenant is violent. So very violent. It’s not stylized. It’s not pretty. It’s not epic. It’s harsh. And it’s realistic. By realistic I mean it’s so visceral and unwashed that it feels like this is how real life was. It’s the opposite of The Matrix’s pretty skirmishes, Lord of the Rings’ bloodless warfare, and even Saving Private Ryan’s booming, catastrophic clashes. If I had to pick a movie to step through a door and experience in real-life, The Revenant would be last on the list. I’d be dead in seconds. And so would you.

But it’s also beautiful. So very beautiful. I fully expect this movie to take home the easiest Oscar for best cinematography ever. Not that awards matter. They don’t. What I mean is; every frame of The Revenant is poetry in motion. From the cold, sharp, deadly mountains to the frosted rivers to the snow-blanketed plains, the landscapes are stunning. I sat in my seat and felt the wind blowing over me. I saw the characters wandering beneath moonlit skies, and I was held rapt. The shots were all real. Very little CGI. The Revenant’s terrifying world is the truth. These places exist.

So what’s the point? What are these hard, hard men doing out in the middle in winter? It’s clear from frame one that some brave and foolish white men are moving through the wilderness during the last stages of the war against the Native American tribes of the American Northwest. They’re risking their asses, and they know it. But in the midst of this, Hugh Glass appears different. His son is half-Native American. He endures constant flashbacks (some of them a bit disconcerting) of his Native American wife and of the terrible things that happened to her tribe. His son, Hawk, is as noble as he is, and therein lies a problem. Fifteen minutes in, you know things are gonna go very wrong for Glass. And you know why. And how. It’s not just about racism. It’s about how some people know what honor is, and everyone else does not.

Kinda sounds like modern-day reality, right?

I suppose some people might say that the majority of the movie is a revenge/redemption trip similar to Braveheart. Or maybe a survival tale a la The Grey. I get it. And there are definitely moments in the movie that will confuse some folks. There’s not a ton of dialog. There are no one-liners. All the movie’s glory is given over to nature, not to man. Once it comes down to one dude slogging his way through the brutal wilderness, there is a slowness that will drive some movie-goers away. That’s all well and good.

But if you love movies, and you have a soul, and you’re willing to stop worrying about just simply being entertained, you’ll find something in The Revenant. It’s not just about white people fighting natives. The bad guys don’t wear capes to make themselves easy to hate. Every deed that happens here feels like it really could go down. It’s all so bloody human. When you finish watching it, sit down and ask yourself if you’d never do the things the bad guys do in this movie. If you’re honest with yourself, really honest, you’ll be conflicted.

And that’s beautiful. Because the best movies should make you think.

Look…I’m not sure whether or not The Revenant is my favorite flick over the last year. It had a few strange moments, to be sure. And sometimes it walked a tightrope of not knowing whether to be hard and cold or a little abstract in meaning. But ultimately, if you like movies about realistic human conflict, this is up there with the best of them. I recommend you go see it early in the day. Preferably on a cold, rainy day. And then, after it’s over, maybe even several hours later, I think you’ll start to like it more and more.

Just like I did.

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Like this review? Hit up my reviews of Mad Max – Fury Road, Whiplash, and my personal favorite, Ex Machina.

Or, since we’re talking about seriously dark fiction, drown in my short story, Let the Bodies.

J Edward Neill

Whiplash Movie Review

JK2Disclaimer: This review is largely spoiler-free

A few weeks ago I reviewed George Miller’s screamingly loud and bone-crushingly good Mad Max – Fury Road.

This week’s movie, Whiplash, breaks only a few bones, but is almost as loud, and is definitely as good.

I’ll start with an admission: I’m late to the party. Very late. 2014’s Whiplash, directed by Damien Chazelle, has already earned three Oscar wins and numerous other accolades. That said, it’s my opinion that not enough people have been exposed to it. So if this review convinces even one person to check Whiplash out, I’ll claim success.

So…

Like Jazz music much? Maybe? Maybe not so much? It’s ok. While planted on my couch during a 1AM Redbox DVD screening of Whiplash, my first worries were: ‘This is a jazz movie. What was I thinking?? I should’ve picked something else. Or maybe just watched some porn.” And yet, two minutes in, any fears of drowning in discordant jazz and wonky music vanished. Into. Thin. Air.

Early on, we see a different J.K. Simmons than we’re used to. Gone is the friendly guy from the Farmers Insurance commercials. Gone is the affable, calm dude from J.K.’s previous films. Instead we get a badass. And I’m serious. As Fletcher, the leanest, meanest jazz instructor ever, J.K. is shredded. He’s an all-black-wearing, door-slamming, fist-shaking maniac. He’s a force of f’ing nature.

And it’s apparent he’s made it his mission in life to mold Andrew (played to perfection by young and talented Miles Teller) into the planet’s best drummer…or kill him in the process.

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“Faster!”

As an interesting aside, it should be noted that Miles Teller played ALL his drum pieces. He had a head start, being born of a musical family, but even so. His dedication to learning some of Whiplash’s more extreme rhythms is admirable, and adds tons to the movie’s realism.

So what’s it really about?

Whiplash is primarily a struggle between two men. Fletcher’s win-at-all-costs mentality are at permanent odds with AndrewFletcher wants perfection, nothing less, from his musicians. And perhaps no instrument requires perfection more than drums. Andrew’s willing to bleed to become the best, but still manages to be overwhelmed by Fletcher’s never-ending stream of F bombs and insults. As the movie drums on, literally, the questions become: “Is greatness only achievable under enormous pressure?” and “Is there a such thing as going too far to win?” I know what MY answer is. If you watch or have already watched Whiplash, I want to know YOURS. Because therein lies Whiplash’s soul. It’s Pain versus Reward. Sacrifice versus Greatness. Living a full life versus Having a Singular Dedication. The movie puts us in the proxy position of asking how far we’d go to be the best at something.

Would you bleed? Would you suffer? Would you give up every comfort? Most of us wouldn’t. But perhaps Andrew might.

The supporting cast is small, but more than capable. Veteran Paul Reiser plays Andrew’s concerned but ultimately powerless father. Beautiful Melissa Benoist charms as Andrew’s unfortunate love interest, Nicole. Austin Stowell and Nate Lang are formidable rivals in the studio for Andrew to wage war against. They’re all very good, but reduced to mere pawns in the Fletcher v Andrew struggle. And that’s ok. This isn’t their film. It’s J.K.’s and Miles’.

As another aside, if you like drums of any kind, you’ll love Whiplash’s talent, if nothing else. The speed and excellence demanded in the film transcend genres. It’s obvious this isn’t a movie about jazz at all. It’s about power, skill, and using means to justify the ends. But even if you don’t care about all of that, the drums…are…epic.

Let’s be clear. I Redboxed Whiplash on a hunch. I’d never heard of it prior to plugging it into my DVD player, and I’d no idea what to expect.

…which made it all the better when it turned out to be fucking awesome.

Rent it. Watch it. In the dark. Preferably alone.

And when you’re done, check out my latest philosophy title here.

Love,

J Edward Neill

Mad Max – Fury Road Movie Review

ImmortanJoeDisclaimer: This review is mostly spoiler-free.

Last week I reviewed understated sci-fi marvel Ex Machina. This week I saw another sci-fi movie, Mad Max, Fury Road.

It’s a sci-fi movie. Sort of.

And George Miller’s battle-tastic epic is the opposite of Ex Machina in almost every way.

It’s likely the original Mel Gibson Mad Max was among the pioneers for how we treat post-apocalyptic stories in the modern age. Earth population: drastically reduced. Nuclear fallout: yes. Crazy people fighting for survival in a crazy world: check.

Fury Road honors that tradition…and jacks up the awesome by 400%.

So you say you like action films? And that you don’t have much patience for movies slowing down in the middle? And that you crave movies which pull zero punches? Yeah? Yeah. Fury Road is for you.

Tom Hardy’s Max Rockatansky, blood-bag to a cult of fallout-diseased but utterly badass oil and water hoarders, really gets the shaft. I mean really. Every situation he’s in is bad. I mean, not that there’s much good in living in a irradiated desert wasteland dominated by spiky-car driving warlords, but Max might have it worst than most. He’s a universal blood donor, meaning he’s viewed as nothing more than a fuel-sack for the baddies, who suck his veins nearly dry just to extend their short, violent lives. Good luck, Max. Good luck.

Even when Max meets a truckload of the most beautiful women left on Earth, he still gets no play. Sucks for him.

Enter Charlize Theron’s Furiosa, badass among all badasses. While her motivations aren’t really known until the end, her willingness to crunch bones is evident from the beginning. I suppose if I were driving a truck brimming with such hotties as CapableThe Dag, and Toast the Knowing, I’d have a completely different goal in mind. Luckily Furiosa is all business, all woman, all tough, all the time. And I confess, while the stunts she pulls are over-the-top, it’s all entirely believable. Fury Road wears no kid gloves. When people die, good or bad, it’s visceral. Just the way it should be. I’ve heard complaints that this is more Furiosa’s film than Max’s. Bullshit. It’s everyone’s movie. There is no one superstar. Everyone does awesome shit. No one’s left behind.

Now let’s talk about the bad guys. Hugh Keays-Byrne plays the skull mask-wearing, willing-to-do-anything-to-get-his-beautiful-concubines-back Immortan Joe. In a way I can’t blame Joe. He’s got water. He’s got a loyal-to-the-death cult. He’s got several stunning concubines. And he’s got a monster truck with a freakin’ cannon on the top. If someone stole your hotties, you’d probably go bat-shit crazy, too. And if you had a skull mask, you’d probably wear it.

Don’t forget Nicolas Hoult’s Nux. This guy is proof that matter how much white body paint you wear, how many times you spray your mouth with silver paint in preparation for the afterlife, you can still find redemption. And honestly, it’s in Nux we find the movie’s true soul. It’s there. I promise. You might have to squint to see between all the carnage, but you’ll see it, and when you do, you’ll love it.

Max

Max ridin’ shotgun on the hood of Nux’s battle wagon.

Where Mad Max, Fury Road really scores its win is in its pace, its ruthlessness, and its sense of purpose. It’s relentless. It’s the loudest movie I’ve ever seen, so loud that even if you’ve got jerks in your theater talking or whatever, you will not hear them. You’ll tune them out…easily. Junkie XL’s superb soundtrack backs the sometimes absurd, always entertaining feast of destruction. I’m listening to it right now, and it’s boomtastic. And when Fury Road does manage to ease up on the gas pedal, the moments between the world’s most epic chase manage to be meaningful, tense, and believable. You may find that hard to swallow. You may think, “Action movie = no plot worth caring about.”

You’d be wrong.

There’s both glory and substance here.

But even if you don’t care about that stuff, you’ll get all you asked for and more in what’s sure to be the best action movie of the year.

Go now. Drive fast. Put explosives on your hood and spikes on your fenders.

J Edward Neill

If you like violent, epic stuff, check out my Tyrants of the Dead series here.

Ex Machina Movie Review

Ex-machina-uk-posterDisclaimer: This is a mostly spoiler-free review

In the modern realm of wide-release films, it’s rare to see science-fiction movies that are:

A. Unabashedly intellectual

and

B. Not reliant on hyper-violent technological advances

Ex Machina is both of these.

I saw this movie in a cozy, nearly empty theater.  I felt torn about the empty part, because I worried it might mean not enough people were interested in the kind of movie I’d like to see a whole lot more of. Apparently that’s not the case, since to date it’s netted a cool $18.7M. That’s good news. Great news, actually. Meanwhile, the experience was almost ruined by a few stereotypical loud-ass movie talkers. But the offending parties managed to shut up long enough for the rest of us to focus.

Thank goodness for that.

At first, Ex Machina comes off as boy-meets-girl completely flipped on its head. Caleb (played to nerd-fection by Domhnall Gleeson) is an apparent coding whiz for a huge computer search engine company. When he’s selected to travel to a mysterious, almost CIA-like black box facility, he does so with glee. And who wouldn’t? For an opportunity to meet Ava, the world’s most advanced android, most of us would leap in headfirst. And the setting in Ex Machina is so realistic, one begins to believe something like this can…and will…happen someday soon. Go Caleb. Get some.

If Arnold Schwarzenegger was the perfect person to play the original Terminator, Alicia Vikander (who plays the aforementioned android) is perfect-er. She’s eerie. She’s beautiful. And she nails every little tic you’d expect from a woman-robot. It’s clear from the beginning who owns the dialogue between Ava and Caleb. And it ain’t Caleb. I have to believe Lady Vikander will score big based on her performance here. She echoes the strength of Game of Thrones’ super-heroine (Emilia Clarke’s Daenerys Targaryen) and frosts it with the sort of intelligence you’d like to see Hollywood give more of its female roles.

Very quickly, the boy-meets-girl vibe melts away.

For those who aren’t aware of what the Turing Test is, I recommend you study the concept. It’s the frontline premise of Ex Machina, and quite possibly (in part due to this year’s epic The Imitation Game) a new piece of vernacular everyone will soon become familiar with. Essentially, the Turing Test is the methodology for determining whether or not an A.I. can behave human enough to trick us into no longer knowing it’s a computer. If the computer fools the human, it passes.

Turns out the one inviting Caleb to perform the world’s most important Turing Test (on Ava) is the buff yet emotionally FUBAR Nathan (played to frat-brother genius levels by Oscar Isaac.) Nathan is like a chessmaster working both sides of the board. He’s got tech game like no one’s business, and a penchant for working off his hangovers by pumping iron and intimidating the slim, non-alpha Caleb. Nathan’s motivation is the question of the hour. It’s clear he wants more than just a Turing Test. And it’s obvious he gets his rocks off by head-fucking people. But the lines between antagonist and protagonist are blurred, just as they should be.

Where Ex Machina really succeeds is in its pace, its dialogue, and its atmosphere. Caleb’s encounters with Ava are blocked off into seven sessions, each of them growing in intensity. Conversations between Caleb and Ava have a permanent shadow lying overhead, a subtle reminder that she’s smarter, quicker in her learning curve, and possibly deadlier. And the hyper-realistic, we-could-picture-these-moments-actually-happening, verbal sparring between Caleb and Nathan leave one needing to know what comes next. Even once our suspicions of dread become tense enough to snap.

Not to be underestimated is the melodic yet somewhat dark soundtrack. Composers Ben Salisbury and Geoff Barrow blend their music so well into the film I knew halfway through I needed to buy it and play it…over and over again. Which I did end up doing.

untitledAnd then there’s the end sequence. It’ll be hard to watch without wanting to see it again and then immediately becoming a part of the growing online discussion. I’ve read many takes on the path of evolution Ava takes. Some speak of sweetness, others of liberation, but I saw something darker. Watch it twice, I say. And tell me you don’t sense one possibility for how the world might end.

 

So if you crave MORE than robots with laser guns, spaceships doing things that are impossible in space, and over-the-top future battles, go see Ex Machina.  It’s a solid A, and the best sci-fi movie to hit theaters in a long, long time. And if I have a special love for it, it’s also because the director, Alex Garland, is also an author and screenwriter. Would that I were so talented.

From time to time, I’ll review more movies.

Sorry ’bout that.

Get into my coffee table philosophy series here.

J Edward Neill

 

Black Mirror: Season 6 Review

My previous reviews can be found here: Seasons 1&2 and 3, 4, and 5.

As I wrote last time, “For those not in the know, Black Mirror is an anthology show. Each episode stands alone to tell a story about how our technology or something perhaps not too far from our grasp affects people.”

After a long wait, we managed to get a 5 episode season this year. And while it has its ups and downs in terms of the actual episode stories, what was more surprising was that these mostly looked backwards as opposed to where technology might lead us, this instead tried to show us where older technology might fit into our lives (and potentially make it a better or worse experience).

***

Ep 1 – Joan is Awful

This episode is probably my second favorite of the season if only for how unique the initial premise is. A woman named Joan suddenly finds her life broadcast on the Streamberry App. It is cleverly done by cutting back and forth between our Joan and the TV version of Joan (played by Salma Hayek).

Initially Joan tries to find a way out of it, but that goes nowhere since apparently those “Check the box to say you’ve read the Terms and Conditions” are really well written to the point that they can just use your likeness for anything. She then decides to try and be as over the top as possible to maybe get the show off the air (it is disgusting what Joan does). But at every turn she finds more and more obstacles.

Seeing as how AI artwork and imagery is currently a big deal in Hollywood as well as for any artist trying to ensure their works isn’t stolen… this episode feels exceptionally timely. The best Black Mirror episodes are the ones where the leap in how technology is being used/portrayed doesn’t feel all that strange. This one has that in spades.

Ep 2 – Loch Henry

Sadly, this is my least favorite of the season, and not because it does anything particularly wrong. The basic set-up is that Davis and Pia are a pair of film students who come back to Davis’s home town and decide to investigate a serial killer who not only did his crimes there, but was indirectly/directly responsible for Davis’s father’s death. During the investigation which follows, they begin to learn more and more about what really happened all those years earlier.

It is very straightforward to the point that the reveal near the end didn’t feel like a reveal at all. Instead, it was more of a thing that really was the only way the story could have gone (considering the various hints the episode drops throughout). And maybe that’s why it’s my least favorite. It weirdly didn’t feel like it was taking any chances with the plot.

 

Ep 3 – Beyond the Sea

1969. A pair of astronauts, David (Josh Hartnett) and Cliff (Aaron Paul) are in Deep Space on a mission for six years. Luckily, they have technology which allows them to still be in robotic replicas back on Earth. However, when David’s replica is destroyed and his family is killed, he begins to spiral into a severe depression. So Cliff offers him the ability to use his replicant. What follows is some of the best acting you’ll see as Aaron Paul is effectively playing 2 different characters. And considering that there is only 4 main characters in the episode (with Kate Mara playing Cliff’s wife and their son being the last), this one feels like it belongs on a stage more than it does on the screen.

While I’m not sure I like the overall ending, it was definitely one which forced me to really think and feel what each of the characters were thinking and doing in each moment.

 

Ep 4 – Mazey Day

Set in 2006, this follows a paparazzi named Bo who is on the hunt for a picture of one of the larger acting stars who during the filming of her lastest movie did too many drugs, got behind the wheel of a car, and killed someone. And ever since, her life has spiraled completely out of control.

I appreciated the idea of the camera being the real focus point for the technology. With the mobile phones we carry around in our pockets, you can forget that it wasn’t all that long ago you had to carry an entirely seperate device to take pictures of any real use.

This episode is fine. I don’t mean to damn it with faint praise, but had it not been for the final act twist, I’m not sure what I would have thought about it (or would I have really given it any further thought). Instead the twist puts evertything into a different light and changes the story being told from one genre to another (and yes, I’m trying to be as vague as possible here).

EP 5 – Demon 79

The last entry this season was Demon 79 and I have to say this was my favorite episode of the year. Though, I’m not entirely sure how or why the technology aspect really plays during this episode, I didn’t care.

Set in 1979, the story focuses on Nida, who deals with some manner of both racism and sexism in her day to day life. We see flashes of moments where she shows us what she’d like to do to her coworkers (driving their head through the glass display), we understand this is the fantasy she allows herself. But when she stumbles upon a relic which summons a demon to her side, her world twists into something completely foreign.

You see, the demon informs her that she must kill one person a night for the next 3 nights or the world will end.

It was in this moment, I suddenly had 3 versions of what might play out:

1 – Everything with the Demon is simply another hallucination from her fantasy mind. Something she’s built in order to regain some level of control. There is no Demon and now she is truly wrestling with her own concious.

2 – Everything is real except for the Demon’s story about needing to kill people. Instead, he is trying to prey upon Nida in order to corrupt her and gain his (bat?) wings.

3 – Everything is real, including the End of the World clause, and that means Nida is going to have to kill.

The episode does a great job of straddling those three ideas for a lot longer than you might think before finally revealing the true nature of everything. I was extremely engaged while watching this one, and it may be in my top 5 episodes of the show

***

The only bummer now is that it might be 3 years or so before we get more episodes.

***

John McGuire is the writer of the sci-fi novel: The Echo Effect.

He is also the creator/author of the steampunk comic The Gilded Age. If you would like to purchase a copy, go here!

Click here to join John’s mailing list and receive preview chapters of upcoming novels, behind the scenes looks at new comics, and free short stories.

His other prose appears in The Dark That Follows, Hollow Empire, Tales from Vigilante City, Beyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

 

Best Marvel Movie Moments – Phase 1

After watching Guardians 3 a couple of weeks ago (I’m only a little behind the times), it got me to thinking more about the Marvel Cinematic Universe again… and more specifically those moments within the movies where I will rewatch the scenes over and over because they are so good.

Phase 1

I Am Iron Man – Iron Man 1

We can start with the biggest moment within all the movies, which is Tony Stark admitting that he’s the one in the suit. Supposedily this line was ad-libbed as the writers had planned to go with the Body Guard story. What’s interesting about this is that for so much of Iron Man’s career, that was the cover story within the comics. Iron Man was simply a hired body guard… who also happened to be in the Avengers…

Which never made a ton of sense other than the “it’s a comic book, what do you want?”

So many heroes over the years have this secret ID to protect their loved ones, but with Stark it felt a little more odd since he could legitimately protect those people with the weaponry and technology he invented.

With that one moment though, the movies told us that this was going to be a little bit of a different take on the character… and what is even more amusing, I feel like the comic version has pretty much adopted a form of the Robert Downey Jr. version.

Art imitating Art?

Cap jumps on the grenade – Captain America – The First Avenger

What’s the best way to show the deep down parts of someone? What happens when you put someone in a life or death situation. With one moment, we can see who Steve Rogers is. We can see why he is deserving of the power he eventually possesses. And we can see that he is someone to inspire others around him because he’s willing to make the sacrifice if that’s what is needed.

Avengers Assemble

Black Widow Interrogation – Avengers

Black Widow has a ton of great moments in the film, but the key one is the very first one. We find Natasha being interrogated by Russian Mob. And the old thoughts from a thousand movies begin to work their way into our brain: how is she ever going to get out of this mess?

Instead, we see very quickly she was always in control. Much like with Captain America in the grenade scene, this one tells us so much about the character, why she is so trusted by Nick Fury and SHIELD, and that her connection with Hawkeye is extremely important (and personal).

Punny God – Avengers

The Hulk slamming Loki against the floor over and over again.

What more do you need?

The funny thing about the actual line “Puny god” was that I didn’t hear it on my viewing in the theater. Nothing could be heard over the laughter and cheering. It was only after I sat down to rewatch the movie at home and got to experience the full scene. Which made it go from good to great.

The Team is Assembled – Avengers

This is not only the culmination of Phase 1 with all the characters striking their hero poses and truly becoming Earth’s Mightest Heroes. However, for me it was something I wouldn’t have ever dreamed would have worked. It shouldn’t have. Putting those characters on the screen and having it make sense. To have the other lead in movies manage to do well enough that it could propel us to this movie. That should have been impossible.

My inner 12 year old was/is glad that wasn’t the case.

***

Of course, there are a ton more, but these were the first ones to come to mind.

***

John McGuire is the writer of the sci-fi novel: The Echo Effect.

He is also the creator/author of the steampunk comic The Gilded Age. If you would like to purchase a copy, go here!

Click here to join John’s mailing list and receive preview chapters of upcoming novels, behind the scenes looks at new comics, and free short stories.

His other prose appears in The Dark That Follows, Hollow Empire, Tales from Vigilante City, Beyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Repost – What if… Last Action Hero was a Good movie?

I wanted to look at a movie that could have been something more, but was tied to an aging actor and an annoying kid and only wanted to be tongue in cheek about the whole “Cop” movie thing.

lastactionhero

So What If…. Last Action Hero was a GOOD movie?

I know what you’re thinking: “John, there is no way to salvage anything within that movie!”

And you know what, random person talking to their computer screen, you’re probably more right than you are wrong… but let’s give this thing a try anyway.

Note, the one thing I am not touching is the soundtrack. Say what you will about the movie, Alice in Chains (2 songs!), Anthrax, AC/DC, Megadeth, Def Leppard, Aerosmith, Cypress Hill, Tesla, Fishbone… it is one of those albums that I still listen to from time to time.

lastactionhero2

For those of you who don’t remember, the movie was supposed to be a parody of the 80s action movies (anything with Schwarzenegger, Stallone, Russell, Gibson, etc). A kid manages to get a magical movie ticket that puts him directly into the movie he’s watching. Eventually he brings Arnold back into the real world where suddenly Arnold realizes that the rules here are not the same as they were. And worse yet, his arch-enemy has somehow made his way into the real world as well!

That’s actually not a horrible idea on the surface. That core concept of what is real and what is fantasy. And that’s what my version would focus on as much as anything else. Those little moments that appeared in the movie, but were glossed over due to the need for another catchphrase or yelling boss or even cartoon cat.

My version would still begin with Danny watching the movie, getting the magical ticket, and then getting sucked in. But our hero, Jack Slater, wouldn’t be a goofy parody spouting one-liners left and right; no, this would be someone who had seen the worst in people and still managed to keep going (think Se7en for an idea of the feel I’d be going for). He’s a person who is barely holding on to his sanity and is constantly wondering why all these terrible things always seem to happen to him.

seven-movie-poster-500w

So when Danny reveals that he’s a character in a movie series our hero lashes out. The idea that someone has been dictating the horrors of his world, tearing his marriage apart, killing his son, keeping him estranged from his daughter… that would be too much for him. And even though Danny would try to plead with him to follow through on his latest mission, Slater ignores the kid and then goes on a spree of his own. If the world is always going to be terrible, then why bother with it, why bother with saving anyone… let it all burn… and he uses half of the ticket to go into the real world (Danny rushing in after him)…

While the second piece of the ticket manages to fall into his enemy’s hands, Benedict. This is a man that has stood by and watched Slater destroy his boss’s empire, and only by luck was Benedict able to escape. Once he finds out about the ticket he sees it for what it is – a way to go to other worlds than these – to recruit like-minded people to his cause, giving them the freedom in the real world that has been severely lacking for any of them.

In the original Benedict has a monologue where he talks about the real world being a place where the bad guys can actually win. He talks about going to get the villains and bring them out. But we never get to see that moment in the original. And I believe that is a huge missed opportunity. So in my version we not only see some of it, but these villains coming out are not treated as just randoms… no, Benedict would have begun to research who might be able to help him.  And freed them. And the Ripper would be one of them.

Now the real world is suddenly going to Hell and somehow Danny still believes in the HERO that Slater was. He convinces him by telling him that while it is terrible that all those horrific things have happened, he always knew that Slater would still try and do the right thing. That he could still be the man Danny always knew him to be.

Last-Action-Hero-Magic-Ticket-1

And that would set up an ending where Slater not only has to deal with Benedict, but with the random assortment of baddies that are out in this world. It gives Danny a chance to assist in figuring out those characters who Benedict might have contacted in the first place (what the people are like, what their weaknesses might be, etc.).

We end with Slater and Benedict squaring off, Slater run through the ringer, but somehow finding enough strength to finish his enemy off. A beaten and bruised Slater limps back to the theater with Danny helping him, ready to go back to his movie life again… Danny fires up the movie, but instead of Slater IV, it is something nicer – perhaps a romantic comedy. A just reward for the life that Slater has led.

***

John McGuire is the writer of the sci-fi novel: The Echo Effect.

He is also the creator/author of the steampunk comic The Gilded Age. If you would like to purchase a copy, go here!

Click here to join John’s mailing list and receive preview chapters of upcoming novels, behind the scenes looks at new comics, and free short stories.

His other prose appears in The Dark That Follows, Hollow Empire, Tales from Vigilante City, Beyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

My Comfort Movies

If any time has expressed a need to sit back with some comfort watching, this last year (and a half) have certainly answered the bell. I used Firefly as a part of that process by watching a couple of episodes every Friday night (and lamented that we only got the partial season). But when it comes to movies, I certainly have cycled through ones throughout my life where the amount I saw them was in direct correlation to what kind of mood I might be in.

A little Depressed as a teenager – Pump Up the Volume was the go-to for that version of me. I’m not sure exactly why as the movie isn’t really a “feel-good” movie. I’m sure it had more to do with Christian Slater and pretty much loving any movie he was in for the longest time.

Enjoying a night in during college attempting to destroy people in Duke Nuk’em? – Clerks and Mallrats to the rescue. My college roommate and I watched those two so much that I doubt we really needed to have them on, we could have pretty much done the movie dialogue in our sleep.

So when I go to my comfort movies it doesn’t necessarily mean happy-go-lucky or something that has a happy ending. Instead, I think for me, it has to be something that I simply find joy in. Something that puts me in a better mood through the skills of the writers/editors/directors/actors/etc working their crafts to perfection for those couple of hours.

Rounders

I probably watch this about 2-3 times a year. Aside from the fact that I love playing and watching poker, so a poker movie was a no-brainer. With Rounders there is an ease to the characters, to the story, and to the idea of overcoming one’s own shortcomings. At the end of the day, it really is about placing your faith in someone and having them not live up to your expectations. But really, all that does is cast a light on our own issues. How can we ask someone else to be someone they are not when we aren’t exactly sure who we are?

That struggle feels all the more real at 2 in the morning as I try and write or edit. While I’m not one of these people who can crank out a book in a few weeks, and while I should challenge myself with lofty goals, I shouldn’t lose sight of what I have accomplished and what I’m accomplishing.

Office Space

When you need to reflect on the idea that people weren’t meant to sit at desks for 40 plus hours a week doing various jobs until our brains begin to melt and all our motivations slip away. There is the fantasy at play here that we’ve all wanted to do in some form or fashion. Maybe you want to tell your boss off? Maybe you just want to quit? Or maybe you just want to get a game of Tetris in before your meeting with the Bobs…

This one features in pretty heavy rotation on Comedy Central. It has the sort of gravitational pull on me where I end up stopping on it and before I know it, I’ve watched the whole movie again. It genuinely makes me realize that all those times when you just want to call out sick to work: You don’t need to tell them what you are sick of.

Waiting…

This is one that I came upon because of the actors involved. Somehow, it slipped under my radar for a long time, and though I’ve never worked at a restaurant, watching this movie lets me know that was the correct decision to have made for my life. Even if the situations behind the scenes are over the top, we’ve all been in a restaurant when someone begins making a huge deal out of something with their food. Those moments ring true in more ways than I can even count.

The thing about this one, aside from the absurdity or its crass nature, is that it shows us a day in the life (much like a Clerks or Mallrats). Our lives can get this way very easily. The mundane becomes routine and before we know it a month has passed. For me, this is about enjoying the moment as best you can, even if they take place somewhere you might not want to be.

Tombstone

Wait. This is basically a tragedy. A tale of woe where Wyatt Earp loses almost everything dear to him and goes on a hunt for the people who perpetrated the crimes on his family. So how can this be a comfort movie? And my answer is that it probably comes from that simple idea of one man who just wants to get away from his past and start a career in this new town. Be in on the ground floor, as it were.

But our past is always there. It helps to shape the person we are today. The challenges from those earlier times allow us to have a better idea on how to prepare for the next obstacle. I don’t know why it helps ease my thoughts and any burdens I might be carrying. Maybe it is the power of friendship? Family? Revenge?

Or perhaps I’m just a sucker for a good western?

***

John McGuire is the writer of the sci-fi novel: The Echo Effect.

He is also the creator/author of the steampunk comic The Gilded Age. If you would like to purchase a copy, go here!

Click here to join John’s mailing list and receive preview chapters of upcoming novels, behind the scenes looks at new comics, and free short stories.

His other prose appears in The Dark That Follows, Hollow Empire, Tales from Vigilante City, Beyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

The Map of Tiny Perfect Things – A Review

This past weekend I conned my wife into watching a Time Loop movie. Now, I normally have to qualify this in a way because she isn’t a fan of Groundhog Day. This in and of itself is beyond blasphemous, but I think it is because she hasn’t actually sat down to watch the movie. Oh, she thinks she’s watched it, but even then she claimed that she fell asleep during it, woke up in the middle, and then felt like nothing had changed. Like there were portions of the movie she missed, but because of the Time Loop, she really didn’t need to watch it at all.

So, when it comes to Time Loop movies I have a little bit of an uphill battle.

It’s a good thing that the last novel I wrote didn’t have anything resembling a time loop or repeating lives or anything (check out Echo Effect here!).

However, I have recently figured out the secret sauce to getting her buy-in on such things. You take a simple (or maybe not-so-simple) Time Loop movie, and then add young adults to it. She’s a sucker for that. Which is how we ended up watching The Map of Tiny Perfect Things (based on a short story by Lev Grossman playing on Amazon Prime).

So the thing with Time Loops is whether we get to see our main character’s first Loop or do we enter it in after they’d already done dozens (or perhaps thousands). Groundhog Day shows us his very first day and then he is stuck in that Loop. In this movie, they very quickly show you that this isn’t Mark’s first time through the day. In fact, I kind of wonder if he’s closer to thousands. We watch as he makes his way through his day only to see he is trying to have a good interaction with a girl. Trying to replay the day to set up these moments in the hopes that she might like him.

It goes about as well as you think.

But those attempts are what cause him to run into Margaret… who turns out to be stuck in the same Time Loop as Mark. And that’s where the beauty of this little movie begins, because Mark, in an attempt to try and impress “the girl” begins showing her some of these Little (Perfect) Moments he’s discovered in his time going through the day. And he’s not alone in noting them as Margaret has a few of her own.

Thus begins their attempt to document all those great moments that happen in a day. The little things we might not notice as we go about our lives. It’s the shape of a cloud. It’s a moment between two people when they think no one is watching. It’s the interactions that occur every day for each and every one of us.

That’s the key to this movie. Where other Loop movies are about improving yourself or discovering/atoning for something you had done. This movie is about showing the viewer they don’t have to ignore the small, seemingly insignificant moments. Instead, those should be the very things that make up a joyous life. And that doing those things alone might not ever be as good as when you have someone beside you, experiencing those same instances… bonding the two of you in those moments.

***

John McGuire is the writer of the sci-fi novel: The Echo Effect.

He is also the creator/author of the steampunk comic The Gilded Age. If you would like to purchase a copy, go here!

Click here to join John’s mailing list and receive preview chapters of upcoming novels, behind the scenes looks at new comics, and free short stories.

His other prose appears in The Dark That Follows, Hollow Empire, Tales from Vigilante City, Beyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Movie Watch

There was a post going around Twitter this past weekend where you are asked to name 5 movies you’d seen at least 10 times. Considering the people I follow, I saw many of the usual suspects mentioned (Star Wars being the big one). Of course, this got my mind going on those movies I could claim that I’d absolutely seen at least 10 times. Now I think for it to count, you would have had to sat and watched at least 90% of the movie. So if Shawshank Redemption is on TNT this weekend and you catch it shortly after Andy arrives in prison, I think that counts, but if they are well into him doing the taxes for the guards… then that doesn’t count.

The weird thing about this little exercise is not so much identifying the greatest hits of my own life, but trying to determine those movies that I have really and truly seen 10 times. Fundamentally, viewing a movie ten times is a lot. When you think about it, it’s a bit harder to do, especially as you move from your childhood into adulthood. Back then you had summers and random weekends and probably random afternoons where I decided to watch Young Guns for the twentieth time. As the list builds, anything that came out in the last decade or so is almost immediately eliminated. There are movies I feel like I’ve seen 10 times, but do I really know that I’ve seen The Replacements 10 times (I mean, I pretty much watch it every time it pops up on TV)? I love A Knight’s Tale, but I gotta be honest, it’s probably more like a 7 or 8 time movie for me at this point. Even something like Avengers is around 6 or 7 times, but there is almost no way it is 10.

But really, what does the list tell us about ourselves and our friends? There is a comfort in rewatching something over and over. I see it in my own household constantly as my wife has certain TV shows on a continuous loop (Veronica Mars, Gilmore Girls, Lucifer being only a few). You’d think she’d rather watch something new (and we do), but she uses the shows as a way to unwind and de-stress. She also uses them to fall asleep, training her mind to shut down as the episode plays on in the background.

There is also something to the idea of needing those familiar movies (or TV Shows) to help us through certain times in our lives. They can be a bonding mechanism or just a way to appease the next generation.

During last year, I definitely found it helpful to get a level of comfort in the familiar by watching something like Firefly on a weekly basis during the summer (about 2 episodes every Friday to really have a sort of throwback to “better times”). Revisiting those characters that I’ve loved through their handful of adventures is always a nice way to spend some time. I don’t have to worry about following every word since I nearly know all of them by heart. Even more than that, on first watch of nearly anything you are going to get caught up in the big moments (whether it is a small comedy or a big blockbuster). A single rewatch allows you to see what you missed in the first place.

Back in college, Clerks and Mallrats played over and over from the same VHS tape. It was a beat-up version copied from a rental so on my old-ass tv we had to turn the volume to its limits in order to hear it (even in our small dorm room).

Also during college, whenever I returned home for Quarter breaks, my sister and I would make a point to watch The Breakfast Club and Weird Science. Those movies became our way to bond in a real way that we didn’t or hadn’t been able to do when we were living together 24/7 and annoying each other day in and day out.

Casting my mind even further back, rewatching the pair of Ghostbusters 2 and Who Framed Roger Rabbit? was the only thing that would calm my younger brother down enough to let my mom sleep (she worked nights, so during the summer we babysat). Again, it was a VHS copied from HBO with both movies on it. Over the course of two summers that tape was played nearly every day. It got so bad that my sister hid the stupid tape… but my brother found it time and time again.

Much like music has an ability to recapture a moment in time for the listener, I think movies can remind us of who we were when we first watched them, and then later, on the rewatches, we are able to glean different and new things from those same stories, finding a way to apply them to our current lives.

***

John McGuire is the writer of the sci-fi novel: The Echo Effect.

He is also the creator/author of the steampunk comic The Gilded Age. If you would like to purchase a copy, go here!

Click here to join John’s mailing list and receive preview chapters of upcoming novels, behind the scenes looks at new comics, and free short stories.

His other prose appears in The Dark That Follows, Hollow Empire, Tales from Vigilante City, Beyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

 

WOLF REVIEW: Blackwind Project 

Many moons ago, I covered the Kickstarter for the Blackwind Project (now Blackwind), an RPG they describe thusly:  

“Whether you are planning an action-packed adventure, a journey to exotic lands or a sordid tale of murder and intrigue, the Blackwind System will support you through every step of the process.” 

When the core rulebook came out, Elisa Mignemi, one of the authors, gave me a copy. I was talking with my RPG buddy, Wolf, about doing a one-shot session with our group and I sent him the Blackwind Core Rulebook to see if it would work. In response, Wolf wrote a review that I’m sharing here with his permission.  

 

WOLF’S REVIEW: 

Insofar as using this as a one-shot is concerned, its very foundation rules that out. The first session would be the group sitting around and creating the campaign by committee. Following the book’s rules, going into the first session we do not know who the Director will be, what campaign we’ll be playing, or even what genre we’ll be playing. Step one, once everyone has seated themselves at the gaming table, is to select a Secretary. The Secretary is not the Director (although the Secretary might end up being the Director). The Secretary is the person who will be organizing the creation of the campaign’s foundations. The Director is not selected until the end of the campaign foundations creation session. After selecting a Secretary (if no one volunteers to do this job, dice are tossed and the winner gets the honors) the group must then decide upon a Genre (and possibly Sub-Genre, though the group must also decide if that is something they want to have or not have), a Context, a Group, a Theme, Enemies, the Type of Plot, an Antagonist, and a Structure Type. Note that each and every one of these campaign aspects must be unanimously accepted by the group before proceeding to the next aspect; any hold-outs must be bribed or beaten into acquiescence (or else excommunicated from the group, which is given as a viable option in the book). 

Only after all of this has been set in stone (the first rule of Blackwind is that choices, once made and finalized, are irrevocable–unless the group unanimously agrees that changing something would improve the dramatic narrative) does the subject of who the Director will be get broached. Again, if no one volunteers, a die roll will forcibly volunteer someone. With that settled, the Director can get on with the business of having the group tell him what they want him to Direct them toward, and at what speed, and in what fashion. 

The Director gets to decide, at this point, what the overall Mission should be (and also possibly whether there is a Fake Mission) as well as the Thesis for the campaign (because what it a good role playing campaign without a solid morality lesson or social message baked into it, right?). Then he gets to “choose” between High- and Low-Concept Adventure plots (but not really choose, because the group actually chose that before by whether they selected a Genre or a Context first back while the Secretary was still organizing things) before going on to structure said Concept into a series of Sections, Episodes and Steps using a series of simple mathematical formulae: where N is the number of players, the SETUP (including a possible sub-climax, with or without a BOARD) should contain N Steps of which the ASCENT should contain N +/- [N / 3] Steps, the MIDDLE (including the main climax or a sub-climax, with or without a BOARD) should contain 0 to [N / 2] Steps, the FALL should contain N +/- [N / 3] Steps, and the RESOLUTION (including the main climax, if not used during the MIDDLE, or a secondary-climax, with or without a BOARD) should contain [N / 2] Steps plus any Steps saved from preceding sections. Then there can also be an AFTERMATH of 1 to N Steps. 

Once all of that in place, the Director submits his campaign Concept to the group for voting (the Director can receive up to 30 points from the players if they feel he’s created an “exceptionally well-developed” Concept!). 

And that would be the first session. I think you get the picture as to why this will never be suitable for use as a pick-up-and-play one-shot generator. 

Oh, and maybe you’ve noticed something missing from the above activities? Right. Character creation. Or, in the Blackwind lexicon “Casting.” 

As you can tell from the terminology within, Blackwind is someone’s attempt to gamify an improv acting class. There’s even a whole section about the use of props and costumes (and the bonus points players receive for the use of them) “similar to film prop or theatrical property.” 

But what about using it for an ongoing campaign? Well, it might work for certain types of groups. 

First, because the game is essentially run by committee and the Director lacks authority in most matters (and the fact that the Director doesn’t effectively even exist for the first session), it becomes incumbent upon each and every member of the group to be thoroughly familiar with the book and systems laid out therein.  

Second, and related, Blackwind relies upon proactive group participation in every step of the game as well as between-session preparation. While a small amount of points are awarded for what characters achieve in-game, as many or more points are awarded for what the players do out-of-game in order to enrich the experience. And while it is possible to gain a handful of points for creating maps or introducing physical props for the group’s use, Blackwind wants to encourage players to really go that extra mile. It assumes, for example, a group member composing, scoring, performing, recording, editing and arranging a complete OST for the adventure, for which said player would receive 3 points per track plus 4 points for having created an album from scratch (or possibly just a straight 7 points per track; the rules are a bit fuzzy for that).  

Incidentally, have you noticed we haven’t yet touch upon game mechanics? Depending upon the Role to which you are Cast, your character is assigned a die. Checks of any sort are made by rolling and attempting to get a low number (ideally below 6 for most things). If you are the Main Protagonist (Spades career) than you roll a d6 for anything related to your Role, thus nearly guaranteeing success. Less important party members get to roll a d8, d10, or d12, giving them less and less certainty of success. Anybody rolling for checks unrelated to their Role rolls a d20. 

If you succeed thrice in a row on any particular check, even across sessions, your character suddenly reveals they have that skill, and the character’s player must then retcon that skill into the character’s backstory in some fashion. You can have a maximum of eight skills at any time, though, so if you gain a new one you must also (if you have achieved that cap number) lose an old one.  

During play, each character gets three “actions” per round, but only one of those actions may require a die roll or have any mechanical weight. So, for example, a character may walk, show a facial expression, and hum; or sit, beckon a waiter, and make an order; or wake up, run a hand on their face, and mutter something. 

And the book points out that “[o]bject and environment descriptions are not counted within the three-action rule, as long as they do not lengthen the dialogue excessively.” Thus “He raises the sword to the sky, screaming, ‘Victory!'” is counted the same as “He raises his sword: it is an old, blood-drenched blade, with two golden dragons damasked over the hilt and a handle wrapped in worn red leather. He raises it to the sky, screaming, ‘Victory!’ while the wind ruffles his blonde hair and sends his red cloak fluttering in the wind.” are counted the same (though the latter might gain the player a bonus point for role playing). A direct example from the book. 

So, if we pull out the pages dealing with character creation and in-session game mechanics we end up with about 20 pages (including several full-page artworks and a number of other pages that are largely or mostly art with some text). The remaining 140 pages (excluding covers and TOC) are dedicated to the rules surrounding the creation of the campaign.  

Who is this book written for?  

They assume their audience has an interest in stage or film production and desire to know all the intricacies that go into the pre-production of shows and/or movies. Further, they assume their audience wants fairness and equality in all things, with an absolute flat power structure, and a guarantee of equitable outcome. Their audience wants rules that prevent anyone from telling them what they can do, but also rules to let them have a say in what everyone else can do. So… This book was written for actors both professional and amateur as well as gamers more interested in proactively shaping organic narratives than in responding to mechanically-imposed challenges. 

 

Blackwind – Core Rulebook 

Blackwind – Game Module – Space Blood: Arena 

Blackwind – Game Module – Space Blood: Rescue!

Blackwind – Game Module – The Treasure of Maracaibo

 

WOLF REVIEW: Blackwind Project 

Written by Wolf 

Edited by Egg Embry 

All opinions expressed here are strictly those of the individual authors. 

Black Mirror, Season 5 Review

 

My previous reviews can be found here: Seasons 1&2 and 3 and 4.

As I wrote last time, “For those not in the know, Black Mirror is an anthology show. Each episode stands alone to tell a story about how our technology or something perhaps not too far from our grasp affects people.”

Last time my big complaint to start things is how long it takes for these crazy shows to come out. However, since this was only 3 episodes, I feel like I’m left needing a couple more just to last until the next season (yes, I know Bandersnatch came out earlier this year – what can I say, I’m greedy!).

EP 1 – Striking Vipers

It is said that Science Fiction stories allow us to confront ideas and themes in a “safe” way. Presented in a container of something that isn’t real, we can allow those statements and questions to be made without instantly rejecting them because they may not line 100% up with our own personal feelings or beliefs. So many of the Black Mirror episodes do this very thing, asking a question about the tech we use, but maybe more important is how that tech affects us in our day to day lives.

And while this episode allows the show to ask some fundamental questions about friendship and love and sexuality, it also doesn’t try and present only one answer. Is it ok to be in love with two different people? Is it ok to be in love with the mind of someone? Is it cheating if it is all virtual? Is it enough to know what you are doing is wrong and still continue to do it?

Or could the episode be about addictions more than sexuality? The idea of every day getting closer to losing ourselves within a virtual shell. That what is on the other side of the monitor or within some game, no matter how life-like, isn’t life.

Or maybe it is just about lying to yourself…

EP 2 – Smithereens

This is probably the most “normal” of the trio this season. The fundamental technology aspect has to do more with a Facebook-style site called Smithereens and how addicted we are to it. That idea alone is probably 5 or 10 years out of date. We all know this and don’t seem to care.

No, what is important about this episode is the lead character who is doing everything he can to “say his piece” about how far this addiction has gone with people and the world. But it is the performance of Chris that really shook me. Something about the pain he was in was conveyed by him in such a way that I was not only fully invested in his story (even if I had pretty much figured out the “twist” on why he was kidnapping this guy). That pain was something we’ve all had to go through… loss of a loved one will make you reexamine everything you are doing.

And it might lead you to do things you might have never suspected.

EP 3 – Rachel, Jack and Ashley Too

The juxtaposition of the pop-singer Ashley O and the teenaged girl Rachel is at the core of the episode. Really it caused me to echo back to my own teenage years, and while I was never a 16-year-old girl, I had moments where I didn’t know how I fit in. That any of us might jump to an artificial toy who can respond and interact to us… had that been available when I was in school I suspect it would have been as big a hit with my peers as it was in this story.

The flip side is a story we’ve seen or heard before about the pop singer (movie actress, famous person) who is just as dissatisfied with their own lives as we are. The proof that even being rich and famous may mean that we have less control of our own lives than those who are struggling to get through another day.

At what point do we take control of our lives and make it what we want it to be? Can we manage to do that when other people are depending on us to be the bread-winner? How do you manage to follow your dreams when reality won’t let you?

***

A short season only means I was able to knock the whole season out in a few hours… so I can finally be ahead of everyone else for just a few seconds!

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Chapter Preview – The Dark That Follows

A disgraced former cop who possesses the ability to see the future…

A college student whose life has become entangled in black magic…

A girlfriend who is no longer sure who to trust…

And a vision of the future which shows only the darkness of the void…

The only difference between Jason Mills and every other Fortune Teller in town is that when he tells people about their futures he doesn’t need to make anything up. With a touch, his mind is flooded with visions of what may come. Am I going to fall in love… am I going to be rich… am I going to get that promotion… Until the reading that shows him only a void, as if the future has been wiped clean for one person.

As all futures begin to unravel, Jason begins to realize that the young man who began this prediction may be more involved in this Dark outcome than he could imagine.

That his ability is as much a gift as it is a curse.

His gift of future sight had put him on the radar of some very powerful beings.

Drawn into a web of secret societies, Black Masses, and beings of immense power, Jason races to determine the truth behind his visions in order to save his own future from being wiped out.

 

Please enjoy the following preview chapter of

THE DARK THAT FOLLOWS

CHAPTER ONE

Office building. Elevator. Sam from accounts payable. Sip of water. Far office. Jim the terrible boss. New office. Handsome guy. Blush. Smile. Sandwich. Phone call. Tears. Screaming.

Marilyn.

“Are you sure that this isn’t going to hurt?”

Her words snapped him from the trance. Jason Mills watched as the woman fidgeted in the seat across the table. With one of her hands now freed from his, she maintained limited contact with the other.

“Just breathe deep and relax. You came to me, but we aren’t going to get anywhere if you continue to be this nervous.”

“It’s just that, well… I’m beginning to rethink coming here.”

He smiled at her. It was the same disarming smile he’d given to hundreds of other skittish customers who’d come to him. Whatever it took to make sure she remained a paying customer. He reached out with his free hand and coaxed her to regain the connection.

“Release your thoughts and let your mind wander.

“There… that’s it.”

Jason Mills gripped the older woman’s hand tighter while her potential life revealed itself. The sync between the two complete, he began to search out anything within the immediate future.

Through her eyes he glimpsed a corner office overlooking the weeds of cubicles. The man inside smiles while pointing at the nameplate on the desk: Ellen Small.

The words flowed from Jason.

“This is the year when all your hard work starts to pay off. You’ve been biding your time over the last few years. Something you have managed to earn and not just ease yourself into.”

A gasp escaped his charge’s lips. Spurred on by this first fortune, her grip strengthened to match his.

Another day and different images flowed through his mind. Ellen sat alone in a deli, her attention divided between an e-reader on the table, a partially eaten sandwich, and the attractive gentleman sitting three tables over. Jason caught the briefest glance; all she would allow herself to experience.

“New people and new possibilities go hand in hand. You should shed your shyness. Push beyond the nagging voice inside you which urges restraint, and instead open up to new experiences and new people.”

Another shift and another hand squeeze.

Jason delved one more time into her future. Somewhere her cell phone rang, the name on the other end read Marilyn, and Ellen placed it to her ear. Her world spun and twisted. Her words blurred and mixed with anguish. The phone slipped from her hand to the ground, and she slid to the floor after it.

Jason dropped the link and released her hands. Ellen sat before him, eyes wide and leaning forward in her seat.

Jason eased back in the chair. He ran sweaty palms through slicked back hair, the perspiration and the hair gel mixing to produce sticky goo. He let out a deep breath.

“You should take the opportunity to get in contact with your friends and family. They miss you greatly and will counsel you on your most difficult decisions.”

Ellen cocked her head to one side and nodded, whether to him or to herself, Jason wasn’t sure. Either way, he hated this part. Better to have good news… or at least, not bad news to give his clients. It made for poor repeat business. No one wanted to come back to a fortune teller who gave them upsetting futures. Repeat customers were the one thing that allowed him to pay rent.

Terrible news also made his heart ache for them. So, most of the time, he tried to make it vague enough so the person might leave perplexed, a fine alternative to the other thing.

“Someone named… Marilyn… I saw that she might be of great counsel to you in the upcoming days.”

Ellen’s jaw opened in disbelief. Everything else could be explained away. Up until that point, Jason’s talk of true insight into the future appeared just vague enough. Much like the magician who performs his tricks on stage to a captive audience, no one wants to know how the trick is done, because then it is ruined for them for all time. Better to allow themselves to think it real, but know that it is not.

Instead, with one name, he managed to shatter her image of not only him and what it is he’s told her, but the idea that it could be real settled inside her head… a scary proposition for most everyone.

“How? I haven’t…”

“I can’t predict what I am going to see within the vision, but what I have said can push you into the right direction. It is you who has to take control of your life and make the choices. Understand?”

A slow nod greeted him behind which he could see the struggle within her mind. She rose from her seat still bewitched from his words. A slight dazed look lay frozen across her face.

The sign of a possible repeat customer.

*

Image by Uki_71 from Pixabay

Jason Mills had come to realize, in the last three years, the important thing was to live up to the customer’s expectations. No one wanted their fortune read by some guy in a t-shirt and jeans. People wanted theatrics, a story for their friends so they might debate the merits of whether the guy who had done her reading was for real or a fraud. Even then, they do not mind the apparent lies as long as they had a good time. It was something he had struggled with understanding when he first started out. All the bullshit items they gave credence to allowed them to have a connection. So for that reason he dressed the chamber up to match those preconceptions. Something an ordinary person would want to see and experience.

The corner lamp’s light filtered through a purple shade framing the small table. Centered within the pattern sat a crystal ball. The curtains, which surrounded the area, were a royal red. Every piece needed to convey that he was worth giving money to and his fortune reading was as legit as a fortune reading could be. Whether he gave good news or bad, if the show felt wrong, then their experience would match.

His outfit was meticulously picked out. He slicked his dark hair back, combined a simple black vest with a red dress shirt underneath and dark slacks. For the final piece he added an intense glare he mastered a long time ago, in a different life. It helped that his six foot three inch height not only allowed him to stand above almost every customer, but also caused him to look a little more muscular. His size helped him sell the show; it made him more intimidating than anyone else in the room. Had it been Halloween, he wouldn’t have needed to change as he could either add fake plastic fangs and say he was Dracula or forgo that and claim to be a Vegas magic act.

Customers fell into a couple of camps. The two largest groups were comprised of either tourists visiting the Little Five Points area for a little extra spice of Atlanta, Georgia local flavor, or college kids who consumed one too many drinks during the day and thought getting their fortune read might be good for a laugh. Those same rich kids seemed to treat the whole experience as a rite of passage. As if it was their job to expose him as a fraud.

Their business was nice, if a bit unreliable. Still it was the regulars who allowed him to exist day to day. The older woman who searched for something to fill the hole in her heart. The business man trying to get the next big project off the ground, but had convinced himself long ago the fortune tellers knew something he did not. The Goth girl who believed in someone who could see the future, and hoped through her experience with Jason she would somehow become more connected to the universe itself. Inside each a puzzle piece was missing and the prophecies which Jason the Wondrous spouted could make them whole.

So now Jason sat, watching the feet moved past his curtain only to stop and shuffle back. The uncertain pause before a new face stuck his head inside the curtain and got their first glimpse of Jason’s inner lair. Aside from the lamp, only the crystal ball’s light permeated the room. It did its job well. Shadows made Jason look all the more mysterious.

Jason could hear someone behind the lead figure mumble something about going in, and sure enough the young man made a full appearance. Right behind him, two more followed.

The leader moved deeper into the curtained area, and Jason got his first true look at him. One of the few people who would have been able to look Jason in the eyes and from the shoulder length dark hair and complexion, Jason guessed the kid had some island blood in him. He dressed in a polo shirt and khaki shorts. His attire was the standard uniform of male college students when they hit the bars during these summer months.

The other two matched the dress code if not the look. A shorter, stocky guy took his spot on the left. His nose showed the damage of a man who’d won and lost plenty of fights, but from his frame, Jason suspected that he’d won many more than he’d lost. The taller friend flanked the right. He was all legs and arms and looked as if a deep breath would send him to the ground. His whole form looked as if each piece grew at different rates.

“Have a seat, my friend.” Jason used his best movie voice, struggling to channel Vincent Price, always trying to channel Vincent.

Image by Niek Verlaan from Pixabay

“Uh, alright.”

The twenty-something sat down across from Jason, eyes still adapting to the lower light around him.

“What is it that brings you to me today? Is there something particular you would wish me to ask the spirits?”

“No. I guess, um, just a general reading? Is… is that alright?” It wasn’t fear, but embarrassment which got him stuttering.

“A general reading is fifty. Cash first please.”

Jason learned the hard way that you always needed to get the cash before giving the reading; otherwise you end up chasing your rent money down the sidewalk at eleven o’clock at night. Add to it the fact that Jason grew closer to forty than to thirty every day; any chase was something in which he no longer possessed any confidence.

The young man motioned for the taller man to produce the cash. “This was your idea. Pay the man.”

Taking money from the friend, Jason stared into the customer’s eyes. “Your full name?”

“Terry Soone.”

The shorter friend added. “With an ‘e’.”

“I don’t think he needs the spelling, ass.”

“Alright, Terry, I need you to place your hands face up on the table. As I touch you, clear your mind of all thoughts.” Jason used this moment to unlock eyes with Terry and focused on his two companions, “You must all do this. Any additional stray thoughts will cloud the reading. You must be a blank slate for it to work.”

It was a lie. Jason did not need them to do anything other than stay somewhat quiet. It was more for the mood than the actual reading. Still it added to the mystery. Once again, it was the little things. He needed to make sure they got their money’s worth.

As his friends chuckled behind him, Terry put his hands on the table, and Jason reached across, focusing back upon him. He took a deep breath then grabbed the young man’s palms.

The room, the lights, the crystal ball, and the speech were all a lie. The tourists did not want Jason Mills, they needed the Wondrous One. Regardless, the gift was reality.

Chips. Raise. Fold. Brandon can’t hold his liquor. A redhead girl. Front porch. Face stings. Black robes. Candles. Smiles. Knives. Knives. Knives.

Blackness.

The images slammed into his mind. They blurred and morphed from moment to moment. When Jason tried to explain the readings to anyone else the best he could come up with was to compare it to the old style movie projectors. Every image those machines showed the audience consisted of many individual frames. At the speed it ran, one frame in ten might be seen. It was the same with any readings. Jason saw a movie, but the images moved so fast he couldn’t comprehend anything. It was a blur. Thus the first step was to get a connection. That was the easy part. The second step was to slow the movie down and take a look at the individual pieces, the frames.

Jason took another deep breath, concentrated, and the images came into focus:

Terry sat at a table wearing the same clothes he did now. More friends sat around him looking none too pleased as Terry raked in another stack of poker chips. Someone threw up on a fake plant in the corner. Still, Terry pulled in more and more cash.

Seeing cash was easy to explain, everyone’s thoughts drifted to money, and as such, Jason picked up that information quicker than any other issue the customer might have.

“You will be coming into wealth very soon. Cash won is much sweeter than money earned. It appears your friends here are not good poker players.”

The short stocky friend spoke with disgust. “Standard. They always say something about money.”

“Quiet please.”

With the next image, Jason watched a young redheaded woman slap Terry across the face. He stood in the doorway, too stunned to respond or even make an effort to fix the perceived slight he must have visited on the female. She did not allow him the time anyway and slammed the door in his face.

“You will have some bumps in your love life in the near future. Whatever it is you do, try not to piss off the redhead any more than you already have”

“Obvious, relationship stuff… this guy is a joke.”

Terry shifted his grip at the mention of the girl. Jason struck the correct cord.

The scene dissolved into a shadowy place where a robed man placed a hand on a kneeling Terry’s shoulder.

“A,” Jason needed to search for the word, “ceremony… in the days to come…”

The moment disappeared into emptiness.

You are not welcome here.

The connection severed, and Jason released Terry’s grip.

“Is that it?”

Jason wiped palms on his vest before reaching out to grip Terry’s hands once more.

“No… it is just that… I’m not sure you are concentrating on this. Without your cooperation, this is not going to work.”

Terry nodded and clenched his eyes shut.

Focusing, Jason rewound the vision to try and lock onto it.

Jason strained, sweat rolled down his face, but he saw more of the same.

Robes. Candles. Knives. Blackness.

This differed from anything he experienced in a reading before. For one to stop on its own accord…

He rolled the mental picture back to the last clear image: the ceremony. Through Terry’s eyes he looked up at the robed man who stood in front of him anointing his subject. White flashed from beneath the hood. A bright light filled his eyes…

Undesired. Interloper. Begone.

Again the connection severed.

An electric spark seemed to leap from Terry into him. Jason jerked free.

“Whoa, what happened there? Did you see something else?” The obnoxious friend leaned in close, trying to scan Jason’s face for any hint of what happened.

Terry pulled back from the table and rubbed his hands. Jason guessed the electricity had not been a one sided affair.

“Do you have a buzzer underneath the table?”

Jason composed himself as best he could. He needed to remain in character and not betray the fact he did not know what had occurred.

“I have no such need for parlor tricks. Check under the table for yourself if you do not believe me.”

That invitation was all the unconvinced friend needed. He squatted down beside the table and lifted the table cloth. Jason watched as he felt around for anything that might have explained the jump.

“Whatever it is you felt was both true and powerful. In the coming days you are going to be presented with an important choice. One choice made in darkness will bring great light, but…”

Jason searched for the right words.

“It will not be without its dangers. Choose wisely, your next step, for the futures of many will be at stake… not just your own.”

Terry sat there for another second, either to contemplate what Jason told him or to determine how they had been ripped off. The two friends, who had enough of the show, grabbed Terry on the shoulder urging him to leave.

“Let’s get out of here. I told you this was a scam.”

While they were unconvinced, Terry’s face betrayed his own concern. Jason couldn’t be sure if it was due to the strangeness of the reading, or if Terry understood more of the reading than even Jason did.

The three men left the curtained room muttering to themselves, but Jason did not give them any more notice. He lifted his hand up and found it trembling. His heart sounded off within his chest.

The absence of an image…

Still Jason could not shake the images he saw. He visualized many things in the few years since he discovered his gift. Some were standard beats, like Terry’s money or love life; those were common links between all humanity. Those are the things that subconscious minds dwell on. Will I find love? Am I going to be rich? Those were easy as Terry’s friend had pointed out. The blackness… that was not normal. It seemed there was only one way to interpret it:

Terry Soone was going to die.

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

PRESS RELEASE – Justice Velocity: An Action Movie Inspired Tabletop RPG Launches Kickstarter

Justice Velocity: The Action Movie Inspired Tabletop RPG is now Live on Kickstarter

March 6th, 2019– Justice Velocity, the action movie inspired tabletop roleplaying game is officially live on Kickstarter. Inspired by pulpy action films like the Fast & Furious franchise, Bad Boys, and more, Justice Velocity puts you in the driver’s seat.

The campaign launched on Tuesday, March 5th, and generated 32% of its $1500 funding goal in its first day. With a goofy and over-the-top promotional video – https://www.youtube.com/watch?v=TMAzwkwVZsQ , Justice Velocity promises to deliver on all the action movie tropes–espionage, heists, hijinks, and fast cars are all essential to the blood-pumping action.

The title is independent game designer Clipper Arnold and Polyhedra Games’ first official title, though they have the help of Nathon Paoletta (of World Wide Wrestling and more) doing the final layout design, and punchy visuals from Swedish artist Anders Karlsson.

The game boasts quick character creation, making it ideal for one-shots and short campaigns, octane chips for kicking it into high gear for climactic action sequences, and dynamic vehicle rules for different styles of races and car combat.

In their launch day update, Polyhedra Games announced an upcoming liveplay video from The Grizzled Geek, (as well as the possibility of some stretch goals on the horizon. You can view the campaign here – https://www.kickstarter.com/projects/polyhedragames/justice-velocity-an-action-movie-inspired-tabletop?ref=557316&token=b3808dec

  • Website – polyhedragames.com
  • Facebook – facebook.com/polyhedragames
  • Instagram – instagram.com/polyhedragames
  • Twitter – twitter.com/polyhedragames
  • Email – polyhedragames@gmail.com

Introducing Justice Velocity

An Action Movie Inspired Tabletop Roleplaying Game

What is the velocity of justice? Many say it’s difficult to quantify– that it even evades common metrics of measurement or full understanding by the rule of law. One thing’s for sure, however: you should be able to gauge it as it comes hurtling towards you. Hands grip steering wheels as rubber grips concrete. Seedy underbellies trade bullets with the law and set moral shades of gray ablaze. Napalm and nitrous are as indispensable as your ability to hack or maneuver cold machinery.

Inspired by action movies like the Fast & Furious franchise, Rush Hour, or Bad Boys, and anime like Initial D– Justice Velocity puts you in the driver’s seat. It’s an exercise in collaborative storytelling that puts the stakes of a race or the fate of deadly computer viruses up to your players’ skills, abilities, and the roll of the dice.

There’s something exhilarating about sending Hot Wheels™ down a track into their doom. There’s something thrilling about unnecessary explosions. There’s something amazing about seeing whether or not a car can jump over the opening of a live volcano. Justice Velocity is an unapologetic, adrenaline-fueled romp which delves into the nature of exergy and machine fetishism. It pushes physics, bodies, and systems to their limits. When justice calls, sometimes it’s the gruff, meat-headed, cargo-pants-donning voice of utilitarianism that picks up the phone. This is a foray into that universe… one in which steel, muscle, and ingenuity can prevail and save the world from certain peril.

Justice Velocity is made by Polyhedra Games. It comes to Kickstarter Tuesday, March 5th. You can pre-screen the promo video here – https://www.youtube.com/watch?v=TMAzwkwVZsQ , and see a preview of the Kickstarter campaign here – https://www.kickstarter.com/projects/polyhedragames/justice-velocity-an-action-movie-inspired-tabletop?ref=557316&token=b3808dec . Interviews, beta rules, and other materials are available upon request.

 

 

 

The Atlanta Science Fiction and Fantasy Expo – A Review

As I wrote last week, I had a table at the 5th annual ASFE this past weekend.

Most conventions have some kind of fee to gain access to the creators and products within. I remember many years ago discovering that these smaller conventions even existed (this is pre-internet, where it felt like to find anything out about anything took rumour and innuendo and all sorts of luck). And while that one wasn’t all that big and could be walked through in less than an hour, it was cool to be able to interact a little bit with the creators.

I’ve always thought that the ASFE was a little like that except it was completely free.

Obviously, given its location in a mall in the northeast Atlanta metro area, the hope is that people who are going to see the latest Marvel movie decide to swing by the Expo and see what all the commotion is about. What this really means is that you get an interesting cross-section of people who wander through the area. There are obviously the people who know about the Expo and have come to check it out or they know one of the independent creators are going to be there with their wares. You have some people who like to support the local artists. Then you have the people who are completely unaware an event might be going on, but then are almost forced to walk through the area and hopefully, something catches their eye.

Having been there for the first one and pretty much all the other ones in between, it’s been an interesting process to watch. While there certainly has been table growth since the early days, it is more about the other stuff surrounding it where I see the greatest growth. The number of panels over the two days has increased probably ten-fold.

One of the products decorating my table space.

As to the actual interactions with the public, obviously, I am there to get my products in people’s hands. I came with copies of The Gilded Age Graphic Novel, The Gilded Age COloring Book, The Dark That Follows and Hollow Empire novels. And like any convention, you have an uphill battle in trying to convince them to purchase your wares. Of course, with some people, those who want to support the local artists, it really becomes a matter of making sure they don’t walk away empty handed.

Personally, I think I have a decent enough pitch for my stuff, but I’m sure, like everything else, it could use some refinement as well!

And, no convention would be a good one without the ability to see old friends. So many people over the last decade-plus that I’ve gotten to know through the old Terminus meetings or at these smaller conventions or those friends who always come out to support me. It is appreciated beyond what you know!

So that closes out another year of the Expo. See you next time!

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

Review – Shakespeare Tavern’s Romeo and Juliet

I don’t know if I was any different than anyone else in class the first time we were “forced” to read Romeo and Juliet. The language was strange. The story felt too familiar – like I’d seen it a hundred times if I’d seen it once. And the idea that they needed to come up with some elaborate plan of faking death in order for the two lovers (who’d known each other about an hour before Romeo proposed to Juliet). It was just… too much.

But I didn’t hate it. I’m not sure I can fully remember how I felt about it. Just one of those things that you have to do in school. You read it, take a test or two on the material, and move on to the next classic. Occasionally they will lead you to someone becoming a favourite author (thank you Jack London for “To Build a Fire”). Sometimes you realize how much of a non-fan you are (Mr. Dickens, I’m looking at you).

 

 

Weirdly, it was the 1996 version of the play starring Leonardo Dicaprio and Claire Danes where I think I started to understand the story. Whether it was the modern setting, the delivery of the lines… maybe just hearing the words rather than reading them. Or maybe I was just in a different mindset 4 years after I’d initially read the tale. Maybe I had more knowledge about the idea for the reason I thought I’d seen the story over and over… it was because everyone was using it as a basis to tell a certain kind of story.

And with watching, the nuances of the actors’ performances lend themselves to seeing how even if I didn’t catch every word, I knew what the characters were trying to convey. Those little pieces that are completely missing from a read through.

I probably haven’t seen that version of Romeo and Juliet in over a decade, at least. But the Shakespeare Tavern in Atlanta puts on the play for the month of February. Courtney and I had been threatening to go and see a play there (lived here how many years and never went, what’s wrong with us). So we finally made it this past weekend.

Have you ever had one of your favourite songs come on and for some reason, it has a slightly different context than it ever had before? Maybe you hear a group of lyrics for the first time or just are in a different moment in your life… and suddenly the song is different for you. That was this performance this weekend. It was the same play and yet little moments caught me by surprise.

  • The dialogue of Juliet’s Nurse. Multiple times she stole the scene she was in just with the energy she had at the beginning of the play. Later when she has news about Romeo, Juliet calls her old, so she has fun at her expense. Previously I’d thought of the character as someone who toys with the two main characters, but in this, I truly felt the affection she had for Juliet to the point that she put aside her own grief for Tybalt’s death because Romeo was now Juliet’s husband.
  • Mercutio is my favourite character in the play. The movie version is ever in my mind with every line of his dialogue, but in this performance, the role was further defined as someone who loves life, someone who loves Romeo, and someone who would defend his friends until the end. “A plague on both your houses.” resonates with me. The futility of the war between the families.
  • I was struck by seeing the split of the Acts of the play. Romeo is the star of the first part with Juliet not appearing for a few scenes. It was enough where at the intermission my brain was thinking “wow, I thought Juliet was in more of this play.” Of course, the second half is Juliet’s time to shine. The split makes for an interesting compare/contrast that I hadn’t expected to see going into the play.
  • Lastly, Paris and his death in the crypt. I’m not entirely sure I even knew that scene happened prior to Saturday night. So when he appeared, in grief, it adds a bit of weird context to the story. Here was a man who appeared to be fond of this girl he sought to marry. So much so that he asks that Romeo lay him beside her… perhaps he’s not the villain or idiot I’d often taken him for?

Overall it was a great night with the words of the Bard ringing in our ears. I look forward to visiting another of his timeless tales there in the future.

***

By the way, did you know that I was participating in a Kickstarter for 5th Edition Dungeons and Dragons focused on Love, Knights, and Enchanters? It is called Love’s Labour’s Liberated. The Kickstarter runs through the end of the month. If you are a fan of roleplaying games, give it a look!

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. The Trade paperback collecting the first 4 issues is finally back from the printers! If you would like to purchase a copy, go here!

Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His other prose appears in The Dark That Follows, Hollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

 

 

 

Adventures in Middle-Earth 5e Play Review – Preparing the Way and a Humble Reward

Since moving my “RPG Kickstarters You Should Back” column from the Guild to the Open Gaming Network, and taking over Angus Abranson’s “RPG Crowdfunding News” column on EN World, I’ve contemplated a new Friday column for the Guild. Something RPG-related, but less Kickstarter. Then, one of my two longtime DMs suggested an ongoing Adventures in Middle-Earth 5e campaign. Doing a campaign review obviously touches on tabletop roleplaying games, and it offers the broadest appeal by combining Dungeons & Dragons and JRR Tolkien’s world. Still, will writing about how my terrible dice rolls in a variant of Dungeons & Dragons 5e be compelling week-after-week? With those questions, I decided to sit on the idea for the time being.

Our first session was Saturday, December 1st, 2018 and, while it was a great start, I still had doubts about it being enough to justify a series to discuss it. Then, on Monday, December 17th, 2018, Adventures in Middle-Earth for 5e rolled out on Bundle of Holding (here) offering most of the books as PDFs. That made this campaign and article series feel more timely. The next day, Cubicle 7 opened up pre-orders for Adventures in Middle-earth – Bree-land Region Guide + PDF (here). Even as I was preparing this article, small pieces were coming together to push this forward like Humble Bundle offering LEGO® Lord of the Rings for free (through Saturday, December 22 at 10 a.m. Pacific time). But the clincher that made me decide that I need to do a play review was the month, December. For me, there is no month I associate with Tolkien’s work more, and that’s because of Peter Jackson’s adaptations:

  • The Lord of the Rings: The Fellowship of the Ring – U.S. release date: December 19, 2001
  • The Lord of the Rings: The Two Towers – U.S. release date: December 18, 2002
  • The Lord of the Rings: The Return of the King – U.S. release date: December 17, 2003
  • The Hobbit: An Unexpected Journey – U.S. release date: December 12, 2012
  • The Hobbit: The Desolation of Smaug – U.S. release date: December 13, 2013
  • The Hobbit: The Battle of the Five Armies – U.S. release date: December 17, 2014

All of that together makes this feel like the right column to tackle right now. It will let me talk about the books, the system, the world, the campaign we’re playing, other adaptations (from the 1966 short animation to the upcoming Amazon series) and the characters. Each article will talk about some aspect of the RPG, Tolkien’s work, the movies, or whatever is appropriate to the moment.

Even with that, this would not have seemed practical without a few more life accomplishments that made playing Adventures in Middle-Earth for Dungeons & Dragons 5th Edition happen:

Cubicle 7 (left to right: Walt Ciechanowski, Jon Hodgson (holding the Silver ENnie Award – Best Rules), TS Luikart, Egg [*not* a part of C7], and Dominic McDowall) at the ENnie Awards 2017.

Since our last D&D campaign wrapped over a year ago, and I put hands on Adventures in Middle-Earth for 5e, I’ve wanted to play in a Middle-Earth campaign. The circumstances to make that happen came to pass on Saturday, December 1st, 2018 as a fellowship of four of us came together to adventure and, eventually, do some great bit of heroism (maybe). The Loremaster is Mike, and the fellowship consists of Rebecca, John McGuire (Tessera Guild), Stephen, and myself.

 

 

Interested in trying out Adventures in Middle-Earth for 5e? You can get most of the books as PDFs through Bundle of Holding (here) until January 4th, 2019. The price for Adventures in Middle-earth Player’s Guide, Rhovanion Region Guide, The Road Goes Ever On, Loremaster’s Guide, Wilderland Adventures, and the Eaves of Mirkwood & Loremaster Screen is not likely to get cheaper than what BoH and Cubicle 7 have it for there.

As well, Cubicle 7 has started taking pre-orders for Adventures in Middle-earth – Bree-land Region Guide + PDF on there site (here).

 

Let’s round out the introductory post with the variety of RPG systems that existed to bring Tolkien’s work to the tabletop:

  • Middle-earth Role Playing (MERP) from Iron Crown Enterprises (I.C.E.) was published through two editions from 1984 to 1999.
    • Lord of the Rings Adventure Game also from I.C.E. from 1991 to 1993. This game was a beginner’s version of MERP.
  • The Lord of the Rings Roleplaying Game by Decipher Inc. that ran from 2002 to 2006.
    • 2002 Origins Award – Best Roleplaying Game
  • The One Ring Roleplaying Game from Cubicle 7 that started in 2011 and is still going.
    • Awards and nominations:
      • 2012 Golden Geek – Best Art and Presentation
      • 2012 Gold ENnie Award – Best Free Product, Golden ENnie Award – Best Art (Interior)
      • 2012 Silver ENnie Award – Best Production Values
      • 2012 Lucca Games’ (an Italian convention) Best of Show for Best Role Play Game
      • 2012 Origins Award Nominee – Best Roleplaying Game
      • 2013 ENnie Award Nominee – Best Accessory for The Loremaster’s Screen and Laketown Book
      • 2015 ENnie Award Nominee – Best Accessory for The Darkening of MirkwoodENnie Award Nominee – Best Accessory for Hobbit Tales
      • 2017 ENnie Award Nominee – Best Supplement for Horse-Lords of RohanENnie Award Nominee – Best Writing for Horse-Lords of Rohan
    • Hobbit Tales from Cubilce 7 is a standalone storytelling card game that could be used with The One Ring Roleplaying Game.
  • Adventures in Middle-earth for Dungeons & Dragons 5e also by Cubicle 7 that began in 2016 and has the distinction of being the first time Tolkien’s works were officially adapted to D&D.
    • Awards:
      • 2017 Silver ENnie Award – Best Rules for Adventures in Middle-Earth Player’s Guide
      • 2018 Origins Award – Best RPG

As I was putting the finishing touches on this article, I received this email from Humble Bundle promoting their LEGO® Lord of the Ring giveaway (talk about nice timing):

“We’re giving away FREE copies of LEGO® Lord of the Rings for 48 hours (or while supplies last) in the Humble Store! This promotion is available from Thursday, December 20 at 10 a.m. Pacific time to Saturday, December 22 at 10 a.m. Pacific time.

Below is your link to LEGO® Lord of the Rings on the Humble Store.

https://www.humblebundle.com/store/lego-the-lord-of-the-rings?partner=eggembry

 

Disclaimer: This article contains affiliated links to DriveThruRPG’s affiliate program and Humble Bundle’s Humble Partner program. 

Not A Review – A Quiet Place

Spoilers will not follow…

Because I have not seen this movie yet.

Yes, it is a strange thing to write about a movie without having seen it. But I have a reason for doing so… you see, this movie has already invaded my dreams.

This past weekend I had one dream from the time I closed my eyes until the time I woke up where I was in the world of A Quiet Place.

Now, without seeing the movie, the only thing my subconscious would have been able to glean was from what we see in the trailers themselves. And there is clearly something about it. I’m not sure if it is the premise: being hunted by things that rely on sound to find you. It might have been the spooky score they play during the trailer. Or it could even be the narrator, his low, gravelly voice breaking through my tv screen in order to make the hairs on my arms stand up. I wish I could know exactly what it was that set this dream in motion.

I think I’m lucky that I have pretty vivid dreams in full color. And most of the time even if I’m the main character of a dream, I’m somehow watching myself from behind the camera.

My dream version of the movie was pretty good (with a bit of strange dream logic, but I’ll let that slide). Very post-apocalyptic. In this, I was a part of a smallish group (maybe 12 people total) moving through the outskirts of where the suburbs end and the farmlands of Georgia begin. Where you get the occasional subdivision but can also not see a house for miles. We were the last ones in the area, somehow finding our way through the initial attack.

It was long stretches of walking, of waiting, of deeply disturbing moments when the sun had set and the little bit of whispering would happen. Everyone needing a small amount of connection with those they were surviving with, but not daring to go too far without there being any other thing that could possibly keep the monsters from hearing us, from tracking us to our lair. There were planned ambushes and being forced to leave people behind due to injuries, but…

It was the feeling that I remembered more than anything else. Thinking about it in the morning, it was clearly the feel I got watching the trailer. That no matter what, basic human nature dictates that we need to interact with others. That we need to be able to communicate. That sheer fear as one of them stalks you.

Normally these types of dreams would happen after I’d seen the movie, but this came before that. It became a movie that was obviously already on my radar before that night and now I’m just wondering if it will actually be too scary for my wife to want to see it or not.

Sometimes I let my dreams help me work out a story problem. Sometimes I go along for a ride I might never actually be able to do. I’ve jotted down ideas from dreams – fresh from waking up – but that feeling while they actually are happening can’t be duplicated. That dream logic will kick in and suddenly everyone is on scooters when we are traveling down a busy interstate. That feeling just can’t be recaptured in the same way because I don’t have the right foundation. So I wonder how it is going to be to actually watch the movie. Will it live up to my version? From everything I’m seeing on Facebook and from friends who went to see it – I think mine is going to be a very pale imitation.

Maybe in my head canon I can claim my idea takes place before the movie itself?

***

John McGuire is the creator/author of the steampunk comic The Gilded Age. Want to read the first issue for free? Click here! Already read it and eager for more?

Click here to join John’s mailing list.

His prose appears in The Dark That FollowsTheft & TherapyThere’s Something About MacHollow EmpireBeyond the Gate, and Machina Obscurum – A Collection of Small Shadows.

He can also be found at www.johnrmcguire.com

My Review of 75 Random Things – Part 2

My Review of 75 Random Things – Part 2

(Every item on this list was suggested by friends and strangers on the internet.)


Season 1 of the TV series ‘Fortitude’ Great acting. Super interesting buildup. Vastly disappointing ending.

Jack Daniel Honey – Not bad for a party drink. It’s mildly palatable and inexpensive. But once you try higher end whiskey, you’ll never want to drink Jack Daniel anything again.

The city of Chicago – I miss living there, but only during non-winter seasons, which means pretty much only half the year. I have a feeling I’ll end up returning there one day.

The Song ‘Too Many Dicks on the Dance Floor’ by Flight of the Conchords – Hilariously sums up trying to land a date by going clubbing.

Washing Dishes by Hand Instead of using a Dishwasher – Dishes get cleaner. Not much more work. Saves money. Ends arguments about how to stack dirty dishes. Sign me up.

Peeps – As a child, I loved Easter for the sole reason of devouring entire boxes of sugar-coated marshmallows. As an adult, same.

Putting Peeps into Burritos – No. Just no. Stop.

The TV Nature Series, Blue Planet – You think outer space is fascinating? Wait ’til you watch this series and see what lives on the ocean floor. Awesome, awesome show.

Russia’s Influence over the U.S. Election – I don’t know what they did. I don’t care. The kind of people influenced by stuff they read on Facebook? They were going to vote the same way regardless.

Dreadlocks – They look cool, but smell kinda like mildew.

Seat Warmers in Cars – For the ladies, I hear they’re great. But for guys, they burn warm all the wrong parts.

My New Cat ‘Bacon’ – Athletic. Mean. Bitey. Adorable.

Bacon, the bitey cat

My Recently Departed Cat, Sticky – Athletic. Scratchy. Sweet. Blind. And now she’s planted beneath a Japanese Maple tree.

Sticky laser eyes, fire!!

Text Messaging w/ Old People – Pretty much the most painful thing ever. Hurts my eyes to read the awkward things my dad types into his phone.

The Movie ‘Game Night’ starring Jason Bateman & Rachel McAdams – Pretty damn funny. I’ve come to realize anything with Jason Bateman will be good. Ditto Rachel McAdams.

Twizzlers – Yes. The perfect candy for…everything.

Aussie Licorice – It’s sticky like honey and tastes like engine oil. No thanks.

Sting (the musician) and his latest tour – Did you know tickets are $600? Nope.

Small Talk – Does anyone really want to talk about the weather? Or the latest TV show? Or how your cousin’s mom’s former roommate is doing? No. Let’s skip to something deeper, kay?

The Book ‘The Wise Man’s Fear’ by Patrick Rothfuss – I loved book one in the series ‘The Name of the Wind.’ But book two? Dreadfully slow. Wanders to strange places while making the main character utterly unlikeable.

DYI Plumbing – You might save thousands. Or you might end up doing your laundry in the backyard and taking showers using a teaspoon.

Robert Mueller – FBI Special Counsel – Sounds like the most difficult job in America. Dude gets slandered on a daily basis.

Ménage a Trois Wine – The California Red is good. The Rose is even better. The Silk and Dark varieties are pretty bad, kind of like drinking wine-drenched cotton balls.

The Introvert vs. Extrovert Discussion – It sometimes feels like an excuse for people to talk about themselves at length on the internet. It’s ok to be either or even both. Most people really don’t seem to care.

Cracker Barrel Pancakes – Too dry. Also, they’re super stingy with the syrup. Bring the whole bottle, baby.

The video series ‘The Lion’s Blaze’ – I will never be as flexible as the skinny dude. Never.

What. The. Fuck?

The Kids’ Movie ‘Early Man’ – Pretty funny. A bit sentimental, but refreshingly devoid of cynicism.

Drinking Organic Milk in place of Ordinary Milk – Prepare to spend a TON more on milk. But the flavor difference is worth every penny.

The Restaurant ‘Outback Steakhouse’ – Terrible, dry cuts of beef. You’d eat better steaks and save money just by pan-searing them at home.

James Veitch’s ‘This is what happens when you reply to spam’ comedy sketch – Freaking hilarious. We all want to do this, right?

Men Peeing While Sitting Down – Why would anyone want to sit on a toilet unless they absolutely had to?

The Art of Allen Williams – Dark and beautiful. He’s a wizard with graphite and a master of artistic anatomy. Just go here.

Fake Fingernails – Ladies, I have just one question. Why?

Beards – Love ’em. But had to shave mine off for the summer. Too warm for muggy days in the Georgia heat.

The Movie ‘Sicario’ starring Emily Blunt & Benicio del Toro – Probably the most intense movie I’ve ever seen. That ending…wow. You owe it to yourself to watch this late at night with zero distractions.

Angry Orchard Hard Cider – Good when on draft. Not particularly tasty out of a bottle.

The #_____LivesMatter Movements – My position is that no lives matter. Yes, really. None of us have any real value to the universe, so technically we should all treat each other equally. (But we never will.)

The Album ‘Kingdoms Disdained’ by Morbid Angel – Thumpy, ferocious, and superior to most metal albums of the modern era. Even so, not much variety within the album. Basically eleven very similar tracks.

The Theremin, a musical instrument – Weird and haunting. Search for ‘Armen Ra Theremin’ on Spotify and see where it takes you.

Clara Rockmore playing the theremin, publicity shot c. 1930

Finding Stray Girlfriend Hairs all over the House – Women shed more than cats. Or dogs. Or any mammal on Earth. I need a scientist to explain this phenomenon.

The Movie ‘Cloverfield Paradox’ – Not bad at all. Interesting premise, good actors, sharply suspenseful. But somehow in the end a bit unsatisfying. The whole experience feels like one big cliffhanger.

The Album ‘Sleep’ by Max Richter – Soft, serene music meant to help people relax and sleep. The tracks are repetitive and atmospheric, and yet soothing. I use this album for writing epic fantasy and sci-fi books, but if you’re an insomniac, you might want to try it for yourself.

Bras – If I were a woman, I’d like to let my ‘girls’ fly free. Ladies, you have my sympathies.

Aberlour Scotch – One of the smoothest, brightest, and flavorful scotches you’ll ever drink. Try the 16-year and live happily ever after. Here’s my complete rundown of the best scotches on the market.

The Movie ‘Swiss Army Man’ w/ Paul Dano and Daniel Radcliffe – It goes strange places right from the beginning and never truly comes back to something meaningful. That said, it has some pretty hilarious moments.

7-String Guitars – I don’t like playing on any other kind. Saves me the trouble of re-tuning my strings.

Bing (the search engine) – Sometimes I end up on Bing accidentally. I shudder and click right back to Google.

Homewood Suites Hotels – You’d be surprised by the number of active prostitute rings thriving in various Homewood Suites’ rooms. Yes, really.

Being an AuthorDon’t do it. Seriously. It’s not a path to happiness.

The Video Game ‘Super Mario Odyssey’ for the Nintendo Switch – My kid was alllll kinds of hyped up to play this. But after an hour or two, he came to the same conclusion I did while watching him play. Boring. Same old, same old. Everyone else loves this game. We don’t get it.

Yep. More of these guys.

The Renaissance Festival – Good, cheesy fun. Nightmarish parking. If you go, go when it’s cool outside.

Match.com – Boring

Plenty of Fish – Same as Match, but even duller

Bumble – Pretty damn good

Tinder – Gross

The Album ‘Thinking in Textures’ by Chet Faker – Smooth. Relaxing. Although not particularly inspiring.

Magic, the Gathering – The best game ever created. Great art. Great rules. Constantly evolving. Better to play face-to-face than over the internet, however.

Ketchup – Hey, if you like it, that’s ok. Some people get too uptight about other people’s condiments.

Teachers Carrying Guns in Schools – Do it if you want. Turn every school into the Wild West. My kid won’t be attending.

The Video Game ‘Ghost Recon Wildlands’ – Quietly one of the best shooting games ever made. Realistic, balanced, and addictive.

Bartenders Who Know Everything About Their Customers – A wise policy on the bartenders’ behalf to maximize tips. But I once knew a woman who told her bartender too much (she was cheating) while not realizing the bartender was BFF’s with her husband. Be careful what you talk about, people.

Anal Bleaching (Special thanks to the person who suggested this) – I get it for porn stars…sort of. I just want to know who came up with the idea in the first place. Sasha Grey?

The City of Deerfield Beach, Florida – If you like volleyball, sand, drinking, and pretty girls, you’ll love this neat little beach community.  If not, try Naples.

Deerfield Beach – See you on the sand!

Bangs – Easy hairstyle to maintain. But at what cost? 🙂

The Restaurant ‘PF Chang’s’ – The food is really good. The drinks are amazing. The wait-staff is bad. Really bad. And I’m the most merciful diner ever. The lesson? Don’t hire and underpay teenagers if you want to appear upscale.

School Shootings – They will continue ad infinitum. It’s who we are as Americans now. Knowing this, I won’t be sending my kid to public school. I suggest you rethink your kids’ education, as well.

Nude Body-Painting – It can be pretty cool, maybe even sexy. But definitely not in overheated rooms. And an age limit is advisable.

The #MeToo Movement – Every single woman I know has a horror story of sexual abuse. Every. Single. One. Which means a huge number of guys are involved. Scary, right?

The Album ‘Seasons in the Abyss’ by Slayer – The best heavy metal album ever made. Try not to bob your head during ‘Skeletons of Society.’

Melania Trump – She signed up to ride the Tilt-a-Whirl and ended up on the mother of all roller coasters.

Bagpipes – Well-played, they make beautiful, mournful music. Poorly-played, they seriously injure eardrums.

Kids Using Foul Language at Home – I’m cool with it. Sometimes. Words are just words. They’re harmless if you want them to be.

Ren & Stimpy – I’d like to personally thank this show’s creator John K. for guiding me through my early childhood. Here’s the complete collection. Worth every penny.

Cream of Wheat – Totally devoid of nutrition. Totally amazing when served with milk and honey.

Next Door Neighbors Who Walk Around Topless – If he can do it, so can I.

 



For the original ‘My Review of 75 Different Things,’ go here.

For my review of life and humanity in general, try this.

J Edward Neill