Search Results for: kort'thalis publishing

11 QUESTIONS ABOUT Gamma Turquoise: Santa Fe Starport WITH Venger Satanis (Kort’thalis Publishing)

EDITOR’S NOTE – This article and the links are NSFW.

Venger Satanis, high priest and bill payer for Kort’thalis Publishing, is one of RPG’s hidden helpers. He let John McGuireLeland Beauchamp, and I play in his universe a couple of times. For me, he’s been a great source of advice as I pursue an RPG freelancing career. He’s produced books, contests, and is open to original ideas. I think that, in five or ten years, a number of RPG freelancers will have cut their teeth doing gonzo jobs at Kort’thalis Publishing. Because he’s had a variety of experiences as a creator and publisher, I knew when I started this RPG interview series that I wanted to talk to him. With the Kickstarter for his latest system/setting, Gamma Turquoise: Santa Fe Starport, running, now’s the time!

 

EGG EMBRY – Before we get started, that picture I photoshopped of you and the purple noodles, that’s going to be the Venger bio pic for the article. You’re welcome.

Gamma Turquoise: Santa Fe Starport is your 13th Kickstarter and it’s running now, what it’s about?

VENGER SATANIS – It’s the usual post-apocalyptic setting/adventure done in the usual Venger Satanis style: filled with tentacles, sleaze, and eldritch gonzo awesomeness!

Specifically, there’s some kind of mysterious cult leader who’s threatening the starport in Santa Fe. There’s also a mutant uprising and various wasteland factions at each others’ throats.

 

EGG – For Kort’thalis Publishing, what are the games/settings that you support and how does Gamma Turquoise  fit into them?

VENGER SATANIS – The original three are Crimson Dragon Slayer (dark science-fantasy), The Outer Presence (investigative horror and eldritch pulp), and Alpha Blue (space opera smut). At the moment, I’m working on a vampire RPG called Blood Dark Thirst. All of these use some variation of the same basic system – VSd6. It’s OSR, but with d6 dice pools instead of the d20.

Gamma Turquoise is sort of its own thing while the setting/scenario is compatible with Crimson Dragon Slayer and Alpha Blue. Also, there will be some OSR conversion stats to make it even easier to use with standard d20 RPGs.

 

You’d buy a RPG from this man, right?

EGG – You use a house system. Can you tell us about it and why you developed it?

VENGER SATANIS – I’ve played one variation or another of D&D since 1984. I was there at the height of the d20 boom in the early 2000s. This was before the retro-clones and OSR, but everyone was doing d20 to the point of ridiculousness.

While I love, respect, and occasionally use traditional OSR (the first three waves) and games based on D&D, I don’t think that system is ideal for every RPG. I love variety and wanted to use my imagination to come up with something that felt old school but was also new and completely different than d20 – though more or less compatible with everything stemming from D&D.

My games use Armor instead of Armor Class, Health instead of Hit Points, and a dice pool instead of attack bonus or challenge rating. So, going back and forth is rather effortless. But for the sake of convenience, I’m going to add in a number for AC (both ascending and descending), etc.

 

Post-apocalyptic campaign setting, tools, and scenario... gonzo, eldritch, science-fantasy, mutant wasteland. O5R by Venger Satanis.

EGG – Can you highlight one pledge level/backer reward that you think is the standout for Gamma Turquoise?

VENGER SATANIS – Of all the things I’ve created, my favorite would have to be Alpha Blue. It’s a comedic, vintage, over-the-top scifi sleaze-fest. Alpha Blue feels original, even though I just combined a few things that are pretty common – and added sex, which is less widely represented in the world of RPGs.

The $23 tier is a bundle including Gamma Turquoise and every PDF I’ve put out for Alpha Blue so far. There’s a lot of stuff, supplements and adventures, and I’m excited for gamers to discover the entire line and see what all the fuss is about.

 

EGG – I wrote a RPG Kickstarter review where I mentioned I didn’t have a mentor and you read it and reached out to offer yourself as my High Priest. You gave me some great advice and help and some opportunities and I want to thank you for that. Since that time, I’ve seen you be open and always willing to help other gamers and give back to the community; can you talk about what else you’ve done to expand the Venerable Society of Venger Satanis?

VENGER SATANIS – Before you completely ruin my reputation as a badass, let me say this: those who come at me hard and fast, disrespectful and idiotic will get shanked by me in the comments section of wherever I happen to be. 90% of the time, I’m a super nice guy, very accommodating, and chummy with my fellow gamers. But a few have felt my wrath because they wronged me and I let them know about it.

Aside from all that, I wanted to give back to aspiring scenario writers with a contest inspired by my recent guidebook Adventure Writing Like A Fucking Boss. It’s just a short PDF but it contains the foundation for awesome adventures. Those who submit an original scenario have a chance to win the $500 + publication grand prize!

What can I say? I love to teach, I love to write, I love to experiment, and I love to roleplay and talk about roleplaying games.

 

EGG – Your work embodies gonzo-gaming and you’re pushing the envelope. What do you consider the holy grail of gonzo-games?

VENGER SATANIS – Hmm, good question… there are at least three different kinds of gonzo. For something like “retro-stupid” silly gonzo, I’d say Encounter Critical is way up there. An example of corporate gonzo would probably be something like Rifts – it fulfills the basic requirements yet the execution doesn’t really do it for me. And then there’s gonzo that sprang from the old school “fun house” dungeons that threw everything but the kitchen sink in there. A fairly recent OSR representative of that camp would be Anomalous Subsurface Environment.

Personally, I try to ride the edge between “retro-stupid” and old school “fun house” because that’s where the awesome is.

 

EGG – Tell us a little about you and what was the game that changed you into a gamer?

VENGER SATANIS – I started with the magenta box, so that’s how it all began.

The hobby of RPGs is so vast that one almost has to qualify what they mean in order to not be misunderstood. For instance, when I say that I’d love to run an RPG next weekend, I’m thinking of fast and loose, rules-light, player-determined old school type games. The gamer standing next to me might be thinking of D&D 4th edition, and the guy standing next to him may have a story-game in mind.

It’s the same with music. If I was on a road trip and a friend wanted to pop in a CD (I’m old – you’re lucky I didn’t say cassette tape!). I’d probably (wrongly) anticipate David Bowie or Ozzy Osbourne or Depeche Mode. There’s music coming out today that I know nothing about. A person’s age is one factor, but their taste is another.

All the games I’ve run/played in the past have contributed to my RPG education and have changed my gaming philosophy on some level. Everything from TMNT and Other Strangeness to WEG Star Wars to Paranoia and Call of Cthulhu.

 

EGG – Why did you create your gaming company, Kort’thalis Publishing?

VENGER SATANIS – Because I couldn’t find a publisher for Liberation of the Demon Slayer. I got close a couple of times, but it just wasn’t a perfect fit for anyone. So, I decided to self-publish and created Kort’thalis Publishing.

Being my own boss gives me the freedom to do things my way at my own pace and up to my standards.

 

EGG – As a Kickstarter veteran, what have you learned from your prior gaming Kickstarters?

VENGER SATANIS – People love print! PDFs are handy and are fairly well liked, but softcovers are still in demand. Unfortunately, I don’t have the time for that like I used to. 5 kids, wife, day job, etc… but one day, I will again.

 

EGG – I just did Paizo’s customer survey so it inspired this one – If you could ask your customers just one question, what would it be?

VENGER SATANIS – I’d love to know what I can do to not just foster sales but frequent use of my RPG stuff. I want people to play weekly sessions and bring new people into the hobby and run year-long campaigns! Blogging about it would also be nice, but I’ll settle for just knowing that gamers are consistently using the things I write.

 

EGG – Any parting thoughts? Where can we find out more about Kort’thalis Publishing?

VENGER SATANIS – You can see what I’m up to over at Venger’s Old School Gaming Blog: http://vengersatanis.blogspot.com/

From there, you can get to all my products, Draconic Magazine, and find out any news that pertains to me, like conventions I’ll be attending, what I’m currently working on, bonus content, reviews, etc.

 

You can see examples of their work at DriveThruRPG here.

You can support this Kickstarter campaign here.

 

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Want your RPG Kickstarter reviewed? Have some RPG wanna-lancer thoughts to share? Contact me here or on Facebook (Egg Embry) or on Google Plus (+Egg Embry).

 

Disclosure: This article contains affiliate links to DriveThruRPG.com and Amazon.com.

Savage Worlds: Fast, Furious, and Fun! - Available Now @ DriveThruRPG.com

 

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Egg Embry, Wanna-lancer™

Wanna-lancer™ Checklist T-shirt available at Cafepress

Interested in being a wanna-lancer? Start with the official Wanna-lancer Checklist t-shirt or wall clock or ice tea glass!

 

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Egg Embry wrote comic book short stories, edited comic book series, wrote and drew a webcomic, and contributed to comic book journalism across the 2000s. Now, he buys the opportunity to write for a variety of tabletop role-playing games in the tradition of vanity press. His purchases have been published by:

Want your RPG Kickstarter reviewed? Have some RPG wanna-lancer thoughts to share? Contact me here or on Facebook (Egg Embry) or on Google Plus (+Egg Embry).

4 OSR Kickstarters – NSFW – The Black Hack 2e, No One Warps for Free!, Advanced Labyrinth Lord, and The Peasants’ Fell Bargain

I just returned from Origins 2018. It was a blast meeting the folks that I write about, joining in the community, and gaming! One of the many games I played there was Eric Bloat’s OSR, Survive This!! Zombies! That inspired me to look at what OSRs are currently on Kickstarter where I found a few winners.

 

NSFW – This article is Not Safe For Work. OSRs are fun but they’re not without controversy and NSFW art so, dive in at your own risk.

 

The Peasants’ Fell Bargain: DCC™-Compatible RPG Adventure by Gaming Honors
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“Role-Playing Game (RPG) Adventure Module Inspired by Classic Tales of Horror. Dungeon Crawl Classics(TM)-Compatible Zero-Level Funnel.

The Peasants’ Fell Bargain is a zero-level adventure compatible with the Dungeon Crawl Classics™ Role-Playing Game. Available in print or PDF and featuring twenty-eight action-packed pages, this fully-illustrated adventure inspired by classic horror tales will put your peasants to the ultimate test as they search for the Lord Stenorian’s missing son.

A Bargain of Fire and Blood

For generations your village has lived and worked in the shadow of the Stenorian estate, which sits perched like an ancient bird of prey on a promontory at the edge of the mountains. You eked out a hard living through logging, mining, or planting the rocky Stenorian lands. Each year you made the three-mile trip up the mountain to pay rent and tribute to the men-at-arms standing watch at the keep’s gate….The years went by, and nothing changed.

Now the Lord Stenorian himself has come, begging for your help. “My men are slain, my father is missing, and I have nowhere else to turn. My son! My son Michael is still hiding somewhere in the keep. Find him! Save him! Do this for me, and I will reward you beyond your wildest imaginings.” His eyes burn with a frightening intensity. “Hear me. Return my boy to me, and ask what you will. I promise you, if it is in my power, I will grant it.” These last words seem to echo inside your minds as visions of a new future for you and your family float before you.

Meaningful Choices and Motivations

The Peasants’ Fell Bargain invites you to be a hero—you are ten-year-old Michael’s only hope—or a mercenary. After all, Lord Stenorian promises you rewards beyond your imaginings: all you have to do is find the boy. No matter the motive, agreeing to serve Stenorian will bring you power you’ve never known.

But as the stories tell us, power always comes at a price, promises can be impossible to keep, and even the purest motives can lead to unspeakable evil…

An Adventure of Mayhem and Mystery

In the best tradition of Dungeon Crawl Classics™, Goodman Games’ incomparable system of classic RPG adventure, The Peasants’ Fell Bargain pits hapless gongfarmers and blacksmiths against monsters from their worst nightmares. You will test your pitchforks and slings against new and deadly adversaries.

At the same time, you will need to examine clues in the Stenorian manor to uncover the horror hiding behind the keep’s high stone walls. The mystery of the Stenorian family unfolds as your party explores the scene and pieces together the evidence. Handouts allow you to discover the story as you go—and what you learn may very well force you to reconsider your assumptions, your plans…

And perhaps even your promises.

Deals with the Devil: A New Game Mechanic

Like many classic tales, The Peasants’ Fell Bargain turns on a pact made between the PCs and a figure of awesome power. Adventurers who choose to strike a bargain with Lord Stenorian will be rewarded with powers determined by a d20 roll on the custom “Fell Bargain Table.”

This funnel also provides an alternate “Monkey’s Paw Table” for use in other adventures and campaigns. Like the story from which it gets its name, the “Monkey’s Paw Table” can extract a high price for the boons granted.

It is not for the faint of heart.

(Art in progress)

A Module Crammed with Content

The Peasants’ Fell Bargain is packed with 28 pages of adventure, illustrations, and game supplements, including “Encounter Cards” that judges can photocopy, cut out, and use to run combats.

Back our Kickstarter, and see what surprises await. With your help, The Peasants’ Fell Bargain will be a funnel you and your party will never forget.

So what do you say?

Do we have a bargain?

Say, what is this Dungeon Crawl Classics™ of which you speak?

Dungeon Crawl Classics™ is the amazing role-playing game from Goodman Games that takes you back to those all-night odysseys in your parents’ basement, when all a good adventurer needed was a map, a sword, and some guts, and all a player needed was paper and pencil, some dice, and imagination. Magic is mysterious and powerful, monsters are menacing and unpredictable, and Luck matters—A LOT more than min-maxing and statistical analysis. DCC takes the best parts of the game you remember and combines it with the wisdom gained from over fifty years of role-playing to create the one-of-a-kind experience that got you rolling dice in the first place.  If you haven’t checked out the rulebook, what are you waiting for?”

 

Egg’s Thoughts: 

 

At MomoCon 2018, I picked up Dungeon Crawl Classics from the Goodman Games boothDCC is an OSR that is gonzo awesomeness! Getting to start at zero-level with this adventure is worth checking out because it lets you really stretch your creative legs and build something fun.

 

You can support this Kickstarter campaign here.

 

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No One Warps For Free! by Kort’thalis Publishing 
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“Yet another adventure for the Alpha Blue roleplaying game! Sleazy space opera that parodies many existing scifi franchises.

Hi.  I’m Venger As’Nas Satanis, author of classics such as The Islands of Purple-Haunted Putrescence, How to Game Master like a Fucking Boss, and Adventure Writing like a Fucking Boss.  What’s up?

I’m Kickstarting the Alpha Blue supplement Alien Ass, Hydrogen Gas, or Cosmic Grass… No One Warps For Free!  

Yes, it’s a silly title (a prominent member of the Kort’thalis Publishing g+ community, MoonSylver, came up with it), but it’s the kind of inappropriate, over-the-top, ridiculously awesome kind of thing that Alpha Blue excels at.

This book will be full-color and feature fantastic artwork.  I got the taste for color with Blood Dark Thirst and Battle Star: Trek Wars… now, there’s no going back!

Here’s a look at the interior layout for both the PDF and (CreateSpace / Amazon) softcover by Glynn Seal of MonkeyBlood Design.  He does awesome work and Kort’thalis Publishing is fortunate to have his services at our slimy pink and blue disposal.

What is Alpha Blue?  As I look around me, it seems the vast majority of RPG rules/mechanics are being swallowed up by either old standbys or the new hotness.  Well, this particular game is one of the few holdouts that hasn’t become a D&D clone, Fate thing, Apocalypse Powered, or Savage World.  And yet, Alpha Blue is vaguely similar to D&D, has a few story-game elements, and wild dice-swinging action.

Alpha Blue has been my most successful RPG line (that includes Crimson Dragon Slayerand The Outer Presence) – numerous supplements have been created over the last 3 years.  It’s rules-light (traditional and contemporary hybrid with d6 dice pools), juvenile, and a lot of fun.

Still curious?  Play a little choose your own adventure:   http://www.sleazyscifi.com/#/

For the most part, it’ll be adventures that parody established scifi franchises.  The amount of raunchy, gonzo comedy depends on individual tastes.  Not everyone is going to want to playAlpha Blue like a Star Wars porn parody – and that’s ok.  Many gamers only want a hint of 70’s era exploitation.  And not that you need it, but you’re given “permission” to mix and match less-hard scifi, such as Ice Pirates, Flash Gordon, and Heavy Metal with familiar pop-cultural icons.

Besides several scenarios (see the next few paragraphs), there will be tons of random tables – ice cream, menstruation, tattoos, and so much more!  Random tables are kind of my thang and nobody does them better (plus, I get crowd-sourcing help from dozens of contributors who love Alpha Blue and everything it stands for).  These tables can be used in multiple adventures, campaigns, and the comedic / gonzo / sleazy RPG of your choice.

  • Among others, the zenobites will be back in a Hellraiser tribute scenario called “Skinless and Horny.”
  • It’s spring break somewhere in the Federation, and college kids need transport from Margaritaville to Pina Coladaburg.  Wouldn’t it be a shame if convicts from a women’s prison broke out and tried to commandeer the PCs’ ship?  That’s a sexy mission if ever there was one.
  • Terrorists within the Interstellar Caliphate are strapping themselves with suicide vest explosives on their way to the space station of love – Alpha Blue.  Admiral Ackbar!  Let’s go kill those freedom hating, bastards!!!

There will be pre-generated characters for quick-start games like introductory demos, virtual tabletop, conventions, etc.

Optional rules, helpful suggestions, and neat mechanical bits and pieces will be interspersed throughout the text in sidebars.

Plus, new “classes.”  Really, these are just character concepts that will give you some idea of where your strengths and weaknesses lie. Here’s a quick overview…

Primitive Screw-head – you’re a savage barbarian and dumb as a box of space rocks.  But you can smash real good, intimidate those low-muscle cerebral types to the point of “pee fright,” and get in the way of delicate high-tech operations like nobody’s business.

Quantum Sorcerer – you travel the universe, casting spells for fun and profit.  Yep, you’re a magic-user among the stars.  Several new spells will be offered, though the system is so light-weight and malleable that official “spell lists” are unnecessary.

Bard – yes, that’s right.  The most useless adventuring profession in the universe – and you can play one!  Learn an instrument… or a thousand instruments (doesn’t matter, you’re still going to die horribly) and join the Guild of Performing Arts.  The GoPA will assign your bard to a special crew of hand-selected spacers who probably won’t eat you if the food runs out andmight not consider your instrument a portable latrine.

Space Ranger – you’re part of an elite team of highly unorganized cops protecting the innocent and hunting down the worst of the worst.  At one time, the space rangers were affiliated with the Federation – not any more.  The Federation has grown too corrupt to police itself, let alone the entire universe. You’re a vigilante with a badge!

This book will be 30 pages at a minimum.  See the stretch goals for possible extras…”

 

Egg’s Thoughts: 

 

Looking for a sleazy sci-fi RPG? Something simple system-wise, but full of sex tropes from the 70s and 80s? Venger Satanis, as always, has you covered. Since the Trinity of Awesome Returns, I’ve covered Venger’s Kickstarters. While he’s a font of RPG business wisdom and he’s published some of my first RPG work, he’s also said things I cannot co-sign, so promoting his OSR work – which is an unashamed system-light RPG love letter to the 70s/80s era of low-budget, sleazy sexploitation fantasy and sci-fi movies – goes from let’s-do-it to am-I-going-to-lose-friends-for-this. [For whatever it’s worth, Venger writes me pretty often to see if I’m still upright and drawing breath.] With that, let me share this RPG and let you make your own decision about his subset of OSR – he’s dubbed it “O5R” – that’s “[s]leazy space opera that parodies many existing scifi franchises”.

 

You can see examples of their work at DriveThruRPG here.

You can support this Kickstarter campaign here.

 

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The Black Hack RPG Second Edition by Gold Piece Publications
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“The award winning, super-streamlined, oldschool fanstasy roleplaying game returns with its expanded, content packed second edition.

The Kickstarter for the original edition of The Black Hack funded in just 5 days, raising over 1000% of its goal amount – more importantly however, it marked the moment a small set of house rules evolved into a fully-fledged DIY rpg movement. Today, I’m proud to launch this new Kickstarter as another evolution in the life of The Black Hack — turning it into the most comprehensive and lightweight old school system available — with all the gorgeous layout, artwork and trappings that it deserves.

The engine and design behind The Black Hack (TBH) is a simple, straightforward game written in a logical conversational tone. It provides all the experiences you’d expect a traditional fantasy RPG to deliver without clunky rules getting in the way of the action and the emerging character stories.

TBH doesn’t force a trite grand fantasy setting upon the players either. Instead it comes accompanied by a full-suite of tools flavoured with old school fantasy sensibilities – culminating in a game that provides a foundation of preparation or improvisation for the imaginations of the GM and the players.

Peter Regan of Squarehex/Gold Piece Publications has assembled a legendary team to support the writing and design of the game. Artists Karl Sternjberg, Sean Poppe and Jeff Call will be providing detailed, evocative, old school art to fuel the readers’ imaginations and Pookie will be providing editing duties to ensure the writing and rules are water tight.

The beta document has been written, laid out and is going through final playtesting sessions – now all we need to do is have it looked over by an editor, commission the final pieces of monster artwork and print it, which we aim to have done by October. If you pledge at a level that comes with print version of the main rulebook you will gain access to the production ‘beta’ document as soon as the project funds are transferred (normally 2 weeks after the project funding period ends). Thank you for taking the time to read this, but most of all thank you for sharing and supporting this campaign and the DIY RPG movement.

– David Black

The Black Booklet – ‘Quickstart rules for players’ 300gsm matt laminated cover, 170gsm silk art pages.

The Black Hack – ‘All the rules, all the things’ Hardback matt laminated cover, 120gsm internal pages, black end papers.

The Black Hack – ‘All the rules, all the things’ Hardback with cloth/silver foiled cover, 120gsm internal pages, black end papers. Kickstarter Exclusive.

GM’s Screen – ‘Inspiration and GM tools’ 3xA5 panels 300gsm matt laminated card.

Illustrated Character Sheets – Double sided a4 OSR style playbooks, one for each class.

The Black Box – ‘Goodies’ Matt black 1.5mm board with a silver foil printed lid. Dimensions are: 230x165x50mm. Dice are opaque black with white numbering. The dice pouches are black velvet. The pencils are matt black with black wood and black erasers printed in white.”

 

Egg’s Thoughts: 

 

I reviewed the Basic Hack, which is born from the Black Hack. My editor at EN World, Chris Helton, reviewed the first edition of the Black Hack and praised it. I’ve read endless good things about it and talked to Eric Bloat about it during Origins where he said he is backing the new edition. When a successful OSR publisher backs your product, it speaks volumes.

 

You can see examples of their work at DriveThruRPG here.

You can support this Kickstarter campaign here.

 

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Advanced Labyrinth Lord by Goblinoid Games
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“Fans have been demanding a combined Labyrinth Lord/Advanced Edition Companion book for a long time…here it is!

Advanced Labyrinth Lord

Labyrinth Lord was first published in 2007, and for over 10 years has been one of the premier old-school “retro-clone” games. Its wildly popular supplement, the Advanced Edition Companion, adds all of the “advanced” first edition options for Labyrinth Lord, all while keeping compatibility with the B/X basic fantasy game.

For the first time, Labyrinth Lord and the Advanced Edition Companion will be seamlessly combined into one volume! Fans have been asking for this for several years, and it is my pleasure to make it happen! All of the basic and advanced options, magic items, and monsters will be brought together under one cover for easy reference.

Here are some facts about the combined book:

  • This is not a new game.
  • This is simply a combined book.
  • You will still be able to separate “basic” from “advanced” game options.
  • Much interior art will carry over from the original books, but new interior art will be featured in addition.
  • This combined book does not replace the current separate books. Those books will remain in print.

 

Egg’s Thoughts: 

 

This book is a combination of two OSR books, not a new edition of LL or a new game. Clearly, there is a market for this as fans are pledging. Never heard of Labyrinth Lord and want to try before you buy? Find free versions of Labyrinth Lord: Revised Edition (no-art version) and Advanced Edition Companion (Labyrinth Lord, no-art version) here so you can decide for yourself.

 

You can see examples of their work at DriveThruRPG here.

You can support this Kickstarter campaign here.

 

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Want your RPG Kickstarter reviewed? Have some RPG wanna-lancer thoughts to share? Contact me here or on Facebook (Egg Embry) or on Google Plus (+Egg Embry).

Disclosure: This article contains affiliate links to DriveThruRPG.com and Amazon.com.

Savage Worlds: Fast, Furious, and Fun! - Available Now @ DriveThruRPG.com

 

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Egg Embry, Wanna-lancer™

Wanna-lancer™ Checklist T-shirt available at Cafepress

Interested in being a wanna-lancer? Start with the official Wanna-lancer Checklist t-shirt or wall clock or ice tea glass!

* * * * * *

Egg Embry wrote comic book short stories, edited comic book series, wrote and drew a webcomic, and contributed to comic book journalism across the 2000s. Now, he buys the opportunity to write for a variety of tabletop role-playing games in the tradition of vanity press. His purchases have been published by a variety of companies:

Want your RPG Kickstarter reviewed? Have some RPG wanna-lancer thoughts to share? Contact me here or onFacebook (Egg Embry) or on Google Plus (+Egg Embry).

5 RPG Kickstarters You Should Back – Numenera 2, CAVALIERS OF MARS, Battlelords, Baker Street and Hood, and Gamma Turquoise

Last week, I did my normal column – Forbidden Lands, Mini-Dungeon Tome, and more – and a special edition that looked at what my state has to offer in RPGs, games, and gaming conventions (AndoCon, Heavy Metal Thunder Mouse, and a few others). This week, among the RPG Kickstarters I’m counting down, they include the third of the head-to-head challenges. What’s the head-to-head challenge? It’s five 6- to 7-figure RPG projects running in October. These big projects beg the questions – Will all five of these campaigns make their goals, and will they leave enough fan budget behind for the other RPG Kickstarters?

 

5) CAVALIERS OF MARS, a tabletop roleplaying game by Onyx Path
Ends on Thu, October 19 2017 12:59 PM EDT.

“Contribute to help create, publish and distribute the CAVALIERS OF MARS tabletop roleplaying book.

Live, fight, and love on Mars, a world of red death and strange mystery, a world of savagery and romance.

Return now to dying Mars in its last age of glory. A planet of flashing swords and choking sands, of winking courtesans and lantern-lit canal cities.

Mars, where fortune and heartbreak are two sides of the same obsidian chit, where lost cities and dry oceans stretch between the last bastions of civilization. Where the First Martians, the monument-builders, are but a haunted memory. Where the Red Martians become decadent and reckless in their last days. Where the Pale Martians rule the wastes, remembering a history whose weight would crush a lesser people.

 

Mars has canals… therefore, Mars must have Venice!

Cavaliers of Mars is a swashbuckling adventure setting from Rose Bailey, longtime developer of Vampire: The Requiem and other World of Darkness titles. Cavaliers draws inspiration from pulp fantasy and historical fiction, adding a modern edge and an exotic setting.

Cavaliers of Mars is powered by the DEIMOS system, in which a hero’s motivations and approach to problems strongly influence her chance of success. In combat, heroes face off with their enemies in contests of tactics and chance.”

 

Egg’s Thoughts: 

Onyx Path is a large publisher and this game is a part of their creator-owned line. I dig that they are offering that business option and partnering with creators to produce new products.

Cavaliers of Mars is a new entry in Onyx Path’s lineup of creator-owned games, produced in partnership with Rose Bailey and written by Rose Bailey, Benjamin Baugh, Dixie Cochran, Storn Cook, Steffie de Vaan, Meghan Fitzgerald, Jordan Goldfarb, Danielle Lauzon, Ethan Skemp, Lauren Stone, Travis Stout, Audrey Whitman.”

This RPG uses the DEIMOS system – traits of varying dice sizes rolled in dice pools against a difficulty number – that attempts to recreate the John Carter of Mars/Barsoom experience as a RPG. But do the system and setting work? You can get the Jumpstart Rules for free and, if you back the campaign, they have the complete text for CoM available as a download now.

“To learn more about Cavaliers of Mars, you can check out the CAVALIERS OF MARS JUMPSTART RULES here at DRIVETHRURPG.COM:

http://www.drivethrurpg.com/browse.php?discount=9318cdfe08

BACKERS ONLY:We’ll be providing a link to the complete text for Cavaliers of Mars (barring last minute tweaks) in Backer Update #1. Please let us know what you think!”

Onyx Path is backing this product all the way. It’s worth a look just for that.

 

You can see examples of their work at DriveThruRPG here.

You can support this Kickstarter campaign here.

 

4) Battlelords, Science Fiction RPG revised edition by 23rd Century Productions
Ends on Thu, October 19 2017 11:04 PM EDT.

“Battlelords of the 23rd Century, Seventh Edition is a full color, hardcover tabletop RPG book. New & Streamlined Core Rules.

What is Battlelords?

Battlelords is a game set in a dangerous future. An Alliance of Humans and aliens is fighting for survival. The Ak-Nar-Ryn (aka “Arachnids”) have destroyed worlds and decimated populations as they advance into Alliance territory. Against the backdrop of war, players can take the fight to the Ak-Nar-Ryn, become explorers seeking new aliens species for allies and technology or participate in espionage to further the goals of their corporate backers.

Ready for battle
Ready for battle

There are many core species and each has their specialty and their own story. You can play as a Chatilian so you can read minds and use mental powers. Be the ultimate infiltration specialist as a Mazian transforming to look like a Human, or a tree, or a desk, or pretty much anything else you can think of. If you’d like to go with brute strength, pick a Pythonian and throw someone for distance. Play a cunning and ruthless Phentari and make your enemies suffer.  There are 15 different species to choose from!”

 

Egg’s Thoughts: 

Have you played Battlelords before? “The first edition was released in 1990 by Lawrence R Sims,” and this is the Kickstarter for the 7th edition, so it has a lengthy pedigree. 23rd Century Productions believes in their game enought to have a free playtest for you to sample and see if this is the game you’ve been waiting for.

“Our Open Playtest of the Battlelords, Seventh Edition system has started, and will continue into November 2017. You can download the playtest packet for free on drivethrurpg.com.”

 

You can see examples of their work at DriveThruRPG here.

You can support this Kickstarter campaign here.

 

3) Baker Street: Strange Cases and Hood: Beyond the Forest by Fearlight Games
Ends on Fri, October 20 2017 8:30 PM EDT.

“We’re creating a new Casebook for the Baker Street RPG, and our first Adventure book for Hood: Swashbuckling Adventures in Sherwood!

Fearlight Games is bringing you two new collections of cases and adventures!

We have a new collection of cases for use with Baker Street: Roleplaying in the World of Sherlock Holmes. Our investigators find themselves dealing with unusual circumstances and locales out of the ordinary in Strange Cases & Distant Places. This is the third casebook for Baker Street. We also have a new release for Hood: Swashbuckling Adventures in Sherwood. Adventures Beyond the Forest is our first collection of adventures for Hood and it has our Merry Men setting off on a series of swashbuckling adventures!

If you aren’t familiar with either of the games, scroll on down to the appropriate About the Game section for a brief introduction to the system, or check out the original campaigns here:

Baker Street and Hood

A preliminary layout of the cover and interior pages.

A preliminary layout of the cover and interior pages.

 

Egg’s Thoughts: 

Do you want to play Robin Hood or Sherlock Holmes? Fearlight Games has you covered. In one Kickstarter, they’re offering case files and adventure for these two settings. As a GM, I’m excited for mystery-adventures that are at a high enough level for Sherlock Holmes. That’s a win!

That other win is that Bryce Whitacre, the Spectrum System, Baker Street, and Hood creator, is a nice guy and, best of all, he hired my pal, Jonathan Thompson, to do…

The Haunted Mill, by Jonathan M. Thompson

Tom, the Miller, is having some trouble with the little people. They are killing his cats, destroying his grain and otherwise making a mess of things. Sir William has offered to buy the mill, maybe the denizens of Sherwood can aid Tom before it’s too late.”

I want this to fund to see how the adventures and mysteries turn out!

 

You can see examples of their work at DriveThruRPG here.

You can support this Kickstarter campaign here.

 

2) Gamma Turquoise: Santa Fe Starport by Kort’thalis Publishing
Ends on Thu, October 26 2017 2:11 PM EDT.

***NOTICE*** – NSFW!

“Post-apocalyptic campaign setting, tools, and scenario… gonzo, eldritch, science-fantasy, mutant wasteland. O5R by Venger Satanis.

For those who don’t know me, “Hi.  I’m Venger Satanis, High Priest of Kort’thalis Publishing.  What’s up?”

I believe this is my 13th Kickstarter.  Want to see what I’ve been doing the last 4 years?  Check out my old school gaming blog: http://vengersatanis.blogspot.com/

I haven’t explored the post-apocalypse genre that often, so this is a big deal to me.  I want to get deep in there and do it right, coming up with weird, outlandish things in a world devastated by cataclysmic forces. PCs will be eating crock-rat and scorpion-skunk roadkill, drinking their own piss, giving hand jobs for precious gasoline, and pretending to worship the glowing faces of a malevolent and insane god that floats somewhere in the yellow smog of the forbidden zone. Not everyone will survive.  In fact, some won’t even want to.  That’s just the way things are now.

There are already a lot of cool post-apocalyptic RPGs out there.  Gamma Turquoise: Santa Fe Starport will focus on making your after-the-bomb gaming experience more awesome.  I strive to hit that sweet spot between rules-light and rules-non-existent, where flavor, story, ideas, artwork, scenario seeds, and random tables dominate.  Indeed, this book will have utility far beyond the scenario presented.  You’ll want to give this to your grand-kids when they go off adventuring in post-apocalyptic lands.

I provide you with the finest tools so that YOU can create your own irradiated landscape full of mutated skeezoid scum dogs (tentacled, of course).  But this won’t be a lame outline that you have to flesh out.  No, you’re in good hands – Venger’s warlock hands!

If you want a lot of crunchy, bloated, system nonsense that has no business being in a toolbox like this, then move along.  Nothing to see here…”

Check out my interview with Venger Satanis here

Post-apocalyptic campaign setting, tools, and scenario... gonzo, eldritch, science-fantasy, mutant wasteland. O5R by Venger Satanis.

 

Egg’s Thoughts: 

Gonzo gaming. Venger Satanis of Kort’thalis Publishing is the living embodiment of gonzo gaming. NSFW work gonzo gaming, but gonzo gaming all the same. Venger is also one of the most helpful, ready-to-give-back-to-gaming individuals in the industry.

Do you need a post-apocalyptic world that’s deeply rooted in grindhouse? Gamma Turquoise is going to give you twists and turns and unexpected craziness from after the world ends!

 

You can see examples of their work at DriveThruRPG here.

You can support this Kickstarter campaign here.

 

1) Numenera 2: Discovery and Destiny by Monte Cook Games
Ends on Fri, October 27 2017 8:00 PM EDT.

“Discover the Ninth World, then fulfill your destiny to lift it from an age of darkness. Two new corebooks for Numenera.

They say there have been eight worlds before ours. Eight times the people of this Earth, over vast millennia, built their civilizations, reaching heights we cannot even fully imagine now. They spoke to the stars, reshaped the creatures of the world, and mastered form and essence. They built cities and machines that have since crumbled to dust, leaving only their barest remnants.

This is the Ninth World. The people of the prior worlds are gone—scattered, disappeared, or transcended. But their works remain, in the places and devices that still contain some germ of their original function. Some call these magic, but the wise know that these are our legacy. They are our future. They are the…

Set a billion years in our future, Numenera is a tabletop roleplaying game about exploration and discovery. The people of the Ninth World suffer through a dark age, an era of isolation and struggle in the shadow of the ancient wonders crafted by advanced civilizations now millennia gone. But discovery awaits for those brave enough to seek out the works of the prior worlds. Those who uncover and master the numenera can unlock the powers and abilities of the ancients, and bring new light to a struggling world.

The original Numenera RPG was launched via a 2012 Kickstarter campaign that shattered every record (at the time) for tabletop RPGs. The corebook has seen four printings, and Numenera is enjoyed by tens of thousands of gamers in an active global community. We have published over 60 supplements and accessories, and released a terrific starter set for new players. The Ninth World has spawned a critically-acclaimed hit computer game, board games, an excellent short film, a line of novels, and other licensed items, and Numenera has been translated into many languages including French, Spanish, Italian, Korean, German, and Portuguese.

Numenera is a game in which player characters explore the ruins of aeons past to gather amazing treasures and help build a new future for a world struggling in darkness. Since the launch of Numenera in 2013, we have delivered well on the first part, but we’ve always wanted to do a more thorough job exploring that second part. That desire has led us to Numenera 2 and this Kickstarter campaign.

Through this Kickstarter we’re going to replace the existing corebook with two new corebooks. The first is called Numenera Discovery and the second Numenera Destiny.”

Egg’s Thoughts: 

It’s Monte Cook, it’s Numenera, it’s breathtaking art, it’s (as of this writing) over 2,400 backers and over $450,000, it’s one of the five 6- or 7-figure RPG Kickstarters running in October, 2017, and it’s going to be epic in every sense of the word. At this point, in the comparison between the five big games of the month, Numenera 2 is in the lead and, I believe, likely to stay there.

Never tried Numenera? Well, Monte Cook Games believes in their game and they have 17 free Numenera previews on DriveThruRPG. If you’re unsure, Monte Cook has enough samples to knock you off the fence one way or the other.

 

You can see examples of their work at DriveThruRPG here.

You can support this Kickstarter campaign here.

 

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Signal Boost:

 

Design Camp 2 – The Conversion! with Ben McFarland, Jason Sonia, and Brian Suskind
We’re planning a short winter project to showcase the process of converting a D&D3.0 adventure to 5E & PFRPG while updating the design.
Ends on Wed, November 1 2017 4:53 AM EDT.

Why signal boost this? This is wanna-lancer college! Take out a student loan and join in because Egg Embry will be there!

 

* * * * * *

 

Want your RPG Kickstarter reviewed? Have some RPG wanna-lancer thoughts to share? Contact me here or on Facebook (Egg Embry) or on Google Plus (+Egg Embry).

 

Disclosure: This article contains affiliate links to DriveThruRPG.com and Amazon.com.

Savage Worlds: Fast, Furious, and Fun! - Available Now @ DriveThruRPG.com

 

* * * * * *

 

Egg Embry, Wanna-lancer™

Wanna-lancer™ Checklist T-shirt available at Cafepress

Interested in being a wanna-lancer? Start with the official Wanna-lancer Checklist t-shirt or wall clock or ice tea glass!

 

* * * * * *

 

Egg Embry wrote comic book short stories, edited comic book series, wrote and drew a webcomic, and contributed to comic book journalism across the 2000s. Now, he buys the opportunity to write for a variety of tabletop role-playing games in the tradition of vanity press. His purchases have been published by:

Want your RPG Kickstarter reviewed? Have some RPG wanna-lancer thoughts to share? Contact me here or on Facebook (Egg Embry) or on Google Plus (+Egg Embry).

6 RPG Kickstarters You Should Back – Forbidden Lands, Devil’s Swamp, Metahumans Rising, Warlords of Mordecai, Mini-Dungeon Tome, and Super Powered Legends

This week, before we look at some awesome RPGs on Kickstarter, let me point you toward the Gaming To The Rescue – RPG Hurricane Relief Roundup article on EN World. It’s a list of the RPG bundles that you can purchase with the proceeds going to charities that are assisting with the recoveries from the recent hurricanes. After counting down Forbidden Lands, Devil’s Swamp, Metahumans Rising, Warlords of Mordecai, Mini-Dungeon Tome, and Super Powered Legends, I recommend checking out those bundles and helping to improve the world while rewarding your gaming table with new content!

 

6) Forbidden Lands – Retro Open-World Survival Fantasy RPG by Fria Ligan
Ends on Thu, October 12 2017 3:00 PM EDT.

“Retro open-world fantasy RPG by the grand masters of Nordic roleplaying, based on the award-winning Mutant: Year Zero game system.

Forbidden Lands is a new take on classic fantasy roleplaying. It is an open-world survival tabletop RPG with art by legendary Swedish fantasy artist Nils Gulliksson and the masterful Simon Stålenhag, lore by acclaimed fantasy author and game writer Erik Granström and game design by the Free League team that brought you Mutant: Year ZeroCoriolis: The Third Horizon and Tales from the Loop RPG.

In Forbidden Lands, the player characters are not heroes sent on missions dictated by others – instead, they are raiders and rogues bent on making their own mark on a cursed world. They will discover lost tombs, fight terrible monsters, wander the wild lands and, if they live long enough, build their own stronghold to defend.

The glorious boxed set with two books and a large full-color map will give players freedom to hexcrawl the world the way they want while still taking part in an epic campaign that will, in the end, let them decide the fate of the Forbidden Lands. Also, the unique rules for exploration, survival, basebuilding and campaign play can easily be ported to your own favorite game world.

Nils Gulliksson’s art enthralled a generation of Swedish kids in the 1980s. For many, he was – and still is – the fantasy artist. His iconic gritty inked style showed a down-to-earth yet wondrous brand of classic fantasy archetypes. Now, thirty years later, these illustrations will come to life as never before. Forbidden Lands will contain both classic art pieces and new work by Gulliksson.

So, what do we mean by a retro RPG? In Forbidden Lands, you will play raiders and rogues in an unforgiving world, but what you do is up to you. RPGs from the late ’70s and early ‘80s often had this open approach to adventuring. You were free to roam a map and discover its secrets and treasures. This is something we aim to recapture – with the support of modern game mechanics. The sandbox approach to gaming gives the players the freedom to make their mark on the game world however they want – if they can survive long enough to tell the tale.

The aestethics and art style of the game is also influenced by retro gaming and the iconic work of Nils Gulliksson. The books themselves will have a handcrafted, old look like old tomes from the Forbidden Land itself!

Still, Forbidden Lands is a modern game, based on the award winning rules and mechanics from Mutant: Year Zero and Tales from the Loop – and taking them to the next level. In this game, we aim to merge the best of the old and the new to create a fresh, exciting fantasy RPG unlike anything you have seen before.”

Wanna-lancer* Rewards:

“STRETCHGOAL 17: OPEN GAME LICENSE

If we reach this goal, we will create an Open Game Licence document for the Year Zero game rules engine used in the Forbidden Lands as well as in Mutant: Year Zero, Coriolis – The Third Horizon and Tales from the Loop RPG. Using this, creators and fans will be able to produce their own content, fully compatible with Forbidden Lands. The OGL document will be in PDF format and available for all backers.”

*Wanna-lancer™ – A gamer that’s pursuing freelance RPG work. Some back RPG Kickstarters that offer rewards to create NPCs, spells, items, adventures, etc. in order to build up their resume, make contact with publishers, and learn what’s expected on assignments.

 

Egg’s Thoughts:

Forbidden Lands uses the Year Zero game engine as does Mutant: Year Zero, Coriolis – The Third Horizon, and Tales from the Loop RPG. Is it a good system? Here’s John McGuire’s praise for Tales From the Loop and below are the awards that the engine has earned since 2015. The system is versatile and well-loved and, if the Forbidden Lands Kickstarter reaches 1,800,000 SEK (just north of $220,000) then the Fria Ligan/Free League will create an Open Gaming License and everyone will have the opportunity to create content using their mechanics. That opens up a world of possibilities for fantasy, post apocalyptic, sci-fi, and the growing kids on bikes genre. For me, their pitch, these awards, and the OGL possibilities are all I need!

Mutant: Year Zero

  • RPG of the Year [2014] by the main Swedish gaming magazine Fenix [Swedish version]
  • Best RPG at UK Games Expo 2015
  • Silver ENnie Award for Best Rules at Gen Con 2015

Coriolis – The Third Horizon

  • ENnie Judges Spotlight Award at Gen Con 2017

Tales from the Loop RPG – Roleplaying in the ’80s That Never Was

  • Gold ENnie Award for Best Art, Interior at Gen Con 2017
  • Gold ENnie Award for Best Game at Gen Con 2017
  • Gold ENnie Award for Best Setting at Gen Con 2017
  • Gold ENnie Award for Best Writing at Gen Con 2017
  • Gold ENnie Award for Product of the Year at Gen Con 2017

 

You can see examples of their work at DriveThruRPG here.

You can support this Kickstarter campaign here.

Forbidden Lands

 

5) Devil’s Swamp – A Call of Cthulhu RPG Adventure by New Comet Games
Ends on .

“Investigate ancient terrors in the heart of the Bridgewater Area during the 1920s. Dare you enter the Hockomock?

The Devil’s Swamp is a Call of Cthulhu adventure book for the classic 1920s era, licensed by Chaosium. The book contains a series of five or more adventures set in the Hockomock swamp in Massachusetts to be used with 7th edition Call of Cthulhu RPG.

This product is produced under license from Chaosium Inc. (www.chaosium.com). Call of Cthulhu is the Registered Trademark of Chaosium Inc., and is used with their permission.www.chaosium.com

The Devil’s Swamp includes adventures that can usually be run in one or two evenings. They can be run as independent one-off adventures or strung together as a mini-campaign using the same characters. All of the stories are set in the Hockomock which literally means ‘the place where spirits live.’

As a member of the Bridgwater Preservation Society, you and your friends investigate the stories people plague the city and area with. The stories the police won’t investigate, or quit on way too easily. Living next to the Hockomock, at the heart of what will later become known as the Bridgewater Triangle, gives you easy access to delve into any of the stories that arise.

The Hockomock Swamp, named the Devil’s Swamp by the original English settlers, is a known site for paranormal activity. Everything from Bigfoot, aliens, thunder birds, huge snakes, strange lights, Puckwudgies, Native American curses, cultists, mutilated animals and more have been reported in the area. So join me and my team as we help unravel the Mythos tied to the mysteries of the Hockomock.

The Devil’s Swamp is written by Ben Burns, features the artwork of Evgeny Maloshenkov, the cartography of Bryan McWhirter, player handouts by Elizabeth Bakowski and edited by Alex Burns. In other words the entire team that produced The Star on the Shore. We are the same company, just a change of name.”

 

Egg’s Thoughts:

At Gen Con 50, John McGuire, Leland Beauchamp, and I had the opportunity to play Call of Cthulhu with Danny O’Neil of Hammerdog Games. Danny brought the atmosphere and horror of that game to life (you can read John’s account of it here). After that session, I’ve been interested in playing more CoC and this Kickstarter is offering just the right product. 1920s swamp with D&D-looking monster. Sold!

 

You can see examples of their work at DriveThruRPG here.

You can support this Kickstarter campaign here.

 

4) Metahumans Rising RPG Redux by House Dok Productions
Ends on .

“Metahumans Rising is a tabletop role-playing game (RPG) embodying the drama, creativity and action of the superhero genre.

Chimera’s Gifts

The cars on the street quake under the pressure wave as the high flying heroine, Guardian flies past, moments before colliding with a colossal reptilian creature augmented by machines. The shock wave of her blow shatters windows setting off dozens of car alarms. As the dust settles, the draconic beast’s targeting laser locks onto Guardian. From his vantage point, Crossfire ran his hand over his mask, exhaling in anticipation.

“Don’t get cocky down there. Chimera brand piñatas aren’t packed with any treats you want.” A master archer, Crossfire finds his target unleashing a volley of warhead arrows. The targeting array over the beast’s eye explodes an instant before a stream of searing blue-white energy can lance Guardian’s chest. Reeling back, the ground trembles as the creature’s wings billow releasing egg like pods from its flanks. The pods open as blue skinned soldiers emerge ready for battle.

“No commentary Cross, just find help!”

Out numbered.

Out gunned.

The world needs heroes.

The world needs you!

Are you ready to join the fight?

What is Metahumans Rising? Remember how you felt the first time Superman lifted a car, Spider-Man battled Green Goblin above the Manhattan skyline, or the Avengers found Captain America? It’s that feeling.

It’s pushing yourself beyond your limits. It’s a game ready to put you in the driver’s seat of your own iconic superhero tales.

Metahumans Rising blends elements of classic and modern role-playing games to create a framework for collaborative storytelling. From the start, Metahumans Rising helps Game Masters and players establish the elements, tones, and themes of your personal story along with character concept and motivations.

Paul imagines the masked archer Crossfire
Paul imagines the masked archer Crossfire

Character motivations directly impact game play allowing players to influence the story and add additional challenges. The greater the personal struggle the more Willpower characters earn, becoming more capable of overcoming even the greatest threats.

If this sounds like it can shift the direction or focus of a story, it can! Don’t worry GMs, the core book includes guidelines for quickly generating threats ranging from street gangs to giant monsters to a planet killing meteor hurdling towards earth. It’s easy to integrate two fisted action with environmental threats, ramping up the danger and comic book feel.

Guardian - Granddaughter of the World War II hero American Steel, she carries on his legacy.
Guardian – Granddaughter of the World War II hero American Steel, she carries on his legacy.

Bringing it all together, Metahumans Rising not only encourages classic archetypes like the hero torn between everyday life and superhero career, it gives you the tools to help make these stories happen. Create the world you always imagined and explore tales you never thought possible.”

You can read my interview with Dave Silva here.

Wanna-lancer Rewards:

“Pledge $150 or more

Member of the Hall of Legends

One physical and PDF copy of Metahumans Rising. Exclusive Rewards: Send us your character concept, your ideas will become a full hero included in the core book and collected in out online Hall of Legends with original artwork by Jake Perez + 4 8.5 x 11 glossy images. 2 high resolution desktop background images. Plus all previous rewards.”

Egg’s Thoughts:

Why am I covering this game? Because it looks awesome, because you get to play a superhero, because Dave Silva of House Dok Productions did an interview with me [it’ll be up on Thursday], and because you can create an iconic NPC for the universe as a backer reward. The game uses an original engine, features a superhero universe, and looks great, and it was an easy decision to cover it.

 

You can see examples of their work at DriveThruRPG here.

You can support this Kickstarter campaign here.

 

3) Warlords of Mordecai by Jerod Ready
Ends on .

“Warlords of Mordecai is a simple, engaging turn-based Role Playing game that is entertaining and accessible to game lovers of all ages

Our mission here at Warlords of Mordecai is to provide a simple, yet engaging turn-based Role Playing game that is entertaining and accessible to game lovers of all ages and experience levels. As our game continues to grow and evolve, we hope to expand our reach into the hearts and homes of those who need a break from an ever consuming digital world.”

Egg’s Thoughts:

This is an all-ages RPG. Compared to “adult” RPGs, there has not been a ton of all-ages options on Kickstarter this year, yet those we’ve had – Gauntlets & Goblins, Tiny Dungeon 2e, and this – look fun and perfect for the target audience. These games are a good start toward creating an array of all-ages RPGs and that’s what I want to see, a variety of choices with something for everybody.

For its part, Warlords of Mordecai offers something unique, it’s a RPG/card game targeting the youth market. I’m interested in seeing how it plays since it’s not just one game type or the other.

 

You can support this Kickstarter campaign here.

 

2) Mini-Dungeon Tome for 5th Edition or Pathfinder RPG by AAW Games
Ends on .

“Easy grab-and-go mini-adventures! These beautiful hardcovers include 120+ short adventures for 5th Edition or Pathfinder RPG.

Over 120 adventures for 5th Edition & Pathfinder RPG!

 

 

Mini-Dungeons are two-page adventures for 5th Edition or Pathfinder RPG which are setting agnostic and are easily inserted anywhere in your campaign. These grab-and-go adventures are great when you need something in a pinch! This tome contains 120+ adventures spanning over 240 pages (more with stretch goals)!

 

 

 

 

Our goal with this project is to consolidate all our published Mini-Dungeons into a complete hardcover volume published as one book for 5th Edition and one book for Pathfinder RPG.

The layout will be completely redone from the ground up and new stationary backgrounds, graphic effects, and artwork incorporated. Finally, pending stretch goals–we’ll add more content and wrap this all into a single, easy to use volume with reference tables, monster glossary, and more. With additional stretch goals we hope to add special guest authors, new artwork, and a gorgeous cover to this hardback book.

We’re starting this project with 100 adventures and 200 pages; each Mini-Dungeon Stretch Goal increases the book by 2 pages, so let’s get rolling and see just how big we can make theMini-Dungeon Tome!

Update! Thanks to our backers and unlocked stretch goals this tome will span over 250 pages with 120+ adventures!”

 

Egg’s Thoughts:

Are you an Adventure-A-Week fan? Do you want a quick grab-and-go adventure? If so, this Kickstarter is the one stop shop for all of their published mini-dungeons and it’s worth checking out. But, if you’re not familiar with their work, they have a number of free samples on DriveThruRPG to test out here.

 

You can see examples of their work at DriveThruRPG here.

You can support this Kickstarter campaign here.

 

1) Super Powered Legends Sourcebook for M&M by Rogue Genius Games
Ends on .

“A full-color M&M sourcebook bringing the heroes, villains, and locations of Jacob Blackmon’s “Super Powered Legends” world to you!

Welcome to the world of Super Powered Legends!

In 2015, rpg artist and writer Jacob E. Blackmon began to create a super-heroic universe featuring iconic characters for use with the 3rd Edition Mutants & Masterminds rpg by Green Ronin Publishing. Over the last two years, there have been over 100 PDFs produced featuring over 180 heroes and villains to fill this world of wonder.

And now, Rogue Genius Games is collecting these PDFs into one massive tome: The Super Powered Legends Sourcebook!

At its base funding level, the Sourcebook will feature all heroes and villains from every Super Powered Legends product — including the Disaster Day! adventure — up to date. In addition, the Sourcebook will feature information about using each character as a hero or villain respectively.

As stretch goals are reached, the Sourcebook will expand to include additional information about different locations within the Super Powered Legends universe. This includes familiar countries like the United Kingdom, Romania, and China; and how these nations have changed to accommodate the existence of super-powered beings in their borders. Other locations include hidden worlds on Earth, such as the sunken nation of Atlantis and the mysterious City of Monsters: Agartha. Beyond Earth, exists interstellar beings of cosmic power and high adventure. These alien worlds will also be expanded upon with additional stretch goal funding.

Included in all of these expanded areas will be new art by Jacob Blackmon.

Sign up today to get the Super Powered Legends Sourcebook for M&M! Because sometimes you a need characters everyone knows, even if they’re meeting them for the first time.”

Cover art by Jacob Blackmon
Cover art by Jacob Blackmon

 

Egg’s Thoughts:

Let me try and sale this in a different way. Rogue Genius Games is Owen “Starfinder Design Lead” Stephens’ company. What’s the hottest game of 2017? Starfinder, Owen’s game. This is an individual with a keen eye for good game design. Because I believe in him, it’s easy to believe in the product he’s pushing. In this Kickstarter, he’s sharing Jacob E. Blackmon’s The Super Powered Legends Sourcebook, a collection of heroes and villains for the 3rd Edition Mutants & Masterminds RPG by Green Ronin Publishing. This is an instance where if Owen likes it, it must be good and if you play M&M, this is a safe bet.

 

You can see examples of their work at DriveThruRPG here.

You can support this Kickstarter campaign here.

 

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Signal Boost:

 

Tiny Dungeon 2e – Minimalist fantasy roleplaying is back! by Gallant Knight Games
Return to the minimalist fantasy tabletop RPG Tiny Dungeon in this revised rules, now with micro-settings, additional content, & more!
Ends on Fri, October 6 2017 11:13 AM EDT.

Why signal boost this? Because Alan Bahr was nice enough to do an interview with me here, and the game is all-ages, and I have the privilege of gaming with Alan.

 

Gamma Turquoise: Santa Fe Starport by Kort’thalis Publishing
Post-apocalyptic campaign setting, tools, and scenario… gonzo, eldritch, science-fantasy, mutant wasteland. O5R by Venger Satanis.
Ends on .

Why signal boost this? Because Venger Satanis is love!

Post-apocalyptic campaign setting, tools, and scenario... gonzo, eldritch, science-fantasy, mutant wasteland. O5R by Venger Satanis.

 

Design Camp 2 – The Conversion! with Ben McFarland, Jason Sonia, and Brian Suskind
We’re planning a short winter project to showcase the process of converting a D&D3.0 adventure to 5E & PFRPG while updating the design.
Ends on Wed, November 1 2017 4:53 AM EDT.

Why signal boost this? This is wanna-lancer college! Take out a student loan and join in because Egg Embry will be there!

 

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Disclosure: This article contains affiliate links to DriveThruRPG.com and Amazon.com.

Savage Worlds: Fast, Furious, and Fun! - Available Now @ DriveThruRPG.com

 

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Egg Embry, Wanna-lancer™

Wanna-lancer™ Checklist T-shirt available at Cafepress

Interested in being a wanna-lancer? Start with the official Wanna-lancer Checklist t-shirt or wall clock or ice tea glass!

 

* * * * * *

 

Egg Embry wrote comic book short stories, edited comic book series, wrote and drew a webcomic, and contributed to comic book journalism across the 2000s. Now, he buys the opportunity to write for a variety of tabletop role-playing games in the tradition of vanity press. His purchases have been published by:

Want your RPG Kickstarter reviewed? Have some RPG wanna-lancer thoughts to share? Contact me here or on Facebook (Egg Embry) or on Google Plus (+Egg Embry).

5 RPG Kickstarters You Should Back – Spire, HC SVNT DRACONES, Dark Obelisk, Sixty Mile Sky, and Befouled Maze of the Demi-Lich

The maze of a demi-lich, good dark elves, dark obelisk, mechs in space, and furries in space. Kickstarter is offering some variety in the RPG choices this week. Let’s count them down (and show some love to Battle for the Purple Islands and the Champion of Earth card game).

 

5) HC SVNT DRACONES: Sound and Silence by Weapons Grade Funk
Ends on .

“Sound and Silence is a comprehensive setting guide and lore expansion for the HC SVNT DRACONES role playing universe.

Sound and Silence is the first setting guide to the HC SVNT DRACONES role playing game. This is a lore book, full of beautiful artwork, expansive stories, and detailed information about the HSD setting and the roles players can embody there. For Guides, players, and fans alike, this book is the quintisential reference for culture, setting info, and history that didn’t make it into the rulebooks.

Sound and Silence is a single book broken down into two parts:

Sound is the name of the lore compendium intended for everyone’s use. It contains story ideas, descriptions of corp activity, layouts of cities, details on agent interaction so you can flavor your characters better, and a descriptions of unique grottos and universities for inclusion in your stories. Players and Guides can both go through this book without worry of spoiling anything in-game. Sound contains over 100 pages of content and is a great way to inspire people looking for character ideas for themselves of their NPCs.

Don’t know what this is… Other than weirdly awesome!

Silence is the second half of the book, containing detailed accounts of many of the aspects left vague in the HSD core rulebook. Things like the origins of the Palemen, what’s going on with Earth, and who the Shadow Presidents are. It has large sections on the nature of Transcendent technology and what humanity actually found when they made use of Hydra. This book is primarily for Guides, to give them fun things to let the players discover through play. It’s about 100 pages long and includes stories and behind-the-scenes info that make for great hooks in large operations.”

 

Egg’s Thoughts:

This campaign gives you the setting for the HC SVNT DRACONES rules system. The art for this project is beautiful. For most fans, sci-fi anthropomorphic decides their level of interest. In space, no one can hear you meow. At the gaming table, no one judges you. (Save the GM… literally part of their job.) A good rule set and a fun setting – like Sound and Silence appears to be – are going to go far toward creating a fun gaming night. Well worth checking out!

 

You can find HC SVNT DRACONES’ core rulebook here.

You can find this Kickstarter here.

 

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4) Dark Obelisk: Druid Enclave (Pathfinder/5E RPG City Setting) by Infinium Game Studio
Ends on .

“A richly-detailed RPG city campaign setting, the Druid Enclave from Dark Obelisk 2 has NPCs, Quests, lore, >100 maps, and much more!

TL;DR: The Value Proposition

If you’re looking for a richly-detailed, lavishly-mapped city campaign setting with plenty to do and see, Druid Enclave is an outstanding gaming asset for any Pathfinder or 5E/Fifth Editiongaming context.

If you want to get on board with Dark Obelisk, or if you are playing any Pathfinder or 5Eadventure that involves any city or Druid context, and want a way of fleshing out some detail, this book will be valuable to you.

Art credit Jack Kaiser
Art credit Jack Kaiser

What is This Book?

This product is a 300+ page full-color PDF and hardcover roleplaying supplement that will enhance any Pathfinder or 5E campaign in any setting.

The Druid Enclave will be a richly detailed hardcover gaming sourcebook, and companion to one of the most ambitious and massive indie RPG adventures in recent memory.

Finally, if you’re new to it, this campaign is the quickest, easiest, and best-value way to get on board with thousands of pages of adventure.

Creative Input Add-Ons

  • $75 Muse: Design a Character: Name, and help design, a character. Your character will be included in the book, and have custom full-color artwork associated with him/her/it. These Add-Ons will be limited to 5.
  • $125 Vibrant Muse: As Muse, but the character will have a persistent role to play in the greater Realm of Aquilae mythology and Dark Obelisk Adventure Path storyline. These Add-Ons will be limited to 2.”

Egg’s Thoughts:

I’ve mentioned the Dark Obelisk series before. This outing is more great fantasy material for Pathfinder. This project continues Infinium’s streak of beautiful art which is made all the more awesome because you can opt to design a NPC and have it drawn.

 

Want to sample some of Infinium Game’s work, they have several free products on DriveThurRPG here.

You can find this Kickstarter here.

 

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3) Sixty Mile Sky by Benjamin Arndt
Ends on .

“A game ruleset designed to run a Sci-Fi roleplaying game in a variety of worlds. This game uses a d10 system powered by the apocalypse.

What is Sixty Mile Sky?

There was a need for a sci-fi role-playing game that did not downplay the lethality of space, but remained story-focused and gave players a variety of explicit mechanics to deal with problems in non-violent ways. This game is build to fill that need.

Campaign design in Sixty Mile Sky is structured to create episodic sessions that all drive toward a main goal. That goal may change, or evolve as mysteries are solved or allegiances shift, but there is always a sense of overall purpose.

Mechanically inspired by games like Dungeon World, Blades in the Dark, and Dungeons & Dragons, Sixty Mile Sky is a d10 based game, where classes are equipped with moves to help guide the story and create dynamic answers to conflicts.”

Egg’s Thoughts:

This is a relaunch of the Sixty Mile Sky Kickstarter with a lower goal (already achieved). Everything that I liked about the original campaign is still in place. Still using the Powered by the Apocalypse system, still offering the option to design a NPC, weapon, or tool, and still a game that plays more heavily in sci-fi. Well worth a look.

 

You can find this Kickstarter here.

 

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2) Befouled Maze of the Demi-Lich, 5e DnD Adventure Module by Wyrmkeep Entertainment
Ends on .

“An adventure for 10th to 12th level characters who embark on a rescue mission against a lich and his bewitched maze.

Are you a gamemaster looking for an interesting and challenging adventure for your players that can be completed in one session? Well, I have just what you want: Befouled Maze of the Demi-Lich is a fantasy role-playing game mini-adventure module designed for a band of 6-8 5e DnD characters of 10th to 12th level.

A common saying among the wise is “Curiosity kills the rogue,” but sometimes interesting possibilities seek you out instead of the other way around. And so it is with a party of adventurers who decide to veer into the forest to investigate some strange lights. They find a small shine inhabited by a old, wizened man in grey robes.

He greats the travelers and reveals to them, via a tarot card reading, an intriguing side quest: saving a demigoddess’ beloved companion, who was kidnapping by a lich named Ulsus Malachite and held in a bewitched hedge maze.

The party is a little apprehensive about contending against a lich, even if the undead fiend is in a weakened state, but the old man’s hint of priceless rewards for a successful rescue, including one heart’s desire, makes the endeavor seem worthwhile.

Of course, this maze will surely be full of terrible beasts and devious traps ready to destroy the unwary, but such is way of the adventurer. Will the party survive to claim the prize? And what exactly does the lich gain by this kidnapping? So many mysteries…”

Egg’s Thoughts:

This game was on my radar to review and then the creator, Joe Pearce, reached out to discuss the book. I was happy he did (it’s nice to hear from the creators, especially the nice ones).

I love the OSR look of the project combined with 5e guts. The adventure revolves around a maze so the wanna-lancer* options are unique – dedicate a bench in the maze that offers a piece of the maze’s puzzle. I dig that it’s an out of the box vanity press reward. Well worth checking out.

*Wanna-lancer™ is a gamer questing to become a RPG freelancer.

 

Want to sample some of Wyrmkeep Entertainment’s modules, check out their DriveThurRPG here.

You can find this Kickstarter here.

 

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1) Spire RPG by Grant Howitt/Serious Business
Ends on .

“Join the dark elf resistance against their cruel high elf overlords in this urban fantasy-punk tabletop RPG.

Artist's impression of the finished book

You are a dark elf. The touch of the sun burns your grey skin, and you hide from the light in twisting corridors, crumbling temples and the lawless undercity of the metropolis known as Spire. The high elves, rulers of the city, alien and capricious, allow you to live here as an underclass forced to beg for scraps.

Your religion, your culture, and your people are being destroyed all around you. You have seen your fathers, your mothers, your grandparents subjugated by the high elves, and you have had enough. You have joined the resistance: the ministry of Our Hidden Mistress, worshippers of a forbidden goddess.

You have sworn in blood that the high elves will fall, that you will destroy them through subterfuge, and insurrection, and terror.”

Egg’s Thoughts:

Evil high elves versus good dark elves in a fantasy-punk world. The stylized art from Adiran Stone brings to life the idea of fantasy-punk with just the right amount of elves gone punk. Like so many projects, the art speaks volumes and this one puts me in mind of the setting.

For the wanna-lancers, their £165 pledge, Make a Mark, offers either an amazing deal… or they’re calling you a rube. You decide.

“You will be immortalised in the game as a hapless rube for the player characters to take advantage of, complete with a brief backstory and a suitably changed-up Spire name. We’ll work with you to make the NPC as gullible as possible (subject to final approval by the creators).”

 

Want to sample some of Serious Business’ games, check out their DriveThurRPG here.

You can find this Kickstarter here.

Spire RPG

 

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Signal Boosting

Why am I signal boosting projects from Kort’thalis Publishing and Shades of Vengeance? Because they speak to the RPG/CCG fan in me, and [DISCLAIMER the First] I am in the beginning stages of doing freelance work for each of these companies,  and [DISCLAIMER the Second] I have a small bit of material appearing in the Battle for the Purple Islands. Very excited about that last bit!

 

1) Battle For The Purple Islands by Kort’thalis Publishing
Ends on Thursday, August 10 2017 11:23 PM EDT.

“The Islands of Purple-Haunted Putrescence returns; OSR scenario of warring factions competing for dominance in a purple world gone mad.

The Islands of Purple-Haunted Putrescence has done well as an O5R campaign setting. I’ve been asked countless times if I’m ever going to go back to the purple islands.  Well, this Kickstarter is a resounding “YES!” to that query.

The purple islands (there’s three of them very close together, and are usually considered a single place) is an eldritch science-fantasy setting with gonzo sword & sorcery.  Both books will be usable with any sort of Lost World, Mars, Dream Lands, Hyborian Age, alternate Earth ruled by civilized apes or menaced by dinosaurs and sleestak, or a world of savagery, super-science, and sorcery.”

Egg’s Thoughts:

I covered this (and praised Venger) last week, it says it all. Well, not all… I have a small bit appearing in this Kickstarter. I’m proud of that.

Love. Me. Some. Venger. Through RPG, I’ve met a legion of incredibly nice folks. Jeff Duncan, Dan Davenport, Dan Dillon, Ed Jowett, Nathan Tucker, Chris Helton, Justin Halliday, BJ Hensley, and so many more that I’m forgetting. They’ve all been welcoming and I could not be happier to know them. High on my list of RPG friends is Venger. He’s helped me with direction, published some of my work via his recent NSFW Trinity of Awesome Returns series – Stairwell of V’dreenHis Flesh is Key, and High-Stakes Q’uay-Q’uar – and always been open to helping me along the path to RPG freelancer. When he launched his sequel to The Islands of Purple-Haunted Putrescence, I was happy to support it.

Why should you check out Battle for the Purple Islands? Because it’s unlimited budget grindhouse glory in the form of a RPG! It may be purple, but Venger creates some dark games!

Why should you support Venger? Because, if you’re like Egg and you want to create fantastic games, reach out to Venger on Google+ or at his blog. He has worthwhile advice (and books of advice) to share. He’s open and direct with what works and what doesn’t. He’s worth talking to.

 

You can find this Kickstarter here.

 

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2) Champion of Earth: Robots & Cyborgs join the invasion! by Shades of Vengeance
Ends on Saturday, August 19 2017 6:59 PM EDT.

In the first expansion to our fan favourite card game, new enemies join the invasion! Defend the Earth with brand new weapons!

 

Egg’s Thoughts:

Shades of Vengeance is offering the core card game and/or their first expansion for it. It’s everything and the kitchen sink sci-fi which looks hilarious. I’m looking forward to the game.

 

You can find this Kickstarter here.

 

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Disclosure: This article contains affiliate links to DriveThruRPG.com.

Savage Worlds: Fast, Furious, and Fun! - Available Now @ DriveThruRPG.com

 

* * * * * *

 

Egg Embry, Wanna-lancer™

Wanna-lancer™ Checklist T-shirt available at Cafepress

Interested in being a wanna-lancer? Start with the official Wanna-lancer Checklist t-shirt or wall clock or ice tea glass!

* * * * * *

Egg Embry wrote comic book short stories, edited comic book series, wrote and drew a webcomic, and contributed to comic book journalism across the 2000s. Now, he buys the opportunity to write for a variety of tabletop role-playing games in the tradition of vanity press. His purchases have been published by:

4 Dark RPG Kickstarters You Should Back – Traveller, Chronicles of Darkness, Gaslight Victorian Fantasy, and Battle for the Purple Islands

This week’s RPG Kickstarters focus on games ripped from the darkness of space, the worst of human history, and the color purple. Let’s count down the darkest RPG Kickstarters going this week.

Chronicles of Darkness: Dark Eras 2 by Onyx Path

4) Traveller RPG: The Great Rift & Deep Space Exploration by Mongoose Publishing
Ends on Saturday, August 5 2017 10:57 AM EDT.

“A Deep Space Exploration box set for the new Traveller RPG, covering the Great Rift.

Welcome to the Great Rift, a mostly unexplored region of the Third Imperium universe close to the Spinward Marches and Trojan Reach!

This Kickstarter project is to create a brand new box set for the Traveller roleplaying game, detailing not only the sectors of the Great Rift but also providing a comprehensive guide to deep space exploration and the mysteries that can be found far from the shipping lanes.

You can download preview PDFs showing some of the content right here:

Preview of the Deep Space Exploration Handbook
Preview of the Armstrong-class Exploration Vessel
Preview of the Vestus Subsector
New Sector Map of Reft

The Great Rift box set will contain:

  • Two full colour, 96 page books covering Corridor, Reft, Riftspan Reaches and Touchstone sectors.
  • Two gigantic (28″ x 48″) two-sided, full colour sector maps.
  • The Deep Space Exploration Handbook, a 32 page book featuring all the rules needed to conduct deep space exploration, plus the specially designed ships needed to traverse the void.”

Egg’s Thoughts:

When thinking of darkness, Traveller has gone the extra parsec by producing black covered books about space. The mock-ups below are exquisite.

Are you a fan of Traveller? This Kickstarter covers the latest expansion for one of the original RPGs. The current edition looks slick and Mongoose Publishing believes in their product – they’re offering a variety of previews. Gamers that want a legacy sci-fi RPG can discern if this is for them or not from those samples.

 

You can find this Kickstarter here.

 

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3) Chronicles of Darkness: Dark Eras 2 by Onyx Path
Ends on Saturday, August 5 2017 12:00 PM EDT.

“Contribute to help create a prestige edition of Chronicles of Darkness: Dark Eras 2 and help pick which Eras we include!

We have shared the world with monsters for millennia…

Chronicles of Darkness: Dark Eras 2 starts out presenting a chapter for each of six historical eras; each of which features two Chronicles of Darkness game lines which include Vampire: The Requiem, Mage: The Awakening, Hunter: The Vigil, Changeling: The Lost, and more! The rules in this book are compatible with second edition Chronicles of Darkness. Each terrifying time period and location is examined through the supernatural creatures that dwell there:

DARK ERA: The French Revolution (1789 to 1799).
Vampire: The Requiem
and Demon: The Descent:

To the immortal Kindred hidden within the House of Bourbon, the old ways of monarchical rule and royal privilege seem as eternal as the endless stretch of their nights. As the first stirrings of the Carthian Movement take shape alongside disenfranchised mortals yearning for liberty, fallen angels seize this opportunity to tear down the Machine’s Infrastructure creating the penultimate struggle for survival. As the Revolution reaches its height and the Terror begins, the God-Machine’s wayward children wonder whether Hell on Earth might be within reach after all.

DARK ERA: The Great War – Western Front (1914 to 1918).
Geist: The Sin-Eaters
and Werewolf: The Forsaken:

The Great War displayed humanity’s potential to commit to wholesale, ceaseless slaughter of their own species. In such an era, the Scar tears asunder, and the Beshilu rejoice in the mire of the Western Front. Meanwhile, soldiers who, by every right known to mortals should be dead, stand back up to rejoin the battle — or fight back against the Reapers stalking battlefields throughout Europe. Now, both werewolves and Sin-Eaters will struggle to coexist, do their duty, and avoid getting caught up in one of history’s deadliest wars.

DARK ERA: Light of the Sun – Europe (1600s).
Deviant: The Renegades
and Mage: The Awakening:

Galileo. Kepler. Newton. On the heels of the Italian Renaissance, reason and belief clash at every turn. Scientific discoveries disproving heliocentrism are subverted and deemed heretical. Scientists, mages, and astronomers are arrested by the Inquisition, and their books are banned. In response, intellectuals on the brink of discovery turn to alchemy and the magical arts, and create deviants to defend their laboratories and universities. Not all in this age agree violence is the option, however, and worry the Church’s power is too strong to fight. What’s more, no one expected the deviants to have a mind and will of their own.

DARK ERA: Seven Wonders of the Ancient World (100 to 50 B.C.E).
Changeling: The Lost
and Promethean: The Created:

As the locations of the most significant manmade structures in the world are revealed, adventurers from Greece to beyond seek them out to bask in their glory. It is tragic, however, that some wonders must be kept secret. The Gentry do not respond well to their Hedge being disturbed, and the seven wonders are coated in thorns for the unwary. There is no telling what they will do when they encounter the Created, who have heard of these wondrous places immune to war, the ravages of time, and Disquiet. Though the Created seek to protect the wonders like a mother would a child, the Gentry have their own reasons for safeguarding them.

DARK ERA: Rise of the Last Imperials – China (1644 to 1911).
Mummy: The Curse
and Hunter: The Vigil:

The last Imperial Dynasty, the Qing, was established following the takeover of Beijing. Masters of northern China, the powerful Great Qing successfully usurped weakened Ming rulers, but their rule was marked by their suspicious treatment of the Han Chinese. Despite this, the Qing emperors preserved centuries of Chinese arts and literature while searching for mummies rumored to be active in the area. Caught between the present and the distant past, mummies clash with Rival Arisen, sweeping Han Chinese hunters into their wake who must face many threats to uphold the Vigil.

One Thousand and One Nights – Islamic Golden Age (750 to 1258).
Beast: The Primordial
and Vampire: The Requiem:

Aladdin. Scheherazade. Ali Baba. Sinbad. During the Islamic Golden Age, great strides in economic development and scientific knowledge occurred throughout the Islamic world and, at the same time, the tales of Scheherazade expose the wonders of magic to all. In this gilded era of human achievement, Kindred and the Begotten join forces to stay at the top of the food chain. Through their eyes, experience a thousand and one dreams…and nightmares. Who doesn’t like a good bedtime story?

Writing will begin on these chapters, as well as on any added Dark Era chapters once this Kickstarter is over. Having been through this process with the original Dark Eras Kickstarter, we believe this is the best way to create a strong set of Dark Eras for all of you.

Shepherding the writing will be developers Monica Valentinelli, Matthew Dawkins, and Meghan Fitzgerald.

If you are unfamilar with our Dark Eras books, here’s a chapter text sample from the first Dark Eras book, featuring Requiem for Regina, Vampire and Changeling in Elizabethan London: https://drive.google.com/open?id=0B7FqViticwNuUkhPaFpQY2I5eFE

And a chapter text sample from the Dark Eras Companion featuring Princes of the Conquered Land, Mage and Mummy in the Mutapa Empire of Southern Africa: https://drive.google.com/open?id=0B7FqViticwNuVDRSVFIzWGNMWkE ”

Egg’s Thoughts:

Think of the darkest periods of human history then add vampires, werewolves, mages, hunters, demons, and more as chronicled by Onyx Path. That’s the level of darkness for Chronicles of Darkness: Dark Eras 2.

For the wanna-lancers* of the world, Onyx Path is offering an interesting opportunity with the “Dark Collaborator” reward:

“You will be brought into the inner circle to participate in the creation of either one of the Dark Eras 2 chapters or our next Chronicles of Darkness project as a Consulting Developer. You’ll be included on every communication between the developer and the writers from the beginning to the end of the project’s creation.”

Instead of the usual chances to develop a NPC or item offered during other Kickstarter campaigns, this reward allows you to work with Onyx Path on an entire chapter of this project or their next product. It’ll let you dive in and see all of the parts and learn from one of the most important companies in the gaming industry.

 

You can find this Kickstarter here.

 

* Wanna-lancer = a fan that wants to become a freelancer for RPGs.

 

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2) Gaslight Victorian Fantasy 3e for Savage Worlds by Battlefield Press, Inc.
Ends on Saturday, August 5 2017 4:18 PM EDT.

“A new edition of Gaslight Victorian Fantasy for the Savage Worlds game engine.

“Gaslight is certainly more of a sandbox game. You are given the world, the rules and then let go. There is no over arching plot or theme like Rippers or Ghosts of Albion. It is, in feel, much closer to the old Ravenloft: Masque of the Red Death game. Which is pretty cool.” – Timothy Brannan (author of the Ghosts of Albion Role Playing Game)

ENnie Award winning publisher, Battlefield Press presents its premiere Victorian setting in a new edition for the Savage Worlds game engine. Complete with a new cover by the talented Robert Hack.

Imagine a Victorian world, but not as history tells us it was, but as the literature implies that it was. Believe that the literature from the period were more than just stories, but instead first hand accounts of the events that happened in the world. Imagine a world populated by the lost boys of JM Barrie, the Beast Men of Dr. Moreau even tales of an immortal vampire named Dracula. Included in these are organizations bent of determining what is best for humanity, and they have launched a secret war against others so that only one will prevail.”

Egg’s Thoughts:

Their cover is glorious! It feels like every ounce of the darkness of the Victorian genre distilled into a single image. I could see this on the cover of Alan Moore’s League of Extraordinary Gentlemen. Are you ready for the pre-cursors to modern fantasy storytelling laid out for you to play? This amalgamation of powers and opportunities… this could be a glorious expansion to Savage Worlds!

 

You can find this Kickstarter here.

 

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1) Battle For The Purple Islands by Kort’thalis Publishing
Ends on Thursday, August 10 2017 11:23 PM EDT.

“The Islands of Purple-Haunted Putrescence returns; OSR scenario of warring factions competing for dominance in a purple world gone mad.

The Islands of Purple-Haunted Putrescence has done well as an O5R campaign setting. I’ve been asked countless times if I’m ever going to go back to the purple islands.  Well, this Kickstarter is a resounding “YES!” to that query.

The purple islands (there’s three of them very close together, and are usually considered a single place) is an eldritch science-fantasy setting with gonzo sword & sorcery.  Both books will be usable with any sort of Lost World, Mars, Dream Lands, Hyborian Age, alternate Earth ruled by civilized apes or menaced by dinosaurs and sleestak, or a world of savagery, super-science, and sorcery.”

Egg’s Thoughts:

Love. Me. Some. Venger. Through RPG, I’ve met a legion of incredibly nice folks. Jeff Duncan, Dan Davenport, Dan Dillon, Ed Jowett, Nathan Tucker, Chris Helton, Justin Halliday, BJ Hensley, and so many more that I’m forgetting. They’ve all been welcoming and I could not be happier to know them. High on my list of RPG friends is Venger. He’s helped me with direction, published some of my work via his recent NSFW Trinity of Awesome Returns series – Stairwell of V’dreenHis Flesh is Key, and High-Stakes Q’uay-Q’uar – and always been open to helping me along the path to RPG freelancer. When he launched his sequel to The Islands of Purple-Haunted Putrescence, I was happy to support it.

Why should you check out Battle for the Purple Islands? Because it’s unlimited budget grindhouse glory in the form of a RPG! It may be purple, but Venger creates some dark games!

Why should you support Venger? Because, if you’re like Egg and you want to create fantastic games, reach out to Venger on Google+ or at his blog. He has worthwhile advice (and books of advice) to share. He’s open and direct with what works and what doesn’t. He’s worth talking to.

 

You can find this Kickstarter here.

 

* * * * * *

 

Disclosure: This article contains affiliate links to DriveThruRPG.com.

Savage Worlds: Fast, Furious, and Fun! - Available Now @ DriveThruRPG.com

 

* * * * * *

 

Egg Embry, Wanna-lancer™

Wanna-lancer™ Checklist T-shirt available at Cafepress

Interested in being a wanna-lancer? Start with the official Wanna-lancer Checklist t-shirt or wall clock or ice tea glass!

* * *

Egg Embry wrote comic book short stories, edited comic book series, wrote and drew a webcomic, and contributed to comic book journalism across the 2000s. Now, he buys the opportunity to write for a variety of tabletop role-playing games in the tradition of vanity press. His purchases have been published by:

4 RPG & 1 Comic Kickstarter You Need To Back – Monarchies of Mau, Buccaneer: Through Hell & High Water, Route 3, A Delve in the Cave, and The S’rulyan Vault II

Want to immortalize your cat (in art)? Design a pirate or a townie NPC? Ever want to read a comic about the road trip from Hell? Need a map through the mega dungeon? Want to meet fun tabletop gamers? If you answered, yes, then you might be building a RPG resume to go from wanna-lancer to freelancer and these are some of the best vanity press crowdfunding rewards that help you learn the RPG ropes. Let’s count these campaigns down!

 

* * *

 

5) Monarchies of Mau Fantasy Tabletop RPG by Onyx Path Publishing
Ends on Thursday, June 15 2017 12:00 PM EDT. 

“Contribute to help us create a beautiful traditionally printed fantasy game book featuring cat monarchies – and get it into stores.

We want to talk to you about Monarchies of Mau. It’s a complete tabletop roleplaying game that acts as a companion game to, and is totally compatible with, my first RPG, Pugmire. The Monarchies of Mau is a nation of cats tenuously comprised of six city-states.”

Monarchies of Mau

Egg’s Thoughts:

Cats with Swords!

You either raised an eyebrow and want to click the link to the Kickstarter for this anthropomorphic cat-people in a feline fantasy setting OR you rolled your eyes and thought, “Puss in Boots… bah, Antonio Banderas! My arch-nemesis strikes again…” Clearly, you’re either pro-Planet of the Cats or you’ll be canned as Fancy Feast! There is no third option!

[EDITOR’S NOTE – Don’t listen to Egg. He wrote “cats with swords” and felt it was defining. Make your own decision on this one because he’s going to be Fancy Feast no matter what.
As always, may Gary Gygax keep and protect your dice.
]

As an added bonus, Monarchies of Mau has a pledge level in this campaign to name a feline (or canine) NPC and have it illustrated to resemble your pet. It’s an opportunity to immortalize a member of the family.

Check out Cats with Swords… er, Monarchies of Mau Fantasy Tabletop RPG by Onyx Path Publishing here.

 

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4) 5E Adventure: A Delve in the Cave by Jamie Chambers
Ends on Friday, June 16 2017.

“A curse. A cave. A crawl. 5E fantasy adventure by Jamie Chambers!

Returning to my personal and professional gaming roots with a short adventure for 5E of the original fantasy roleplaying game—a cavern crawl built to please hack-and-slash groups and storytellers alike!

It All Started When …

I accidentally wrote a 5E fantasy RPG adventure! Wanna help me print it? This is a short campaign … it ends on June 16, 2017.”

Jamie Chamber’s Gaming Table

Egg’s Thoughts:

Due to the limited number of details about this cave crawl – it’s for 5e, there’s a curse, and a cave – you’ll need to decide on this project based on the strength of who Jamie Chambers is. So, who is he? Jamie Chambers runs Signal Fire Studios, home of the revised Metamorphosis Alpha RPG, he was a designer and line editor for TSR’s Dragonlance, and a former Vice President on the board of directors for GAMA (Game Manufacturers Association). So, who is he? He’s a gamer with a resume that speaks volumes about his skill. Top that with the fact that I discussed his IndieGoGo campaign last week and suggested that, in a perfect world and since he’s local to me, it’d be cool to meet him. He read the article and said we should make plans. Like so many folks I’ve met through wanna-lancing and gaming and comicing, Jamie’s a nice guy and for that alone this campaign is worth backing.

But, because I’m a wanna-lancer, let me add this reason to back the campaign over and above his resume and affable personality, you can create a NPC and/or playtest this adventure online with Jamie. It’s a nice extra.

You can find the IndieGoGo campaign here.

 

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3) Route 3 by Robert Jeffrey II and Sean Damien Hill
Ends on .

“Centuries old prophecies. Shadowy government conspiracies. Super heroic action. Just a typical day for teenager Sean Anderson. Route 3.

Route 3 is a super-powered road trip from hell. A Stone Mountain, GA teen finds out he’s been granted with a set of spectacular abilities, that he knows nothing about. He’s now on the run from a wide array of folks in a sort of super powered arms race across the Southeastern United States. Explosions, gunfights, telekinetic feats of awesomeness, and a little personal growth are all thrown into the mix.

We’ve collected all three issues of the first story arc into a superb collected edition that also includes a cover page gallery, “DVD” extras, and a forward by the talented artist/ writer Takeia Marie (Contributor to Rosarium Publishing’s APB: Artists Against Police Brutality).”

Route 3

Egg’s Thoughts:

Because Robert Jeffrey is our guildmate, and we love him and Route 3, we’ve shouted out this Kickstarter as much as possible on the Tessera Guild. It’s exceeded its goal (so the collected first story arc is coming) and the campaign is moving through stretch goals. I’m a fan of the series and ready to read more of Sean Anderson’s adventures!

Check out the Kickstarter here – Route 3

 

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2) Buccaneer: Through Hell & High Water for Savage Worlds by Fabled Environments and Yellow Piece Games
Ends on Tuesday, June 20 2017 9:00 PM EDT.

“Pirates, Vodouisants, and Witch Hunters battle each other and beasts of legend in the mystic waters of the Caribbean. Climb aboard!”

Egg’s Thoughts:

Are you a fan of Savage Worlds (2003 Origin Gamers’ Choice Award for best role-playing game)? Oh, you don’t own the rules? Well, Pinnacle Entertainment has you covered because the core rule book is $9.99 in softcover.

To compliment the game and price point, Yellow Piece Games is kickstarting their pirate setting for Savage Rules. For $15, you get a PDF of the setting and customized rules and also a PDF of pirate NPCs that you get to contribute to. For my wanna-lancer resume, this adds experience with Savage Worlds and another NPC, all for a low price point.

Check out the Kickstarter here – Buccaneer: Through Hell & High Water for Savage Worlds.

 

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1) The S’rulyan Vault II by Kort’thalis Publishing
Ends on Thursday, June 22 2017 10:46 AM EDT.

“This project is a file/PDF for a high-resolution, printable map in both old school module blue and white, as well as, parchment color.

Basically, this is a continuation of the first S’rulyan Vault which funded on Kickstarter just over a year ago.

The S’rulyan Vault II is more of the same… but different.  Obviously, there will be a totally new dungeon layout with lots of interesting things going on.  The files can be printed off so you’ve got one massive map or four quadrants in order to easily mix and match them with each other and the previous S’rulyan Vault.

This is the DriveThruRPG product listing for the original S’rulyan Vault.

Glynn Seal of MonkeyBlood Design will be doing the cartography, layout, and file preparation.

As for the accompanying PDF full of useful random tables and such for creating and running your own damn megadungeon!  On the fly, if you wish.  Here’s an example from Draconic Magazine.”

Example Map from the S’rulyan Vault II

Egg’s Thoughts:

Kort’thalis Publishing’s CEO (Cthulhu Excreted Officer) Venger Satanis is another nice soul. When I mentioned that I wouldn’t mind a RPG mentor in an article, Venger reached out and offered helpful advice, wanna-lancing opportunities, and, if everything works out, freelance RPG work.His help has been awesome and I cannot ask for more from a RPG professional.

Through Kort’thalis Publishing, Venger is making RPG magic. His current Kickstarter is an old-school megadungeon map. Do you need one or two system agnostic megadungeon maps? Yes. Yes, you do, and Venger has you covered.

Venger is also offering another opportunity – paid GM’ing. If you go to a con and run 8 hours of games using one of his systems/settings – Alpha Blue, Crimson Dragon Slayer, CDS 1.11, or The Outer Presence – he’ll pay you for in swag or money. You’ll need to read the description first and talk with Venger about it before you go, but being paid to GM is a cool job.

Check out the Kickstarter here – The S’rulyan Vault II. Check out his offer of paid GM’ing here.

 

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There are a lot of great Kickstarters out there so let me add one more to the pile:

Grond 3

Grond #3 by Michael Phillips
Ends on .

“Grond is now Kallok. Obberoth is dead. Valara’s fate is decided by Ugreth. Oublar is close to getting what he desires, being Mok’Dar.”

Catch up on the back issues and support the creation of the current issue on Kickstarter here – Grond #3

 

 

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Egg Embry, Wanna-lancer™

Wanna-lancer™ Checklist T-shirt available at Cafepress

Interested in being a wanna-lancer? Start with the official Wanna-lancer Checklist t-shirt or wall clock or ice tea glass!

* * *

Egg Embry wrote comic book short stories, edited comic book series, wrote and drew a webcomic, and contributed to comic book journalism across the 2000s. Now, he buys the opportunity to write for a variety of tabletop role-playing games in the tradition of vanity press. His purchases have been published by:

Vanity Press: What Kickstarter RPG Rewards Are Available? – Trinity of Awesome Returns!

There is an open call to work with the Tessera Guild. When the offer to join was presented, I’m glad I accepted. My vanity press RPG series on the guild has led to several connections that are shaping my [hoped for] freelancer future. Among those contacts is Venger As’Nas Satanis of Kort’thalis Publishing. Several weeks ago I reviewed Goodman Games’ Kickstarter for How to Write Adventure Modules That Don’t Suck. In the write-up, I mentioned that I do not have a mentor. Venger hunted me down on Google+ and offered to be a RPG mentor to me. That made my day, that’s for sure!

Eh? There’s another Venger? In WISCONSIN?!

In the brief amount of time that I’ve known him, Venger has been nothing but generous. He’s provided me with samples of his company’s products to research, advice on what steps may benefit my tabletop role-playing game journey, and offered professional feedback on anything I choose to share.

Now he’s pitching his tenth RPG Kickstarter and it includes a vanity press option for an incredibly economic price.

I’m all-in!

***SOME LINKS NOT SAFE FOR WORK***

Trinity of Awesome Returns! by Kort’thalis Publishing [WARNING: NSFW]
Kickstarter campaign ends on Friday, March 31 2017 12:01 AM EST.

Their Pitch:

More Trinity of Awesome… fantasy, sci-fi, and pulp / investigative horror RPG adventures from the slimy pen of Venger As’Nas Satanis!

Trinity of Awesome Returns Art

[TL;DR:  I’m making three scenarios, 10-page PDFs… back it if you like awesome!  Also, some of the images may not be safe for work.]

Welcome back, my friends!

It took me a little while to get things settled.  As some of you may know, I took about 4 or 5 months off in order to devote all my time and energy to family.  Our twin boys are 3 months old, healthy and happily spitting up breast milk on my wife and I.

As I type this [2/21/17], I just got back from having a vasectomy.  That’s how committed I am to being there for all Kort’thalis Publishing’s fans, supports, detractors, and casual observers!  Actually, we simply decided that 5 kids was enough.  😉

So, what’s this Kickstarter all about then?  Do you remember my last Kickstarter Trinity of Awesome? Here’s the link.

Well, this is more of the same.  I’m creating one eldritch science-fantasy scenario (Crimson Dragon Slayer), one retro sleazy sci-fi scenario (Alpha Blue), and one pulp / investigative horror scenario (The Outer Presence).

The S’rulyan Vault

Each of these adventures will be approximately 10 pages in length and will include color covers and 2 or 3 pieces of original b/w interior art.

Sometime down the road, these scenarios will most likely be included in a print-on-demand softcover.  But for this Kickstarter, I want to focus on making them awesome rather than the fulfillment of physical books.  Sending out PDFs is easy by comparison.

If you’re unfamiliar with those rules/systems, I’ve got some good news for you – each scenario will be between 80 – 90% system neutral, perfect for hacking, re-skinning, or converting to your RPG of choice.

Each scenario is mostly going to be setting, hook, NPCs, tricks/traps, creatures, treasure, and weird shit happening.  Expect lots of random tables.  That’s what I’m known for.  Ask around!”

* * *

Their vanity press reward:

The Outer Presence

Pledge $17 or more

Infamous 

You get 3 PDFs, one for each genre/system. Additionally, your name will be included in the front-matter of all three PDFs as a Kickstarter contributor! If you’d like to submit creative content, I’ll try my best to work it in.

* * *

Egg’s Thoughts:

This will sound mercantile, but this is as cost-effective as expanding your tabletop role-playing game resume gets. For $17, you get 3 ten-page adventures for three different genres and you get to add content to them.

This could be the hard sell or this could be, “Hey, it’s $5.67 a resume credit. You in?”

Ok, let me dial back the dollars and get to the important part – Will it be fun?

Slaves of Tsathoggua

As I mentioned above, I’ve spoken with Venger a few times and he’s a super pleasant dude. He’s done a number of RPG Kickstarters and other RPG-related projects. His original gaming system is so intuitive, I can explain it after a glance at the rules. His adventure ideas are gonzo. They exude fun! Add to that, he has three settings to choose from in this Kickstarter so you can pick your genre – fantasy, sci-fi, or pulp horror – and contribute what you want to.

But don’t just take my word for it. Eric Fabiaschi wrote his own review at Sword and Stitchery. Still need something else to convince you? Try out Kort’thalis Publishing’s system in Crimson Dragon Slayer 1.11 for free.

There is no downside that I can see. Join the Trinity of Awesome!

 

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Egg Embry, Wanna-lancer™

Interested in being a wanna-lancer? Start with the official Wanna-lancer Checklist t-shirt or wall clock or ice tea glass!

 

* * *

 

Egg Embry wrote comic book short stories, edited comic book series, wrote and drew a webcomic, and contributed to comic book journalism across the 2000s. Now, he buys the opportunity to write for a variety of tabletop role-playing games in the tradition of vanity press. His purchases have been published by: